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changelog
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2010-06-22 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- A new command line option:
--floodgate-names GameStringA[,GameStringB[,...]]
where a game string should be a valid game name such as
floodgate-900-0.
.
Note: Without this option, no floodgate games are started. If
you want floodgate-900-0 to run, which was default enabled in
previous versions, you need to spefify the game name in this new
option.
- Floodgate time configuration file:
You need to set starting times of floodgate groups in
configuration files under the top directory. Each floodgat
e group requires a correspoding configuration file named
"<game_name>.conf". The file will be re-read once just after a
game starts.
.
For example, a floodgate-3600-30 game group requires
floodgate-3600-30.conf. However, for floodgate-900-0 and
floodgate-3600-0, which were default enabled in previous
versions, configuration files are optional if you are happy with
defualt time settings.
File format is:
Line format:
# This is a comment line
DoW Time
...
where
DoW := "Sun" | "Mon" | "Tue" | "Wed" | "Thu" | "Fri" | "Sat" |
"Sunday" | "Monday" | "Tuesday" | "Wednesday" | "Thursday" |
"Friday" | "Saturday"
Time := HH:MM
For example,
Sat 13:00
Sat 22:00
Sun 13:00
2010-06-01 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- shogi_server/command.rb: Fixed an issue that MONITOR2OFF did not
work. Thanks to HIDECHI and koudayu.
2010-05-10 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- test/*.rb: Improved performance and stability of tests
- shogi_server/player.rb: Help the write_thread to terminate
2010-05-06 Daigo Moriwaki <daigo at debian dot org>
* [mk_rate]
- Previously mk_rate did not count in draw games. Now a draw game
is considered to weight 0.5 win and 0.5 loss. Respect
Inaniwa-shogi which strategically aims to draw.
- a new command line option, --skip-draw-games. In this mode, draw
games are just ignored as mk_rate previously did.
2010-04-25 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- shogi_server/player.rb:
Log a warning message in a case that a player closes a
connection suddenly.
2010-04-13 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- shogi_server/command.rb:
Equality of MonitorHandler class was wrong. %%MONITOROFF and
%%MONITOR2OFF may cause unexpected behavior. This issue has been
fixed. Thanks to Kota Fujiwara for reporting.
2010-03-07 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- If two sequential moves from a player are identical, the last
one will be ignored and a game is in play. This situation might
happen with human players, especially on slow network,
impatiently sending a move twice.
2010-02-27 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- The server now provides more accurate time control. Previouslly,
a player's thinking time included a time waiting to get the giant
lock. This may have caused games to time up, especially, during
byo-yomi etc.
2010-01-22 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- Experimental feature: support handicapped games.
Game names that have the following prefixes are recognized as
handicapped games. Turn symbols "+" and "-" mean Uwate (expert)
and Shitate (beginner) respectively (i.e. Uwate players first).
"*" is not available.
- hclance_
- hcbishop_
- hcrook_
- hcrooklance_
- hc2p_
- hc4p_
- hc6p_
- hc10p_
2010-01-16 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- shogi_server/command.rb, test/TC_command.rb
Proposal implementation of a new command called MONITOR2{ON,OFF}.
When the MONITOR2ON command is issued by a player, the server
immediately sends the player the entire contents of a record
file of the game, i.e. history of moves and so on, at that time.
Then, the server will forward subsequent moves like they are
appended to the record file.
- Behavior changed: A player monitoring a game with MONITORON will
not receive Game#show again when a gaming player resigns (:toryo).
2010-01-10 Daigo Moriwaki <daigo at debian dot org>
* Converted the repository from Subversion to Git.
2009-12-26 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- The server can now provide multiple floodgate modes such as
floodgate-900-0 and floodgate-3600-0.
2009-12-25 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- shogi-server: The command line option --floodgate-history has
been deprectated. The server will decide history file names such
as 'floodgate_history_900_0.yaml' and
'floodgate_history_3600_0.yaml', and then put them in the top
directory.
2009-12-20 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- shogi_server/player.rb: Added new methods: is_human? and
is_computer?.
A human player is recommened to use a name ending with '_human'.
ex. 'hoge_human', 'hoge_human@p1'
- shogi_server/pairing.rb: Added a new class:
StartGameWithoutHumans, which tries to make pairs trying to
avoid a human-human match. This is now enabled instread of the
previous class: StartGame.
- shogi-server, shogi_server/league/floodgate.rb:
Changed the argument of Floodgate.new.
2009-12-04 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- The HUP signal is not supported by Ruby on Windows.
2009-11-11 Daigo Moriwaki <daigo at debian dot org>
* [mk_rate]
- Added a new command line option: --base-date. You can specify a
base date to calculate rating scores. Games in the `future' are
ignored for the calculation.
2009-11-10 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- The server logs a result of each game to a file named '00LIST',
which will be used to generate players.yaml. If the file does
not exist, the server will create one automatically.
Instruction to use the game result list file:
1. Make a list of game results from exisiting CSA files with
mk_game_results
% ./mk_game_results dir_of_csa_files > 00LIST
2. Run the server. It appends a result of each game to
'00LIST' when the game finishes.
3. From the list of game results, calculate rating scores of
players.
% ./mk_rate 00LIST > players.yaml
2009-11-08 Daigo Moriwaki <daigo at debian dot org>
* [mk_rate]
- Split a pre-process collecting game results from csa files into
a new command, mk_game_results. Now, Generating players.yaml
requires two steps as follows:
% ./mk_game_results dir_of_csa_files > 00LIST
% ./mk_rate 00LIST > players.yaml
or
% ./mk_game_results dir_of_csa_files | ./mk_rate > players.yaml
(Closes: #19454)
2009-08-06 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- A experimental new feature, codenamed Buoy: it allows players to
play a game starting with a specified position. First, a player
sets a buoy game with moves to a specific position. Then, two
players can play a new game with the game name.
New commands:
+ %%SETBUOY <game_name> <moves> [count]
Set a new buoy game.
ex. %%SETBUOYGAME buoy_foo-900-0 +7776FU 10
ex. %%SETBUOYGAME buoy_foo-1500-0 +7776FU-3334FU
- game_name is a valid game name with a prefix "buoy_".
ex. buoy_foo-900-0
- moves are initial moves from the Hirate position to a
spcific position that you want to start with.
ex. +7776FU-3334FU+8786FU
- count is an optional attribute to tell how many times the
game can be played (default 1). The count is decremented
when the game finishes. If the count reaches zero, the buoy
game is removed automatically by the server.
ex. 10
+ %%DELETEBUOY <game_name>
Delete a buoy game. The only owner who set up the game is
allowed to delete it.
ex. %%DELETEBUOY buoy_foo-900-0
- game_name is the buoy game name that was created.
+ %%GETBUOYCOUNT <game_name>
Show a current count of the buoy game or -1 for non-existing
games.
2009-07-11 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- shogi_server/command.rb: refactored commands out of player.rb.
2009-06-18 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- An emtpy floodgate_history.yaml caused a server error. This
issue has been fixed.
(Closes: #15124)
2009-06-17 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- If a new game matched between two players is not started within
a certain time (default 120 seconds) (i.e. the agree_waiting or
start_waiting state lasts too long), the Server REJECTs the game.
(Closes: #14425)
2009-06-15 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- When a Gote player AGREEd a new game and then a Sente player
logged out (LOGOUT), the Gote incorrectly received a LOGOUT message
from the server. Since Gote's state was not AGREEd or STARTed yet,
the Gote should be REJECTed. This issue has been fixed.
(Closes: #17335)
2009-06-14 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- The Board could not recognize a certain pattern of
Oute-Sennichite. This issue has been fixed.
(Closes: #13966)
2009-03-22 Daigo Moriwaki <daigo at debian dot org>
* [utils/correct-bug14635.rb]
- Added a new file. This program corrects illegal lines introduced
by the #14635 bug.
2009-03-07 Daigo Moriwaki <daigo at debian dot org>
* [csa-file-filter]
- Improved performance.
2009-02-15 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- A duplicated comment that is the one of the previous (or older)
move might be erroneously recorded in a csa file. This issue has
been fixed. (Closes: #15080)
2009-02-11 Daigo Moriwaki <daigo at debian dot org>
* [utils/csa-filter.rb]
- Added a new file. This program filters CSA files.
2009-02-01 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- The shogi-server records csa files of games in an illegal
format. This issue has been fixed. (Closes: #14635)
- A ##[MONITOR] command for showing a game result such as %TORYO
was not correct. This issue has been fixed.
2009-01-13 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- It failed to proccess a game result, OuteKaihiMoreWin where a
checked king does not escape. This issue has been fixed.
2009-01-02 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- shogi_server/timeout_queue.rb: the timeout parameter of the
constructor was not respected erroneously. This issue
has been fixed.
- shogi_server/players.rb: When a player was finishing with its
write socket broken, there was a chance that the thread of the
player in the giant lock had to wait for a long time (about 20
seconds), which might cause threads of other players stop and
time out. (Closes: #14469)
2008-12-30 Daigo Moriwaki <daigo at debian dot org>
* [mk_html]
- Added a new option: --footer filename, which inserts contents of
the filename at the bottom of a genrated page. A text specific to
wdoor should be written by using this option.
(Closes: #14470)
- It does no more depend on RDoc. RDoc::usage does not work well
(due to RDoc).
2008-12-28 Daigo Moriwaki <daigo at debian dot org>
* [mk_rate]
- Check kifu files more carefully so that files that contain
incomplete records are skipped.
- mk_rate might have failed to alloc due to out of memory. Now it
consumes less memory (about 200MB instead of 2GB).
- File names can be put into STDIN instead of specifying directory
names in command line arguments.
* [csa-file-filter]
- New file. It filters kifu files and is of use for a pre-filter
of mk_rate.
2008-12-13 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- Improved an existance check and etc. of directories specified
by command line options, expecially in case of the daemon mode.
(Closes: #14244)
- A lotated log file is moved to $topdir/YYYY/MM/DD.
(Closes: #14245)
2008-11-27 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- Added sample/*.sh for command line samples.
2008-11-24 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- Added a new option --floodgate-history, which allows users to
specify a file name that stores the records of games. The
records are taken care of when games are matched.
2008-10-18 Daigo Moriwaki <daigo at debian dot org>
* [utils/eval_graph.rb]
- Display time control graphs as well.
Thanks to Nishimura-san for this idea.
(Closes: #13678)
2008-10-08 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- Ruby 1.8.7 (or later) must be used. Ruby 1.8.6 is not supported.
- Daemon mode is available.
- shogi_server/piece_ky.rb is again merged with
shogi_server/piece.rb, then has been removed.
- Added a test case, TC_usi.rb.
2008-06-30 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- Added a new option --player-log-dir, which allows users to log
messages that are received or sent to the wire.
2008-06-28 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- A rating comment line is now written before the first move in a
record file instead of after the last move, which allows other
applications watching a game to recognize players in the middle
of the game. (Closes #12821)
- If a player, including a monitor, stuck at the time of sending
messages to the wire, which means that the giant lock was locked,
it might have prevented other players from processing until
timeout occurred. This issue has been fixed. (Closes #12555)
2008-06-27 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- Pairing players might not have shuffled players because of
poor shuffling algorithm. This issue has been fixed.
(Closes: #12661)
2008-06-25 Daigo Moriwaki <daigo at debian dot org>
* [players_graph.rb]
- Check invalid arguments. (Closes: #12856)
2008-06-23 Daigo Moriwaki <daigo at debian dot org>
* [mk_rate]
- Added a new option: --fixed-rate and --fixed-rate-player
whose rate always results in that rate. (Closes: #12800)
2008-06-06 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- The source has been splited to multiple sub files.
- The program now depends on rubygems and activesupport.
- The program can reload the source files on the flight, by
sending a HUP signal to the server.
- The server log will be rotated daily.
2008-05-18 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- Last game results (win or lose) of x1 players were not
available on the next game. This issue has been fixed.
Thanks to Tomoyuki Kaneko for debugging.
- For draw games, "'rating" line in a .csa file was
wrong (meaningless). This issue has been fixed.
2008-05-16 Daigo Moriwaki <daigo at debian dot org>
* [news]
- The repository has been converted from CVS to Subversion.
2008-05-13 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- Floodgate's thread could cause an error when players.yaml was
cleared by another program (mk_rate). This issue has been
fixed.
- Give default values to BasicPlayer, which fixed undefined
method error in Pairing.
2008-05-10 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- The server could not recognize uchifuzume as an illegal move.
This bug has been fixed.
- The server crashed by an undefined method error.
This issue has been fixed.
2008-05-05 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- .csa files will be located in a sub directory such as
"2008/05/05/*.csa". Thease days, we have many games in a day.
This change will help users browse a file list.
2008-05-03 Daigo Moriwaki <daigo at debian dot org>
* [mk_html]
- Show players who have accessed in the last 30 minutes with
different colors.
2008-04-22 Daigo Moriwaki <daigo at debian dot org>
* [mk_html]
- When YSS was not rated on the wdoor mode, wrong rate24 scores
were displayed. This issue has been fixed. Now YSS absence
results in "N/A".
2008-04-21 Daigo Moriwaki <daigo at debian dot org>
* [mk_rate]
- The half-life period is now configurable.
ex $ ./mk_rate --half-life 14 --half-life-ignore 7 <records>
2008-04-12 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- Renamed variables (@id) since they caused Ruby's warning.
2008-04-11 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- Improved a way to handle diferred moves (2008-03-24's change),
based on Tomoyuki Kaneko's patch.
2008-04-01 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- An incorrect LOGIN crashed the server. This issue has been
fixed.
2008-03-24 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- Converting characters for comments in moves caused an error. This
issue has been fixed.
- If a player moves in the opponent's turn, it is illegal. But the
current CSA protocol does not clearly define a way to tell so to
the players. This shogi-server internally keeps such a move in a
buffer and replay it when the player of the move gets his/her
turn.
2008-03-16 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- Erroneously, Board#to_s's current player was always Black.
It caused wrong determination of sennichite since it did not
care about the current player of a state. This has been fixed.
Thanks Takada-san for reporting this bug.
2008-03-10 Daigo Moriwaki <daigo at debian dot org>
* [util/players-graph.rb]
- Applied Kaneko-san's patch, which also shows expected-rate24
rates.
- Small PNG gets smaller.
2008-03-08 Daigo Moriwaki <daigo at debian dot org>
* [mk_html]
- Added an option --wdoor. In this mode, a rate expected at Shogi
Club 24 is calculated from YSS's rating (he is 2400 now).
2008-03-04 Daigo Moriwaki <daigo at debian dot org>
* [mk_rate]
- If the computed ratings do not stabilize, then mk_rate aborts.
$ ./mk_rate dir && ./mk_rate dir > players.yaml
can avoid rewriting the invalid ratings to the file.
2008-02-23 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- A comment is converted to EUC-JP and then written in a log.
Note that this conversion guesses the input encoding. Clients
are recommended to send EUC-JP compatible strings to the
server.
2008-02-21 Daigo Moriwaki <daigo at debian dot org>
* [util/players-graph.rb]
- Released. Draw a chart for a player's rating score.
2008-02-17 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- An illegal teban specified for Floodgate login could crash the
server. This issue has been fixed.
2008-02-16 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- Thread.abort_on_exception is now false, meaning that
a thread's abort does not affect the others.
- The uchifuzume check did not generate promoting moves, which
could crash the server with illegal moves. This issue has
been fixed.
2008-02-14 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- Added a new pairing variation, Swiss-like style. Winners at the
previous games (his/her point of view, not the server's) are
paired first, and then the others are matched. This is the
default option now.
- Pairing classes are located in a separate source file,
pairing.rb. The file is 'load'ed each time to be used,
meaning that modifying the code will be applied to a running
server.
- You can specify a single player who will be out of pairing
when there are odd players waiting for Floodgate.
2008-02-13 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- When there are odd players wating for Floodgate, the random
pairing deletes the player who has ever played the most games.
2008-02-08 Daigo Moriwaki <daigo at debian dot org>
* [ml_html]
- For the Not-Yet-Rated group, those who have not connected
recently are not listed.
* [shogi-server]
- Floodgate's thread checks the current time each 10 secs.
2008-02-05 Daigo Moriwaki <daigo at debian dot org>
* [mk_rate] [mk_html]
- Display not-yet-rated players as well.
* [mk_html]
- Use Yahoo! UI Library.
2008-02-04 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server] [webserver]
- In the daemon mode, if the specified directory was a relative
path, the server could fail to start with a permission denied
error. This issue has been fixed. The path is interpreted as
an absolute path before switching to daemon.
- In the daemon mode, a wrong process id was written in
'--pid-file'. This issue has been fixed. Also, the pid file
will be removed when the server shuts down.
2008-02-03 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- Game names that are recognized as the floodgate mode are now
/^floodgate-\d+-\d+$/.
- Floodgate could not schedule the next time when it was the next
day. This issue has been fixed.
2008-02-02 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- Implemented a new feature, Floodgate mode, for covenience with
public rating games. Now there is a special game "wdoor-900-0".
Matching players for that game is scheduled each 30 minitues.
2007-11-03 Daigo Moriwaki <daigo at debian dot org>
* [mk_rate]
- Support Ruby 1.8.6 patch level 111 (or higher) and GSL 1.10 (or higher).
It may not work with lower verions.
2007-09-06 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- The logic to detect Oute-Sennichite was not complete. Both players
(checking side and escaping side) may cause Oute-Sennichite. The old
logic only cared for the checking player. This issue has been fixed.
2007-06-16 Daigo Moriwaki <daigo at debian dot org>
* [webserver]
- Initial version. This web server is an interface between HTTP and
shogi-server. Shogi-server commands will be available over HTTP. As
of now %%LIST and %%WHO commands are supported.
* [mk_rate]
- Bumped up GAME_LIMIT (from 10) to 15 because the calculation of
rates sometimes went wrong (infinite values).
2007-04-21 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- Implemented `CHALLENGE' command, and the server will respond with
`CHALLENGE ACCEPTED'. Note that this command is dummy for this server
because it is only available for CSA's official testing server and does
not belong to the CSA standard protocol. Therefor, when clients receive
`CHALLENGE ACCEPTED' from this server, they must ignore it.
- Show revision in a start up message.
2007-04-01 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- Implemented one of the keepalive protocol in CSA protocol; If clients
send LF, the server sends back LF.
- More care for socket errors.
2007-03-27 Daigo Moriwaki <daigo at debian dot org>
* [mk_rate] When there were too few games to rate players (i.e. no
player to rate), mk_rate caused an error. Now it no longer shows
the error.
2007-03-10 Daigo Moriwaki <daigo at debian dot org>
* [mk_html] Popup shows additional information.
2007-03-02 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- Use WEBrick for server framework.
- Daemon mode is available.
2007-02-26 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- Failed to show usage. This issue has been fixed.
- Initial start of the server failed beacause of empty players.yaml.
This issues has been fixed.
2007-02-18 Daigo Moriwaki <daigo at debian dot org>
* [mk_html]
- Show groups in the order specified in players.html.
- Players who gamed recently have a background color.
* [mk_rate]
- Implemented half-life effect. Numbers of win/lose decrease by this effect.
2006-11-26 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server] Sente (gote) was able to move gote's (sente's) hand.
That move should be illegal. This issue has been fixed.
2006-11-01 Daigo Moriwaki <daigo at debian dot org>
* [mk_rate] Skip "abnormal" games, which were finished because of
network failure or communication error. Recently some programs seem
to have a lot of tries to connect to the Shogi Server at wdoor for
debugging. We should ignore such games for a while to get a meaningful
ratings.
2006-10-30 Daigo Moriwaki <daigo at debian dot org>
* [mk_rate][mk_html]
- Put players into "connected" groups in order to
show a correct, meaningful rating. In the group, each player has at
least a game with other players.
- The format of players.yaml was updated.
* [shogi-server] Followed the new format of players.yaml.
2006-10-08 Daigo Moriwaki <daigo at debian dot org>
* [mk_rate] Corrected making win_loss_matrix.
2006-10-02 Daigo Moriwaki <daigo at debian dot org>
* [mk_rate] players who never win or lose are not rated in order
the calculation to complete.
2006-09-30 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server] The CSA mode supports the trip in a password.
2006-09-22 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server] Refactored the login procedures.
2006-09-21 Daigo Moriwaki <daigo at debian dot org>
* [mk_rate] It failed parse draw games. Now this bug has been fixed.
* [mk_html] Add CSS to look better.
2006-09-15 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- Remove the trip in a password. Now the password is hashed.
* [mk_rate]
- Support @NORATE syntax in a name, which avoids the player is
rated.
2006-09-09 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- Support a new command, %%VERSION. It shows the server's revision#.
2006-09-07 Daigo Moriwaki <daigo at debian dot org>
* [shogi-server]
- Re-design: trip is now a suffix of the password, not name.
- Simplified the output of %%RATING.
* [mk_rate]
- Support "@" indentificaton in a name; players with same
before-@-names are mapped to one.
2006-09-05 Daigo Moriwaki <daigo at debian dot org>
* [mk_rate] Fix a bug. It solves the correct rate.
2006-08-18 Daigo Moriwaki <daigo at debian dot org>
* [mk_rate] Re-design.
- Correct the equations.
- Apply deaccelerated Newton method.
2006-08-16 Daigo Moriwaki <daigo at debian dot org>
* [mk_rate]
- Fix a bug. Now it can see black/white players in a csa file.
* [shogi-server]
- Add a space in the output of %%RATING.
2006-08-14 Daigo Moriwaki <daigo at debian dot org>
* [mk_rate] Record numbers of win/loss games.
* Add mk_html, which generates html from players.yaml
* Fix test/test_board.rb. Now it works.
* Add test/TC_ALL.rb to run all test cases.
* [shogi-server] Fix a bug. Now it can show %%RATING even if it has no
rated player.
2006-08-11 Daigo Moriwaki <daigo at debian dot org>
* Add mk_rate, which calculate rating scores.
2006-08-10 Daigo Moriwaki <daigo at debian dot org>
* Change the style of a comment line on the rated game.
2006-08-07 Daigo Moriwaki <daigo at debian dot org>
* Change the player id, which is now <name>+<hash_of_the_trip>.
* Fix the max length of the login name with a trip.
* Add a comment line about the rated game status in the CSA file.
* Remove the rating system, which will be calculated by another
program.
2006-08-01 Daigo Moriwaki <daigo at debian dot org>
* Add a command, %%RATING, to show a ranking sorted by rates.
2006-07-31 Daigo Moriwaki <daigo at debian dot org>
* Add a simple rating system.
2006-07-30 Daigo Moriwaki <daigo at debian dot org>
* Add a @move_counter in Board class, which is used by Shogi Viewer
CGI.
2006-04-28 Daigo Moriwaki <daigo at debian dot org>
* Jishogi kachi declaration did not work. This bug has been fixed.
Add debug lines to show a jishogi state.
2006-04-08 Daigo Moriwaki <daigo at debian dot org>
* Support CSA Protocol Version 1.1.
* Change the declaration of Jishogi 1.1.
2006-03-10 Daigo Moriwaki <daigo at debian dot org>
* Kifu logs are always written in separate files.
* Add a test case, test/TC_functional.rb
* Some refactorings.