diff --git a/app/public/dist/client/locales/en/translation.json b/app/public/dist/client/locales/en/translation.json index 25114bd2d..b824048de 100644 --- a/app/public/dist/client/locales/en/translation.json +++ b/app/public/dist/client/locales/en/translation.json @@ -1374,7 +1374,7 @@ "KNOWLEDGE_THIEF": "Use the target's ability. The allied player gains 1 XP.", "KING_SHIELD": "PROTECT the user for 1.5 seconds, gain [10,20,30,SP] SHIELD and swap positions with the farthest enemy Pokémon.", "U_TURN": "Gain [15,30,50,SP] SHIELD, swap positions with the target and inflict them with CHARM for 1 second.", - "EXPLOSION": "Deal [50,100,200,SP] SPECIAL to all adjacent enemy Pokémon. Damages the user.", + "EXPLOSION": "Deal [50,100,200,SP] SPECIAL to all adjacent enemy Pokémon. Damages user by the same amount.", "CHLOROBLAST": "Deal [50,100,200,SP] SPECIAL to all adjacent enemy Pokémon. The user loses 50% of its max HP.", "NIGHTMARE": "FATIGUE all enemy Pokémon for [2,4,6,ND=1] seconds. Any enemy suffering from a GHOST curse take [25,50,100,SP] SPECIAL.", "CLANGOROUS_SOUL": "Buff the user's and adjacent allied Pokémon's ATK, DEF and SPE_DEF by [1,2,4,SP].", @@ -1387,23 +1387,23 @@ "HIGH_JUMP_KICK": "Deal [15,30,60,SP] SPECIAL and steal up to 40 PP from the target.", "TROP_KICK": "Deal [50,100,200,SP] SPECIAL and reduce the target's ATK by [3,5,7,SP].", "GRASS_WHISTLE": "Put [1,2,4] enemy Pokémon to SLEEP for 2 seconds.", - "TRI_ATTACK": "Deal [30,60,SP] SPECIAL. May either inflict BURN, FREEZE or PARALYSIS onto the target.", + "TRI_ATTACK": "Deal [30,60,SP] SPECIAL. May inflict 5 seconds of BURN or PARALYSIS, or 2 seconds of FREEZE.", "ECHO": "Deal [3,6,9,SP] SPECIAL to all enemy Pokémon. Every time the user uses this ability, the damage increases by [3,6,9,SP].", "PETAL_DANCE": "Deal [20,30,50,SP] SPECIAL to the [3,4,5] closest enemy Pokémon.", "HYPER_VOICE": "Deal [25,50,100,SP] SPECIAL to all enemy Pokémon in the same row as the target and has [30,LK@]% chance to inflict CONFUSION for [1,2,3] seconds.", "SHADOW_CLONE": "Summon a clone with [50,SP]% of the user's max HP. The clone steals one random item from your current target.", - "VOLT_SWITCH": "Dash into the enemy team's back line and deal [30,60,120,SP] SPECIAL to all enemy Pokémon in the path.", + "VOLT_SWITCH": "Dash to the farthest enemy reachable and deal [30,60,120,SP] SPECIAL to all enemy Pokémon in the path.", "NUZZLE": "Dash to the farthest opponent, deal [30,60,120,SP] SPECIAL and inflict it with PARALYSIS for [3,4,5] seconds.", "LIQUIDATION": "Deal [20,40,80,SP] SPECIAL and lower the target's DEF by [2,4,8,SP].", "BURN": "BURN all enemy Pokémon for [5,10,20] seconds.", "POISON": "POISONNED the [1,2,3] closest enemy Pokémon for [3,6,9,SP=0.5] seconds.", - "SLEEP": "Put [1,2,3] enemy Pokémon in the back line to SLEEP for [2,SP] seconds.", + "SLEEP": "Put the [1,2,3] farthest back enemy Pokémon to SLEEP for [2,SP] seconds.", "PROTECT": "PROTECT the user, becoming invulnerable for [1,3,5,SP=0.5] seconds.", "OBSTRUCT": "PROTECT the user, becoming invulnerable for [1,2,4,SP=0.5] seconds. Any attack received during this time will reduce the attacker's DEF by 2.", "BLIZZARD": "FREEZE all enemy Pokémon for 2 seconds and deal [5,10,15,SP] SPECIAL. The damage is doubled if the target already suffers from FREEZE.", "CONFUSION": "Inflict CONFUSION and SILENCE onto the target for [3,5,7] seconds. If the target is already suffering from CONFUSION, deal [75,150,300,SP] SPECIAL instead.", "FIRE_BLAST": "Shoot a Fire Blast in a star-shaped area of effect, dealing [30,60,110,SP] SPECIAL to all enemy Pokémon hit.", - "WHEEL_OF_FIRE": "Shoot a returning Flame Wheel and deal [10,20,30,SP] SPECIAL twice to all enemy Pokémon in its path.", + "WHEEL_OF_FIRE": "Shoot a returning Flame Wheel at farthest enemy Pokémon and deal [10,20,30,SP] SPECIAL twice to all enemy Pokémon in its path.", "SEISMIC_TOSS": "Deal [5,10,20,SP] multiplied by the allied player's level TRUE to the target.", "GUILLOTINE": "Deal [1,2,3,SP] x ATK SPECIAL to the target. Restore half of the user's PP if the target is KO'd.", "ROCK_SLIDE": "Deal [30,60,120,SP] SPECIAL to the target. The damage is doubled if the target is FLYING.", @@ -1423,14 +1423,14 @@ "ORIGIN_PULSE": "A wave travels horizontally across the battlefield, dealing [100,SP] SPECIAL to all enemy Pokémon in its path.", "SEED_FLARE": "Emit a shockwave, deal [30,SP] SPECIAL to all enemy Pokémon in a 5 tile radius and decrease their SPE_DEF by 2.", "IRON_TAIL": "Deal [20,40,80,SP] SPECIAL to the target and increase the user's DEF by [1,3,5].", - "BLAST_BURN": "Deal [30,60,120,SP] SPECIAL in an area around the user.", + "BLAST_BURN": "Deal [30,60,120,SP] SPECIAL to all adjacent enemy Pokémon.", "CHARGE": "Increase the ATK and ATK_SPEED of all allied Pokémon by [20,SP]%.", - "DISCHARGE": "Deal [25,50,75,SP] SPECIAL to nearby enemy Pokémon and inflict them with PARALYSIS for 5 seconds.", + "DISCHARGE": "Deal [25,50,75,SP] SPECIAL to all adjacent enemy Pokémon and inflict them with PARALYSIS for 5 seconds.", "BITE": "Deal [40,80,120,SP] SPECIAL to the target and heal the user for 30% of the damage dealt. Cause the target to FLINCH for 5 seconds.", "AQUA_TAIL": "Deal [30,60,100,SP] SPECIAL to the target and gain [30,60,100,SP] SHIELD.", "DRAGON_TAIL": "Deal [30,60,100,SP] SPECIAL to the target and increase the user's DEF and SPE_DEF by [1,2,3,SP].", - "DRAGON_BREATH": "Deal [25,50,100,SP] SPECIAL to target and an enemy directly behind it.", - "ICICLE_CRASH": "Deal [20,40,80,SP] SPECIAL in an area around the target.", + "DRAGON_BREATH": "Deal [25,50,100,SP] SPECIAL to the target and an enemy directly behind it.", + "ICICLE_CRASH": "Deal [20,40,80,SP] SPECIAL to the target and enemy Pokémon adjacent to it.", "ROOT": "Deal [15,30,60,SP] SPECIAL to all adjacent enemy Pokémon and make them LOCKED for 4 seconds. Heal the user and adjacent allied Pokémon for [15,30,60,SP] HP.", "TORMENT": "Increase the user's ATK_SPEED by [20,40,60,SP]%.", "STOMP": "Deal SPECIAL equal to [3,4,5,SP] x ATK to the target.", @@ -1450,7 +1450,7 @@ "METEOR_MASH": "Deal [15,30,60,SP] SPECIAL 3 times to the target and increase the user's ATK by [2,SP].", "HURRICANE": "Deal [25,50,100,SP] SPECIAL to all enemy Pokémon behind the target and inflict them with PARALYSIS for 4 seconds.", "HEAL_BLOCK": "Deal [20,40,80,SP] SPECIAL and WOUND all adjacent enemy Pokémon for 5 seconds.", - "ROAR_OF_TIME": "Grant RESURECTION and [20,SP]% ATK_SPEED to the strongest allied Pokémon (most items > most stars > most rare).", + "ROAR_OF_TIME": "Grant RESURECTION and [20,SP]% ATK_SPEED to the strongest allied Pokémon (most items > most stars > most rare) that does not currently have RESURECTION.", "ROCK_TOMB": "Deal [30,60,120,SP] SPECIAL to the target and decrease their ATK_SPEED by [10,20,40]%.", "ROCK_SMASH": "Deal [25,50,100,SP] SPECIAL and ARMOR_REDUCTION for [3,6,9] seconds to the target.", "HEAD_SMASH": "Deal [40,80,150,SP] SPECIAL to the target and [10,20,40,SP] PHYSICAL to the user. Execute the target if they suffer from SLEEP or FREEZE.", @@ -1458,7 +1458,7 @@ "CRABHAMMER": "Deal [40,80,120,SP] SPECIAL to the target. Execute the target if they are below 30% HP. Can crit by default with a [30,LK]% increased CRIT_CHANCE.", "DIAMOND_STORM": "Deal [200,SP]% of the user's DEF as SPECIAL to all adjacent enemy Pokémon.", "DRACO_ENERGY": "Deal [100,SP]% of the user's HP as SPECIAL to the target.", - "DYNAMAX_CANNON": "Shoot a Dynamax beam in a straight line. Enemy Pokémon hit take [50,SP]% of their max HP as SPECIAL.", + "DYNAMAX_CANNON": "Shoot a Dynamax beam through the target. Enemy Pokémon hit take [50,SP]% of their max HP as SPECIAL.", "DYNAMIC_PUNCH": "Deal [20,40,80,SP] SPECIAL to the target and inflict them with CONFUSION for [1.5,3,6] seconds.", "ELECTRO_BOOST": "All allied ELECTRIC Pokémon receive RUNE_PROTECT for 5 seconds.", "ELECTRO_WEB": "Deal [15,30,60,SP] SPECIAL to all adjacent enemy Pokémon and steal [15,30,60,SP]% ATK_SPEED.", @@ -1469,10 +1469,10 @@ "LOCK_ON": "Lock on the target. The next attack cannot miss and deals [200,SP]% additional TRUE.", "PSYCH_UP": "Deal [15,30,60,SP] SPECIAL to the target and SILENCE them and all adjacent enemy Pokémon for [2,3,4] seconds.", "RAZOR_WIND": "Deal [20,40,80,SP] SPECIAL to the target and inflict them and