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First of all, thank you for creating and sharing such an amazing feature!
Currently, ImageWithIndependentRoundedCorners does not fully support independent outlines.
While a black outline renders correctly, a white outline gets overlapped by the image itself, instead of remaining visible around the masked area.
Black Outline
White Outline
Would it be possible to add support for independent outline rendering in a future update?
This feature would be very useful for maintaining visual consistency in UI elements with masked images.
Thank you for your great work!
Additional Context
Unity Version: 2022.3.40f1
The text was updated successfully, but these errors were encountered:
Description
First of all, thank you for creating and sharing such an amazing feature!
Currently,
ImageWithIndependentRoundedCorners
does not fully support independent outlines.While a black outline renders correctly, a white outline gets overlapped by the image itself, instead of remaining visible around the masked area.
Would it be possible to add support for independent outline rendering in a future update?
This feature would be very useful for maintaining visual consistency in UI elements with masked images.
Thank you for your great work!
Additional Context
The text was updated successfully, but these errors were encountered: