From 3819ba7f9a157ad25a6f0f30c1e24af0a2c7e28a Mon Sep 17 00:00:00 2001 From: Kyle Florence Date: Tue, 24 Sep 2024 22:25:49 -0700 Subject: [PATCH] Update documentation --- src/index.html | 73 +++++++++++++++++++++++++------------------------- 1 file changed, 37 insertions(+), 36 deletions(-) diff --git a/src/index.html b/src/index.html index c5a5204..38a44ff 100644 --- a/src/index.html +++ b/src/index.html @@ -40,68 +40,68 @@

Beaming

The Basics

- The core gameplay involves selecting a hexagonal tile, which will bring up a toolbar at the bottom of the - screen that contains actions that can be used to manipulate the items in the puzzle. The solution + The core gameplay involves selecting a hexagonal tile and interacting with the toolbar at the bottom of the + screen that contains actions that can be used to manipulate items in the puzzle. The solution for each puzzle varies. The requirements for solving a puzzle will be displayed in the upper right corner of the screen.

+

Actions and Attributes

- When looking at the toolbar, you will notice there are two sets of icons on the left and right sides. From - here on I will refer to the set of icons on the left side as attributes and on the right side as - actions. Attributes define behaviors which belong to a tile. They cannot be interacted with, they are - strictly informational. Actions define behaviors which belong to the items inside a tile. A tile which - contains at least one action or attribute will have a small, hexagonal indicator displayed - towards the top of the tile. + The actions shown in the toolbar at the bottom of the screen are updated based on the currently selected tile. + Actions which are available to use on any tile will always show up in the toolbar, whereas actions which + belong to a specific tile, indicated by the corresponding icon within the tile, will only be available + when that tile is currently selected. You will notice that some tiles also contain attributes which + can change the way a tile behaves. Actions which are available generally but cannot be applied in the current + situation, for example because no tile is selected, will still be visible in the toolbar but disabled. +

+

Interaction

+

+ In general, puzzles can be solved strictly by tapping. You tap on a tile to select it, and + then tap on an action in the toolbar to apply it to that tile. Some actions support additional behaviors, + which are listed below and expanded upon in the Actions section below:

-

The actions on the right side of the toolbar can be interacted with in the following ways:

-

- Some actions utilize a mask which covers invalid tiles (they will appear darkened). While a mask is - active, the action can be cancelled by clicking or tapping outside the puzzle area or on the currently - selected tile. -

Attributes

- As previously mentioned in The Basics above, attributes are the icons on the left-hand side - of the toolbar at the bottom of the screen. Click or tap on an icon below to learn more about it. + As mentioned in The Basics above, attributes change the way a tile behaves and are + indicated on a tile by a light gray icon. Click or tap on an icon below to learn more about it.

block - Immutable

- The tile, and the items within the tile, cannot be modified in any way. If there are any actions - on the tile, they cannot be interacted with either. + The tile, and the items within the tile, cannot be modified in any way. Any available actions are + disabled.

lock - Locked

- The actions on the right-hand side of the toolbar can be used, but they cannot be selected, and - therefore cannot be moved to other tiles. Locked tiles can still receive actions from other tiles, - but they will become locked once moved onto a locked tile. + Any available actions applied to the tile will become locked to the tile and will no longer be + available for use on other tiles. A maximum of six actions can be locked to a single tile, at which point no + further actions will be available for the tile.

Actions

- As previously mentioned in The Basics above, actions are the icons on the right-hand side - of the toolbar at the bottom of the screen. Click or tap on an icon below to learn more about it. + As previously mentioned in The Basics above, actions manipulate the items within tiles + and are indicated by the icons in the toolbar at the bottom of the screen. Click or tap on an icon below to + learn more about it.

toggle_on - Toggle @@ -114,27 +114,28 @@

Beaming

rotate_left - Rotate

Any valid (rotatable) items in the tile will be rotated in the direction indicated by the icon - (either clockwise or counter-clockwise). + (either clockwise or counter-clockwise). This action supports swiping, which can be used to change + the direction of the applied rotation.

drag_pan - Move

Any valid (movable) items in the tile will be moved from the currently selected tile to a valid tile - of your choice. This action utilizes a mask for selecting the valid tile. + of your choice. This action utilizes a mask for selecting the valid tile.

swap_horiz - Swap

Any valid (movable) items in the currently selected tile will trade places with any valid (movable) - items in a valid tile of your choice. This action utilizes a mask for selecting the valid tile. + items in a valid tile of your choice. This action utilizes a mask for selecting the valid tile.

Help -

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