From 8c579a8804c350fe7ed13d9b7881acaa6e6c43a8 Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Thu, 1 Aug 2024 22:57:10 -0700 Subject: [PATCH 01/31] Bump org.hamcrest:hamcrest from 2.2 to 3.0 (#7145) Bumps [org.hamcrest:hamcrest](https://github.com/hamcrest/JavaHamcrest) from 2.2 to 3.0. - [Release notes](https://github.com/hamcrest/JavaHamcrest/releases) - [Changelog](https://github.com/hamcrest/JavaHamcrest/blob/master/CHANGES.md) - [Commits](https://github.com/hamcrest/JavaHamcrest/compare/v2.2...v3.0) --- updated-dependencies: - dependency-name: org.hamcrest:hamcrest dependency-type: direct:production update-type: version-update:semver-major ... Signed-off-by: dependabot[bot] Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> --- build.gradle | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.gradle b/build.gradle index 3d4cd4ebfc0..12e67f69c26 100644 --- a/build.gradle +++ b/build.gradle @@ -266,7 +266,7 @@ dependencies { testImplementation group: 'org.junit.jupiter', name: 'junit-jupiter-api', version: '5.10.3' testImplementation group: 'org.junit.jupiter', name: 'junit-jupiter-params', version: '5.10.3' testRuntimeOnly group: 'org.junit.jupiter', name: 'junit-jupiter-engine', version: '5.10.3' - testImplementation group: 'org.hamcrest', name: 'hamcrest', version: '2.2' + testImplementation group: 'org.hamcrest', name: 'hamcrest', version: '3.0' testImplementation group: 'org.testfx', name: 'testfx-junit5', version: '4.0.18' // TODO openjfx-monocle is no longer updated and chances are openjfx-monocle doesn't work with latest OpenJFX // https://github.com/TestFX/Monocle/issues/79 From 0581eb2ceb84c6dc7c8a6fb824ab15e9641f628b Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Wed, 7 Aug 2024 21:49:19 -0700 Subject: [PATCH 02/31] Bump org.apache.commons:commons-lang3 from 3.15.0 to 3.16.0 (#7146) Bumps org.apache.commons:commons-lang3 from 3.15.0 to 3.16.0. --- updated-dependencies: - dependency-name: org.apache.commons:commons-lang3 dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> --- build.gradle | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.gradle b/build.gradle index 12e67f69c26..66f63e679c3 100644 --- a/build.gradle +++ b/build.gradle @@ -227,7 +227,7 @@ dependencies { implementation group: 'org.springframework', name: 'spring-web', version:'6.1.11' implementation group: 'org.springframework', name: 'spring-beans', version:'6.1.11' implementation group: 'org.springframework', name: 'spring-core', version:'6.1.11' - implementation group: 'org.apache.commons', name: 'commons-lang3', version:'3.15.0' + implementation group: 'org.apache.commons', name: 'commons-lang3', version:'3.16.0' implementation group: 'xalan', name: 'serializer', version: '2.7.3' implementation('org.apache.xmlgraphics:fop:2.9') { From 7f3478429293000741cfef7159fda3c1235fb7ed Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Thu, 15 Aug 2024 18:15:56 +1200 Subject: [PATCH 03/31] Bump org.junit.platform:junit-platform-launcher from 1.10.3 to 1.11.0 (#7148) Bumps [org.junit.platform:junit-platform-launcher](https://github.com/junit-team/junit5) from 1.10.3 to 1.11.0. - [Release notes](https://github.com/junit-team/junit5/releases) - [Commits](https://github.com/junit-team/junit5/commits) --- updated-dependencies: - dependency-name: org.junit.platform:junit-platform-launcher dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> --- build.gradle | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.gradle b/build.gradle index 66f63e679c3..667002db430 100644 --- a/build.gradle +++ b/build.gradle @@ -262,7 +262,7 @@ dependencies { compileOnly group: 'com.github.spotbugs', name: 'spotbugs-annotations', version: '4.8.6' testImplementation group: 'org.junit.platform', name: 'junit-platform-runner', version: '1.10.3' - testImplementation group: 'org.junit.platform', name: 'junit-platform-launcher', version: '1.10.3' + testImplementation group: 'org.junit.platform', name: 'junit-platform-launcher', version: '1.11.0' testImplementation group: 'org.junit.jupiter', name: 'junit-jupiter-api', version: '5.10.3' testImplementation group: 'org.junit.jupiter', name: 'junit-jupiter-params', version: '5.10.3' testRuntimeOnly group: 'org.junit.jupiter', name: 'junit-jupiter-engine', version: '5.10.3' From 2033102e6ba27bd639970df1d00c0a378e310ba2 Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Thu, 15 Aug 2024 18:16:17 +1200 Subject: [PATCH 04/31] Bump org.junit.jupiter:junit-jupiter-engine from 5.10.3 to 5.11.0 (#7155) Bumps [org.junit.jupiter:junit-jupiter-engine](https://github.com/junit-team/junit5) from 5.10.3 to 5.11.0. - [Release notes](https://github.com/junit-team/junit5/releases) - [Commits](https://github.com/junit-team/junit5/compare/r5.10.3...r5.11.0) --- updated-dependencies: - dependency-name: org.junit.jupiter:junit-jupiter-engine dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> --- build.gradle | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.gradle b/build.gradle index 667002db430..2aedf5e281a 100644 --- a/build.gradle +++ b/build.gradle @@ -265,7 +265,7 @@ dependencies { testImplementation group: 'org.junit.platform', name: 'junit-platform-launcher', version: '1.11.0' testImplementation group: 'org.junit.jupiter', name: 'junit-jupiter-api', version: '5.10.3' testImplementation group: 'org.junit.jupiter', name: 'junit-jupiter-params', version: '5.10.3' - testRuntimeOnly group: 'org.junit.jupiter', name: 'junit-jupiter-engine', version: '5.10.3' + testRuntimeOnly group: 'org.junit.jupiter', name: 'junit-jupiter-engine', version: '5.11.0' testImplementation group: 'org.hamcrest', name: 'hamcrest', version: '3.0' testImplementation group: 'org.testfx', name: 'testfx-junit5', version: '4.0.18' // TODO openjfx-monocle is no longer updated and chances are openjfx-monocle doesn't work with latest OpenJFX From 08a746a2c15d7ea39156122fe5cea9bbe46a324d Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Thu, 15 Aug 2024 18:16:27 +1200 Subject: [PATCH 05/31] Bump org.springframework:spring-web from 6.1.11 to 6.1.12 (#7149) Bumps [org.springframework:spring-web](https://github.com/spring-projects/spring-framework) from 6.1.11 to 6.1.12. - [Release notes](https://github.com/spring-projects/spring-framework/releases) - [Commits](https://github.com/spring-projects/spring-framework/compare/v6.1.11...v6.1.12) --- updated-dependencies: - dependency-name: org.springframework:spring-web dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> --- build.gradle | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.gradle b/build.gradle index 2aedf5e281a..5af971d8115 100644 --- a/build.gradle +++ b/build.gradle @@ -224,7 +224,7 @@ dependencies { implementation group: 'commons-io', name: 'commons-io', version:'2.16.0' - implementation group: 'org.springframework', name: 'spring-web', version:'6.1.11' + implementation group: 'org.springframework', name: 'spring-web', version:'6.1.12' implementation group: 'org.springframework', name: 'spring-beans', version:'6.1.11' implementation group: 'org.springframework', name: 'spring-core', version:'6.1.11' implementation group: 'org.apache.commons', name: 'commons-lang3', version:'3.16.0' From 4fd68c5d82d0138cd7a001f45f4e84fcfec2adb1 Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Thu, 15 Aug 2024 18:18:46 +1200 Subject: [PATCH 06/31] Bump org.springframework:spring-core from 6.1.11 to 6.1.12 (#7152) Bumps [org.springframework:spring-core](https://github.com/spring-projects/spring-framework) from 6.1.11 to 6.1.12. - [Release notes](https://github.com/spring-projects/spring-framework/releases) - [Commits](https://github.com/spring-projects/spring-framework/compare/v6.1.11...v6.1.12) --- updated-dependencies: - dependency-name: org.springframework:spring-core dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> --- build.gradle | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.gradle b/build.gradle index 5af971d8115..d5b6c30ad54 100644 --- a/build.gradle +++ b/build.gradle @@ -226,7 +226,7 @@ dependencies { implementation group: 'org.springframework', name: 'spring-web', version:'6.1.12' implementation group: 'org.springframework', name: 'spring-beans', version:'6.1.11' - implementation group: 'org.springframework', name: 'spring-core', version:'6.1.11' + implementation group: 'org.springframework', name: 'spring-core', version:'6.1.12' implementation group: 'org.apache.commons', name: 'commons-lang3', version:'3.16.0' implementation group: 'xalan', name: 'serializer', version: '2.7.3' implementation('org.apache.xmlgraphics:fop:2.9') From ab814cc9afe5e865db8fc6d3358eae296cdfb432 Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Thu, 15 Aug 2024 18:23:58 +1200 Subject: [PATCH 07/31] Bump org.junit.jupiter:junit-jupiter-api from 5.10.3 to 5.11.0 (#7150) Bumps [org.junit.jupiter:junit-jupiter-api](https://github.com/junit-team/junit5) from 5.10.3 to 5.11.0. - [Release notes](https://github.com/junit-team/junit5/releases) - [Commits](https://github.com/junit-team/junit5/compare/r5.10.3...r5.11.0) --- updated-dependencies: - dependency-name: org.junit.jupiter:junit-jupiter-api dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> --- build.gradle | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.gradle b/build.gradle index d5b6c30ad54..6f38f22363a 100644 --- a/build.gradle +++ b/build.gradle @@ -263,7 +263,7 @@ dependencies { testImplementation group: 'org.junit.platform', name: 'junit-platform-runner', version: '1.10.3' testImplementation group: 'org.junit.platform', name: 'junit-platform-launcher', version: '1.11.0' - testImplementation group: 'org.junit.jupiter', name: 'junit-jupiter-api', version: '5.10.3' + testImplementation group: 'org.junit.jupiter', name: 'junit-jupiter-api', version: '5.11.0' testImplementation group: 'org.junit.jupiter', name: 'junit-jupiter-params', version: '5.10.3' testRuntimeOnly group: 'org.junit.jupiter', name: 'junit-jupiter-engine', version: '5.11.0' testImplementation group: 'org.hamcrest', name: 'hamcrest', version: '3.0' From f9cd523368f7c5f89280895f0cf56312aa391336 Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Thu, 15 Aug 2024 18:24:14 +1200 Subject: [PATCH 08/31] Bump org.junit.platform:junit-platform-runner from 1.10.3 to 1.11.0 (#7153) Bumps [org.junit.platform:junit-platform-runner](https://github.com/junit-team/junit5) from 1.10.3 to 1.11.0. - [Release notes](https://github.com/junit-team/junit5/releases) - [Commits](https://github.com/junit-team/junit5/commits) --- updated-dependencies: - dependency-name: org.junit.platform:junit-platform-runner dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> --- build.gradle | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.gradle b/build.gradle index 6f38f22363a..faa2f19e252 100644 --- a/build.gradle +++ b/build.gradle @@ -261,7 +261,7 @@ dependencies { compileOnly group: 'com.yuvimasory', name: 'orange-extensions', version: '1.3.0' compileOnly group: 'com.github.spotbugs', name: 'spotbugs-annotations', version: '4.8.6' - testImplementation group: 'org.junit.platform', name: 'junit-platform-runner', version: '1.10.3' + testImplementation group: 'org.junit.platform', name: 'junit-platform-runner', version: '1.11.0' testImplementation group: 'org.junit.platform', name: 'junit-platform-launcher', version: '1.11.0' testImplementation group: 'org.junit.jupiter', name: 'junit-jupiter-api', version: '5.11.0' testImplementation group: 'org.junit.jupiter', name: 'junit-jupiter-params', version: '5.10.3' From 5e2a4f1f786d4edb29453e6a9d7f902dba3d7d0d Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Thu, 15 Aug 2024 18:25:48 +1200 Subject: [PATCH 09/31] Bump org.springframework:spring-beans from 6.1.11 to 6.1.12 (#7151) Bumps [org.springframework:spring-beans](https://github.com/spring-projects/spring-framework) from 6.1.11 to 6.1.12. - [Release notes](https://github.com/spring-projects/spring-framework/releases) - [Commits](https://github.com/spring-projects/spring-framework/compare/v6.1.11...v6.1.12) --- updated-dependencies: - dependency-name: org.springframework:spring-beans dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> --- build.gradle | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.gradle b/build.gradle index faa2f19e252..3943a6c045c 100644 --- a/build.gradle +++ b/build.gradle @@ -225,7 +225,7 @@ dependencies { implementation group: 'commons-io', name: 'commons-io', version:'2.16.0' implementation group: 'org.springframework', name: 'spring-web', version:'6.1.12' - implementation group: 'org.springframework', name: 'spring-beans', version:'6.1.11' + implementation group: 'org.springframework', name: 'spring-beans', version:'6.1.12' implementation group: 'org.springframework', name: 'spring-core', version:'6.1.12' implementation group: 'org.apache.commons', name: 'commons-lang3', version:'3.16.0' implementation group: 'xalan', name: 'serializer', version: '2.7.3' From 4ac8691154e5369bc4abfa5cc9c3063b6e4f8bdb Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Thu, 15 Aug 2024 20:48:59 +1200 Subject: [PATCH 10/31] Bump org.junit.jupiter:junit-jupiter-params from 5.10.3 to 5.11.0 (#7154) Bumps [org.junit.jupiter:junit-jupiter-params](https://github.com/junit-team/junit5) from 5.10.3 to 5.11.0. - [Release notes](https://github.com/junit-team/junit5/releases) - [Commits](https://github.com/junit-team/junit5/compare/r5.10.3...r5.11.0) --- updated-dependencies: - dependency-name: org.junit.jupiter:junit-jupiter-params dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> --- build.gradle | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.gradle b/build.gradle index 3943a6c045c..1aae6f444dd 100644 --- a/build.gradle +++ b/build.gradle @@ -264,7 +264,7 @@ dependencies { testImplementation group: 'org.junit.platform', name: 'junit-platform-runner', version: '1.11.0' testImplementation group: 'org.junit.platform', name: 'junit-platform-launcher', version: '1.11.0' testImplementation group: 'org.junit.jupiter', name: 'junit-jupiter-api', version: '5.11.0' - testImplementation group: 'org.junit.jupiter', name: 'junit-jupiter-params', version: '5.10.3' + testImplementation group: 'org.junit.jupiter', name: 'junit-jupiter-params', version: '5.11.0' testRuntimeOnly group: 'org.junit.jupiter', name: 'junit-jupiter-engine', version: '5.11.0' testImplementation group: 'org.hamcrest', name: 'hamcrest', version: '3.0' testImplementation group: 'org.testfx', name: 'testfx-junit5', version: '4.0.18' From 2f503b9e3ed9b1cd82a97a9af39ee360404fa616 Mon Sep 17 00:00:00 2001 From: LegacyKing Date: Sun, 18 Aug 2024 10:06:22 -0700 Subject: [PATCH 11/31] DATA-4357 --- .../roleplaying_game/core_rulebook/cr_abilities_class.lst | 6 ++++-- .../pathfinder_unchained/pu_abilities_class.lst | 2 +- 2 files changed, 5 insertions(+), 3 deletions(-) diff --git a/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_abilities_class.lst b/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_abilities_class.lst index 1b6f546f457..b8f2b357682 100644 --- a/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_abilities_class.lst +++ b/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_abilities_class.lst @@ -1085,10 +1085,12 @@ Weapon Training (Thrown) KEY:Weapon Training 4 Thrown CATEGORY:Special Ability # Ability Name Unique Key Category of Ability Type Define Description Template Ability Bonus Ability Pool Combat bonus Add to base move Bonus to Situation Modify VAR Class Skill Spell Res. Damage Reduction Source Page Aspects Monk Core Class Skills KEY:Class Skills ~ Monk CATEGORY:Internal CSKILL:Acrobatics|Climb|TYPE=Craft|Escape Artist|Intimidate|Knowledge (History)|Knowledge (Religion)|Perception|TYPE=Perform|TYPE=Profession|Ride|Sense Motive|Stealth|Swim -CATEGORY=Class|Monk.MOD DEFINE:MonkRestricted|0 DEFINE:MonkHasArmor|0 DEFINE:MonkIsEncumbered|0 DEFINE:MonkHasShield|0 BONUS:VAR|MonkRestricted|MonkHasArmor+MonkIsEncumbered+MonkHasShield|TYPE=Boolean BONUS:VAR|MonkHasArmor|1|PREVARGTEQ:var("COUNT[EQTYPE.ARMOR.EQUIPPED]"),1 BONUS:VAR|MonkIsEncumbered|1|PREVARGTEQ:ENCUMBERANCE,1 BONUS:VAR|MonkHasShield|1|PREVARGTEQ:var("COUNT[EQTYPE.SHIELD.EQUIPPED]"),1 BONUS:VAR|MonkACBonus|min((MonkACLVL)/4,5)|TYPE=level BONUS:VAR|MonkACBonus|MonkACStatBonus BONUS:VAR|CMD|MonkACBonus|PREVAREQ:ENCUMBERANCE,0,var("COUNT[EQTYPE.ARMOR.EQUIPPED]"),0,var("COUNT[EQTYPE.SHIELD.EQUIPPED]"),0 BONUS:VAR|MonkACStatBonus|max(WIS,0)|TYPE=Class|PREVARGTEQ:MonkLVL,1 BONUS:VAR|MonkACLVL|MonkLVL|TYPE=Level SOURCEPAGE:p.57 +Monk AC Tracker CATEGORY:Internal BONUS:COMBAT|AC|MonkACBonus|TYPE=MonkAC|PREVAREQ:MonkRestricted,0 DEFINE:MonkACBonus|0 DEFINE:MonkACLVL|0 DEFINE:MonkACStatBonus|0 BONUS:VAR|MonkACBonus|min((MonkACLVL)/4,5)|TYPE=level BONUS:VAR|MonkACBonus|MonkACStatBonus DEFINE:MonkRestricted|0 DEFINE:MonkHasArmor|0 DEFINE:MonkIsEncumbered|0 DEFINE:MonkHasShield|0 BONUS:VAR|MonkRestricted|MonkHasArmor+MonkIsEncumbered+MonkHasShield|TYPE=Boolean BONUS:VAR|MonkHasArmor|1|PREVARGTEQ:var("COUNT[EQTYPE.ARMOR.EQUIPPED]"),1 BONUS:VAR|MonkIsEncumbered|1|PREVARGTEQ:ENCUMBERANCE,1 BONUS:VAR|MonkHasShield|1|PREVARGTEQ:var("COUNT[EQTYPE.SHIELD.EQUIPPED]"),1 BONUS:VAR|CMD|MonkACBonus|PREVAREQ:MonkRestricted,0 BONUS:VAR|MonkACStatBonus|max(WIS,0)|TYPE=Class|PREVARGTEQ:MonkACLVL,1 + +CATEGORY=Class|Monk.MOD SOURCEPAGE:p.57 Monk Bonus Feat KEY:Monk ~ Monk Bonus Feat CATEGORY:Special Ability TYPE:MonkClassFeatures.Internal.ClassFeatures DEFINE:MonkBonusFeatLVL|0 DEFINE:MonkBonusFeatLVL|0 BONUS:ABILITYPOOL|Monk Bonus Feat|1+max((MonkBonusFeatLVL+2)/4,0) BONUS:VAR|MonkBonusFeatLVL|MonkLVL -AC Bonus KEY:Monk ~ AC Bonus CATEGORY:Special Ability TYPE:MonkClassFeatures.SpecialQuality.Extraordinary DEFINE:MonkACBonus|0 DEFINE:MonkACLVL|0 DEFINE:MonkACStatBonus|0 DESC:When unarmored and unencumbered, you add +%1 to your AC and your CMD. These bonuses apply even against touch attacks or when you are flat-footed. You lose these bonuses when you are immobilized or helpless, when you wear any armor, when you carry a shield, or when you carry a medium or heavy load.|MonkACBonus BONUS:COMBAT|AC|MonkACBonus|PREVAREQ:MonkRestricted,0 +AC Bonus KEY:Monk ~ AC Bonus CATEGORY:Special Ability TYPE:MonkClassFeatures.SpecialQuality.Extraordinary DESC:When unarmored and unencumbered, you add +%1 to your AC and your CMD. These bonuses apply even against touch attacks or when you are flat-footed. You lose these bonuses when you are immobilized or helpless, when you wear any armor, when you carry a shield, or when you carry a medium or heavy load.|MonkACBonus ABILITY:Internal|AUTOMATIC|Monk AC Tracker BONUS:VAR|MonkACLVL|MonkLVL|TYPE=Level Flurry of Blows KEY:Monk ~ Flurry of Blows CATEGORY:Special Ability TYPE:MonkClassFeatures.SpecialAttack.Extraordinary.Flurry of Blows DESC:You can make a flurry of blows as a full-attack action. Stunning Fist KEY:Monk ~ Stunning Fist CATEGORY:Special Ability TYPE:MonkClassFeatures.SpecialAttack.Extraordinary.Stunning Fist DEFINE:StunningFistMonkLVL|0 DESC:You gain Stunning Fist as a bonus feat. ABILITY:FEAT|VIRTUAL|Stunning Fist BONUS:VAR|StunningFistMonkLVL|MonkLVL SOURCEPAGE:p.59 Fast Movement KEY:Monk ~ Fast Movement CATEGORY:Special Ability TYPE:MonkClassFeatures.SpecialQuality.Extraordinary.ModifyMovement DEFINE:MonkFastMovementLVL|0 DEFINE:MonkFastMovementBonus|0 DESC:You gain a +%1 feet enhancement bonus to your land speed. If you wear armor or carry a medium or heavy load, you lose this extra speed.|MonkFastMovementBonus BONUS:MOVEADD|TYPE=Walk|MonkFastMovementBonus|TYPE=Enhancement|PREVAREQ:ENCUMBERANCE,0,var("COUNT[EQTYPE.ARMOR.EQUIPPED]"),0 BONUS:VAR|MonkFastMovementBonus|10*floor(MonkFastMovementLVL/3) BONUS:VAR|MonkFastMovementLVL|MonkLVL SOURCEPAGE:p.59 diff --git a/data/pathfinder/paizo/roleplaying_game/pathfinder_unchained/pu_abilities_class.lst b/data/pathfinder/paizo/roleplaying_game/pathfinder_unchained/pu_abilities_class.lst index 6832b691dbe..03c6c88aae2 100644 --- a/data/pathfinder/paizo/roleplaying_game/pathfinder_unchained/pu_abilities_class.lst +++ b/data/pathfinder/paizo/roleplaying_game/pathfinder_unchained/pu_abilities_class.lst @@ -457,7 +457,7 @@ Class Skills ~ Unchained Monk CATEGORY:Internal CSKILL:Acrobatics|Climb|TYPE=Cr ###Block: # Ability Name Unique Key Category of Ability Type Serves As Define Description Auto Weapon Prof Ability Bonus Ability Pool Combat bonus Add to base move Modify VAR Source Page Weapon and Armor Proficiency KEY:Unchained Monk ~ Weapon and Armor Proficiency CATEGORY:Special Ability TYPE:Unchained Monk Class Feature.SpecialQuality DESC:Monks are proficient with the club, crossbow (light or heavy), dagger, handaxe, javelin, kama, nunchaku, quarterstaff, sai, short sword, shortspear, shuriken, siangham, sling, spear, and any weapon with the monk special weapon quality. Monks are not proficient with any armor or shields. When wearing armor, using a shield, or carrying a medium or heavy load, a monk loses his AC bonus, as well as his fast movement and flurry of blows abilities. AUTO:WEAPONPROF|Club|Crossbow (Light)|Crossbow (Heavy)|Dagger|Handaxe|Javelin|Kama|Nunchaku|Quarterstaff|Sai|Sword (Short)|Shortspear|Shuriken|Siangham|Sling|Spear|TYPE=Monk SOURCEPAGE:p.14 -AC Bonus KEY:Unchained Monk ~ AC Bonus CATEGORY:Special Ability TYPE:Unchained Monk Class Feature.SpecialQuality.Extraordinary SERVESAS:ABILITY=Special Ability|Monk ~ AC Bonus DEFINE:MonkACBonus|0 DEFINE:MonkACLVL|0 DEFINE:MonkACStatBonus|0 DESC:When unarmored and unencumbered, the monk adds his Wisdom bonus (if any) to his AC and CMD. In addition, a monk gains a +1 bonus to AC and CMD at 4th level. This bonus increases by 1 for every four monk levels thereafter, up to a maximum of +5 at 20th level. These bonuses to AC apply even against touch attacks or when the monk is flat-footed. He loses these bonuses when he is immobilized or helpless, when he wears any armor, when he carries a shield, or when he carries a medium or heavy load. BONUS:COMBAT|AC|MonkACBonus|PREVAREQ:ENCUMBERANCE,0,var("COUNT[EQTYPE.ARMOR.EQUIPPED]"),0,var("COUNT[EQTYPE.SHIELD.EQUIPPED]"),0 BONUS:VAR|MonkACBonus|min(floor((MonkACLVL)/4),5)|TYPE=Level BONUS:VAR|MonkACBonus|MonkACStatBonus|TYPE=Stat BONUS:VAR|CMD|MonkACBonus|PREVAREQ:ENCUMBERANCE,0,var("COUNT[EQTYPE.ARMOR.EQUIPPED]"),0,var("COUNT[EQTYPE.SHIELD.EQUIPPED]"),0 BONUS:VAR|MonkACStatBonus|max(WIS,0) BONUS:VAR|MonkACLVL|MonkLVL|TYPE=Level SOURCEPAGE:p.14 +AC Bonus KEY:Unchained Monk ~ AC Bonus CATEGORY:Special Ability TYPE:Unchained Monk Class Feature.SpecialQuality.Extraordinary SERVESAS:ABILITY=Special Ability|Monk ~ AC Bonus DEFINE:MonkACLVL|0 DESC:When unarmored and unencumbered, the monk adds his Wisdom bonus (if any) to his AC and CMD. In addition, a monk gains a +1 bonus to AC and CMD at 4th level. This bonus increases by 1 for every four monk levels thereafter, up to a maximum of +5 at 20th level. These bonuses to AC apply even against touch attacks or when the monk is flat-footed. He loses these bonuses when he is immobilized or helpless, when he wears any armor, when he carries a shield, or when he carries a medium or heavy load. BONUS:VAR|MonkACLVL|MonkLVL|TYPE=Level SOURCEPAGE:p.14 ABILITY:Internal|AUTOMATIC|Monk AC Tracker Bonus Feat KEY:Unchained Monk ~ Bonus Feat CATEGORY:Special Ability TYPE:Unchained Monk Class Feature.SpecialQuality DEFINE:MonkBonusFeatLVL|0 DEFINE:MonkBonusFeatLVL|0 DESC:At 1st level, 2nd level, and every 4 levels thereafter, a monk can select a bonus feat. These feats must be taken from the following list: Catch Off-Guard, Combat Reflexes, Deflect Arrows, Dodge, Improved Grapple, Scorpion Style, and Throw Anything. At 6th level, the following feats are added to the list: Gorgon's Fist, Improved Bull Rush, Improved Disarm, Improved Feint, Improved Trip, and Mobility. At 10th level, the following feats are added to the list: Improved Critical, Medusa's Wrath, Snatch Arrows, and Spring Attack. A monk need not have any of the prerequisites normally required for these feats to select them. BONUS:ABILITYPOOL|Unchained Monk Bonus Feat|1+max((MonkBonusFeatLVL+2)/4,0) BONUS:VAR|MonkFeatQualify|MonkLVL BONUS:VAR|MonkBonusFeatLVL|MonkLVL SOURCEPAGE:p.14 Flurry of Blows KEY:Unchained Monk ~ Flurry of Blows CATEGORY:Special Ability TYPE:Unchained Monk Class Feature.SpecialQuality.Extraordinary.Flurry of Blows SERVESAS:ABILITY=Special Ability|Monk ~ Flurry of Blows DESC:At 1st level, a monk can make a flurry of blows as a full-attack action. When making a flurry of blows, the monk can make one additional attack at his highest base attack bonus. This additional attack stacks with the bonus attacks from haste and other similar effects. When using this ability, the monk can make these attacks with any combination of his unarmed strikes and weapons that have the monk special weapon quality. He takes no penalty for using multiple weapons when making a flurry of blows, but he does not gain any additional attacks beyond what's already granted by the flurry for doing so. (He can still gain additional attacks from a high base attack bonus, from this ability, and from haste and similar effects). At 11th level, a monk can make an additional attack at his highest base attack bonus whenever he makes a flurry of blows. This stacks with the first attack from this ability and additional attacks from haste and similar effects. SOURCEPAGE:p.14 Stunning Fist KEY:Unchained Monk ~ Stunning Fist CATEGORY:Special Ability TYPE:Unchained Monk Class Feature.SpecialQuality.Extraordinary.Stunning Fist SERVESAS:ABILITY=Special Ability|Monk ~ Stunning Fist DESC:At 1st level, the monk gains Stunning Fist as a bonus feat, even if he does not meet the prerequisites. At 4th level, and every 4 levels thereafter, the monk gains the ability to apply a new condition to the target of his Stunning Fist. This condition replaces stunning the target for 1 round, and a successful saving throw still negates the effect. At 4th level, the monk can choose to make the target fatigued. At 8th level, he can make the target sickened for 1 minute. At 12th level, he can make the target staggered for 1d6+1 rounds. At 16th level, he can permanently blind or deafen the target. At 20th level, he can paralyze the target for 1d6+1 rounds. The monk must choose which condition will apply before the attack roll is made. These effects do not stack with themselves (a creature fatigued by Stunning Fist cannot become exhausted if hit by Stunning Fist again), but additional hits do increase the duration. ABILITY:FEAT|VIRTUAL|Stunning Fist BONUS:VAR|StunningFistMonkLVL|MonkLVL SOURCEPAGE:p.14 From 2c04cf9448439a1ab4e1d7292b3c4f6bbdf3bec7 Mon Sep 17 00:00:00 2001 From: LegacyKing Date: Sun, 18 Aug 2024 10:08:56 -0700 Subject: [PATCH 12/31] DATA-4362 --- .../advanced_class_guide/acg_abilities_class.lst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/pathfinder/paizo/roleplaying_game/advanced_class_guide/acg_abilities_class.lst b/data/pathfinder/paizo/roleplaying_game/advanced_class_guide/acg_abilities_class.lst index f9770fb02d1..62d0be5ee0f 100644 --- a/data/pathfinder/paizo/roleplaying_game/advanced_class_guide/acg_abilities_class.lst +++ b/data/pathfinder/paizo/roleplaying_game/advanced_class_guide/acg_abilities_class.lst @@ -3973,7 +3973,7 @@ Forgepriest Bonus Combat Feats KEY:Forgepriest ~ Bonus Combat Feats CAT # Sacred Fist Class Skills KEY:Sacred Fist ~ Class Skills CATEGORY:Special Ability TYPE:Sacred Fist Class Feature.Warpriest Class Feature.SpecialQuality DESC:The sacred fist's class skills are Acrobatics (Dex), Climb (Str), Craft (Int), Diplomacy (Cha), Escape Artist (Dex), Heal (Wis), Intimidate (Cha), Knowledge (history) (Int), Knowledge (religion) (Int), Perception (Wis), Profession (Wis), Sense Motive (Wis), Ride (Dex), Sense Motive (Wis), Spellcraft (Int), Stealth (Dex), and Swim (Str). These skills replace the warpriest's class skills. CSKILL:Acrobatics|Climb|TYPE=Craft|Diplomacy|Escape Artist|Heal|Intimidate|Knowledge (History)|Knowledge (Religion)|Perception|TYPE=Profession|Sense Motive|Ride|Sense Motive|Spellcraft|Stealth|Swim SOURCEPAGE:p.130 Weapon and Armor Proficiency KEY:Sacred Fist ~ Weapon and Armor Proficiency CATEGORY:Special Ability TYPE:Sacred Fist Class Feature.Warpriest Class Feature.SpecialQuality DESC:Sacred fists are proficient with the club, crossbow (light or heavy), dagger, handaxe, javelin, kama, nunchaku, quarterstaff, sai, shortspear, short sword, shuriken, siangham, sling, and spear. Sacred fists are not proficient with any armor or shields. When wearing armor, using shield, or carrying a medium or heavy load, a sacred fist loses his AC bonus and flurry of blows. AUTO:WEAPONPROF|Club|Crossbow (Light)|Crossbow (Heavy)|Dagger|Handaxe|Javelin|Kama|Nunchaku|Quarterstaff|Sai|Shortspear|Sword (Short)|Shuriken|Siangham|Sling|Spear SOURCEPAGE:p.131 -AC Bonus KEY:Sacred Fist ~ AC Bonus CATEGORY:Special Ability TYPE:Sacred Fist Class Feature.Warpriest Class Feature.SpecialQuality.Supernatural DEFINE:WarpriestACBonus|0 DEFINE:WarpriestACLVL|0 DEFINE:WarpriestACWisBonus|0 DEFINE:WarpriestACDodgeBonus|0 DESC:A deity protects her sacred fist as long as he is unarmored and unencumbered. A sacred fist adds his Wisdom modifier (minimum 0) to his AC and his CMD. In addition, a sacred fist gains a +1 dodge bonus to AC and CMD at 4th level. This bonus increases by 1 for every 4 levels thereafter (to a maximum of +5 at 20th level). These bonuses to AC apply even against touch attacks or when the sacred fist is flat-footed. He loses these bonuses when he is immobilized or helpless, when he wears any armor, when he carries a shield, or when he carries a medium or heavy load. This counts as monk ability of the same name, and the sacred fist's warpriest level stack with monk levels for determining the benefit. BONUS:COMBAT|AC|WarpriestACBonus|PREVAREQ:ENCUMBERANCE,0,var("COUNT[EQTYPE.ARMOR.EQUIPPED]"),0,var("COUNT[EQTYPE.SHIELD.EQUIPPED]"),0 BONUS:COMBAT|AC|WarpriestACDodgeBonus|TYPE=Dodge BONUS:VAR|WarpriestACLVL|WarpriestLVL BONUS:VAR|WarpriestACBonus|min((WarpriestACLVL)/4,5) BONUS:VAR|WarpriestACBonus|WarpriestACWisBonus BONUS:VAR|CMD|WarpriestACBonus|PREVAREQ:ENCUMBERANCE,0,var("COUNT[EQTYPE.ARMOR.EQUIPPED]"),0,var("COUNT[EQTYPE.SHIELD.EQUIPPED]"),0 BONUS:VAR|WarpriestACWisBonus|max(WIS,0) BONUS:VAR|WarpriestACDodgeBonus|WarpriestLVL/4 SOURCEPAGE:p.131 +AC Bonus KEY:Sacred Fist ~ AC Bonus CATEGORY:Special Ability TYPE:Sacred Fist Class Feature.Warpriest Class Feature.SpecialQuality.Supernatural DEFINE:WarpriestACLVL|0 DESC:A deity protects her sacred fist as long as he is unarmored and unencumbered. A sacred fist adds his Wisdom modifier (minimum 0) to his AC and his CMD. In addition, a sacred fist gains a +1 dodge bonus to AC and CMD at 4th level. This bonus increases by 1 for every 4 levels thereafter (to a maximum of +5 at 20th level). These bonuses to AC apply even against touch attacks or when the sacred fist is flat-footed. He loses these bonuses when he is immobilized or helpless, when he wears any armor, when he carries a shield, or when he carries a medium or heavy load. This counts as monk ability of the same name, and the sacred fist's warpriest level stack with monk levels for determining the benefit. BONUS:VAR|MonkACLVL|WarpriestLVL SOURCEPAGE:p.131 ABILITY:Internal|AUTOMATIC|Monk AC Tracker SERVESAS:ABILITY=Special Ability|Monk ~ AC Bonus Flurry of Blows KEY:Sacred Fist ~ Flurry of Blows CATEGORY:Special Ability TYPE:Sacred Fist Class Feature.Warpriest Class Feature.SpecialQuality.Extraordinary DESC:A sacred fist can make a flurry of blows attack as a full-attack action. This ability works like the monk ability of the same name, except the sacred fist's attack bonus from warpriest levels does not count as his warpriest level. ABILITY:Special Ability|AUTOMATIC|Monk ~ Flurry of Blows BONUS:VAR|FlurryLVL|WarpriestLVL SOURCEPAGE:p.131 Unarmed Strike KEY:Sacred Fist ~ Unarmed Strike CATEGORY:Special Ability TYPE:Sacred Fist Class Feature.Warpriest Class Feature.SpecialQuality DESC:A sacred fist gains Improved Unarmed Strike as a bonus feat. He uses his warpriest levels as monk levels for determining the amount of damage dealt with an unarmed strike. ABILITY:Feat|AUTOMATIC|Improved Unarmed Strike ABILITY:Internal|AUTOMATIC|Monk ~ Unarmed Damage BONUS:VAR|MonkUnarmedDamageLVL|WarpriestLVL SOURCEPAGE:p.131 Blessed Fortitude KEY:Sacred Fist ~ Blessed Fortitude CATEGORY:Special Ability TYPE:Sacred Fist Class Feature.Warpriest Class Feature.SpecialQuality.Supernatural DESC:A sacred fist can avoid even magical and unusual attacks with help from his deity. If he succeeds at a Fortitude saving throw against an attack that has a reduced effect on a successful save, he instead avoids the effect entirely. A helpless sacred fist does not gain the benefit of the blessed fortitude ability. SOURCEPAGE:p.131 From 4ee06f9a967074669ce0dd1c319f8c6bc1348648 Mon Sep 17 00:00:00 2001 From: LegacyKing Date: Sun, 18 Aug 2024 10:09:28 -0700 Subject: [PATCH 13/31] Fix PreReq in Latent Psion --- .../legacy_of_fire/players_guide/lofpg_abilities.lst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/pathfinder/paizo/adventure_path/legacy_of_fire/players_guide/lofpg_abilities.lst b/data/pathfinder/paizo/adventure_path/legacy_of_fire/players_guide/lofpg_abilities.lst index 61c1abf88b6..3538b747108 100644 --- a/data/pathfinder/paizo/adventure_path/legacy_of_fire/players_guide/lofpg_abilities.lst +++ b/data/pathfinder/paizo/adventure_path/legacy_of_fire/players_guide/lofpg_abilities.lst @@ -28,7 +28,7 @@ Forlorn KEY:Forlorn_Trait CATEGORY:Special Ability TYPE:Trait.Ra Freedom Fighter KEY:Freedom Fighter_Trait CATEGORY:Special Ability TYPE:Trait.RaceTrait PREMULT:1,[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Freedom Fighter_Trait],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RaceTrait] PRERACE:1,Halfling,RACESUBTYPE=Halfling DESC:Although halfling slaves are not as common in Katapesh as they are in Cheliax, they still make up a quarter of slaves sold at the Katapeshi Fleshfairs. Your parents allowed escaping slaves to hide in your home frequently, and the stories you've heard from these escaping slaves instilled into you a deep loathing of slavery. CSKILL:Escape Artist SOURCEPAGE:p.8 Genie Blood KEY:Genie Blood_Trait CATEGORY:Special Ability TYPE:Trait.RaceTrait PREMULT:1,[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Genie Blood_Trait],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RaceTrait] PRERACE:1,Human,RACESUBTYPE=Human PRETEXT:Keleshite DESC:One of your ancestors was genie-kind. MULT:YES CHOOSE:NUMCHOICES=1|STRING|Air|Earth|Fire|Water SOURCEPAGE:p.8 Historian KEY:Historian_Trait CATEGORY:Special Ability TYPE:Trait.RaceTrait PREMULT:1,[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Historian_Trait],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RaceTrait] PRERACE:1,Human,RACESUBTYPE=Human PRETEXT:Garundi DESC:Your parents were scholars of history, whether genealogists of your own family tree, sages on the subject of ancient empires, or simply hobbyists with a deep and abiding love for the past. BONUS:SKILL|Knowledge (History)|1|TYPE=Trait BONUS:VAR|BardicKnowledge|1|TYPE=Trait CSKILL:Knowledge (History) SOURCEPAGE:p.8 -Latent Psion KEY:Latent Psion_Trait CATEGORY:Special Ability TYPE:Trait.RaceTrait PREMULT:1,[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Psion_Trait],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RaceTrait] PRERACE:1,Human,RACESUBTYPE=Human PRETEXT:Vudrani DESC:The power to affect the world with the mind is very much a reality in your distant homeland. Although you may not even have been born in Vudra, this power remains potent in your mind as well and protects you from mental assault. SOURCEPAGE:p.8 +Latent Psion KEY:Latent Psion_Trait CATEGORY:Special Ability TYPE:Trait.RaceTrait PREMULT:1,[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Latent Psion_Trait],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RaceTrait] PRERACE:1,Human,RACESUBTYPE=Human PRETEXT:Vudrani DESC:The power to affect the world with the mind is very much a reality in your distant homeland. Although you may not even have been born in Vudra, this power remains potent in your mind as well and protects you from mental assault. SOURCEPAGE:p.8 Legacy of Sand KEY:Legacy of Sand_Trait CATEGORY:Special Ability TYPE:Trait.RaceTrait PREMULT:1,[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Legacy of Sand_Trait],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RaceTrait] PRERACE:1,Half-Orc DESC:A large tribe of orcs adapted to life in the desert once dwelt in southeastern Katapesh. Although this tribe is long extinct, some half-orcs of Katapesh carry the traits of this tribe in their particularly large jaws, broad shoulders, and shockingly pale eyes. You often have dreams of hunts and strange ceremonies held under moonlight in the desert sands. Some ascribe these dreams to racial memory, others to visions or prophecies. These dreams have instilled in you a fierce sense of tradition. BONUS:SAVE|Will|1|TYPE=Trait SOURCEPAGE:p.8 Spirits in the Stone KEY:Spirits in the Stone_Trait CATEGORY:Special Ability TYPE:Trait.RaceTrait PREMULT:1,[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Spirits in the Stone_Trait],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RaceTrait] PRERACE:1,Human,RACESUBTYPE=Human PRETEXT:Mwangi DESC:You have an almost instinctive ability to sense danger and peril in ruined structures. SOURCEPAGE:p.8 World Traveler KEY:World Traveler_Trait CATEGORY:Special Ability TYPE:Trait.RaceTrait PREMULT:1,[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,World Traveler_Trait],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RaceTrait] PRERACE:1,Human,RACESUBTYPE=Human PRETEXT:Varisian DESC:Your family has taken the love of travel to an extreme, roaming the world extensively. You've seen dozens of cultures and have learned to appreciate the diversity of what the world has to offer. MULT:YES CHOOSE:NUMCHOICES=1|SKILL|Diplomacy|Knowledge (Local)|Sense Motive BONUS:SKILL|LIST|1|TYPE=Trait CSKILL:LIST SOURCEPAGE:p.8 From 774fb2299db16b702bb4190405c0a33cb297ae50 Mon Sep 17 00:00:00 2001 From: LegacyKing Date: Sun, 18 Aug 2024 10:26:47 -0700 Subject: [PATCH 14/31] DATA-4351 --- .../advanced_class_guide/acg_abilities_class.lst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/pathfinder/paizo/roleplaying_game/advanced_class_guide/acg_abilities_class.lst b/data/pathfinder/paizo/roleplaying_game/advanced_class_guide/acg_abilities_class.lst index 62d0be5ee0f..9d0b90f1c76 100644 --- a/data/pathfinder/paizo/roleplaying_game/advanced_class_guide/acg_abilities_class.lst +++ b/data/pathfinder/paizo/roleplaying_game/advanced_class_guide/acg_abilities_class.lst @@ -2358,7 +2358,7 @@ Sentient Sword KEY:Blade Adept ~ Sentient Sword CATEGORY:Special Abi Adept Exploits KEY:Blade Adept ~ Adept Exploits CATEGORY:Special Ability TYPE:Blade Adept Class Feature.Arcanist Class Feature.SpecialQuality DESC:A blade adept can select from the following additional exploits. Eldritch Blade, Magus Arcana, Spell Strike, Student of the Blade, and Weapon Specialization. SOURCEPAGE:p.76 Adept Blade Weapon CATEGORY:Internal TYPE:ArcanistClassFeatures.AdeptBladeChoice DEFINE:SwordBoundAdeptBladeBonus|0 DEFINE:AdeptBladeFocus|0 DEFINE:AdeptBladeSpecialize|0 MULT:YES CHOOSE:WEAPONPROFICIENCY|TYPE=Simple,TYPE=Piercing,TYPE=OneHanded,TYPE=Melee|TYPE=Simple,TYPE=Slashing,TYPE=OneHanded,TYPE=Melee|TYPE=Martial,TYPE=Piercing,TYPE=OneHanded,TYPE=Melee|TYPE=Martial,TYPE=Slashing,TYPE=OneHanded,TYPE=Melee AUTO:WEAPONPROF|%LIST BONUS:VAR|SwordBoundAdeptBladeBonus|1|PREVARGTEQ:ArcanistLVL,3 BONUS:VAR|SwordBoundAdeptBladeBonus|1|PREVARGTEQ:ArcanistLVL,5 BONUS:VAR|SwordBoundAdeptBladeBonus|1|PREVARGTEQ:ArcanistLVL,9 BONUS:VAR|SwordBoundAdeptBladeBonus|1|PREVARGTEQ:ArcanistLVL,13 BONUS:VAR|SwordBoundAdeptBladeBonus|1|PREVARGTEQ:ArcanistLVL,17 BONUS:VAR|WEAPONPROF=%LIST|TOHIT|1|PREVARGTEQ=AdeptBladeFocus,1 BONUS:VAR|WEAPONPROF=%LIST|DAMAGE|2|PREVARGTEQ=AdeptBladeSpecialize,1 BONUS:WEAPONPROF=%LIST|TOHIT,DAMAGE|SwordBoundAdeptBladeBonus|TYPE=Enhancement BONUS:WEAPONPROF=%LIST|TOHIT - +Blade Adept Arcana CATEGORY:Internal TYPE:ArcanistClassFeatures.BladeAdeptArcana MULT:YES CHOOSE:ABILITYSELECTION|Special Ability|TYPE=BladeAdeptArcana ABILITY:Special Ability|AUTOMATIC|%LIST ##COMMENT:Unsure HOW Eldrich Blade works since generally Caster Level IS Class Level. Not sure if there IS a need to implement. Eldritch Blade KEY:Arcanist Exploit ~ Eldritch Blade CATEGORY:Special Ability TYPE:ArcanistExploit.Arcanist Class Feature.SpecialQuality PREABILITY:1,CATEGORY=Archetype,Arcanist Archetype ~ Blade Adept DESC:A blade adept with this exploit uses her caster level instead of her class level for the purpose of advancing her bonded sword's powers. SOURCEPAGE:p.76 Magus Arcana KEY:Arcanist Exploit ~ Magus Arcana CATEGORY:Special Ability TYPE:ArcanistExploit.Arcanist Class Feature.SpecialQuality PREABILITY:1,CATEGORY=Archetype,Arcanist Archetype ~ Blade Adept DESC:A blade adept can select any of the following magus arcana, using her arcane reservoir in place of the magus's arcane pool: arcane accuracy, close range, critical strike, dispelling strike, and hasted assault. The blade adept treats her arcanist level as her magus level when determining the effects of magus arcana and when specific arcana are available. A blade adept can take this exploit multiple times. Each time it is taken, it applies to a different magus arcana. STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:ABILITYPOOL|Blade Adept Arcana|1 SOURCEPAGE:p.76 From c9c3b02f348bdb3e42256d122b72758264cb8c6d Mon Sep 17 00:00:00 2001 From: pokemonpasta Date: Thu, 15 Aug 2024 17:59:41 +0100 Subject: [PATCH 15/31] DATA-4361 --- .../paizo/roleplaying_game/core_rulebook/cr_abilities.lst | 1 + .../roleplaying_game/core_rulebook/cr_abilitycategories.lst | 1 + .../roleplaying_game/core_rulebook/cr_equip_magic_items.lst | 2 +- 3 files changed, 3 insertions(+), 1 deletion(-) diff --git a/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_abilities.lst b/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_abilities.lst index b996514b76e..7b2977d5a59 100644 --- a/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_abilities.lst +++ b/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_abilities.lst @@ -135,6 +135,7 @@ Unarmed Vicious CATEGORY:Special Ability TYPE:UnarmedDisplay Unarmed Wounding CATEGORY:Special Ability TYPE:UnarmedDisplay ASPECT:UnarmedNotes|unarmed and natural attacks deal 1 point of bleed damage per hit Headband of Intellect Skill Selection CATEGORY:Special Ability TYPE:HeadbandSkill STACK:NO MULT:YES CHOOSE:SKILL|TYPE=Base BONUS:SKILLRANK|%LIST|TL +Ioun Stone Skill Selection CATEGORY:Special Ability TYPE:IounStoneSkill STACK:NO MULT:YES CHOOSE:SKILL|TYPE=Base BONUS:SKILLRANK|%LIST|TL ###Block: Abilities for Intelligent Magic Items diff --git a/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_abilitycategories.lst b/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_abilitycategories.lst index e18db51c4f7..8cd4b47b464 100644 --- a/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_abilitycategories.lst +++ b/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_abilitycategories.lst @@ -226,6 +226,7 @@ ABILITYCATEGORY:Human Ethnicity VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:NO FRA ABILITYCATEGORY:Region of Origin VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:NO FRACTIONALPOOL:NO CATEGORY:Background TYPE:Region PLURAL:Regions of Origin DISPLAYLOCATION:Background ABILITYCATEGORY:Headband of Intellect Skill Choice VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:NO FRACTIONALPOOL:NO CATEGORY:Special Ability TYPE:HeadbandSkill DISPLAYLOCATION:Misc +ABILITYCATEGORY:Scarlet and blue Sphere Ioun Stone Skill Choice VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:NO FRACTIONALPOOL:NO CATEGORY:Special Ability TYPE:IounStoneSkill DISPLAYLOCATION:Misc ABILITYCATEGORY:Intelligence-Based Skill VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:NO CATEGORY:Special Ability TYPE:IntBaseSkill DISPLAYLOCATION:Class Features diff --git a/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_equip_magic_items.lst b/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_equip_magic_items.lst index 5a239702172..09d5ec879ab 100644 --- a/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_equip_magic_items.lst +++ b/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_equip_magic_items.lst @@ -230,7 +230,7 @@ Incandescent blue Sphere Ioun Stone KEY:Ioun Stone (Incandescent blue Sphere) Pale blue Rhomboid Ioun Stone KEY:Ioun Stone (Pale blue Rhomboid) SORTKEY:Ioun Stone, Pale blue Rhomboid TYPE:Magic.Wondrous.Ioun COST:8000 WT:0 SOURCEPAGE:p.520 BONUS:STAT|STR|2|TYPE=Enhancement QUALITY:Aura|strong varied QUALITY:Caster Level|12th QUALITY:Slot|none QUALITY:Construction Cost|4,000 gp QUALITY:Construction Requirements|Craft Wondrous Item, creator must be 12th level DESC:These crystalline stones always float in the air and must be within 3 feet of their owner to be of any use. When a character first acquires a stone, she must hold it and then release it, whereupon it takes up a circling orbit 1d3 feet from her head. Thereafter, a stone must be grasped or netted to separate it from its owner. The owner may voluntarily seize and stow a stone (to keep it safe while she is sleeping, for example), but she loses the benefits of the stone during that time. Ioun stones have AC 24, 10 hit points, and hardness 5. The powers of each stone vary depending on its color and shape (see the table).&nl;Regeneration from the pearly white ioun stone works like a ring of regeneration. It only cures damage taken while the character is using the stone. The pale lavender and lavender-and-green stones work like a rod of absorption, but absorbing a spell requires a readied action, and these stones cannot be used to empower spells. Stored spells in the vibrant purple stone must be placed by a spellcaster but can be used by anyone (see ring of minor spell storing). Pink Rhomboid Ioun Stone KEY:Ioun Stone (Pink Rhomboid) SORTKEY:Ioun Stone, Pink Rhomboid TYPE:Magic.Wondrous.Ioun COST:8000 WT:0 SOURCEPAGE:p.520 BONUS:STAT|CON|2|TYPE=Enhancement QUALITY:Aura|strong varied QUALITY:Caster Level|12th QUALITY:Slot|none QUALITY:Construction Cost|4,000 gp QUALITY:Construction Requirements|Craft Wondrous Item, creator must be 12th level DESC:These crystalline stones always float in the air and must be within 3 feet of their owner to be of any use. When a character first acquires a stone, she must hold it and then release it, whereupon it takes up a circling orbit 1d3 feet from her head. Thereafter, a stone must be grasped or netted to separate it from its owner. The owner may voluntarily seize and stow a stone (to keep it safe while she is sleeping, for example), but she loses the benefits of the stone during that time. Ioun stones have AC 24, 10 hit points, and hardness 5. The powers of each stone vary depending on its color and shape (see the table).&nl;Regeneration from the pearly white ioun stone works like a ring of regeneration. It only cures damage taken while the character is using the stone. The pale lavender and lavender-and-green stones work like a rod of absorption, but absorbing a spell requires a readied action, and these stones cannot be used to empower spells. Stored spells in the vibrant purple stone must be placed by a spellcaster but can be used by anyone (see ring of minor spell storing). Pink and green Sphere Ioun Stone KEY:Ioun Stone (Pink and green Sphere) SORTKEY:Ioun Stone, Pink and green Sphere TYPE:Magic.Wondrous.Ioun COST:8000 WT:0 SOURCEPAGE:p.520 BONUS:STAT|CHA|2|TYPE=Enhancement QUALITY:Aura|strong varied QUALITY:Caster Level|12th QUALITY:Slot|none QUALITY:Construction Cost|4,000 gp QUALITY:Construction Requirements|Craft Wondrous Item, creator must be 12th level DESC:These crystalline stones always float in the air and must be within 3 feet of their owner to be of any use. When a character first acquires a stone, she must hold it and then release it, whereupon it takes up a circling orbit 1d3 feet from her head. Thereafter, a stone must be grasped or netted to separate it from its owner. The owner may voluntarily seize and stow a stone (to keep it safe while she is sleeping, for example), but she loses the benefits of the stone during that time. Ioun stones have AC 24, 10 hit points, and hardness 5. The powers of each stone vary depending on its color and shape (see the table).&nl;Regeneration from the pearly white ioun stone works like a ring of regeneration. It only cures damage taken while the character is using the stone. The pale lavender and lavender-and-green stones work like a rod of absorption, but absorbing a spell requires a readied action, and these stones cannot be used to empower spells. Stored spells in the vibrant purple stone must be placed by a spellcaster but can be used by anyone (see ring of minor spell storing). -Scarlet and blue Sphere Ioun Stone KEY:Ioun Stone (Scarlet and blue Sphere) SORTKEY:Ioun Stone, Scarlet and blue Sphere TYPE:Magic.Wondrous.Ioun.Intelligence COST:8000 WT:0 SOURCEPAGE:p.520 BONUS:STAT|INT|2|TYPE=Enhancement QUALITY:Aura|strong varied QUALITY:Caster Level|12th QUALITY:Slot|none QUALITY:Construction Cost|4,000 gp QUALITY:Construction Requirements|Craft Wondrous Item, creator must be 12th level DESC:These crystalline stones always float in the air and must be within 3 feet of their owner to be of any use. When a character first acquires a stone, she must hold it and then release it, whereupon it takes up a circling orbit 1d3 feet from her head. Thereafter, a stone must be grasped or netted to separate it from its owner. The owner may voluntarily seize and stow a stone (to keep it safe while she is sleeping, for example), but she loses the benefits of the stone during that time. Ioun stones have AC 24, 10 hit points, and hardness 5. The powers of each stone vary depending on its color and shape (see the table).&nl;Regeneration from the pearly white ioun stone works like a ring of regeneration. It only cures damage taken while the character is using the stone. The pale lavender and lavender-and-green stones work like a rod of absorption, but absorbing a spell requires a readied action, and these stones cannot be used to empower spells. Stored spells in the vibrant purple stone must be placed by a spellcaster but can be used by anyone (see ring of minor spell storing). +Scarlet and blue Sphere Ioun Stone KEY:Ioun Stone (Scarlet and blue Sphere) SORTKEY:Ioun Stone, Scarlet and blue Sphere TYPE:Magic.Wondrous.Ioun.Intelligence COST:8000 WT:0 SOURCEPAGE:p.520 BONUS:ABILITYPOOL|Scarlet and blue Sphere Ioun Stone Skill Choice|1 BONUS:STAT|INT|2|TYPE=Enhancement QUALITY:Aura|strong varied QUALITY:Caster Level|12th QUALITY:Slot|none QUALITY:Construction Cost|4,000 gp QUALITY:Construction Requirements|Craft Wondrous Item, creator must be 12th level DESC:These crystalline stones always float in the air and must be within 3 feet of their owner to be of any use. When a character first acquires a stone, she must hold it and then release it, whereupon it takes up a circling orbit 1d3 feet from her head. Thereafter, a stone must be grasped or netted to separate it from its owner. The owner may voluntarily seize and stow a stone (to keep it safe while she is sleeping, for example), but she loses the benefits of the stone during that time. Ioun stones have AC 24, 10 hit points, and hardness 5. The powers of each stone vary depending on its color and shape (see the table).&nl;Regeneration from the pearly white ioun stone works like a ring of regeneration. It only cures damage taken while the character is using the stone. The pale lavender and lavender-and-green stones work like a rod of absorption, but absorbing a spell requires a readied action, and these stones cannot be used to empower spells. Stored spells in the vibrant purple stone must be placed by a spellcaster but can be used by anyone (see ring of minor spell storing). Dark blue Rhomboid Ioun Stone KEY:Ioun Stone (Dark blue Rhomboid) SORTKEY:Ioun Stone, Dark blue Rhomboid TYPE:Magic.Wondrous.Ioun COST:10000 WT:0 SOURCEPAGE:p.520 ABILITY:FEAT|VIRTUAL|Alertness QUALITY:Aura|strong varied QUALITY:Caster Level|12th QUALITY:Slot|none QUALITY:Construction Cost|5,000 gp QUALITY:Construction Requirements|Craft Wondrous Item, creator must be 12th level DESC:These crystalline stones always float in the air and must be within 3 feet of their owner to be of any use. When a character first acquires a stone, she must hold it and then release it, whereupon it takes up a circling orbit 1d3 feet from her head. Thereafter, a stone must be grasped or netted to separate it from its owner. The owner may voluntarily seize and stow a stone (to keep it safe while she is sleeping, for example), but she loses the benefits of the stone during that time. Ioun stones have AC 24, 10 hit points, and hardness 5. The powers of each stone vary depending on its color and shape (see the table).&nl;Regeneration from the pearly white ioun stone works like a ring of regeneration. It only cures damage taken while the character is using the stone. The pale lavender and lavender-and-green stones work like a rod of absorption, but absorbing a spell requires a readied action, and these stones cannot be used to empower spells. Stored spells in the vibrant purple stone must be placed by a spellcaster but can be used by anyone (see ring of minor spell storing). Iridescent Spindle Ioun Stone KEY:Ioun Stone (Iridescent Spindle) SORTKEY:Ioun Stone, Iridescent Spindle TYPE:Magic.Wondrous.Ioun COST:18000 WT:0 SOURCEPAGE:p.520 QUALITY:Aura|strong varied QUALITY:Caster Level|12th QUALITY:Slot|none QUALITY:Construction Cost|9,000 gp QUALITY:Construction Requirements|Craft Wondrous Item, creator must be 12th level SPROP:Sustains creature without air DESC:These crystalline stones always float in the air and must be within 3 feet of their owner to be of any use. When a character first acquires a stone, she must hold it and then release it, whereupon it takes up a circling orbit 1d3 feet from her head. Thereafter, a stone must be grasped or netted to separate it from its owner. The owner may voluntarily seize and stow a stone (to keep it safe while she is sleeping, for example), but she loses the benefits of the stone during that time. Ioun stones have AC 24, 10 hit points, and hardness 5. The powers of each stone vary depending on its color and shape (see the table).&nl;Regeneration from the pearly white ioun stone works like a ring of regeneration. It only cures damage taken while the character is using the stone. The pale lavender and lavender-and-green stones work like a rod of absorption, but absorbing a spell requires a readied action, and these stones cannot be used to empower spells. Stored spells in the vibrant purple stone must be placed by a spellcaster but can be used by anyone (see ring of minor spell storing). Pale lavender Ellipsoid Ioun Stone KEY:Ioun Stone (Pale lavender Ellipsoid) SORTKEY:Ioun Stone, Pale lavender Ellipsoid TYPE:Magic.Wondrous.Ioun COST:20000 WT:0 EQMOD:Special Ability ~ Charged Item / 20 Maximum|CHARGES[20] SOURCEPAGE:p.520 QUALITY:Aura|strong varied QUALITY:Caster Level|12th QUALITY:Slot|none QUALITY:Construction Cost|10,000 gp QUALITY:Construction Requirements|Craft Wondrous Item, creator must be 12th level SPROP:Absorbs spells of 4th level or lower DESC:These crystalline stones always float in the air and must be within 3 feet of their owner to be of any use. When a character first acquires a stone, she must hold it and then release it, whereupon it takes up a circling orbit 1d3 feet from her head. Thereafter, a stone must be grasped or netted to separate it from its owner. The owner may voluntarily seize and stow a stone (to keep it safe while she is sleeping, for example), but she loses the benefits of the stone during that time. Ioun stones have AC 24, 10 hit points, and hardness 5. The powers of each stone vary depending on its color and shape (see the table).&nl;Regeneration from the pearly white ioun stone works like a ring of regeneration. It only cures damage taken while the character is using the stone. The pale lavender and lavender-and-green stones work like a rod of absorption, but absorbing a spell requires a readied action, and these stones cannot be used to empower spells. Stored spells in the vibrant purple stone must be placed by a spellcaster but can be used by anyone (see ring of minor spell storing). From 35327480f157b2a56183a105bb1f65eacf741f62 Mon Sep 17 00:00:00 2001 From: pokemonpasta Date: Thu, 15 Aug 2024 18:45:10 +0100 Subject: [PATCH 16/31] DATA-4355 --- .../curse_of_the_crimson_throne/ap10/ap10_equipmods.lst | 2 +- .../paizo/roleplaying_game/ultimate_combat/uc_feats.lst | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/data/pathfinder/paizo/adventure_path/curse_of_the_crimson_throne/ap10/ap10_equipmods.lst b/data/pathfinder/paizo/adventure_path/curse_of_the_crimson_throne/ap10/ap10_equipmods.lst index a296093d0c3..bd7414f7280 100644 --- a/data/pathfinder/paizo/adventure_path/curse_of_the_crimson_throne/ap10/ap10_equipmods.lst +++ b/data/pathfinder/paizo/adventure_path/curse_of_the_crimson_throne/ap10/ap10_equipmods.lst @@ -4,7 +4,7 @@ SOURCELONG:Curse of the Crimson Throne, Chapter 4: A History of Ashes SOURCESHOR # Original Entry by: Paul Grosse # Modifier Name Unique Key Type Plus Visible Source Page Required Type Weapon prop. bonus Special Property Apply to both heads -Guided KEY:Special Ability ~ Guided ~ Weapon TYPE:Weapon.Melee.Thrown PLUS:1 VISIBLE:QUALIFY SOURCEPAGE:p.22 PRETYPE:2,WeaponEnhancement,Weapon PRETYPE:1,Melee,Thrown BONUS:WEAPON|TOHIT,DAMAGE|WIS-STR|PRETYPE:1,Weapon SPROP:A weapon with the guided property allows its wielder to use his instinct when striking blows with it ASSIGNTOALL:NO +Guided KEY:Special Ability ~ Guided ~ Weapon TYPE:Weapon.Melee.Thrown PLUS:1 VISIBLE:QUALIFY SOURCEPAGE:p.22 PRETYPE:2,WeaponEnhancement,Weapon PRETYPE:1,Melee,Thrown BONUS:WEAPON|TOHIT,DAMAGE|WIS-STR|TYPE=Ability|PRETYPE:1,Weapon SPROP:A weapon with the guided property allows its wielder to use his instinct when striking blows with it ASSIGNTOALL:NO diff --git a/data/pathfinder/paizo/roleplaying_game/ultimate_combat/uc_feats.lst b/data/pathfinder/paizo/roleplaying_game/ultimate_combat/uc_feats.lst index 473e92104de..bbb90468fdd 100644 --- a/data/pathfinder/paizo/roleplaying_game/ultimate_combat/uc_feats.lst +++ b/data/pathfinder/paizo/roleplaying_game/ultimate_combat/uc_feats.lst @@ -383,9 +383,9 @@ Greater Called Shot CATEGORY:FEAT TYPE:Called Shot PREABILITY:2,CATEGORY=FEAT,C Non-Monk Levels Unarmed Damage Tracker CATEGORY:Internal BONUS:UDAM|CLASS.Monk|NonMonkClassLevels/2|TYPE=Base BONUS:VAR|MonkUnarmedDamageLVL|NonMonkClassLevels/2|TYPE=Base DEFINE:NonMonkClassLevels|0 BONUS:VAR|NonMonkClassLevels|(TL-MonkLVL)|TYPE=Base ###Block: Guided Hand Choices -Guided Hand ~ Melee CATEGORY:Internal TYPE:Guided Hand MULT:YES CHOOSE:WEAPONPROFICIENCY|DEITYWEAPON,TYPE=Melee BONUS:WEAPONPROF=%LIST|TOHIT|WIS-STR -Guided Hand ~ Ranged CATEGORY:Internal TYPE:Guided Hand MULT:YES CHOOSE:WEAPONPROFICIENCY|DEITYWEAPON,TYPE=Ranged BONUS:WEAPONPROF=%LIST|TOHIT|WIS-DEX -Guided Hand ~ Both CATEGORY:Internal TYPE:Guided Hand MULT:YES CHOOSE:WEAPONPROFICIENCY|DEITYWEAPON,TYPE=Melee,TYPE=Ranged BONUS:WEAPONPROF=%LIST|TOHIT|DEX-STR|TYPE=NotRanged BONUS:WEAPONPROF=%LIST|TOHIT|WIS-DEX +Guided Hand ~ Melee CATEGORY:Internal TYPE:Guided Hand MULT:YES CHOOSE:WEAPONPROFICIENCY|DEITYWEAPON,TYPE=Melee BONUS:WEAPONPROF=%LIST|TOHIT|WIS-STR|TYPE=Ability +Guided Hand ~ Ranged CATEGORY:Internal TYPE:Guided Hand MULT:YES CHOOSE:WEAPONPROFICIENCY|DEITYWEAPON,TYPE=Ranged BONUS:WEAPONPROF=%LIST|TOHIT|WIS-DEX|TYPE=Ability +Guided Hand ~ Both CATEGORY:Internal TYPE:Guided Hand MULT:YES CHOOSE:WEAPONPROFICIENCY|DEITYWEAPON,TYPE=Melee,TYPE=Ranged BONUS:WEAPONPROF=%LIST|TOHIT|DEX-STR|TYPE=NotRanged BONUS:WEAPONPROF=%LIST|TOHIT|WIS-DEX|TYPE=Ability ###Block: Master of Many Styles Wildcard Style Feat Wildcard CATEGORY:FEAT TYPE:Style VISIBLE:EXPORT PRECLASS:1,Monk=6 PREABILITY:1,CATEGORY=Archetype,Monk Archetype ~ Master Of Many Styles DEFINE:MonkWildcardSlot|0 DESC:This wildcard slot can be used to take on feats in a style feat path as long as the prerequisites are met. This wildcard can be changed every time the master of many styles changes styles. STACK:YES MULT:YES CHOOSE:NOCHOICE SOURCEPAGE:p.59 BONUS:VAR|MonkWildcardSlot|1 BENEFIT: The master of many monks currently has %1 wildcard slots available|MonkWildcardSlot From 71f8a54571c18a0558bce200f9a07241da00fb8d Mon Sep 17 00:00:00 2001 From: Misha Date: Sat, 15 Jun 2024 18:02:15 -0500 Subject: [PATCH 17/31] Update mc_feats.lst Fixed how Chain Challenge calculates the amount of challenges a samurai can chain; now correctly displays the samurai's Charisma modifier (minimum 1). --- .../paizo/roleplaying_game/monster_codex/mc_feats.lst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/pathfinder/paizo/roleplaying_game/monster_codex/mc_feats.lst b/data/pathfinder/paizo/roleplaying_game/monster_codex/mc_feats.lst index 16aa1270f17..f686a80f47d 100644 --- a/data/pathfinder/paizo/roleplaying_game/monster_codex/mc_feats.lst +++ b/data/pathfinder/paizo/roleplaying_game/monster_codex/mc_feats.lst @@ -7,7 +7,7 @@ Aquatic Adaption CATEGORY:FEAT TYPE:General Aquatic Advantage CATEGORY:FEAT TYPE:General PREABILITY:1,CATEGORY=FEAT,Combat Reflexes PREMOVE:1,Swim=1 DESC:Foes without a swim speed provoke attacks of opportunity from you underwater. SOURCEPAGE:p.188 BENEFIT:A creature that lacks a swim speed provokes an attack of opportunity from you when it attacks you underwater. You don't get an attack of opportunity if the attacker is under the effects of freedom of movement. Awesome Charge CATEGORY:FEAT TYPE:Combat PREABILITY:3,CATEGORY=FEAT,Awesome Blow,Improved Bull Rush,Power Attack PREVARGTEQ:PreStatScore_STR,25 DESC:When you charge, you can send your opponent flying. SOURCEPAGE:p.60 BENEFIT:When you hit your opponent with a charge attack, you can attempt an awesome blow combat maneuver against that opponent as a free action. Bushwhack CATEGORY:FEAT TYPE:Combat PREABILITY:2,CATEGORY=FEAT,Improved Grapple,Improved Unarmed Strike PREVARGTEQ:PreStatScore_DEX,13 DESC:You can subdue an unsuspecting foe quickly. SOURCEPAGE:p.20 BENEFIT:When a flat-footed creature is unaware of your presence and you successfully grapple it, you can attempt a second grapple combat maneuver check to pin the creature as a free action. If you have the Chokehold feat (Ultimate Combat 92), you can instead use this second combat maneuver check to initiate a chokehold. -Chain Challenge CATEGORY:FEAT TYPE:General PREABILITY:1,CATEGORY=Special Ability,Cavalier ~ Challenge,Samurai ~ Challenge PRELEVEL:MIN=7 DESC:You feed off the rush of victory over your enemies, and channel that fervor into battle. SOURCEPAGE:p.116 BENEFIT:When the target of your challenge ability is killed or knocked unconscious, you can declare a new challenge target within 30 feet as an immediate action. This action must be taken immediately upon your initial challenge target's defeat, and you can't take it later if you are unable to act at the time. If you declare a new challenge using this feat, it doesn't count against your total daily uses of challenge. You can chain together %1 challenges beyond the first.|min(1,CHA) +Chain Challenge CATEGORY:FEAT TYPE:General PREABILITY:1,CATEGORY=Special Ability,Cavalier ~ Challenge,Samurai ~ Challenge PRELEVEL:MIN=7 DESC:You feed off the rush of victory over your enemies, and channel that fervor into battle. SOURCEPAGE:p.116 BENEFIT:When the target of your challenge ability is killed or knocked unconscious, you can declare a new challenge target within 30 feet as an immediate action. This action must be taken immediately upon your initial challenge target's defeat, and you can't take it later if you are unable to act at the time. If you declare a new challenge using this feat, it doesn't count against your total daily uses of challenge. You can chain together %1 challenges beyond the first.|max(1,CHA) Cleaving Sweep CATEGORY:FEAT TYPE:Combat PREABILITY:3,CATEGORY=FEAT,Cleave,Improved Trip,Weapon Focus (greataxe) PRETOTALAB:11 PREVARGTEQ:PreStatScore_STR,15 DESC:You can sweep multiple foes to the ground with a single blow of your axe. SOURCEPAGE:p.60 BENEFIT:When using a full-attack action with a two-handed weapon, you can give up your regular attacks and instead attempt a trip combat maneuver at your highest base attack bonus against each opponent within reach. You must attempt a separate combat maneuver check against each opponent. Coordinated Reposition CATEGORY:FEAT TYPE:Teamwork PREABILITY:1,CATEGORY=FEAT,Step Up DESC:You are skilled in coordinating combat positioning with your allies. SOURCEPAGE:p.92 BENEFIT:Whenever an ally with this feat who is threatening a creature you are threatening takes a 5-foot step, you can move 5 feet as an immediate action. This movement does not provoke attacks of opportunity. Disarm Partner CATEGORY:FEAT TYPE:Combat.Teamwork PRETOTALAB:1 DESC:When your ally fails to disarm an opponent within your reach, you can try to disarm that same foe. SOURCEPAGE:p.93 BENEFIT:When an ally with this feat fails a disarm combat maneuver check made on his turn against an opponent within your melee reach, as an immediate action you can attempt a disarm combat maneuver check against that foe. From d635ffad87762caff9894f7448d84bc1efc3d092 Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Fri, 30 Aug 2024 00:45:04 -0700 Subject: [PATCH 18/31] Bump org.apache.commons:commons-lang3 from 3.16.0 to 3.17.0 (#7159) Bumps org.apache.commons:commons-lang3 from 3.16.0 to 3.17.0. --- updated-dependencies: - dependency-name: org.apache.commons:commons-lang3 dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> --- build.gradle | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.gradle b/build.gradle index 1aae6f444dd..03cd04a9b51 100644 --- a/build.gradle +++ b/build.gradle @@ -227,7 +227,7 @@ dependencies { implementation group: 'org.springframework', name: 'spring-web', version:'6.1.12' implementation group: 'org.springframework', name: 'spring-beans', version:'6.1.12' implementation group: 'org.springframework', name: 'spring-core', version:'6.1.12' - implementation group: 'org.apache.commons', name: 'commons-lang3', version:'3.16.0' + implementation group: 'org.apache.commons', name: 'commons-lang3', version:'3.17.0' implementation group: 'xalan', name: 'serializer', version: '2.7.3' implementation('org.apache.xmlgraphics:fop:2.9') { From 64740d0c9bee418c18b41bff31018dfef9c8ac8e Mon Sep 17 00:00:00 2001 From: LegacyKing Date: Wed, 21 Aug 2024 01:03:26 -0700 Subject: [PATCH 19/31] DATA-4360 Fixed the formula for the Monk Standard Flurry Added the correct value to the temp bonus for the Zen Archer Archetype Anyone with Improved Strike feat now correctly displays the Lethal or nonlethal --- .../apg_abilities_class.lst | 2 +- .../core_rulebook/cr_abilities_class.lst | 77 ++++++++++--------- system/gameModes/Pathfinder/base.xml.ftl | 20 ++--- 3 files changed, 51 insertions(+), 48 deletions(-) diff --git a/data/pathfinder/paizo/roleplaying_game/advanced_players_guide/apg_abilities_class.lst b/data/pathfinder/paizo/roleplaying_game/advanced_players_guide/apg_abilities_class.lst index 032d50eb613..d004ff505d9 100644 --- a/data/pathfinder/paizo/roleplaying_game/advanced_players_guide/apg_abilities_class.lst +++ b/data/pathfinder/paizo/roleplaying_game/advanced_players_guide/apg_abilities_class.lst @@ -2378,7 +2378,7 @@ Weapon Specialization / Monk Weapon KEY:Weapon Specialization ~ Weapon Adept # Zen Archer Weapon and Armor Proficiency KEY:Zen Archer ~ Weapon and Armor Proficiency CATEGORY:Special Ability TYPE:ClassFeatures.MonkClassFeatures.SpecialQuality DESC:Zen archers are proficient with longbows, shortbows, composite longbows, and composite shortbows in addition to their normal weapon proficiencies. AUTO:WEAPONPROF|TYPE=Bow SOURCEPAGE:p.115 -Flurry of Blows KEY:Zen Archer ~ Flurry of Blows CATEGORY:Special Ability TYPE:ClassFeatures.MonkClassFeatures.SpecialQuality.Extraordinary DESC:Starting at 1st level, a zen archer can make a flurry of blows as a full-attack action, but only when using a bow (even though it is a ranged weapon). He may not make a flurry of blows with his unarmed attacks or any other weapons. A zen archer does not apply his Strength bonus on damage rolls made with flurry of blows unless he is using a composite bow with a Strength rating. A zen archer's flurry of blows otherwise functions as normal for a monk of his level. A zen archer cannot use Rapid Shot or Manyshot when making a flurry of blows with his bow. SOURCEPAGE:p.115 TEMPBONUS:EQ|Weapon,Ranged|WEAPON|ATTACKS|FlurryExtraAttacks+1 TEMPBONUS:EQ|Weapon,Ranged|WEAPON|TOHIT|-2 +Flurry of Blows KEY:Zen Archer ~ Flurry of Blows CATEGORY:Special Ability TYPE:ClassFeatures.MonkClassFeatures.SpecialQuality.Extraordinary DESC:Starting at 1st level, a zen archer can make a flurry of blows as a full-attack action, but only when using a bow (even though it is a ranged weapon). He may not make a flurry of blows with his unarmed attacks or any other weapons. A zen archer does not apply his Strength bonus on damage rolls made with flurry of blows unless he is using a composite bow with a Strength rating. A zen archer's flurry of blows otherwise functions as normal for a monk of his level. A zen archer cannot use Rapid Shot or Manyshot when making a flurry of blows with his bow. SOURCEPAGE:p.115 TEMPBONUS:EQ|Weapon,Ranged|WEAPON|ATTACKS|FlurryExtraAttacks+1 TEMPBONUS:EQ|Weapon,Ranged|WEAPON|TOHIT|FlurryBABOffset-2 DEFINE:FlurryBABOffset|0 DEFINE:MonkBAB|0 BONUS:VAR|MonkBAB|MonkLVL*3/4|TYPE=Base BONUS:VAR|FlurryBABOffset|MonkLVL-MonkBAB|TYPE=Base DEFINE:FlurryExtraAttacks|0 BONUS:VAR|FlurryExtraAttacks|min((BAB+FlurryBABOffset+6)/7,3)|TYPE=Base Bonus Feats KEY:Zen Archer ~ Bonus Feats CATEGORY:Special Ability TYPE:ClassFeatures.MonkClassFeatures.SpecialQuality.MonkBonusFeats DEFINE:MonkBonusFeatLVL|0 DESC:A zen archer's bonus feats must be taken from the following list: Combat Reflexes, Deflect Arrows, Dodge, Far Shot, Point-Blank Shot, Precise Shot, and Rapid Shot. At 6th level, the following feats are added to the list: Focused Shot*, Improved Precise Shot, Manyshot, Mobility, and Parting Shot*. At 10th level, the following feats are added to the list: Improved Critical, Pinpoint Targeting, Shot on the Run, and Snatch Arrows. A monk need not have any of the prerequisites normally required for these feats to select them. These feats replace the monk's normal bonus feats. BONUS:ABILITYPOOL|Zen Archer Feat|0 BONUS:VAR|MonkBonusFeatLVL|0 SOURCEPAGE:p.115 Perfect Strike KEY:Zen Archer ~ Perfect Strike CATEGORY:Special Ability TYPE:ClassFeatures.MonkClassFeatures.SpecialQuality.Extraordinary.MonkStunningFist DESC:At 1st level, a zen archer gains Perfect Strike as a bonus feat, even if he does not meet the prerequisites. A zen archer can use Perfect Strike with any bow. At 10th level, the monk can roll his attack roll three times and take the highest result. If one of these rolls is a critical threat, the monk must choose one of his other two rolls to use as his confirmation roll. This ability replaces Stunning Fist. ABILITY:FEAT|AUTOMATIC|Perfect Strike SOURCEPAGE:p.115 Way of the Bow KEY:Zen Archer ~ Way of the Bow CATEGORY:Special Ability TYPE:ClassFeatures.MonkClassFeatures.SpecialQuality.Extraordinary.MonkEvasion DESC:At 2nd level, a zen archer gains Weapon Focus as a bonus feat with one type of bow. At 6th level, the monk gains Weapon Specialization with the same weapon as a bonus feat, even if he does not meet the prerequisites. This ability replaces evasion. BONUS:ABILITYPOOL|Zen Archer Weapon Focus Choice|1 BONUS:ABILITYPOOL|Zen Archer Weapon Specialization Choice|1|PRECLASS:1,Monk=6 SOURCEPAGE:p.115 diff --git a/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_abilities_class.lst b/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_abilities_class.lst index b8f2b357682..e31e1b44dd6 100644 --- a/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_abilities_class.lst +++ b/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_abilities_class.lst @@ -9,7 +9,7 @@ SOURCELONG:Core Rulebook SOURCESHORT:CR SOURCEWEB:http://paizo.com/store/downloa # Ability Pool # Ability Name Define Bonus Ability Pool Modify VAR -CATEGORY=Internal|Default.MOD DEFINE:Divine_Bond_Mount|0 DEFINE:Hunters_Bond_Animal_Companion|0 DEFINE:BypassClassAlignment_All_Class|0 DEFINE:BypassProhibitSpellAlignment_Restriction|0 DEFINE:Pool_Rage_Power|0 BONUS:ABILITYPOOL|Favored Class|1|PREPCLEVEL:MIN=1 +CATEGORY=Internal|Default.MOD DEFINE:Divine_Bond_Mount|0 DEFINE:Hunters_Bond_Animal_Companion|0 DEFINE:BypassClassAlignment_All_Class|0 DEFINE:BypassProhibitSpellAlignment_Restriction|0 DEFINE:Pool_Rage_Power|0 BONUS:ABILITYPOOL|Favored Class|1|PREPCLEVEL:MIN=1 DEFINE:UnarmedLethal|0 # Handles the Prohibited spell issue based upon alignment - Supports disabling for Mythic Adventures or Homebrew CATEGORY=Internal|Default.MOD DEFINE:ProhibitSpell_Alignment_Good|0 BONUS:VAR|ProhibitSpell_Alignment_Good|1|PREMULT:2,[PREMULT:1,[PREALIGN:LE,NE,CE],[PREDEITYALIGN:LE,NE,CE]],[PREVAREQ:BypassProhibitSpellAlignment_Restriction,0] @@ -1091,7 +1091,7 @@ CATEGORY=Class|Monk.MOD SOURCEPAGE:p.57 Monk Bonus Feat KEY:Monk ~ Monk Bonus Feat CATEGORY:Special Ability TYPE:MonkClassFeatures.Internal.ClassFeatures DEFINE:MonkBonusFeatLVL|0 DEFINE:MonkBonusFeatLVL|0 BONUS:ABILITYPOOL|Monk Bonus Feat|1+max((MonkBonusFeatLVL+2)/4,0) BONUS:VAR|MonkBonusFeatLVL|MonkLVL AC Bonus KEY:Monk ~ AC Bonus CATEGORY:Special Ability TYPE:MonkClassFeatures.SpecialQuality.Extraordinary DESC:When unarmored and unencumbered, you add +%1 to your AC and your CMD. These bonuses apply even against touch attacks or when you are flat-footed. You lose these bonuses when you are immobilized or helpless, when you wear any armor, when you carry a shield, or when you carry a medium or heavy load.|MonkACBonus ABILITY:Internal|AUTOMATIC|Monk AC Tracker BONUS:VAR|MonkACLVL|MonkLVL|TYPE=Level -Flurry of Blows KEY:Monk ~ Flurry of Blows CATEGORY:Special Ability TYPE:MonkClassFeatures.SpecialAttack.Extraordinary.Flurry of Blows DESC:You can make a flurry of blows as a full-attack action. +Flurry of Blows KEY:Monk ~ Flurry of Blows CATEGORY:Special Ability TYPE:MonkClassFeatures.SpecialAttack.Extraordinary.Flurry of Blows DESC:You can make a flurry of blows as a full-attack action. SOURCEPAGE:p.57 Stunning Fist KEY:Monk ~ Stunning Fist CATEGORY:Special Ability TYPE:MonkClassFeatures.SpecialAttack.Extraordinary.Stunning Fist DEFINE:StunningFistMonkLVL|0 DESC:You gain Stunning Fist as a bonus feat. ABILITY:FEAT|VIRTUAL|Stunning Fist BONUS:VAR|StunningFistMonkLVL|MonkLVL SOURCEPAGE:p.59 Fast Movement KEY:Monk ~ Fast Movement CATEGORY:Special Ability TYPE:MonkClassFeatures.SpecialQuality.Extraordinary.ModifyMovement DEFINE:MonkFastMovementLVL|0 DEFINE:MonkFastMovementBonus|0 DESC:You gain a +%1 feet enhancement bonus to your land speed. If you wear armor or carry a medium or heavy load, you lose this extra speed.|MonkFastMovementBonus BONUS:MOVEADD|TYPE=Walk|MonkFastMovementBonus|TYPE=Enhancement|PREVAREQ:ENCUMBERANCE,0,var("COUNT[EQTYPE.ARMOR.EQUIPPED]"),0 BONUS:VAR|MonkFastMovementBonus|10*floor(MonkFastMovementLVL/3) BONUS:VAR|MonkFastMovementLVL|MonkLVL SOURCEPAGE:p.59 Maneuver Training KEY:Monk ~ Maneuver Training CATEGORY:Special Ability TYPE:MonkClassFeatures.SpecialQuality.Extraordinary DEFINE:ManeuverTrainingLVL|0 DEFINE:ManeuverTrainingBAB|0 DESC:A monk uses his monk level in place of his base attack bonus when calculating his combat maneuver bonus. Base attack bonuses granted from other classes are unaffected and are added normally. BONUS:VAR|CMB_BAB|ManeuverTrainingLVL-ManeuverTrainingBAB BONUS:VAR|ManeuverTrainingLVL|MonkLVL BONUS:VAR|ManeuverTrainingBAB|MonkLVL*3/4 SOURCEPAGE:p.59 @@ -1130,43 +1130,46 @@ CATEGORY=Special Ability|Monk ~ Slow Fall.MOD ###Block: Flurry of Blows update 2. ### Modified to correct attack bonus from 13th level to 20th level. ### and to allow other classes to act as the Monk class for the purpose of improving Flurry of Blows' attack bonus and number of attacks. -# Ability Name Category of Ability Type Var. Must Be Grater Define Ability Bonus Ability Pool Modify VAR Source Page -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FlurryExtraAttacks|min((FlurryLVL+6)/7,3) -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FlurryBABBonus|FlurryLVL-MonkBAB -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FlurryLVL|(FlurryBABRaw) -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FlurryBAB|FlurryBABRaw*3/4 ### Changed MonkLVL to FlurryLVL to allow extra attacks due to other classes to show up. -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FlurryAttacks|2+(FlurryLVL>=6)+(FlurryLVL>=8)+(FlurryLVL>=11)+(FlurryLVL>=15)+(FlurryLVL>=16) -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FAB|-1+(FlurryLVL>=5)+(FlurryLVL>=9)+(FlurryLVL>=13)+(FlurryLVL>=17)+FlurryDiff -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FAB_1|FAB -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FAB_2|FAB -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FAB_3|FAB-5 -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FAB_4|FAB-5 -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FAB_5|FAB-10 -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FAB_6|FAB-10 -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FAB_7|FAB-15 -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD SOURCEPAGE:p.57 -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FlurryBABRaw|MonkLVL -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FlurryDiff|FlurryBAB-BAB -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FlurryLVL|0 -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FlurryExtraAttacks|0 -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FlurryBABBonus|0 -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FlurryBAB|0 -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FlurryAttackBonus|0 -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FlurryAttacks|0 -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FAB|0 -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FAB_1|0 -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FAB_2|0 -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FAB_3|0 -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FAB_4|0 -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FAB_5|0 -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FAB_6|0 -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FAB_7|0 -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FlurryBABRaw|0 -CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FlurryDiff|0 - +# Ability Name Category of Ability Type Var. Must Be Grater Define Ability Bonus Ability Pool Modify VAR Source Page +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FlurryExtraAttacks|min((FlurryLVL+6)/7,3)|TYPE=Base +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FlurryBABBonus|FlurryLVL-MonkBAB|TYPE=Base +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FlurryLVL|FlurryBABRaw|TYPE=Base +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|MonkBAB|MonkLVL*3/4|TYPE=Base +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FlurryAttacks|2+(FlurryLVL>=6)+(FlurryLVL>=8)+(FlurryLVL>=11)+(FlurryLVL>=15)+(FlurryLVL>=16)|TYPE=Base +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FAB|FlurryBABBonus-2|TYPE=Base +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FAB_1|FAB +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FAB_2|FAB +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FAB_3|FAB-5 +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FAB_4|FAB-5 +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FAB_5|FAB-10 +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FAB_6|FAB-10 +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FAB_7|FAB-15 +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FlurryBABRaw|MonkLVL|TYPE=Base +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD BONUS:VAR|FlurryDiff|BAB-MonkBAB|TYPE=Base -# +###Block: +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FlurryLVL|0 +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FlurryExtraAttacks|0 +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FlurryBABBonus|0 +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FlurryBAB|0 +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FlurryAttackBonus|0 +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FlurryAttacks|0 +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FAB|0 +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FAB_1|0 +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FAB_2|0 +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FAB_3|0 +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FAB_4|0 +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FAB_5|0 +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FAB_6|0 +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FAB_7|0 +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FlurryBABRaw|0 +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:FlurryDiff|0 +CATEGORY=Special Ability|Monk ~ Flurry of Blows.MOD DEFINE:MonkBAB|0 + + +####Block: +# Ability Name Category of Ability Type Var. Must Be Grater Define Ability Bonus Ability Pool Modify VAR Source Page Ki Pool Tracker CATEGORY:Internal DEFINE:KiPoints|0 DEFINE:KiPoolLVL|0 ABILITY:Internal|AUTOMATIC|Ki Stat Choice ~ Wisdom|PREVAREQ:KiPool,1,KiPoolWis,1 ABILITY:Internal|AUTOMATIC|Ki Stat Choice ~ Charisma|PREVAREQ:KiPool,1,KiPoolCha,1 ABILITY:Internal|AUTOMATIC|Ki Stat Choice ~ Intelligence|PREVAREQ:KiPool,1,KiPoolInt,1 BONUS:ABILITYPOOL|Ki Pool Stat Choice|1|PREVARGTEQ:KiPool,2 BONUS:VAR|KiPoints|KiPoolLVL/2 CATEGORY=Internal|Default.MOD DEFINE:KiPool|0 diff --git a/system/gameModes/Pathfinder/base.xml.ftl b/system/gameModes/Pathfinder/base.xml.ftl index 4233b840463..950fb48c5ff 100644 --- a/system/gameModes/Pathfinder/base.xml.ftl +++ b/system/gameModes/Pathfinder/base.xml.ftl @@ -797,17 +797,17 @@ <#if (gamemodename = "3e")> - <#if (pcvar('VAR.Unarmed') > 0)> - (subdual or normal) - <#else> - (subdual only) - - <#else> - <#if (pcvar('VAR.UnarmedLethal') > 0)> - (lethal or nonlethal) + <#if (pcvar('VAR.Unarmed') > 0)> + (subdual or normal) + <#else> + (subdual only) + <#else> - (nonlethal only) - + <#if (pcvar('VAR.UnarmedLethal') > 0)> + (lethal or nonlethal) + <#else> + (nonlethal only) + From c5069f0bb1ad7608f80a7730ce8295e744e5aa4a Mon Sep 17 00:00:00 2001 From: LegacyKing Date: Sat, 7 Sep 2024 15:42:20 -0700 Subject: [PATCH 20/31] Misc updates - Begin MSRD conversion to Abilities Bug fix - Harrow PCC file has wrong file type Bug fix - Cold Iron not respecting Cost add of 2000 when enchanted Feature - Imp Unarmed Strike should display Lethal or Non-Lethal --- .../modernbasics_abilities_class.lst | 14 +- .../modernbasics_abilities_racial.lst | 764 +++++++++--------- .../harrow_handbook/_harrow_handbook.pcc | 2 +- .../core_rulebook/cr_equipmods.lst | 2 +- .../core_rulebook/cr_feats.lst | 2 +- 5 files changed, 392 insertions(+), 392 deletions(-) diff --git a/data/modern/wizards_of_the_coast/msrd/basics/modern_basics/modernbasics_abilities_class.lst b/data/modern/wizards_of_the_coast/msrd/basics/modern_basics/modernbasics_abilities_class.lst index 26c419cc4d6..b10afad0fe7 100644 --- a/data/modern/wizards_of_the_coast/msrd/basics/modern_basics/modernbasics_abilities_class.lst +++ b/data/modern/wizards_of_the_coast/msrd/basics/modern_basics/modernbasics_abilities_class.lst @@ -33,13 +33,13 @@ Turn/Rebuke Outsiders CATEGORY:Special Ability TYPE:Special.Turning.Outsiders V ###Block: FX Class Abilities # Ability Name Category of Ability Type Visible Special ABility Define Description Add Spell Lvl Modify VAR Allow Follower Allowed Companions Source Page -Brew Potion CATEGORY:Special Ability VISIBLE:NO DEFINE:BrewLevel|0 DESC:Brew a potion, level is set at time of creation... BONUS:VAR|BrewLevel|3 SOURCEPAGE:msrdadvancedclassesII -Maximize Spell CATEGORY:Special Ability VISIBLE:NO DESC:All variable,numeric effects of a spell automatically achieve their maximum values; treat any spell this is a pplied to as three higher for memorization purposes ADDSPELLLEVEL:3 SOURCEPAGE:msrdadvancedclassesII -Quicken Spell CATEGORY:Special Ability TYPE:Special VISIBLE:NO ADDSPELLLEVEL:4 -Scribe Scroll CATEGORY:Special Ability VISIBLE:NO DESC:Create a scroll, level is set at time of creation... SOURCEPAGE:msrdadvancedclassesII -Scribe Tattoo CATEGORY:Special Ability VISIBLE:NO DESC:Create a tattoo, level is set at time of creation... SOURCEPAGE:msrdadvancedclassesII -Summon Familiar CATEGORY:Special Ability VISIBLE:NO SAB:Summon Familiar DEFINE:FamiliarLVL|0 FOLLOWERS:Familiar|1 COMPANIONLIST:Familiar|Bat,Cat,Ferret,Hawk,Owl,Rat,Snake (Tiny/Viper),Toad -Web Access Spells CATEGORY:Special Ability TYPE:VirtualPossession VISIBLE:NO SAB:Can use Web Access as spellbook +Brew Potion CATEGORY:Special Ability TYPE:SpecialQuality DEFINE:BrewLevel|0 DESC:Brew a potion, level is set at time of creation... BONUS:VAR|BrewLevel|3 SOURCEPAGE:msrdadvancedclassesII +Maximize Spell CATEGORY:Special Ability TYPE:SpecialQuality DESC:All variable,numeric effects of a spell automatically achieve their maximum values; treat any spell this is a pplied to as three higher for memorization purposes ADDSPELLLEVEL:3 SOURCEPAGE:msrdadvancedclassesII +Quicken Spell CATEGORY:Special Ability TYPE:SpecialQuality.Special ADDSPELLLEVEL:4 +Scribe Scroll CATEGORY:Special Ability TYPE:SpecialQuality DESC:Create a scroll, level is set at time of creation... SOURCEPAGE:msrdadvancedclassesII +Scribe Tattoo CATEGORY:Special Ability TYPE:SpecialQuality DESC:Create a tattoo, level is set at time of creation... SOURCEPAGE:msrdadvancedclassesII +Summon Familiar CATEGORY:Special Ability TYPE:SpecialQuality DEFINE:FamiliarLVL|0 FOLLOWERS:Familiar|1 COMPANIONLIST:Familiar|Bat,Cat,Ferret,Hawk,Owl,Rat,Snake (Tiny/Viper),Toad +Web Access Spells CATEGORY:Special Ability TYPE:SpecialQuality.VirtualPossession DESC:Can use Web Access as spellbook ###Block: Artificer Craft Artifice Abilities # Ability Name Category of Ability Type Visible Required Skill Special ABility diff --git a/data/modern/wizards_of_the_coast/msrd/basics/modern_basics/modernbasics_abilities_racial.lst b/data/modern/wizards_of_the_coast/msrd/basics/modern_basics/modernbasics_abilities_racial.lst index 926b379b48b..b1eaaac4294 100644 --- a/data/modern/wizards_of_the_coast/msrd/basics/modern_basics/modernbasics_abilities_racial.lst +++ b/data/modern/wizards_of_the_coast/msrd/basics/modern_basics/modernbasics_abilities_racial.lst @@ -4,346 +4,346 @@ SOURCELONG:Modern System Reference Document - Basics SOURCESHORT:MSRD SOURCEWEB: Default CATEGORY:Internal # Ability Name Output Name Category of Ability Type Visible Special ABility Define -Ability Surge CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Ability Surge (Ex)|PREVAREQ:AbilitySurge,0 SAB:Ability Surge %/day|AbilitySurge|PREVARGT:AbilitySurge,0 DEFINE:AbilitySurge|0 -Absrobe CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Absrobe (Ex) -Acid CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Acid (Ex) -Acid Spit CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Acid Spit (Ex) -Acid Spittle CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Acid Spittle (Ex) -Acid Spray CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Acid Spray (Ex) -Acid Touch CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Acid Touch (Ex) -Acidic Blood CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Acidic Blood (Ex) -Acidic Enzymes CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Acidic Enzymes (Ex) -Actinic Light CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike VISIBLE:NO SAB:Actinic Light (Sp) -Alien Physiolgoy CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Alien Physiolgoy (Ex) -All-Around Vision CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:All-Around Vision (Ex) -Alternate Form CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Alternate Form (Su) -Amphibious CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Amphibious (Ex) -Anesthetic Bite CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Anesthetic Bite (Ex) -Animate Dead CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike VISIBLE:NO SAB:Animate Dead (Sp) -Anyspeak CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike VISIBLE:NO SAB:Anyspeak (Sp) -Aquatic CATEGORY:Special Ability VISIBLE:NO SAB:Aquatic -Attach CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Attach (Ex) -Attach Head CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Attach Head (Ex) -Audio/Visual Sensor CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:Audio/Visual Sensor -Aura of Menace CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Aura of Menace (Su) -Ballistic Path CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Ballistic Path (Ex) -Berserk CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Berserk (Ex) -Blind CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Blind (Ex) -Blood Drain CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Blood Drain (Ex) -Blood Drink CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Blood Drink (Ex) -Body Blindsight CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Body Blindsight (Ex) -Body Glow CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Body Glow (Su) -Body Thief CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike VISIBLE:NO SAB:Body Thief (Sp) -Boost Host CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Boost Host (Ex) -Burning Touch CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Burning Touch (Ex) -Camouflage CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Camouflage (Ex) -Call/Dismiss Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Call/Dismiss Weapon (Su) -Can't Run CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Can't Run (Ex) -Captivating Song CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Captivating Song (Su) -Cast Web CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Cast Web (Ex) 8/day maximum range 50' -Chain Reaction CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Chain Reaction (Su) ~ 400 points of damage to everything within 400 ft and 100 points of damage to everything within a mile, Ref save (DC %) for half|10+(TL/2)+DEX -Charge CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Charge (Ex) -Chemical Healing CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Chemical Healing (Ex) -Children of the Night CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Children of the Night (Su) -Chosen Victim CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Chosen Victim (Ex) -Clawing Smoke CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Clawing Smoke (Su) -Cold Susceptibility CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:Cold Susceptibility -Constrict CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Constrict (Ex) -Convert CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Convert (Ex) -Create Spawn CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Create Spawn (Su) -Creature Meld CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Creature Meld (Su) -Corrupt the Mind CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Corrupt the Mind (Su) -Corrupting Touch CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Corrupting Touch (Su) -Curse of Lycanthropy CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Curse of Lycanthropy (Su) -Dance of Ruin CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Dance of Ruin (Su) -Daylight Powerlessness CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Daylight Powerlessness (Ex) -Death Cloud CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Death Cloud (Ex) -Death Explosion CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Death Explosion (Su) -Death Gaze CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Death Gaze (Su) -Death Hunger CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Death Hunger (Ex) -Death Touch CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Death Touch (Su) -Death's Door CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Death's Door (Su) -Despair CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Despair (Su) -Detach Head CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Detach Head (Ex) -Detect Dreams CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike VISIBLE:NO SAB:Detect Dreams (Sp) -Detonate CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Detonate (Ex) -Device Operation CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Device Operation (Ex) -Devour Dreams CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Devour Dreams (Su) -Dimension Door CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike VISIBLE:NO SAB:Dimension Door (Sp) -Dimensional Jaunt CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Dimensional Jaunt (Su) -Disassemble Device CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Disassemble Device (Ex) -Disease CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Disease (Ex) -Disease Sense CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Disease Sense (Ex) -Disguise Self CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Disguise Self (Su) -Distraction CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Distraction (Ex) -Domination CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Domination (Su) -Double Damage against Objects CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Double Damage against Objects (Ex) -Draining Touch CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Draining Touch (Su) -Easy Breathing CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Easy Breathing (Ex) -Eat Thoughts CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Eat Thoughts (Su) -Electric Shock CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Electric Shock (Ex) -Electrical Rejuvenation CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Electrical Rejuvenation (Ex) -Electronic Interface CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Electronic Interface (Ex) -Elven Blood CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:Elven Blood -Enchanting Music CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Enchanting Music (Su) -Energy Claw CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Energy Claw (Ex) -Energy Drain CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Energy Drain (Su) -Energy Form CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Energy Form (Ex) -Engulf CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Engulf (Ex) -Enslave CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Enslave (Su) -Expansion CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Expansion (Ex) -Extradimensional Storage CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Extradimensional Storage (Su) -Eye Rays CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Eye Rays (Su) -Fascinate CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike VISIBLE:NO SAB:Fascinate (Sp) -Fast Healing CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Fast Healing (Ex)|PREVAREQ:FastHealingRate,0 SAB:Fast Healing % (Ex)|FastHealingRate|PREVARGT:FastHealingRate,0 DEFINE:FastHealingRate|0 -Fear Aura ~Su OUTPUTNAME:Fear Aura CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Fear Aura (Su) -Fear of Daylight CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Fear of Daylight (Ex) -Feline Aversion CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Feline Aversion (Ex) -Ferocity CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Ferocity (Ex) -Fey Rod CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike VISIBLE:NO SAB:Fey Rod (Sp) -Fiery Leap CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Fiery Leap (Ex) -Find Target CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike VISIBLE:NO SAB:Find Target (Sp) -Fire Form CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Fire Form (Ex) -Flame Shield CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Flame Shield (Su) -Flame Sword CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Flame Sword (Su) -Flashbacks CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Flashbacks (Ex) -Flesh Weakness CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Flesh Weakness (Ex) -Fling CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Fling (Ex) -Fortification CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Fortification (Ex) -Freeze CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Freeze (Ex) -Frightful Moan CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Frightful Moan (Su) -Frightful Presense CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Frightful Presense (Ex) -Fugue CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Fugue (Ex) -Fuse CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Fuse (Ex) -Fuse ~Su OUTPUTNAME:Fuse CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Fuse (Su) -Garbage Growth CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Garbage Growth (Ex) -Gaseous CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Gaseous (Ex) -Gaseous Form CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Gaseous Form (Su) -Gear Grind CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Gear Grind (Ex) -Glide CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike VISIBLE:NO SAB:Glide (Sp) -Greater Incarnation CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Greater Incarnation (Su) -Grind CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Grind (Ex) -Hardness CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Hardness (Ex) -Hazy Outline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Hazy Outline (Su) -Heat CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Heat (Su) -Heat Susceptibility CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:Heat Susceptibility -Hibernate CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Hibernate (Ex) -Hive Mind CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Hive Mind (Su) -Hold Breath CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Hold Breath (Ex) -Horrific Appearance CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Horrific Appearance (Su) -Host Protection CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Host Protection (Ex) -Hot Running CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Hot Running (Ex) -Human Host CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:Human Host -Ignite CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Ignite (Ex) -Immolation CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Immolation (Su) -Impale CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Impale (Ex) -Imprinsonment CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Imprinsonment (Ex) -Improved Grab CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Improved Grab (Ex) -Improved Speed CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Improved Speed (Ex) -Improved Tracking CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Improved Tracking (Ex) -Indestructable Body CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Indestructable Body (Su) -Infestation CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Infestation (Ex) -Ink Cloud CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Ink Cloud (Ex) -Intoxicating Fruit CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Intoxicating Fruit (Ex) -Invisibility CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike VISIBLE:NO SAB:Invisibility (Sp) -Invisibility ~Su OUTPUTNAME:Invisibility CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Invisibility (Su) -Jet CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Jet (Ex) -Jury-Rigged Repair CATEGORY:Special Ability TYPE:SpecialQualitySAB:Keen Vision VISIBLE:NO SAB:Jury-Rigged Repair -Keen Scent CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Keen Scent (Ex) -Keen Vision CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:Keen Vision -Light Blindness CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Light Blindness (Ex) -Light Sensitivity CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Light Sensitivity (Ex) -Liquefaction CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Liquefaction (Ex) -Liquefied Spew CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Liquefied Spew (Ex) -Locate Killer CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Locate Killer (Su) -Machine Possession CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:Machine Possession -Malleable Form CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Malleable Form (Ex) -Manipulator Arms CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:Manipulator Arms -Mechanical Healing CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Mechanical Healing (Ex) -Memory Loss CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Memory Loss (Su) -Mesmerizing Gaze CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Mesmerizing Gaze (Su) -Mimic CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Mimic (Ex) -Mimicry CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Mimicry (Ex) -Mind Feed CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Mind Feed (Ex) -Monstrous Spider Minions CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:Monstrous Spider Minions -Multiple Limbs CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:Multiple Limbs -Mummy Rot CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Mummy Rot (Su) -Mystic Aid CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Mystic Aid (Su) -Nannite Infection CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Nannite Infection (Ex) -Natural Cunning CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Natural Cunning (Ex) -Natural Invisibility CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Natural Invisibility (Su) -Necrotizing Touch CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Necrotizing Touch (Su) -Network Mind CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Network Mind (Ex) -No limbs CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:No limbs -Orc blood CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:Orc blood -Paralysis CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Paralysis (Ex) -Peripheral Invisibility CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Peripheral Invisibility (Su) -Petrifying Gaze CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Petrifying gaze (Su) -Poison CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Poison (Ex) -Poison Spray CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Poison Spray (Ex) -Polymorph CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike VISIBLE:NO SAB:Polymorph (Sp) -Pounce CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Pounce (Ex) -Possession CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Possession (Su) -Prodigious Leap CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Prodigious Leap (Ex) -Radiation CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Radiation (Ex) -Rake CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Rake (Ex) -Rat Empathy CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Rat Empathy (Ex) -Regeneration CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Regeneration (Ex)|PREVAREQ:RegenerationRate,0 SAB:Regeneration % (Ex)|RegenerationRate|PREVARGT:RegenerationRate,0 DEFINE:RegenerationRate|0 -Rejuvenation CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Rejuvenation (Su) -Rend CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Rend (Ex) -Rending Claws CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Rending Claws (Ex) -Repairable CATEGORY:Special Ability TYPE:SpecialQuality.RobotTraits VISIBLE:NO SAB:Repairable -Revenant Regeneration CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Revenant Regeneration (Ex) -Rupture CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Rupture (Ex) -Scent CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Scent (Ex) -Selective Invisibility CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Selective Invisibility (Su) -Self-Destruct CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Self-Destruct (Ex) -Sentience CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Sentience (Ex) -Shared Host CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Shared Host (Ex) -Sharp Implements CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:Sharp Implements -Shift Dimension CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Shift Dimension (Su) -Shock Touch CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Shock Touch (Ex) -Short Circuit CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Short Circuit (Su) -Siphon Fluids CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Siphon Fluids (Ex) -Skin Regrowth CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Skin Regrowth (Su) -Sleepless CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Sleepless (Ex) -Slow Fall CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Slow Fall (Ex) -Smash CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Smash (Ex) -Smite Fallen CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Smite Fallen (Ex) -Snatch Breath CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Snatch Breath (Su) -Spawn CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Spawn (Su) -Spider Climb CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Spider Climb (Ex) -Spit Poison CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Spit Poison (Ex) -Split CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Split (Ex) -Spores CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Spores (Ex) -Stability CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Stability (Ex) -Stampede CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Stampede (Ex) -Stasis CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Stasis (Ex) -Steal Essence CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Steal Essence (Su) -Stealthy Pounce CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Stealthy Pounce (Ex) -Stench CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Stench (Ex) -Strands CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Strands (Ex) -Stunning Screech CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Stunning Screech (Su) -Swallow Whole CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Swallow Whole (Ex) -Summon Vrock CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike VISIBLE:NO SAB:Summon Vrock (Sp) -Telekinesis CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Telekinesis (Su) -Telepathy CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Telepathy (Ex) -Telepathy ~Su OUTPUTNAME:Telepathy CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Telepathy (Su) -Teleport CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike VISIBLE:NO SAB:Teleport (Sp) -Thrall CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike VISIBLE:NO SAB:Thrall (Sp) -Tongues CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:Tongues -Toxic Fumes CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Toxic Fumes (Ex) - Fort save (DC %) or take 1d4 points of Str damage|10+(TL/2)+CON -Trample CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Trample (Ex) -Tree Dependent CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Tree Dependent (Su) -Trip CATEGORY:Special Ability TYPE:Extraordinary VISIBLE:NO SAB:Trip (Ex) -Turn Resistance CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Turn Resistance (Ex)|PREVAREQ:TurnResistanceBonus,0 SAB:Turn Resistance % (Ex)|TurnResistanceBonus|PREVARGT:TurnResistanceBonus,0 DEFINE:TurnResistanceBonus|0 -Unnatural Aura CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Unnatural Aura (Su) -Vacuum Survival CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Vacuum Survival (Ex) -Vessel of Flesh CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Vessel of Flesh (Su) -Vulnerability CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Vulnerability (Ex) -Wall Smash CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Wall Smash (Ex) -Wavesense CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Wavesense (Ex) -Weakness CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Weakness (Ex) -Web CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Web (Ex)|PREVAREQ:WebEscapeDC,0 SAB:Web (Ex) - Escape DC % Break DC % Hit Points %|WebEscapeDC|WebBreakDC|WebHitPoints|PREVARGT:WebEscapeDC,0 DEFINE:WebEscapeDC|0 DEFINE:WebBreakDC|0 DEFINE:WebHitPoints|0 -Web Cocoon CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Web Cocoon (Ex) -Wheels CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:Wheels -Wild Empathy CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Wild Empathy (Ex) (1d20+%)|6+CHA -Whistle CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Whistle (Su) -Wolf Empathy CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Wolf Empathy (Ex) -Woodland Stride CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Woodland Stride (Ex) -Wounding CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Wounding (Ex) -Wounding Gaze CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Wounding Gaze (Su) -Wounding Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Wounding Weapon (Su) +Ability Surge CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Ability Surge (Ex)|PREVAREQ:AbilitySurge,0 DESC:Ability Surge %1/day|AbilitySurge|PREVARGT:AbilitySurge,0 DEFINE:AbilitySurge|0 +Absrobe CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Absrobe (Ex) +Acid CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Acid (Ex) +Acid Spit CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Acid Spit (Ex) +Acid Spittle CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Acid Spittle (Ex) +Acid Spray CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Acid Spray (Ex) +Acid Touch CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Acid Touch (Ex) +Acidic Blood CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Acidic Blood (Ex) +Acidic Enzymes CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Acidic Enzymes (Ex) +Actinic Light CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike DESC:Actinic Light (Sp) +Alien Physiolgoy CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Alien Physiolgoy (Ex) +All-Around Vision CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:All-Around Vision (Ex) +Alternate Form CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Alternate Form (Su) +Amphibious CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Amphibious (Ex) +Anesthetic Bite CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Anesthetic Bite (Ex) +Animate Dead CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike DESC:Animate Dead (Sp) +Anyspeak CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike DESC:Anyspeak (Sp) +Aquatic CATEGORY:Special Ability TYPE:SpecialQuality SAB:Aquatic +Attach CATEGORY:Special Ability TYPE:TYPE:SpecialQuality.Extraordinary SAB:Attach (Ex) +Attach Head CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Attach Head (Ex) +Audio/Visual Sensor CATEGORY:Special Ability TYPE:SpecialQuality DESC:Audio/Visual Sensor +Aura of Menace CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Aura of Menace (Su) +Ballistic Path CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Ballistic Path (Ex) +Berserk CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Berserk (Ex) +Blind CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Blind (Ex) +Blood Drain CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Blood Drain (Ex) +Blood Drink CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Blood Drink (Ex) +Body Blindsight CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Body Blindsight (Ex) +Body Glow CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Body Glow (Su) +Body Thief CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike DESC:Body Thief (Sp) +Boost Host CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Boost Host (Ex) +Burning Touch CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Burning Touch (Ex) +Camouflage CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Camouflage (Ex) +Call/Dismiss Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Call/Dismiss Weapon (Su) +Can't Run CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Can't Run (Ex) +Captivating Song CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Captivating Song (Su) +Cast Web CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Cast Web (Ex) 8/day maximum range 50' +Chain Reaction CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Chain Reaction (Su) ~ 400 points of damage to everything within 400 ft and 100 points of damage to everything within a mile, Ref save (DC %1) for half|10+(TL/2)+DEX +Charge CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Charge (Ex) +Chemical Healing CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Chemical Healing (Ex) +Children of the Night CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Children of the Night (Su) +Chosen Victim CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Chosen Victim (Ex) +Clawing Smoke CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Clawing Smoke (Su) +Cold Susceptibility CATEGORY:Special Ability TYPE:SpecialQuality DESC:Cold Susceptibility +Constrict CATEGORY:Special Ability TYPE:Extraordinary DESC:Constrict (Ex) +Convert CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Convert (Ex) +Create Spawn CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Create Spawn (Su) +Creature Meld CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Creature Meld (Su) +Corrupt the Mind CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Corrupt the Mind (Su) +Corrupting Touch CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Corrupting Touch (Su) +Curse of Lycanthropy CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Curse of Lycanthropy (Su) +Dance of Ruin CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Dance of Ruin (Su) +Daylight Powerlessness CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Daylight Powerlessness (Ex) +Death Cloud CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Death Cloud (Ex) +Death Explosion CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Death Explosion (Su) +Death Gaze CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Death Gaze (Su) +Death Hunger CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Death Hunger (Ex) +Death Touch CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Death Touch (Su) +Death's Door CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Death's Door (Su) +Despair CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Despair (Su) +Detach Head CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Detach Head (Ex) +Detect Dreams CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike DESC:Detect Dreams (Sp) +Detonate CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Detonate (Ex) +Device Operation CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Device Operation (Ex) +Devour Dreams CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Devour Dreams (Su) +Dimension Door CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike DESC:Dimension Door (Sp) +Dimensional Jaunt CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Dimensional Jaunt (Su) +Disassemble Device CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Disassemble Device (Ex) +Disease CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Disease (Ex) +Disease Sense CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Disease Sense (Ex) +Disguise Self CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Disguise Self (Su) +Distraction CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Distraction (Ex) +Domination CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Domination (Su) +Double Damage against Objects CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Double Damage against Objects (Ex) +Draining Touch CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Draining Touch (Su) +Easy Breathing CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Easy Breathing (Ex) +Eat Thoughts CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Eat Thoughts (Su) +Electric Shock CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Electric Shock (Ex) +Electrical Rejuvenation CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Electrical Rejuvenation (Ex) +Electronic Interface CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Electronic Interface (Ex) +Elven Blood CATEGORY:Special Ability TYPE:SpecialQuality DESC:Elven Blood +Enchanting Music CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Enchanting Music (Su) +Energy Claw CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Energy Claw (Ex) +Energy Drain CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Energy Drain (Su) +Energy Form CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Energy Form (Ex) +Engulf CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Engulf (Ex) +Enslave CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Enslave (Su) +Expansion CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Expansion (Ex) +Extradimensional Storage CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Extradimensional Storage (Su) +Eye Rays CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Eye Rays (Su) +Fascinate CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike DESC:Fascinate (Sp) +Fast Healing CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Fast Healing (Ex)|PREVAREQ:FastHealingRate,0 SAB:Fast Healing %1 (Ex)|FastHealingRate|PREVARGT:FastHealingRate,0 DEFINE:FastHealingRate|0 +Fear Aura ~Su OUTPUTNAME:Fear Aura CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Fear Aura (Su) +Fear of Daylight CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Fear of Daylight (Ex) +Feline Aversion CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Feline Aversion (Ex) +Ferocity CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Ferocity (Ex) +Fey Rod CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike DESC:Fey Rod (Sp) +Fiery Leap CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Fiery Leap (Ex) +Find Target CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike DESC:Find Target (Sp) +Fire Form CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Fire Form (Ex) +Flame Shield CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Flame Shield (Su) +Flame Sword CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Flame Sword (Su) +Flashbacks CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Flashbacks (Ex) +Flesh Weakness CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Flesh Weakness (Ex) +Fling CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Fling (Ex) +Fortification CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Fortification (Ex) +Freeze CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Freeze (Ex) +Frightful Moan CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Frightful Moan (Su) +Frightful Presense CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Frightful Presense (Ex) +Fugue CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Fugue (Ex) +Fuse CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Fuse (Ex) +Fuse ~Su OUTPUTNAME:Fuse CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Fuse (Su) +Garbage Growth CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Garbage Growth (Ex) +Gaseous CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Gaseous (Ex) +Gaseous Form CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Gaseous Form (Su) +Gear Grind CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Gear Grind (Ex) +Glide CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike DESC:Glide (Sp) +Greater Incarnation CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Greater Incarnation (Su) +Grind CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Grind (Ex) +Hardness CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Hardness (Ex) +Hazy Outline CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Hazy Outline (Su) +Heat CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Heat (Su) +Heat Susceptibility CATEGORY:Special Ability TYPE:SpecialQuality DESC:Heat Susceptibility +Hibernate CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Hibernate (Ex) +Hive Mind CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Hive Mind (Su) +Hold Breath CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Hold Breath (Ex) +Horrific Appearance CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Horrific Appearance (Su) +Host Protection CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Host Protection (Ex) +Hot Running CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Hot Running (Ex) +Human Host CATEGORY:Special Ability TYPE:SpecialQuality DESC:Human Host +Ignite CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Ignite (Ex) +Immolation CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Immolation (Su) +Impale CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Impale (Ex) +Imprinsonment CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Imprinsonment (Ex) +Improved Grab CATEGORY:Special Ability TYPE:Extraordinary DESC:Improved Grab (Ex) +Improved Speed CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Improved Speed (Ex) +Improved Tracking CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Improved Tracking (Ex) +Indestructable Body CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Indestructable Body (Su) +Infestation CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Infestation (Ex) +Ink Cloud CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Ink Cloud (Ex) +Intoxicating Fruit CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Intoxicating Fruit (Ex) +Invisibility CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike DESC:Invisibility (Sp) +Invisibility ~Su OUTPUTNAME:Invisibility CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Invisibility (Su) +Jet CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Jet (Ex) +Jury-Rigged Repair CATEGORY:Special Ability TYPE:SpecialQualitySAB:Keen Vision DESC:Jury-Rigged Repair +Keen Scent CATEGORY:Special Ability TYPE:Extraordinary DESC:Keen Scent (Ex) +Keen Vision CATEGORY:Special Ability TYPE:SpecialQuality DESC:Keen Vision +Light Blindness CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Light Blindness (Ex) +Light Sensitivity CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Light Sensitivity (Ex) +Liquefaction CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Liquefaction (Ex) +Liquefied Spew CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Liquefied Spew (Ex) +Locate Killer CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Locate Killer (Su) +Machine Possession CATEGORY:Special Ability TYPE:SpecialQuality DESC:Machine Possession +Malleable Form CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Malleable Form (Ex) +Manipulator Arms CATEGORY:Special Ability TYPE:SpecialQuality DESC:Manipulator Arms +Mechanical Healing CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Mechanical Healing (Ex) +Memory Loss CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Memory Loss (Su) +Mesmerizing Gaze CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Mesmerizing Gaze (Su) +Mimic CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Mimic (Ex) +Mimicry CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Mimicry (Ex) +Mind Feed CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Mind Feed (Ex) +Monstrous Spider Minions CATEGORY:Special Ability TYPE:SpecialQuality DESC:Monstrous Spider Minions +Multiple Limbs CATEGORY:Special Ability TYPE:SpecialQuality DESC:Multiple Limbs +Mummy Rot CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Mummy Rot (Su) +Mystic Aid CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Mystic Aid (Su) +Nannite Infection CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Nannite Infection (Ex) +Natural Cunning CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Natural Cunning (Ex) +Natural Invisibility CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Natural Invisibility (Su) +Necrotizing Touch CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Necrotizing Touch (Su) +Network Mind CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Network Mind (Ex) +No limbs CATEGORY:Special Ability TYPE:SpecialQuality DESC:No limbs +Orc blood CATEGORY:Special Ability TYPE:SpecialQuality DESC:Orc blood +Paralysis CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Paralysis (Ex) +Peripheral Invisibility CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Peripheral Invisibility (Su) +Petrifying Gaze CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Petrifying gaze (Su) +Poison