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Releases: kinsi55/CS_BeatSaber_GottaGoFast

Update v0.0.8

19 Mar 06:26
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  • Updated for BS 1.14+

Update v0.0.7

10 Mar 00:48
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  • Updated for BS 1.13.4

Update v0.0.6

10 Feb 21:07
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  • Shuffled a lot of things around internally in hopes to improve... things, primarily random game freezes, mostly at the end of songs. The various iterations of these changes were tested by many people (Thanks Kuurama, Nuketime, Flewrider any many more) who usually had their game freeze a lot (At least as of 1.13.2), some even without using gotta go fast, and reported that they get no more or at least way less freezes using this version.

  • The default Song-Start transition is now set to 0.3 seconds as this seems to resolve weird Chroma issues. If you dont care about that you can lower it again in the settings

  • Removed the Restart "Anti-Lag" delay added in the last version as the lags have been found to be caused by Camera Plus which has been corrected in its last update

One known issue that remains is that some times when starting a song it will seem to run at something that feels like 50 FPS. I have still no idea why this is the case but if this happens to you, simply restarting the song seems to resolve it in 10/10 cases.

Update v0.0.5

22 Jan 13:34
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Bumped version for 1.13.2 game release, no changes made, seems to still function correctly. If you find any issues LMK

Update v0.0.4

05 Jan 01:04
ee74e65
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  • Added "Anti Lag" implementation.

Some users experienced lag spikes in the beginning of songs when restarting a song using this mod. The issue is not directly related to my mod but rather a combination of many unfortuante design choices of this game in combination with this mod making stuff load fast. If you experience this issue you can use the Restart Anti-Lag Pause setting to add a delay in the beginning of songs when restarting, similar to AutoPauseStealth, the difference with this implementation is that it will only pause on restarts, and will only do so if theres blocks coming up within ~1 second. If you experience lags beyond restarting it is probably unrelated to this mod and AutoPauseStealth might be what you're looking for.

  • Dropped support for 1.11 since Scoresaber was disabled for it so everyone will switch or quit anyways
  • Added Ingame settings for configuration

Update v0.0.3 (Beta)

29 Dec 16:16
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  • Enabled shortened Transitions for Campaign
  • Actually shortened the "Level Failed" screen unlike before where I thought I did so but didnt (New setting, SongFailDisplayTime, defaults to 0.5)
  • Made it so that pressing Restart on the post-level screen will never cause increased loading time unlike before
  • Decreased the frequency slightly at which slower song loads will happen (Necessary)
  • Cleaned up the code a little bit

First beta release

28 Dec 13:11
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First beta release Pre-release
Pre-release

This is highly tested and used for a hand ful of hours at a time but obviously I cannot encounter every possible edge case, let me know if you find any issues.

Its certainly possible that you might encounter weird glitches or game crashes, if you do you can go into the config file of the mod and set EnableOptimizations to false, then you're left with just the shortened transition times which in itself already is a decent decrease in wait times.