Content-Type: *
Sometimes a server application needs to serve different representations of a resource at the same URI. Of course this can be done by hand, manually checking the Accept
request header and push the requested form of the content. However, as your app manages more resources and different kind of representations this can be very painful, as you may need to check for Accept-Charset
, Accept-Encoding
, put some server-side priorities , handle the errors correctly and e.t.c.
There are some web frameworks in Go already struggle to implement a feature like this but they don't do it correctly:
- they don't handle accept-charset at all
- they don't handle accept-encoding at all
- they don't send error status code (406 not acceptable) as RFC proposes and more...
But, fortunately for us, Iris always follows the best practises and the Web standards.
Based on:
- https://developer.mozilla.org/en-US/docs/Web/HTTP/Content_negotiation
- https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Accept
- https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Accept-Charset
- https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Accept-Encoding
Implemented on:
The Context method which is responsible to render specific mime types based on the client's Accept
header is the Negotiate
one.
Before Negotiate
method fired, the handler MUST declare what mime types the server supports to render with safety. We can do that using the Negotiation
priorities builder.
The Context method which returns the builder is the Negotiation
one.
Negotiation() *NegotiationBuilder
It returns:
type NegotiationBuilder struct {
Accept NegotiationAcceptBuilder
// [other unexproted fields]
}
The Accept
struct field can be used to customize the client's Accept header manually, e.g. when the client does not contain an "application/json" mime type on its Accept
header value.
Read more about NegotiationAcceptBuilder.
The NegotitationBuilder
has the necessary methods to help you prioritize mime types, charsets and encoding. Read the documentation.
In short, it contains the following methods:
// Declare custom mime and optionally content to render.
MIME(mime string, content interface{}) *NegotiationBuilder
// MIME method helpers:
Text(v ...string) *NegotiationBuilder
Markdown(v ...[]byte) *NegotiationBuilder
Binary(v ...[]byte) *NegotiationBuilder
JSON(v ...interface{}) *NegotiationBuilder
Problem(v ...interface{}) *NegotiationBuilder
JSONP(v ...interface{}) *NegotiationBuilder
XML(v ...interface{}) *NegotiationBuilder
YAML(v ...interface{}) *NegotiationBuilder
Protobuf(v ...interface{}) *NegotiationBuilder
MsgPack(v ...interface{}) *NegotiationBuilder
Any(v ...interface{}) *NegotiationBuilder
// Charset
Charset(charset ...string) *NegotiationBuilder
// Encoding (compression)
Encoding(encoding ...string) *NegotiationBuilder
EncodingGzip() *NegotiationBuilder
// Clears all the above, resets the builder
// if necessary on another handler.
Clear() *NegotiationBuilder
The Build
is called automatically on Negotiate
method but
it it's exported for a custom implementation of negotiation by the end-developer if ever required.
// Build calculates the client's and server's
// mime type(s), charset(s) and encoding
// and returns the final content type, charset and
// encoding that server should render to the client.
Build() (contentType, charset, encoding string, content interface{})
The Negotiation is a context method which sets and returns the negotiation builder, so it can be used inside a middleware too.
To declare what mime types server can render and match versus the client's Accept
header you can do that:
func main() {
users := app.Party("/users")
users.Use(setAcceptTypes)
// [...]
}
func setAcceptTypes(ctx iris.Context) {
ctx.Negotiation().JSON().XML().HTML().EncodingGzip()
ctx.Next()
}
The above will tell the server that we can accept JSON, XML and HTML mime types, optionally encoding by Gzip if the client supports. So far nothing is rendered to the client, learn about the Negotiate
method below.
The Context.Negotiate
method used for serving different representations of a resource at the same URI. It returns context.ErrContentNotSupported
when not matched mime types.
Negotiate(v interface{}) (int, error)
The Context.Negotiate
method accepts an interface{}
which can be any Go value or a ContentNegotiator or a ContentSelector such as the iris.N structure (see below).
-
The "v" can be a single iris.N struct value.
-
The "v" can be any value completes the context.ContentSelector interface.
-
The "v" can be any value completes the context.ContentNegotiator interface.
-
The "v" can be any value of struct (JSON, JSONP, XML, YAML, MsgPack, Protobuf) or
string(TEXT, HTML)
or[]byte(Markdown, Binary)
or[]byte
with any matched mime type. -
If the "v" is nil, the
Context.Negotitation()
builder's content will be used instead, otherwise "v" overrides builder's content (server mime types are still retrieved by its registered, supported, mime list) -
Set mime type priorities by [Negotiation().MIME.Text.JSON.XML.HTML...]https://godoc.org/github.com/kataras/iris/context#NegotiationBuilder.JSON).
-
Set charset priorities by Negotiation().Charset(...).
-
Set encoding algorithm priorities by Negotiation().Encoding(...).
-
Modify the accepted by Negotiation().Accept.Override().XML().JSON().Charset(...).Encoding(...).
The iris.N
is a struct which can be passed on the Context.Negotiate
method.
It contains fields which should be filled based on the Context.Negotiation()
server side values. If no matched mime then its "Other" field will be sent,
which should be a string or []byte.
It completes the ContentSelector
interface.
type N struct {
Text, HTML string
Markdown []byte
Binary []byte
JSON interface{}
Problem Problem
JSONP interface{}
XML interface{}
YAML interface{}
Protobuf interface{}
MsgPack interface{}
Other []byte // custom content types.
}
If the given interface{}
value is not a type which implements one the above then the Negotiate
method will render that based on the request's Accept
header value matching the declared priorities.
Note that if the given v interface{}
is nil then it will uses the contents declared by the Negotiation
builder itself.
func handler(ctx iris.Context) {
// data := [...]
ctx.Negotiation().
JSON(data).
XML(data).
HTML("<h1>Test Name</h1><h2>Age 26</h2>").
EncodingGzip().
Charset("utf-8")
err := ctx.Negotiate(nil)
// [handle err]
}
When the client accepts JSON and XML and HTML responses from a specific server's endpoint and the server can render all of them:
type testdata struct {
ID uint64 `json:"id" xml:"ID"`
Name string `json:"name" xml:"Name"`
Age int `json:"age" xml:"Age"`
}
func main() {
users := app.Party("/users")
users.Use(setAcceptTypes)
users.Post("/{id:uint64}", handler)
// [...]
}
func setAcceptTypes(ctx iris.Context) {
ctx.Negotiation().JSON().XML().HTML().EncodingGzip()
ctx.Next()
}
func handler(ctx iris.Context) {
data := testdata{
ID: ctx.Params().GetUint64Default("id", 0),
Name: "Test Name",
Age: 26,
}
ctx.Negotiate(iris.N{
JSON: data,
XML: data,
HTML: "<h1>Test Name</h1><h2>Age 26</h2>",
})
}
That's all, read the examples for a comprehensive understanding in practise.