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TODO.md

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In order of priority:

  • Create Point class
  • Create Point/Vector interaction functions
    • Add
  • Create Bounding Box
  • Create Matrix4x4
    • Inverse
    • Transpose
    • Multiplication
  • Create Transform class
  • Create sphere
    • Intersect unit
    • Transform incoming ray
  • Create plane
    • Intersect unit
    • Transform incoming ray
  • Create BRDF
    • Create Lambertion BRDF
  • Create material
  • Create Primitive

MSVC supports format with: /std:c++latest