all adjacent enemy Pokémon with PARALYSIS for 7 seconds.", - "TWISTING_NETHER": "Deals [80,SP] SPECIAL to all enemy Pokémon in a 2 tile radius from the target and teleport them randomly across the battlefield.", + "TWISTING_NETHER": "Deals [80,SP] SPECIAL to all enemy Pokémon in a 2 tile radius from the target and teleport them to a random corner of the battlefield.", "WONDER_GUARD": "Deal [30,60,120,SP] SPECIAL to all adjacent enemy Pokémon and inflict them with PARALYSIS for 3 seconds.", - "ELECTRIC_SURGE": "Increase the ATK_SPEED of all ELECTRIC Pokémon by [10,SP]%.", - "PSYCHIC_SURGE": "Increase the AP of all PSYCHIC Pokémon other than the user by [10,SP]%.", + "ELECTRIC_SURGE": "Increase the ATK_SPEED of all allied ELECTRIC Pokémon by [10,SP]%.", + "PSYCHIC_SURGE": "Increase the AP of all allied PSYCHIC Pokémon other than the user by [10,SP]%.", "MIND_BLOWN": "Deal [50,SP]% of the target's current HP as SPECIAL.", "PAYDAY": "Deals [30,60,90,SP] SPECIAL. If the target is KO'd, the allied player receives [1,2,3] GOLD.", "PICKUP": "Deals [30,60,120,SP] SPECIAL and steal one item from the target if possible, otherwise steal [1,2,3] GOLD from its owner.", @@ -1481,7 +1481,7 @@ "FUSION_BOLT": "Deal [50,SP] SPECIAL + 10 per level of ELECTRIC synergy to the target and adjacent enemy Pokémon.", "GLACIATE": "Deal [50,SP] SPECIAL + 10 per level of ICE synergy to the target and adjacent enemy Pokémon.", "AURORA_VEIL": "All allied Pokémon receive [5,10,15,SP] SHIELD and RUNE_PROTECT for 0.5 seconds.", - "AQUA_JET": "Dash into the enemy back line and deal [20,40,80,SP] SPECIAL to all enemy Pokémon in the path.", + "AQUA_JET": "Dash to the farthest reachable enemy Pokémon and deal [20,40,80,SP] SPECIAL to all enemy Pokémon in the path.", "JUDGEMENT": "Deal [10,SP] special damage to the target, multiplied by the sum of Arceus' synergy levels.", "CHATTER": "Deal [20,SP] SPECIAL to all enemy Pokémon. Every enemy has [50,LK]% chance to be inflicted with CONFUSION for 1 second.", "STEAM_ERUPTION": "Deals [80,SP] SPECIAL to the target and all adjacent enemy Pokémon and BURN them for 3 seconds.", @@ -1514,11 +1514,11 @@ "SMOG": "Project a cloud of stinking gas onto the 3 tiles in front of the user, dealing [10,20,40,SP] SPECIAL. Gas stays on board until the end of the fight and make Pokémon inside BLINDED.", "LAVA_PLUME": "Project lava onto the 3 tiles in front of the user, dealing [20,40,80,SP] SPECIAL. Lava stay on the ground, dealing 10 SPECIAL and BURN Pokémon that walk on it if not FLYING or FIRE.", "SHELTER": "Gain [3,6,12,SP] DEF and project a smoke screen onto the 3 tiles in front of the user. Smoke stays on board until the end of the fight and make Pokémon inside BLINDED.", - "AURORA_BEAM": "Fire a beam in a line. All enemy Pokémon hit take [25,50,100,SP] SPECIAL and may be inflicted with FREEZE (chance based on ICE synergy level and LUCK).", + "AURORA_BEAM": "Fire a beam through the target. All enemy Pokémon hit take [25,50,100,SP] SPECIAL and may be inflicted with FREEZE for 2 seconds (chance based on ICE synergy level 0/40/60/80/100 and LUCK).", "AGILITY": "Increase ATK_SPEED by [10,20,30,SP] % (stacks).", "SPIRIT_SHACKLE": "Shoot a Piercing Arrow, dealing [30,60,90,SP] SPECIAL in a line behind the target and apply WOUND for 4 seconds.", "WATER_SHURIKEN": "Throw 3 shuriken in 3 directions that pass through enemy Pokémon and deal [20,40,60,SP] SPECIAL.", - "SHADOW_SNEAK": "Deal [50,SP] SPECIAL to the target. If the target suffers from SILENCE, deal TRUE damage instead.", + "SHADOW_SNEAK": "Deal [50,SP] SPECIAL to the target. If the target suffers from SILENCE, deal TRUE instead.", "MACH_PUNCH": "Deal [50,SP] SPECIAL to the target and attack immediately after.", "UPPERCUT": "Deal [60,SP] SPECIAL to the target. The damage is doubled if the user has a higher DEF than the target.", "TRIPLE_KICK": "Deal [60,SP] SPECIAL to up to 3 adjacent enemy Pokémon.", @@ -1533,14 +1533,14 @@ "SLACK_OFF": "Cure all negative status conditions, heal [30,40,50,SP=0.5] % of max HP and put the user to SLEEP for 5 seconds.", "DARK_VOID": "Deal [30,SP] SPECIAL to all enemy Pokémon. All enemy Pokémon that suffer from SILENCE are put to SLEEP for 2 seconds.", "OVERHEAT": "Deal [40,SP] SPECIAL to all enemy Pokémon, +30% if they suffer from BURN.", - "HYPNOSIS": "Put 1 enemy Pokémon in the back line to SLEEP for [2,3.5,6,SP=0.5] seconds.", + "HYPNOSIS": "Put farthest enemy Pokémon to SLEEP for [2,3.5,6,SP=0.5] seconds.", "MIMIC": "Copy the target's ability.", "HEX": "Deal [20,40,80,SP] SPECIAL to the target. The damage is doubled if the target suffers from a negative status condition.", "GROWTH": "Increase max HP by [10,20,30,SP] and ATK by [3,4,5,SP]. The buff is doubled if the weather is SUN.", "HEAL_ORDER": "Deal [25,45,65,SP] SPECIAL to adjacent enemy Pokémon and heal adjacent allied Pokémon for [25,45,65,SP] HP.", "SHELL_TRAP": "The user's SHIELD explodes, dealing [50,SP] SPECIAL + current SHIELD around it. If the user has no SHIELD, gain [75,SP] SHIELD instead.", "DIG": "Dig underground and reappear next to the farthest enemy Pokémon, dealing [10,20,40,SP] SPECIAL to all enemy Pokémon in the path.", - "FIRE_SPIN": "Deal [25,50,100,SP] SPECIAL and BURN for 3 seconds target and adjacent enemies.", + "FIRE_SPIN": "Deal [25,50,100,SP] SPECIAL and BURN for 3 seconds to the target and enemy Pokémon adjacent to them.", "SEARING_SHOT": "An inferno of scarlet flames torches everything around Victini. Deal [50,SP] SPECIAL to all enemy Pokémon within 2 tiles of the user and BURN them for 3 seconds.", "SPLASH": "The user just flops and splashes around to no effect at all...", "PECK": "Deal [10,30,50,SP] SPECIAL to the target.", @@ -1548,8 +1548,8 @@ "COSMIC_POWER_MOON": "Increase the AP of all allied Pokémon other than the user by [20,SP].", "COSMIC_POWER_SUN": "Increase the base ATK of all allied Pokémon by [25,SP]%.", "ENTANGLING_THREAD": "Deal [10,20,40,SP] SPECIAL to the target and adjacent enemies and inflict them with PARALYSIS 4 seconds.", - "SILVER_WIND": "Dash into the enemy back line, dealing [20,40,80,SP] SPECIAL to all enemy Pokémon in the path. Then gain 1 ATK, 1 DEF, 1 SPE_DEF, 10 AP and 10% ATK_SPEED.", - "POISON_POWDER": "Dash into the enemy back line, dealing [20,40,80,SP] SPECIAL to all enemy Pokémon in the path and inflicting them with POISONNED for 5 seconds.", + "SILVER_WIND": "Gain 1 ATK, 1 DEF, 1 SPE_DEF, 10 AP and 10% ATK_SPEED. Dash to the farthest reachable enemy and deal [20,40,80,SP] SPECIAL to all enemy Pokémon in the path.", + "POISON_POWDER": "Dash to the farthest reachable enemy Pokémon, dealing [20,40,80,SP] SPECIAL to all enemy Pokémon in the path and inflicting them with POISONNED for 5 seconds.", "ICY_WIND": "Deal [30,60,120,SP] SPECIAL to all enemy Pokémon in a line behind the target and decrease their ATK_SPEED by [10,20,40]%.", "GIGATON_HAMMER": "Deal [100,200,400,SP] SPECIAL to the target and inflict the user with FATIGUE for 6 seconds.", "ACROBATICS": "Deal [20,40,80,SP] SPECIAL to the target. The damage is doubled if the user has no held items.", @@ -1562,11 +1562,11 @@ "DIRE_CLAW": "Deal [15,30,60,SP] SPECIAL to the target and inflict either POISONNED, SLEEP or PARALYSIS for 3 seconds.", "SLASHING_CLAW": "Deal [15,30,60,SP] SPECIAL to the target and WOUND them for 5 seconds, +30% if the target already suffers from WOUND.", "ERUPTION": "Fire [20,30,45] projectiles into the air. Each projectile deals [30,50,70,SP] SPECIAL and applies BURN for 5 seconds.", - "HAIL": "A hailstorm hits [10,20,30] random tiles on the board, dealing [50,SP] SPECIAL. Hailstones stay on the ground, dealing 10 SPECIAL and inflicting FREEZE onto non ICE Pokémon that walk on it for 1 second.", - "LUSTER_PURGE": "Launch a ball of light in a straight line, dealing [25,SP] SPECIAL twice and lowering the SPE_DEF of all enemy Pokémon hit by 3 twice.", + "HAIL": "A hailstorm hits [10,20,30] tiles on the same half of the board (top or bottom) as the target, dealing [50,SP] SPECIAL. Hailstones stay on the ground, dealing 10 SPECIAL and inflicting FREEZE onto non ICE Pokémon that walk on it for 1 second.", + "LUSTER_PURGE": "Launch a ball of light up to 4 tiles away from the user in a straight line through the target, dealing [25,SP] SPECIAL twice and lowering the SPE_DEF of all enemy Pokémon hit by 3 twice.", "MIST_BALL": "Launch a mist bubble in a straight line, dealing [25,SP] SPECIAL twice and lowering the AP of all enemy Pokémon hit by 30%.", "MUD_BUBBLE": "Heal the user for [10,20,40,SP] HP.", - "LINK_CABLE": "Dash onto a new tile, then trigger an electric arc between Plusle and Minun, dealing [50,SP] SPECIAL. If Plusle or Minun are alone, deal this damage to adjacent enemy Pokémon instead.", + "LINK_CABLE": "Dash to the farthest reachable enemy Pokémon and trigger an electric arc between Plusle and Minun, dealing [50,SP] SPECIAL. If Plusle or Minun are alone, deal this damage to adjacent enemy Pokémon instead.", "MAGIC_BOUNCE": "For 5 seconds, whenever the user is hit by an ability, block the damage and reflect [50,100,SP]% SPECIAL to the caster.", "HIDDEN_POWER_A": "Summon 4 Abra, one at each corner of the battlefield.", "HIDDEN_POWER_B": "BURN all enemy Pokémon for 30 seconds.", @@ -1603,11 +1603,11 @@ "WATERFALL": "Gain [40,80,120,SP] SHIELD, cure any negative status conditions and clear the tile.", "PYRO_BALL": "The user attacks by igniting a small stone and launching it as a fiery ball at the farthest enemy Pokémon, dealing [10,20,40,SP] SPECIAL and applying BURN for 2 seconds to all enemy Pokémon in its path.", "WHIRLPOOL": "Unleash a hail of 4 whirlpools toward the farthest enemy Pokémon, each dealing [125,SP]% ATK SPECIAL to the first enemy Pokémon in their path.", - "SMOKE_SCREEN": "Channel undergound and reappear in the middle of the enemy team, dealing [10,20,40,SP] SPECIAL to all adjacent enemy Pokémon and applying smoke to the back row, making enemies BLINDED.", + "SMOKE_SCREEN": "Channel underground and reappear in the middle of the enemy team, dealing [10,20,40,SP] SPECIAL to all adjacent enemy Pokémon and applying smoke to the back row, making enemies BLINDED.", "PRESENT": "Either deal [80,SP], [150,SP] or [300,SP] SPECIAL to the target, or heal them for 50 HP.", "LEAF_BLADE": "The user's next attack is a guaranteed critical hit dealing [100,SP]% of ATK as TRUE.", "ANCHOR_SHOT": "Grab the farthest enemy Pokémon and deal [20,40,80,SP] SPECIAL.", - "MAGNET_RISE": "Grant PROTECT for 2 seconds and [10,SP]% dodge chance to the user and [2,4,6] adjacent allied Pokémon.", + "MAGNET_RISE": "Grant PROTECT for 2 seconds and [10,SP]% dodge chance to the user and to the [2,4,6] adjacent allied Pokémon with the lowest health.", "ATTRACT": "Inflict [1,2,3] random enemy Pokémon with CHARM for [1,SP] seconds.", "WATER_PULSE": "Deal [75,150,SP] SPECIAL to the target and adjacent enemy Pokémon and inflict them with CONFUSION for 2 seconds.", "PLAY_ROUGH": "Deal [30,60,120,SP] SPECIAL to the target and inflict it with CHARM for 2.5 seconds.", @@ -1626,8 +1626,8 @@ "STEALTH_ROCKS": "Lay sharp stones within a 2 tile sector in front of the user, dealing [50,SP] SPECIAL to any enemy Pokémon in the area. The stones remain on the battlefield, dealing 10 PHYSICAL per second and WOUND non ROCK or FLYING enemy Pokémon that walk on it.", "TAIL_GLOW": "Deal [30,SP] SPECIAL to adjacent enemy Pokémon and increase the user's AP by 50%.", "STRUGGLE_BUG": "Deal [30,SP] SPECIAL to adjacent enemy Pokémon and reduce their AP by 50%.", - "PRISMATIC_LASER": "The user shoots a prismatic laser in a large straight line, dealing [80,SP] SPECIAL and displacing any enemy Pokémon in its path.", - "NATURAL_GIFT": "Heal the most injured allied Pokémon for [30,60,120,SP] HP and grant them RUNE_PROTECT for [1,2,3] seconds.", + "PRISMATIC_LASER": "The user shoots a 3-tile wide prismatic laser in a straight line, dealing [80,SP] SPECIAL and displacing any enemy Pokémon in its path.", + "NATURAL_GIFT": "Heal the most damaged allied Pokémon for [30,60,120,SP] HP and grant them RUNE_PROTECT for [1,2,3] seconds.", "NIGHT_SHADE": "Deal [25,33,50,SP=0.5]% of target's max HP as TRUE.", "CHARGE_BEAM": "Fire a concentrated bundle of electricity that propagates to a maximum of 3 adjacent enemy Pokémon, dealing [15,30,60,SP] SPECIAL to each.", "POPULATION_BOMB": "Deal 10 SPECIAL [4,8,12,16,SP] times to the target.", @@ -1635,7 +1635,7 @@ "SAND_TOMB": "Deal [10,20,40,SP] SPECIAL to the target and inflict them with SILENCE and PARALYSIS for [3,5,8] seconds.", "WHIRLWIND": "Deal [40,80,120,SP] SPECIAL to the target and make them fly away.", "EMPTY_LIGHT": "Spit poison directly at an enemy Pokémon, dealing [33,SP] SPECIAL and reducing their SPE_DEF by 3. The ability then rebounds to another adjacent enemy (5 bounces max).", - "UNBOUND": "Unbinds itself to become Hoopa's true form and gains a humongous amount of power.", + "UNBOUND": "Unbinds itself to become Hoopa's true form and gains a humongous amount of power, granting it 10 ATK, 100 max HP, and the ability $t(ability.HYPERSPACE_FURY).", "HYPERSPACE_FURY": "Using its many arms, unleashes a barrage of [4,SP] attacks. Each attack deals 15 SPECIAL to the target and lowers their DEF by 1.", "SNIPE_SHOT": "Fire a shot of water from the user's index fingertips at the farthest enemy Pokémon, dealing [40,80,160,SP] SPECIAL to all enemy Pokémon in its path.", "AIR_SLASH": "Deal [25,50,100,SP] SPECIAL to the target and inflict them with FLINCH for 7 seconds.", @@ -1645,7 +1645,7 @@ "BODY_SLAM": "Deal [30,SP]% of the user's max HP as SPECIAL to the target.", "BARB_BARRAGE": "Dive into the middle of the enemy team, dealing [15,30,60,SP] SPECIAL to all adjacent enemy Pokémon and inflict them with POISONNED for 3 seconds.", "MAGIC_POWDER": "Gain [10,20,40,SP] SHIELD and SILENCE adjacent enemy Pokémon for [2,3,4] seconds.", - "INFERNAL_PARADE": "Shoot a returning Flame Wheel, dealing [30, SP] SPECIAL twice to all enemy Pokémon in its path with a [50,LK]% chance to apply BURN for 3s.", + "INFERNAL_PARADE": "Shoot a returning Flame Wheel at farthest enemy, dealing [30, SP] SPECIAL twice to all enemy Pokémon in its path with a [50,LK]% chance to apply BURN for 3s.", "RETALIATE": "Deal [100,SP]% of ATK as SPECIAL to the target + 1 additional attack for each fallen allied Pokémon.", "SLASH": "Deal [10,20,40,SP] SPECIAL to the target with a [30,60,90]% increased CRIT_CHANCE ratio. Can crit by default.", "OUTRAGE": "Deal [100,150,200,SP]% ATK as SPECIAL to the target and adjacent enemy Pokémon and inflict the user with CONFUSION for 2 seconds.", @@ -1680,12 +1680,12 @@ "FURY_SWIPES": "Deal a random number of basic attacks between [2,SP] to [5,SP] times. This number increases with LUCK.", "TICKLE": "Reduce ATK and DEF of the [1,2] closest enemy Pokémon by [3,SP].", "AROMATHERAPY": "Cure negative status conditions and heal adjacent allied Pokémon for [20,40,80,SP] HP.", - "DETECT": "PROTECT adjacent allied Pokémon for [0.5,SP] seconds, multiplied by the number of enemy Pokémon detected in a 2 tile radius.", + "DETECT": "PROTECT adjacent allied Pokémon for [0.5,SP,ND=1] seconds, multiplied by the number of enemy Pokémon detected in a 2 tile radius.", "SPACIAL_REND": "Reverse the position of the enemy team, then deal [100,SP] SPECIAL to all enemy Pokémon in the same row as the target.", "MULTI_ATTACK": "Deal [15,SP] SPECIAL to adjacent enemy Pokémon, multiplied by the sum of levels of all $t(pkm.SILVALLY) additional synergies.", "STICKY_WEB": "Deal [20,35,70,SP] SPECIAL to the target and project a web around them. Enemy Pokémon walking on the web are inflicted with PARALYSIS for 2 seconds.", - "ACCELEROCK": "Jump next to the farthest enemy and deal [100,SP]% of ATK as SPECIAL to them. Reduce the user's DEF by 1 and increase their ATK_SPEED by 5% up to [5,SP] times.", - "PETAL_BLIZZARD": "Deal [30,SP] SPECIAL to adjacent enemy Pokémon and gain 10 AP.", + "ACCELEROCK": "Jump next to the farthest enemy and deal [100,SP]% of ATK as SPECIAL to them. Reduce the user's DEF by up to [5,SP] and increase their ATK_SPEED by 5% for each DEF lost.", + "PETAL_BLIZZARD": "Deal [30,SP] SPECIAL to enemy Pokémon in RANGE and gain 10 AP.", "SUNSTEEL_STRIKE": "Jump and land in the middle of the enemy team with the power of a meteor, Dealing [80,SP] SPECIAL to all adjacent enemy Pokémon.", "MOONGEIST_BEAM": "Deal [100,SP] SPECIAL to all enemy Pokémon in a line behind the target and inflict them with PARALYSIS for 3 seconds. Allied Pokémon in the beam gain [100,SP] SHIELD.", "FLEUR_CANNON": "Launch a devastating laser beam, dealing [120,SP] SPECIAL to all enemy Pokémon in the path and reduce the user's AP by 20.", @@ -1693,7 +1693,7 @@ "SHEER_COLD": "A blast of absolute-zero cold deals [50,100,200,SP] SPECIAL to the target with [10,20,30,LK]% chance to execute. The more HP the user has relative to the target, the greater the chance. Always execute enemy Pokémon suffering from FREEZE, but never execute ICE Pokémon.", "EXTREME_SPEED": "Dash to the farthest enemy, dealing [40,SP] PHYSICAL to all enemy Pokémon in the path.", "ZAP_CANNON": "Fire an electric blast like a cannon, dealing [25,50,100,SP] SPECIAL to the target and inflicting them with PARALYSIS and ARMOR_REDUCTION for [1,2,4] seconds.", - "PSYCHO_BOOST": "Cut a slash horizontally around the target, dealing [140,SP] SPECIAL to all enemy Pokémon hit. Reduce the user's AP by 20 for each Pokémon hit.", + "PSYCHO_BOOST": "Slash the target and any enemy Pokémon adjacent to them in the same row, dealing [140,SP] SPECIAL. Reduce the user's AP by 20 for each Pokémon hit.", "ICE_HAMMER": "Deal [50,100,SP] SPECIAL to the target, applying FREEZE for 3 seconds. The user is inflicted with PARALYSIS for 3 seconds.", "POLLEN_PUFF": "Give the lowest HP allied Pokémon a pollen puff that heals them for [30,60,120,SP] HP.", "PSYSTRIKE": "Materialize a strange psychic wave toward the farthest enemy Pokémon, dealing [80,SP] PHYSICAL to them and teleporting all Pokémon in its path.", @@ -1707,16 +1707,16 @@ "ICE_FANG": "Deal [30,60,120,SP] SPECIAL and apply FREEZE for 1 second.", "THUNDER_FANG": "Deal [30,60,120,SP] SPECIAL and inflict PARALYSIS for 3 seconds.", "TAIL_WHIP": "Reduce the target's DEF by [30,SP]%.", - "PSYSHIELD_BASH": "Dash into the enemy back line, dealing [60,SP] SPECIAL to all enemy Pokémon in the path and PROTECT the user for 1 second.", + "PSYSHIELD_BASH": "Dash to the farthest reachable enemy Pokémon, dealing [60,SP] SPECIAL to all enemy Pokémon in the path and PROTECT the user for 1 second.", "QUIVER_DANCE": "Gain [5,SP] ATK, [5,SP] SPE_DEF, [10,SP]% ATK_SPEED and 20 AP.", - "TORCH_SONG": "Blow out raging flames to the [1,2,3] strongest opponents. Each flame scorches its target and adjacent enemy Pokémon for [10,20,30,SP] SPECIAL. Gain 10 AP for each enemy Pokémon hit suffering from BURN, CURSE or SILENCE.", + "TORCH_SONG": "Blow out raging flames to the [1,2,3] enemy Pokémon holding the most items. Each flame scorches its target and adjacent enemy Pokémon for [10,20,30,SP] SPECIAL. Gain 10 AP for each enemy Pokémon hit suffering from BURN, CURSE or SILENCE.", "POWER_WHIP": "Unleash a giant vine toward the farthest enemy Pokémon, dealing [30,60,SP] SPECIAL to any enemy Pokémon in the path.", "DARK_HARVEST": "Teleport into the largest group of enemy Pokémon. Inflict the user with SILENCE for 3 seconds and drain the HP of adjacent enemy Pokémon, dealing [5,10,20,SP] SPECIAL per second and heal for 30% of the damage dealt.", "PSYSHOCK": "Burn [20,40,80,SP] PP from the target and gain SHIELD for the same amount. Excess damage is dealt as SPECIAL.", "HEAVY_SLAM": "Slam the ground, dealing [15,30,60,SP] SPECIAL to adjacent opponents and gain [10,20,40,SP] SHIELD. The more max HP the user has than the target, the greater the ability's power.", "RAPID_SPIN": "Deal [20,50,SP] SPECIAL and gain [20,30,SP]% of ATK as DEF and SPE_DEF", "BOUNCE": "Bounce [1,2,3,SP] times to the farthest enemy Pokémon, dealing [10,SP] SPECIAL to all adjacent enemy Pokémon each time.", - "BLOOD_MOON": "Ursaluna concentrates all their energy in the blood-red moon on their forehead and projects it in a line, dealing [200,SP]% of ATK as SPECIAL to all enemy Pokémon in the path and applying WOUND for 3 seconds.", + "BLOOD_MOON": "Ursaluna concentrates all their energy into the blood-red moon on their forehead and projects it in a line, dealing [200,SP]% of ATK as SPECIAL and applying WOUND for 3 seconds to all enemy Pokémon hit.", "TEA_TIME": "Heal all allied Pokémon for [20,40,80,SP] HP. All Pokémon holding a berry eat it immediately.", "SPIKES": "Throw up to [6, SP] metal spikes within a 3 tile sector in front of the user, dealing [25,50,100,SP] SPECIAL to any enemy Pokémon in the area. The spikes remain on the battlefield, dealing 10 TRUE per second and and inflicting