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Explosion.tscn
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[gd_scene load_steps=12 format=2]
[ext_resource path="res://art/explosionSmoke1.png" type="Texture" id=1]
[ext_resource path="res://art/explosionSmoke2.png" type="Texture" id=2]
[ext_resource path="res://art/explosionSmoke3.png" type="Texture" id=3]
[ext_resource path="res://art/explosionSmoke4.png" type="Texture" id=4]
[ext_resource path="res://art/explosionSmoke5.png" type="Texture" id=5]
[ext_resource path="res://art/explosion1.png" type="Texture" id=6]
[ext_resource path="res://art/explosion2.png" type="Texture" id=7]
[ext_resource path="res://art/explosion3.png" type="Texture" id=8]
[ext_resource path="res://art/explosion4.png" type="Texture" id=9]
[ext_resource path="res://art/explosion5.png" type="Texture" id=10]
[sub_resource type="SpriteFrames" id=1]
animations = [ {
"frames": [ ExtResource( 1 ), ExtResource( 2 ), ExtResource( 3 ), ExtResource( 4 ), ExtResource( 5 ), ExtResource( 5 ) ],
"loop": false,
"name": "smoke",
"speed": 10.0
}, {
"frames": [ ExtResource( 6 ), ExtResource( 7 ), ExtResource( 8 ), ExtResource( 9 ), ExtResource( 10 ), ExtResource( 10 ) ],
"loop": false,
"name": "boom",
"speed": 10.0
} ]
[node name="Explosion" type="AnimatedSprite"]
frames = SubResource( 1 )
animation = "smoke"
_sections_unfolded = [ "Transform" ]