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Changelog.md

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v0.5.5 (09-24-2017)

Added new trainer features, new Setting Saving, and some general bug fixes/improvments

Changes

  • Fixed Cosmetic Damage toggle showing scratches
  • Updated data-require to work with data-action, was previously only working with data-sub
  • Fixed Skin Changing menu when loading a saved skin
  • Fixed Voice Proximity Sync
  • Fixed Voice Channel Menu and added Syncing
  • Fixed incorrect submenu linking
  • JSON Menu Name updates(credits @Matty45)

Additions

  • Added Restore Apperance toggle (Default = ON)
  • Added Local Setting Saving System (Trainer Toggles)
  • Added Some MK2 Weapons and some of their attachments
  • Added custom privledge information to the readme document

v0.5.0 (09-06-2017)

JSON Updates, JSON Editor, Setting Sync System, New Location Menu, Blip/Overhead System Rewrite, and many other code improvements.

Changes

  • Majority of JSON moved to external files
  • Blip & Overhead Name System Rewrite
  • Potential fix for vehicles despawning
  • Trainer should now show above other NUI elements
  • PvP is now enabled by this trainer, will add config setting in future version
  • Settings in cl_variables.lua now sync correctly to their default state
  • Changed Map Blips to be on by default
  • Updated requestInput() to return false if the default text is returned
  • Updated vehicle settings being applied/retrieved when getting into a vehicle
  • Modified the F3 Teleport to Marker functionality
  • Many small bug fixes

Additions

  • Added the entire Location Teleport menu, some places may not load correctly
  • Added a Player Blip Names toggle, true by default
  • Added Admin Kill and Teleport Player To Me Commands
  • Custom JSON Loading (Editor: TheStonedTurtle.github.io)
  • Added all Post-Bikers Vehciles and Weapons to the menu (Thanks Fenwick)
  • Z key will now toggle the minimap big/small. Can be removed by removing the if statement in `cl_settings.lua` under the `-- Toggle minimap on keypress` comment.

v0.4.5 (08-23-2017)

New Noclip Mode, Admin kick & temp ban, and some bug fixes.

Changes

  • Changed Control Keys to prevent controller conflictions
  • Fixed SNS Pistol Menu issues
  • Data saving can now be toggled in the sv_config.lua file
  • Restructued all of the files for easier managment
  • Fixed Time Forward/Backwards causing crashes
  • Changed some menu colours

Additions

  • Added a directory check to the data saving system
  • Version check, the trainer will now let you know if you are running an outdated version. (Credits to EssentialMode)
  • Added Noclip Mode, can be toggled with F2
  • Added Admin Only Noclip toggle in sv_config.lua
  • Added a Steam Only connection option which kicks any player not using steam. Toggleable in the sv_config.lua file
  • Added Kick and Temp Ban to the admin menu

v0.4.0 (08-15-2017)

New vehicle and skin saving system, a few bug fixes.

Changes

  • Fixed never-ending death messages when using RPDeath
  • Fixed being able to open the trainer in the pause menu
  • Fixed some vehicle modification names
  • Potential fix for god mode not working
  • Adjusted order of some NUI tables

Additions

  • New data-saving.lua file for local storage, REQUIRES STEAM
  • New Local Vehicle and Skin saving system
  • New Menu refreshing system

V 0.3.0 (08-09-2017)

Many updates and code optimizations. New member WolfKnight98 added to the team.

Changes

  • Fixed trainer controls
  • Updated resource manifest version and native names
  • More Player Blip and Overhead Name Optimizations
  • Slightly updated Menu Spawn names
  • Fixed No Ragdoll Mode
  • Fixed Torque and Power Boost
  • Fixed Player Join/Leave messages
  • Player Death message optimizations
  • Updated voice name overlay
  • Localized config settings
  • Code Restructure and Optimizations

Additions

  • New config.lua file for settings
  • New util.lua file for utility functions

V 0.2.3 (08-07-2017)

Minor bug fixes and player blip fixes.

Changes

  • Fixed the player join and leave messages
  • Fixed the player blip issues
  • Minor CSS update for WolfKnight

V 0.2.2 (08-03-2017)

FXServer Compatibility & minor fixes.

Additions

  • Added Sting Ray to the Animal Category

Changes

  • Fixed the player joined message
  • Fixed compatibility issues with FXServer

V 0.2.1 (07-08-2017)

Added variable in general.lua for admin-only trainer access.

Additions

  • Added a Admin Only trainer toggle

V 0.2.0 (07-08-2017)

Bug fixes

Changes

  • Fixed vehicle modification menu so it no longer applies a mod when entering the menu
  • Fixed the vehicle power boost options
  • Fixed the vehicle torque boost options

V 0.1.9 (07-07-2017)

Fixed an error with online players always being detected as offline.

Changes

  • Fixed online player check, was always returning false

V 0.1.8 (06-30-2017)

Fixed an error with dynamic menus

Changes

  • Fixed losing pages of current menu when creating dynamic menu.

V 0.1.7 (06-23-2017)

Implemented the working steam-hex admin list and some bug fixes

Changes

  • Fixed Minor Blip/Overhead text issue for own player
  • Fixed the online players menu, was previously not working
  • Fixed Notifications to pull correct name.

Additions

  • Steam-Hex Admin Functionality

V 0.1.5 (06-23-2017)

Implemented the functionality behind some trainer options that had todo notes as well as some minor bug fixes

Changes

  • Removed Actions Menu, decided to create a separate animations menu. May be integrated later.
  • Fixed Vehicle Modifications Menu for entering vehicles not spawned by menu.
  • Denied Access to Vehicle Modifications Menu if Not Driver of Vehicle.

Additions

  • Added Player Notification functionality
  • Added Death Notification functionality
  • Added Voice Options and functionality
  • Added Radio Options and functionality
  • Added Basic ON/OFF Sychronization for trainer options

V 0.1.0 (06-20-2017)

This is part 2 of 2 of the Major Update which completely rewrote the menu creation JS and the JSON Format. This is a massive update and is considered unstable as it hasn't been thoroughly tested. All remaining updates should only fix existing trainer options or add in new trainer options.

Changes

  • Completely rewrote the trainer JS file for code simplification.
  • Updated JSON format to accompany JS rewrite for code simplification.
  • Removed the `data-dynamicmenucallback` attribute and moved the value to `data-dynamicmenu`
  • Updated some Key Trainer Functionality to function better

Additions

  • Added Weapons Tint Menu

V 0.0.5 (06-19-2017)

This update includes massive changes to the trainer including new functionality, bug fixes, menu layout rework, and a massive code reworks. This is part 1 of 2 major updates to be pushed prior to V1.0.0 release.

Changes

  • Updated Menu Layout to Match Lambda Menu
  • Updated Admin syncing to use `-1` instead of a loop
  • Removed all Rainbow Options
  • Updated Table Conversion to use native `json` functionality
  • Fixed Teleport to Waypoint so it puts you on the highest surface
  • Removed Redundant piece of code in Admin.lua

Additions

  • Added New Action Menu (Currently Empty)
  • Added New Player Toggles
  • Added New Vehicle Menus
  • Added Notificaitons in some places

V 0.0.2 (06-16-2017)

Added Vehicle Extra Toggles as well as Fixed Vehicle Livery Options.

Changes

  • Fixed Vehicle Liveries not showing for specific Vehicles

Additions

  • Added Vehicle Extra Toggles to Vehicle Modification Menu

V 0.0.1 (06-16-2017)

Added additional functionality to the trainer and fixed some bugs found by the alpha testing team

Changes

  • Fixed Spectate Feature
  • Fixed teleporting into a players vehicle you are already in
  • Fixed Normal/Hostile Blip Colors
  • Fixed Friendly Fire, always off
  • Fixed Automatic Blip Checking
  • Fixed Unlimited Stamina
  • Fixed Draw Route functionality to updated every 2 seconds
  • Fixed Vehicle Modification Menu Issues
  • Turned Blip & Names off by default

Additions

  • Added Teleport to Waypoint option (Binded to F3)
  • Added Error message when attempting to teleport into a full vehicle
  • Added Many player toggle options (Keep Wet, No Ragdoll, Night/Thermal Vision, Etc.)

V 0.0.0 (06-06-2017)

Initial Commit