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mainThreadPinger.swift
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mainThreadPinger.swift
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//
// mainThreadPinger.swift
//
// Created by Ilya Seliverstov on 01.02.16.
// Copyright 2015 Ilya Seliverstov. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
import Foundation
class mainThreadPinger: NSThread {
static let sharedInstance = mainThreadPinger()
private var pingRunning = false
private var semaphore = dispatch_semaphore_create(0)
private override init() {
super.init()
self.start()
}
override func main() {
while !self.cancelled {
pingRunning = true
dispatch_async(dispatch_get_main_queue(), {
self.pingRunning = false
dispatch_semaphore_signal(self.semaphore)
})
// check once per 400msec
NSThread.sleepForTimeInterval(0.4)
if pingRunning {
print("WARNING - slow UI/main thread detected!")
}
dispatch_semaphore_wait(self.semaphore, DISPATCH_TIME_FOREVER)
}
}
}