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Windows gles panics with MissingFeatures(Features(BUFFER_STORAGE | DYNAMIC_ARRAY_SIZE))
#171
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Looks the same or similar to #163 |
Although, your case might be different, since you are on Angle. |
So to clarify, I'm compiling Zed to opengl on Windows. I don't really know anything about this library specifically, so I can only help to debug if given steps. Is there anything specific I can do about this? I'm happy to test anything out if it will help to solve this. |
Thank you for offering to help! |
My computer works fine with vulkan of course, but this is not always the case for others who may not have the luxury of vulkan, so I was trying to do what I could to help get it working for others so Zed can also be used by even more people. (Admittingly, despite my lack of knowledge regarding graphics backends) |
Not entirely sure what the cause could be here.
My graphics card is capable of handling these things though (it's a 3080ti), so not sure why it says this. I have the latest drivers installed, and no other opengl/vulkan games have problems.
I'm happy to help debug this if you give me the detailed steps to do.
glxinfo.txt by wglinfo
blade graphics debug logs
Stacktrace
The text was updated successfully, but these errors were encountered: