You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
ReverseProxy is necessary to implement custom sticky session based on the game to prevent synchronisation issues between in-memory websocket connections.
An alternative would be to use redis pubsub to share information between sockets, but this has a lot of problems as discussed in #32 (comment)
Follow up of #32 .. Basic plan is shown below:

The text was updated successfully, but these errors were encountered: