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model_address.go
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/*
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package godaddy
import (
"encoding/json"
)
// Address struct for Address
type Address struct {
Address1 string `json:"address1"`
Address2 *string `json:"address2,omitempty"`
City string `json:"city"`
// Two-letter ISO country code to be used as a hint for target region<br/><br/> NOTE: These are sample values, there are many <a href='http://www.iso.org/iso/country_codes.htm'>more</a>
Country string `json:"country"`
// Postal or zip code
PostalCode string `json:"postalCode"`
// State or province or territory
State string `json:"state"`
}
// NewAddress instantiates a new Address object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewAddress(address1 string, city string, country string, postalCode string, state string, ) *Address {
this := Address{}
this.Address1 = address1
this.City = city
this.Country = country
this.PostalCode = postalCode
this.State = state
return &this
}
// NewAddressWithDefaults instantiates a new Address object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewAddressWithDefaults() *Address {
this := Address{}
var country string = "US"
this.Country = country
return &this
}
// GetAddress1 returns the Address1 field value
func (o *Address) GetAddress1() string {
if o == nil {
var ret string
return ret
}
return o.Address1
}
// GetAddress1Ok returns a tuple with the Address1 field value
// and a boolean to check if the value has been set.
func (o *Address) GetAddress1Ok() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Address1, true
}
// SetAddress1 sets field value
func (o *Address) SetAddress1(v string) {
o.Address1 = v
}
// GetAddress2 returns the Address2 field value if set, zero value otherwise.
func (o *Address) GetAddress2() string {
if o == nil || o.Address2 == nil {
var ret string
return ret
}
return *o.Address2
}
// GetAddress2Ok returns a tuple with the Address2 field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Address) GetAddress2Ok() (*string, bool) {
if o == nil || o.Address2 == nil {
return nil, false
}
return o.Address2, true
}
// HasAddress2 returns a boolean if a field has been set.
func (o *Address) HasAddress2() bool {
if o != nil && o.Address2 != nil {
return true
}
return false
}
// SetAddress2 gets a reference to the given string and assigns it to the Address2 field.
func (o *Address) SetAddress2(v string) {
o.Address2 = &v
}
// GetCity returns the City field value
func (o *Address) GetCity() string {
if o == nil {
var ret string
return ret
}
return o.City
}
// GetCityOk returns a tuple with the City field value
// and a boolean to check if the value has been set.
func (o *Address) GetCityOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.City, true
}
// SetCity sets field value
func (o *Address) SetCity(v string) {
o.City = v
}
// GetCountry returns the Country field value
func (o *Address) GetCountry() string {
if o == nil {
var ret string
return ret
}
return o.Country
}
// GetCountryOk returns a tuple with the Country field value
// and a boolean to check if the value has been set.
func (o *Address) GetCountryOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Country, true
}
// SetCountry sets field value
func (o *Address) SetCountry(v string) {
o.Country = v
}
// GetPostalCode returns the PostalCode field value
func (o *Address) GetPostalCode() string {
if o == nil {
var ret string
return ret
}
return o.PostalCode
}
// GetPostalCodeOk returns a tuple with the PostalCode field value
// and a boolean to check if the value has been set.
func (o *Address) GetPostalCodeOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.PostalCode, true
}
// SetPostalCode sets field value
func (o *Address) SetPostalCode(v string) {
o.PostalCode = v
}
// GetState returns the State field value
func (o *Address) GetState() string {
if o == nil {
var ret string
return ret
}
return o.State
}
// GetStateOk returns a tuple with the State field value
// and a boolean to check if the value has been set.
func (o *Address) GetStateOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.State, true
}
// SetState sets field value
func (o *Address) SetState(v string) {
o.State = v
}
func (o Address) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if true {
toSerialize["address1"] = o.Address1
}
if o.Address2 != nil {
toSerialize["address2"] = o.Address2
}
if true {
toSerialize["city"] = o.City
}
if true {
toSerialize["country"] = o.Country
}
if true {
toSerialize["postalCode"] = o.PostalCode
}
if true {
toSerialize["state"] = o.State
}
return json.Marshal(toSerialize)
}
type NullableAddress struct {
value *Address
isSet bool
}
func (v NullableAddress) Get() *Address {
return v.value
}
func (v *NullableAddress) Set(val *Address) {
v.value = val
v.isSet = true
}
func (v NullableAddress) IsSet() bool {
return v.isSet
}
func (v *NullableAddress) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableAddress(val *Address) *NullableAddress {
return &NullableAddress{value: val, isSet: true}
}
func (v NullableAddress) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableAddress) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}