ARMOR_REDUCTION onto non FLYING Pokémon that walk on it.", "SHADOW_PUNCH": "Fly towards the target with the lowest HP. The next attack deals additional [30,60,120,SP] SPECIAL.", @@ -1725,7 +1725,7 @@ "MUDDY_WATER": "Spurt muddy water at up to 3 enemy Pokémon in front of the user, dealing [40,80,SP] SPECIAL and applying WOUND and ARMOR_REDUCTION for 4 seconds.", "ANCIENT_POWER": "Launch rocks at the target, dealing [40,80,120,SP] SPECIAL. Raise the user's AP by 25%.", "MOON_DREAM": "Put the target to SLEEP for [3,6,9] seconds and grant [10,20,30,SP] SHIELD to the 3 allied Pokémon closest to the target.", - "STONE_AXE": "Deal [50,SP] TRUE to the target and lay sharp stones around them. The stones stay on the battlefield, dealing 10 PHYSICAL per second and applying WOUND to non ROCK or FLYING Pokémon that walk on it.", + "STONE_AXE": "Deal [50,SP] TRUE to the target and lay sharp stones around them. The stones stay on the battlefield, dealing 10 PHYSICAL per second and applying WOUND to any non ROCK or non FLYING Pokémon that walk on it.", "FLASH": "Opponents within a 3-cells radius are BLINDED for [2,4,6,SP,ND=1] seconds.", "CRUSH_CLAW": "Reduce the target's DEF by [3,6] then perform two quick attacks, each dealing [100,SP]% of ATK as PHYSICAL.", "FIRE_LASH": "Deal [120,SP] SPECIAL to the target and apply ARMOR_REDUCTION for 4 seconds.", @@ -1744,15 +1744,15 @@ "PSYCHO_SHIFT": "Shift the position of the target and the farthest enemy, dealing [60,SP] SPECIAL to each.", "GLAIVE_RUSH": "Throw the user's entire body into a reckless charge to the enemy backline, dealing [50,100,200,SP] PHYSICAL to all enemies in its column. Then the user gets ARMOR_REDUCTION for 6 seconds.", "FOUL_PLAY": "Deal [2,4,6,SP,ND=1] x the target's ATK as SPECIAL to the target.", - "DOUBLE_IRON_BASH": "The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row for [150,SP] % of its ATK. This causes the target to FLINCH for 3 seconds.", + "DOUBLE_IRON_BASH": "The user rotates, centering the hex nut in its chest, striking with its arms twice in a row for [150,SP] % of its ATK as PHYSICAL for each hit. This causes the target to FLINCH for 3 seconds.", "STONE_EDGE": "For [5,8] seconds, inflict the user with SILENCE, gain 2 RANGE, [20,SP] CRIT_CHANCE and apply [100,SP]% of its DEF as PHYSICAL on attacks.", "ROAR": "Blow away the target. If they hit a wall, deal [20,40,80,SP] SPECIAL. If they hit another Pokémon, both are dealt SPECIAL.", - "INFESTATION": "Deal [10,SP] SPECIAL to the target for each allied BUG Pokémon on the battlefield and move the most powerful BUG Pokémon on the allied player's bench to the battlefield.", + "INFESTATION": "Deal [10,SP] SPECIAL to the target for each allied BUG Pokémon on the battlefield. Once per combat, move the most powerful BUG Pokémon on the allied player's bench to the battlefield.", "IVY_CUDGEL": "Deal [100,SP] SPECIAL to the target.", "FORCE_PALM": "Deal [60,SP] + [10,SP]% of the target's max HP as SPECIAL to the target and inflict them with PARALYSIS for 6 seconds, +[40,SP] SPECIAL and push the target away if they were already suffering from PARALYSIS.", "THUNDER_CAGE": "Trap the target and adjacent enemy Pokémon in an electric prison, dealing [60,SP] SPECIAL and inflicting LOCKED and PARALYSIS for 3 seconds.", "HEADBUTT": "Deal [20,40,80,SP] SPECIAL to the target and inflict them with FLINCH for 5 seconds. The damage is doubled if the target has a SHIELD.", - "STEEL_WING": "Dash into the enemy team's back line, dealing [10,20,40,SP] SPECIAL + 3x DEF as SPECIAL and stealing 1 DEF to all enemy Pokémon in the path.", + "STEEL_WING": "Dash to the farthest reachable enemy Pokémon, dealing [10,20,40,SP] SPECIAL + 3x DEF as SPECIAL and stealing 1 DEF to all enemy Pokémon in the path.", "YAWN": "Gain [10,20,40,SP] SHIELD. Enemy Pokémon targeting the user are inflicted with FATIGUE for 3 seconds and lose 20% AP.", "FIERY_DANCE": "Cloaked in flames, the user dances and flaps its wings dealing [25,50,100,SP] SPECIAL to the target and raises their own AP by 30.", "BIDE": "After 3 seconds, deal SPECIAL damage to adjacent enemy Pokémon equal to [200,SP]% of the damage received during this period.",