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Hyesop Shin_Shortest W Distance.nlogo
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Hyesop Shin_Shortest W Distance.nlogo
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globals
[
grid-x-inc ;; the amount of patches in between two roads in the x direction
grid-y-inc ;; the amount of patches in between two roads in the y direction
intersections ;; agentset containing the patches that are intersections
roads ;; agentset containing the patches that are roads
]
breed[people person]
patches-own
[
father
visited? ; has the path been visited previously? That is,
; at least one path has been calculated going through this patch
active? ; is the patch active? That is, we have reached it, but
; we must consider it because its children have not been explored
Heuristic
step
total-cost
is-intersection?
]
people-own
[
origin
destination
h-distance
path
]
to setup
clear-all
setup-globals
setup-patches
setup-people
reset-ticks
end
to setup-globals
set grid-x-inc world-width / grid-size-x
set grid-y-inc world-height / grid-size-y
ask patches
[
set father nobody
set visited? false
set active? false
set total-cost 0
]
end
to setup-patches
;; initialize the patch-owned variables and color the patches to a base-color
ask patches [ set pcolor brown + 3 ]
;; initialize the global variables that hold patch agentsets
set roads patches with
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
set intersections roads with
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
ask roads [ set pcolor white ]
ask intersections [ set is-intersection? true
ask neighbors [ set is-intersection? true ]]
end
to setup-people
create-people 1
[
set shape "person"
set size 1
setxy random-xcor random-ycor
set color black
if [pcolor] of patch-here = brown + 3 [move-to one-of patches with [pcolor != brown + 3]]
set origin patch-here
set destination one-of patches with [pcolor != brown + 3 and is-intersection? != true]
set h-distance distance destination
]
ask people [
let current [origin] of self
let target [destination] of self
if target != nobody [
ask current [
set pcolor red
set visited? true
set step 0
]
ask target [set pcolor green set visited? false]
]
]
let allroads [self] of patches with [pcolor = white]
let d one-of patches with [pcolor = green]
foreach allroads [ road_patch ->
ask road_patch [set Heuristic distance d]
]
end
to set-path
repeat 50 [
ask patches with [pcolor = white and pcolor != yellow] [
if any? neighbors4 with [ pcolor = red ] or
any? neighbors4 with [ pcolor = yellow ]
[ set pcolor yellow
let laststep [step] of one-of neighbors4 with [pcolor = yellow or
pcolor = red]
ifelse [plabel] of patches != nobody [
set step laststep + 1
set plabel step
set father step
set total-cost father + heuristic
set plabel-color black + 1][set plabel ""]
]]]
end
to shortest-path
ask patches with [pcolor = red] [
let maxsteps 0
ask patches with [pcolor = green]
[ let check-steps min-one-of neighbors4 with [pcolor != brown + 3 and pcolor != white][step]
set maxsteps [step] of check-steps
]
let num (range maxsteps 0 -1)
let paths []
foreach num [ navigation ->
ask patches with [pcolor = green] [
let nav-patch min-one-of neighbors4 with
[step = navigation and pcolor != brown + 3][step]
if nav-patch != nobody [ask nav-patch [set pcolor green set paths fput self paths]]
]]
ask person 0 [set path paths]
]
ask patches with [pcolor = yellow][set pcolor white set plabel ""]
end
to move
;if all? [destination] of people [pcolor = green][stop]
ask people [
let tt [destination] of self
let target-patch min-one-of neighbors4 with [pcolor = green and
step > [step] of myself] [total-cost]
;output-print target-patch
let target-patch2 min-one-of neighbors4 with [pcolor = green ] [total-cost]
;print [step] of target-patch2
ifelse distance destination <= 1
[ move-to destination ]
[ ifelse target-patch != nobody
[ move-to target-patch ]
[ move-to target-patch2 ]
]
set h-distance distance destination
]
let temp []
ask people [
ask [neighbors4] of patch-here [
if pcolor != brown + 3 [set temp lput self temp]
]]
end
@#$#@#$#@
GRAPHICS-WINDOW
327
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668
352
-1
-1
9.0
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1
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ticks
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SLIDER
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grid-size-y
grid-size-y
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NIL
HORIZONTAL
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grid-size-x
grid-size-x
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NIL
HORIZONTAL
BUTTON
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Setup
setup
NIL
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T
OBSERVER
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S
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BUTTON
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move
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OBSERVER
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M
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shortest-path
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OBSERVER
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set-path
NIL
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OBSERVER
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E
NIL
NIL
1
TEXTBOX
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1. Set Origin&Destination
11
0.0
1
TEXTBOX
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2. Find possible paths
11
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TEXTBOX
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3. Find shortest path: Pseudo A*
11
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TEXTBOX
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4. Move to destination
11
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@#$#@#$#@
## WHAT IS IT?
## HOW IT WORKS
## HOW TO USE IT
### Buttons
### Sliders
### Switches
### Plots
## THINGS TO NOTICE
## THINGS TO TRY
## EXTENDING THE MODEL
## NETLOGO FEATURES
## RELATED MODELS
## HOW TO CITE
@#$#@#$#@
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square
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x
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@#$#@#$#@
NetLogo 6.0.4
@#$#@#$#@
@#$#@#$#@
@#$#@#$#@
@#$#@#$#@
@#$#@#$#@
default
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link direction
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@#$#@#$#@
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@#$#@#$#@