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minimumCellSize is required to initialise the octree here, but it is never used in the algorithm.
minimumCellSize
public class Octree<T: Equatable>: CustomStringConvertible { var root: OctreeNode<T> public init(boundingBox: Box, minimumCellSize: Double) { root = OctreeNode<T>(box: boundingBox) } }
Is this an oversight, or have I misunderstood how it's used?
The text was updated successfully, but these errors were encountered:
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minimumCellSize
is required to initialise the octree here, but it is never used in the algorithm.Is this an oversight, or have I misunderstood how it's used?
The text was updated successfully, but these errors were encountered: