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In order to make the closest equivalent to PC traianers, and trainers from the OG Xbox era there will be a framework developed to accomplish this. Trainers currently are locked to their intended firmware because they will need to run in a kernel context at some point. Since Mira is already running in this context we can abstract away the majority of the complexity away from the user.
Each Trainer API will have a revision starting with a u32 at the start of the class. This will never change and should not change, even with newer revisions. This will allow us to keep compatibility layers for previous versions of trainers, allowing them to forever remain at that stable API. This solves the issue of Mira's API's evolving and breaking previously existing trainers (which now will be firmware agnostic).
Will continue with this later.
The text was updated successfully, but these errors were encountered:
In order to make the closest equivalent to PC traianers, and trainers from the OG Xbox era there will be a framework developed to accomplish this. Trainers currently are locked to their intended firmware because they will need to run in a kernel context at some point. Since Mira is already running in this context we can abstract away the majority of the complexity away from the user.
Each Trainer API will have a revision starting with a
u32
at the start of the class. This will never change and should not change, even with newer revisions. This will allow us to keep compatibility layers for previous versions of trainers, allowing them to forever remain at that stable API. This solves the issue of Mira's API's evolving and breaking previously existing trainers (which now will be firmware agnostic).Will continue with this later.
The text was updated successfully, but these errors were encountered: