- Fixed Cosmetic Damage toggle showing scratches
- Updated data-require to work with data-action, was previously only working with data-sub
- Fixed Skin Changing menu when loading a saved skin
- Fixed Voice Proximity Sync
- Fixed Voice Channel Menu and added Syncing
- Fixed incorrect submenu linking
- JSON Menu Name updates(credits @Matty45)
- Added Restore Apperance toggle (Default = ON)
- Added Local Setting Saving System (Trainer Toggles)
- Added Some MK2 Weapons and some of their attachments
- Added custom privledge information to the readme document
- Majority of JSON moved to external files
- Blip & Overhead Name System Rewrite
- Potential fix for vehicles despawning
- Trainer should now show above other NUI elements
- PvP is now enabled by this trainer, will add config setting in future version
- Settings in cl_variables.lua now sync correctly to their default state
- Changed Map Blips to be on by default
- Updated requestInput() to return false if the default text is returned
- Updated vehicle settings being applied/retrieved when getting into a vehicle
- Modified the F3 Teleport to Marker functionality
- Many small bug fixes
- Added the entire Location Teleport menu, some places may not load correctly
- Added a Player Blip Names toggle, true by default
- Added Admin Kill and Teleport Player To Me Commands
- Custom JSON Loading (Editor: TheStonedTurtle.github.io)
- Added all Post-Bikers Vehciles and Weapons to the menu (Thanks Fenwick)
- Z key will now toggle the minimap big/small. Can be removed by removing the if statement in `cl_settings.lua` under the `-- Toggle minimap on keypress` comment.
- Changed Control Keys to prevent controller conflictions
- Fixed SNS Pistol Menu issues
- Data saving can now be toggled in the sv_config.lua file
- Restructued all of the files for easier managment
- Fixed Time Forward/Backwards causing crashes
- Changed some menu colours
- Added a directory check to the data saving system
- Version check, the trainer will now let you know if you are running an outdated version. (Credits to EssentialMode)
- Added Noclip Mode, can be toggled with F2
- Added Admin Only Noclip toggle in sv_config.lua
- Added a Steam Only connection option which kicks any player not using steam. Toggleable in the sv_config.lua file
- Added Kick and Temp Ban to the admin menu
- Fixed never-ending death messages when using RPDeath
- Fixed being able to open the trainer in the pause menu
- Fixed some vehicle modification names
- Potential fix for god mode not working
- Adjusted order of some NUI tables
- New data-saving.lua file for local storage, REQUIRES STEAM
- New Local Vehicle and Skin saving system
- New Menu refreshing system
Many updates and code optimizations. New member WolfKnight98 added to the team.
- Fixed trainer controls
- Updated resource manifest version and native names
- More Player Blip and Overhead Name Optimizations
- Slightly updated Menu Spawn names
- Fixed No Ragdoll Mode
- Fixed Torque and Power Boost
- Fixed Player Join/Leave messages
- Player Death message optimizations
- Updated voice name overlay
- Localized config settings
- Code Restructure and Optimizations
- New config.lua file for settings
- New util.lua file for utility functions
Minor bug fixes and player blip fixes.
- Fixed the player join and leave messages
- Fixed the player blip issues
- Minor CSS update for WolfKnight
FXServer Compatibility & minor fixes.
- Added Sting Ray to the Animal Category
- Fixed the player joined message
- Fixed compatibility issues with FXServer
Added variable in general.lua for admin-only trainer access.
- Added a Admin Only trainer toggle
Bug fixes
- Fixed vehicle modification menu so it no longer applies a mod when entering the menu
- Fixed the vehicle power boost options
- Fixed the vehicle torque boost options
Fixed an error with online players always being detected as offline.
- Fixed online player check, was always returning false
Fixed an error with dynamic menus
- Fixed losing pages of current menu when creating dynamic menu.
Implemented the working steam-hex admin list and some bug fixes
- Fixed Minor Blip/Overhead text issue for own player
- Fixed the online players menu, was previously not working
- Fixed Notifications to pull correct name.
- Steam-Hex Admin Functionality
Implemented the functionality behind some trainer options that had todo notes as well as some minor bug fixes
- Removed Actions Menu, decided to create a separate animations menu. May be integrated later.
- Fixed Vehicle Modifications Menu for entering vehicles not spawned by menu.
- Denied Access to Vehicle Modifications Menu if Not Driver of Vehicle.
- Added Player Notification functionality
- Added Death Notification functionality
- Added Voice Options and functionality
- Added Radio Options and functionality
- Added Basic ON/OFF Sychronization for trainer options
This is part 2 of 2 of the Major Update which completely rewrote the menu creation JS and the JSON Format. This is a massive update and is considered unstable as it hasn't been thoroughly tested. All remaining updates should only fix existing trainer options or add in new trainer options.
- Completely rewrote the trainer JS file for code simplification.
- Updated JSON format to accompany JS rewrite for code simplification.
- Removed the `data-dynamicmenucallback` attribute and moved the value to `data-dynamicmenu`
- Updated some Key Trainer Functionality to function better
- Added Weapons Tint Menu
This update includes massive changes to the trainer including new functionality, bug fixes, menu layout rework, and a massive code reworks. This is part 1 of 2 major updates to be pushed prior to V1.0.0 release.
- Updated Menu Layout to Match Lambda Menu
- Updated Admin syncing to use `-1` instead of a loop
- Removed all Rainbow Options
- Updated Table Conversion to use native `json` functionality
- Fixed Teleport to Waypoint so it puts you on the highest surface
- Removed Redundant piece of code in Admin.lua
- Added New Action Menu (Currently Empty)
- Added New Player Toggles
- Added New Vehicle Menus
- Added Notificaitons in some places
Added Vehicle Extra Toggles as well as Fixed Vehicle Livery Options.
- Fixed Vehicle Liveries not showing for specific Vehicles
- Added Vehicle Extra Toggles to Vehicle Modification Menu
Added additional functionality to the trainer and fixed some bugs found by the alpha testing team
- Fixed Spectate Feature
- Fixed teleporting into a players vehicle you are already in
- Fixed Normal/Hostile Blip Colors
- Fixed Friendly Fire, always off
- Fixed Automatic Blip Checking
- Fixed Unlimited Stamina
- Fixed Draw Route functionality to updated every 2 seconds
- Fixed Vehicle Modification Menu Issues
- Turned Blip & Names off by default
- Added Teleport to Waypoint option (Binded to F3)
- Added Error message when attempting to teleport into a full vehicle
- Added Many player toggle options (Keep Wet, No Ragdoll, Night/Thermal Vision, Etc.)