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Describe the bug
A pawn appears to select a task, but a null reference error happens somewhere along the way to finding a path. This freezes the pawns in place. This also tanks the FPS
To Reproduce
Steps to reproduce the behavior:
Not sure how to reproduce exactly. I can provide a world file that it is happening in if that helps.
Expected behavior
Pawns to not be stuck in one spot.
It might be the DLC. Unfortunately I don't have it so it's going to be very hard to tell. It seems like a vanilla error. Rocketman will catch and rethrow this type of errors and nothing more.
It was resolved by removing Rocketman, so I am pretty convinced it is related somehow. I can try to help if you would like to diagnose the error further as I do have the DLC. I have programming experience and some (quite limited) in Unity. I have been meaning to get into modding and this seems like an interesting start. Otherwise I hope you are able to get the DLC soon, it is quite fun!
I saved a copy of the world in a state where this is occurring.
Describe the bug
A pawn appears to select a task, but a null reference error happens somewhere along the way to finding a path. This freezes the pawns in place. This also tanks the FPS
To Reproduce
Steps to reproduce the behavior:
Not sure how to reproduce exactly. I can provide a world file that it is happening in if that helps.
Expected behavior
Pawns to not be stuck in one spot.
Logs
Screenshots
The pawn will sit still.
Environment (please complete the following information):
Additional context
Add any other context about the problem here.
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