-
Notifications
You must be signed in to change notification settings - Fork 127
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Does not work with sprites with type = Multiple with sprite editor #13
Comments
I tried downloading the code from #14 and replaced the code for UiRoundedCorner, even removing the UiRoundedCorner and downloading the code. #14 doesn't solve the problem..., seems like the material only cares about the origin of the latest image and causes anything that has that material to have different origins. There is a workaround but extremely tedious and becomes pointless, you can create new material for each sprite with PR#14 code and it'll work with multiple sprites. |
@shuang852 @Warianos How did you get this working for sprites? |
This works with single Sprites but if i go and drag a sprite resulted from a sprite editor slicing operation it does not work :(
I may be doing something wrong, could you help me out ? :)
The text was updated successfully, but these errors were encountered: