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The Nintendo Switch Pro Controller has "trigger buttons", in the sense that evdev exposes them as BTN_TL2 & BTN_TR2. Wine's dinput impl then exposes those as part of DIJOYSTATE2 → rgbButtons.
I've came up with a patch that makes dumbxinputemu work with an switch pro controller. Mind telling me if there's something I could improve?
The Nintendo Switch Pro Controller has "trigger buttons", in the sense that evdev exposes them as
BTN_TL2
&BTN_TR2
. Wine's dinput impl then exposes those as part ofDIJOYSTATE2 → rgbButtons
.I've came up with a patch that makes dumbxinputemu work with an switch pro controller. Mind telling me if there's something I could improve?
nintendo_switch_pro_ctrl.diff.gz
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