CATEGORY:Special Ability TYPE:Extraordinary DESC:Poison (Ex) +Poison Spray CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Poison Spray (Ex) +Polymorph CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike DESC:Polymorph (Sp) +Pounce CATEGORY:Special Ability TYPE:Extraordinary DESC:Pounce (Ex) +Possession CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Possession (Su) +Prodigious Leap CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Prodigious Leap (Ex) +Radiation CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Radiation (Ex) +Rake CATEGORY:Special Ability TYPE:Extraordinary DESC:Rake (Ex) +Rat Empathy CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Rat Empathy (Ex) +Regeneration CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Regeneration (Ex)|PREVAREQ:RegenerationRate,0 SAB:Regeneration %1 (Ex)|RegenerationRate|PREVARGT:RegenerationRate,0 DEFINE:RegenerationRate|0 +Rejuvenation CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Rejuvenation (Su) +Rend CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Rend (Ex) +Rending Claws CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Rending Claws (Ex) +Repairable CATEGORY:Special Ability TYPE:SpecialQuality.RobotTraits DESC:Repairable +Revenant Regeneration CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Revenant Regeneration (Ex) +Rupture CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Rupture (Ex) +Scent CATEGORY:Special Ability TYPE:Extraordinary DESC:Scent (Ex) +Selective Invisibility CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Selective Invisibility (Su) +Self-Destruct CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Self-Destruct (Ex) +Sentience CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Sentience (Ex) +Shared Host CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Shared Host (Ex) +Sharp Implements CATEGORY:Special Ability TYPE:SpecialQuality DESC:Sharp Implements +Shift Dimension CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Shift Dimension (Su) +Shock Touch CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Shock Touch (Ex) +Short Circuit CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Short Circuit (Su) +Siphon Fluids CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Siphon Fluids (Ex) +Skin Regrowth CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Skin Regrowth (Su) +Sleepless CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Sleepless (Ex) +Slow Fall CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Slow Fall (Ex) +Smash CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Smash (Ex) +Smite Fallen CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Smite Fallen (Ex) +Snatch Breath CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Snatch Breath (Su) +Spawn CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Spawn (Su) +Spider Climb CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Spider Climb (Ex) +Spit Poison CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Spit Poison (Ex) +Split CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Split (Ex) +Spores CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Spores (Ex) +Stability CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Stability (Ex) +Stampede CATEGORY:Special Ability TYPE:Extraordinary DESC:Stampede (Ex) +Stasis CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Stasis (Ex) +Steal Essence CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Steal Essence (Su) +Stealthy Pounce CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Stealthy Pounce (Ex) +Stench CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Stench (Ex) +Strands CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Strands (Ex) +Stunning Screech CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Stunning Screech (Su) +Swallow Whole CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Swallow Whole (Ex) +Summon Vrock CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike DESC:Summon Vrock (Sp) +Telekinesis CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Telekinesis (Su) +Telepathy CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Telepathy (Ex) +Telepathy ~Su OUTPUTNAME:Telepathy CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Telepathy (Su) +Teleport CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike DESC:Teleport (Sp) +Thrall CATEGORY:Special Ability TYPE:SpecialQuality.SpellLike DESC:Thrall (Sp) +Tongues CATEGORY:Special Ability TYPE:SpecialQuality DESC:Tongues +Toxic Fumes CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Toxic Fumes (Ex) - Fort save (DC %1) or take 1d4 points of Str damage|10+(TL/2)+CON +Trample CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Trample (Ex) +Tree Dependent CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Tree Dependent (Su) +Trip CATEGORY:Special Ability TYPE:Extraordinary DESC:Trip (Ex) +Turn Resistance CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Turn Resistance (Ex)|PREVAREQ:TurnResistanceBonus,0 SAB:Turn Resistance %1 (Ex)|TurnResistanceBonus|PREVARGT:TurnResistanceBonus,0 DEFINE:TurnResistanceBonus|0 +Unnatural Aura CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Unnatural Aura (Su) +Vacuum Survival CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Vacuum Survival (Ex) +Vessel of Flesh CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Vessel of Flesh (Su) +Vulnerability CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Vulnerability (Ex) +Wall Smash CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Wall Smash (Ex) +Wavesense CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Wavesense (Ex) +Weakness CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Weakness (Ex) +Web CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Web (Ex)|PREVAREQ:WebEscapeDC,0 DDESC:Web (Ex) - Escape DC %1 Break DC %2 Hit Points %3|WebEscapeDC|WebBreakDC|WebHitPoints|PREVARGT:WebEscapeDC,0 DEFINE:WebEscapeDC|0 DEFINE:WebBreakDC|0 DEFINE:WebHitPoints|0 +Web Cocoon CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Web Cocoon (Ex) +Wheels CATEGORY:Special Ability TYPE:SpecialQuality DESC:Wheels +Wild Empathy CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Wild Empathy (Ex) (1d20+%1)|6+CHA +Whistle CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Whistle (Su) +Wolf Empathy CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Wolf Empathy (Ex) +Woodland Stride CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Woodland Stride (Ex) +Wounding CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Wounding (Ex) +Wounding Gaze CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Wounding Gaze (Su) +Wounding Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Wounding Weapon (Su) ###Block: Unnamed special abilities # Ability Name Output Name Category of Ability Type Visible Special ABility Define -Bonus on Bluff Checks OUTPUTNAME:+5 species bonus on Bluff checks when attempting to pass itself off as its human host CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+5 species bonus on Bluff checks when attempting to pass itself off as its human host -Bonus vs Enchantment OUTPUTNAME:+2 species bonus against Enchantment spells or effects CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+2 species bonus against Enchantment spells or effects -Bonus vs Illusions OUTPUTNAME:+2 species bonus on saving throws against illusions CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+2 species bonus on saving throws against illusions -Bonus vs Poisons Spells and SLA OUTPUTNAME:+2 species bonus on saving throws against poisons, spells, and spell-like abilities. CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+2 species bonus on saving throws against poisons, spells, and spell-like abilities. -Bonus vs Sleep and Paralysis OUTPUTNAME:+4 species bonus on saves against sleep and paralysis CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+4 species bonus on saves against sleep and paralysis -Bonus vs Spells and SPA OUTPUTNAME:+2 species bonus on Will saves against spells and spell-like abilities CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+2 species bonus on Will saves against spells and spell-like abilities -Cannot be Raised OUTPUTNAME:Cannot be raised from dead CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:Cannot be raised from dead -Cannot Heal OUTPUTNAME:Cannot heal but can be reparied CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:Cannot heal but can be reparied -Concussion Damage OUTPUTNAME:Double damage from Sonic/Concussion damage CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Double damage from Sonic/Concussion damage (Ex) -Dodge Giants OUTPUTNAME:+4 dodge bonus to Defense against creatures of the giant type CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+4 dodge bonus to Defense against creatures of the giant type -Dwarf Attacks OUTPUTNAME:+1 species bonus on attack rolls against bugbears, goblins, orcs, and other goblinoids. CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+1 species bonus on attack rolls against bugbears, goblins, orcs, and other goblinoids. -Gnome Attacks OUTPUTNAME:+1 species bonus on attack rolls against bugbears, goblins (and other goblinoids), and kobolds CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+1 species bonus on attack rolls against bugbears, goblins (and other goblinoids), and kobolds -Half Actions OUTPUTNAME:Move or Attack Action Only CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Move or Attack Action Only (Ex) -Hide in Forest OUTPUTNAME:+16 to Hide in forested areas CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+16 to Hide in forested areas -Hide in Lair OUTPUTNAME:+8 species bonus to Hide in its lair CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+8 species bonus to Hide in its lair -Hide in Snow OUTPUTNAME:+15 species bonus on Hide in snowy conditions CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+15 species bonus on Hide in snowy conditions -Hide in Stone OUTPUTNAME:+8 to Hide in Stone background CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:+8 to Hide in Stone background -Hide in Subterranean OUTPUTNAME:+4 Hide in Rocky/subterranean areas CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:+4 Hide in Rocky/subterranean areas -Hide in Undergrowth OUTPUTNAME:+4 to hide in tall grass or heavy undergrowth CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+4 to hide in tall grass or heavy undergrowth -Hide in Water OUTPUTNAME:+10 to Hide while in water CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+10 to Hide while in water -Hide when Submerged OUTPUTNAME:+12 to Hide when Submerged CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+12 to Hide when Submerged -Notice Secret Doors OUTPUTNAME:Merely passing within 5 feet of a secret or concealed door entitles you to a Search check to notice it as if you were actively looking for it CATEGORY:Special Ability TYPE:SpecialQuality.RacialTrait VISIBLE:NO SAB:An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it. -Notice Unusual Stonework OUTPUTNAME:+2 species bonus on Search checks to notice unusual stonework, new construction, unsafe surfaces, ceilings, and the like. A dwarf who merely passes within 10 feet of such exceptional construction can, as a free action, make a Search check (DC 15) as though he were actively searching for such. CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+2 species bonus on Search checks to notice unusual stonework, new construction, unsafe surfaces, ceilings, and the like. A dwarf who merely passes within 10 feet of such exceptional construction can, as a free action, make a Search check (DC 15) as though he were actively searching for such. -Potent Venom OUTPUTNAME:Potent Venom bonus to save CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:Potent Venom bonus to save +DC %|PotentVenom DEFINE:PotentVenom|0 -Quarter Damage OUTPUTNAME:1/4 damage from ballistic, piercing or slashing CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:1/4 damage from ballistic, piercing or slashing -Skills at Night OUTPUTNAME:+4 on Intimidate and Sense Motive during the night CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+4 on Intimidate and Sense Motive during the night -Spot in Darkness OUTPUTNAME:+8 Spot in dusk/darkness CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+8 Spot in dusk/darkness -Spot in Daylight OUTPUTNAME:+8 species bonus on Spot checks during daylight CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+8 species bonus on Spot checks during daylight -Sunlight Damage OUTPUTNAME:Direct sunlight causes 50 points damage per round CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Direct sunlight causes 50 points damage per round (Ex) -Tracking by Scent OUTPUTNAME:+4 Survival checks when Tracking by Scent CATEGORY:Special Ability TYPE:RacialTrait VISIBLE:NO SAB:+4 Survival checks when Tracking by Scent +Bonus on Bluff Checks OUTPUTNAME:+5 species bonus on Bluff checks when attempting to pass itself off as its human host CATEGORY:Special Ability TYPE:RacialTrait DESC:+5 species bonus on Bluff checks when attempting to pass itself off as its human host +Bonus vs Enchantment OUTPUTNAME:+2 species bonus against Enchantment spells or effects CATEGORY:Special Ability TYPE:RacialTrait DESC:+2 species bonus against Enchantment spells or effects +Bonus vs Illusions OUTPUTNAME:+2 species bonus on saving throws against illusions CATEGORY:Special Ability TYPE:RacialTrait DESC:+2 species bonus on saving throws against illusions +Bonus vs Poisons Spells and SLA OUTPUTNAME:+2 species bonus on saving throws against poisons, spells, and spell-like abilities. CATEGORY:Special Ability TYPE:RacialTrait DESC:+2 species bonus on saving throws against poisons, spells, and spell-like abilities. +Bonus vs Sleep and Paralysis OUTPUTNAME:+4 species bonus on saves against sleep and paralysis CATEGORY:Special Ability TYPE:RacialTrait DESC:+4 species bonus on saves against sleep and paralysis +Bonus vs Spells and SPA OUTPUTNAME:+2 species bonus on Will saves against spells and spell-like abilities CATEGORY:Special Ability TYPE:RacialTrait DESC:+2 species bonus on Will saves against spells and spell-like abilities +Cannot be Raised OUTPUTNAME:Cannot be raised from dead CATEGORY:Special Ability TYPE:RacialTrait DESC:Cannot be raised from dead +Cannot Heal OUTPUTNAME:Cannot heal but can be reparied CATEGORY:Special Ability TYPE:RacialTrait DESC:Cannot heal but can be reparied +Concussion Damage OUTPUTNAME:Double damage from Sonic/Concussion damage CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Double damage from Sonic/Concussion damage (Ex) +Dodge Giants OUTPUTNAME:+4 dodge bonus to Defense against creatures of the giant type CATEGORY:Special Ability TYPE:RacialTrait DESC:+4 dodge bonus to Defense against creatures of the giant type +Dwarf Attacks OUTPUTNAME:+1 species bonus on attack rolls against bugbears, goblins, orcs, and other goblinoids. CATEGORY:Special Ability TYPE:RacialTrait DESC:+1 species bonus on attack rolls against bugbears, goblins, orcs, and other goblinoids. +Gnome Attacks OUTPUTNAME:+1 species bonus on attack rolls against bugbears, goblins (and other goblinoids), and kobolds CATEGORY:Special Ability TYPE:RacialTrait DESC:+1 species bonus on attack rolls against bugbears, goblins (and other goblinoids), and kobolds +Half Actions OUTPUTNAME:Move or Attack Action Only CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Move or Attack Action Only (Ex) +Hide in Forest OUTPUTNAME:+16 to Hide in forested areas CATEGORY:Special Ability TYPE:RacialTrait DESC:+16 to Hide in forested areas +Hide in Lair OUTPUTNAME:+8 species bonus to Hide in its lair CATEGORY:Special Ability TYPE:RacialTrait DESC:+8 species bonus to Hide in its lair +Hide in Snow OUTPUTNAME:+15 species bonus on Hide in snowy conditions CATEGORY:Special Ability TYPE:RacialTrait DESC:+15 species bonus on Hide in snowy conditions +Hide in Stone OUTPUTNAME:+8 to Hide in Stone background CATEGORY:Special Ability TYPE:SpecialQuality DESC:+8 to Hide in Stone background +Hide in Subterranean OUTPUTNAME:+4 Hide in Rocky/subterranean areas CATEGORY:Special Ability TYPE:SpecialQuality DESC:+4 Hide in Rocky/subterranean areas +Hide in Undergrowth OUTPUTNAME:+4 to hide in tall grass or heavy undergrowth CATEGORY:Special Ability TYPE:RacialTrait DESC:+4 to hide in tall grass or heavy undergrowth +Hide in Water OUTPUTNAME:+10 to Hide while in water CATEGORY:Special Ability TYPE:RacialTrait DESC:+10 to Hide while in water +Hide when Submerged OUTPUTNAME:+12 to Hide when Submerged CATEGORY:Special Ability TYPE:RacialTrait DESC:+12 to Hide when Submerged +Notice Secret Doors OUTPUTNAME:Merely passing within 5 feet of a secret or concealed door entitles you to a Search check to notice it as if you were actively looking for it CATEGORY:Special Ability TYPE:SpecialQuality.RacialTrait DESC:An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it. +Notice Unusual Stonework OUTPUTNAME:+2 species bonus on Search checks to notice unusual stonework, new construction, unsafe surfaces, ceilings, and the like. A dwarf who merely passes within 10 feet of such exceptional construction can, as a free action, make a Search check (DC 15) as though he were actively searching for such. CATEGORY:Special Ability TYPE:RacialTrait DESC:+2 species bonus on Search checks to notice unusual stonework, new construction, unsafe surfaces, ceilings, and the like. A dwarf who merely passes within 10 feet of such exceptional construction can, as a free action, make a Search check (DC 15) as though he were actively searching for such. +Potent Venom OUTPUTNAME:Potent Venom bonus to save CATEGORY:Special Ability TYPE:RacialTrait DESC:Potent Venom bonus to save +DC %1|PotentVenom DEFINE:PotentVenom|0 +Quarter Damage OUTPUTNAME:1/4 damage from ballistic, piercing or slashing CATEGORY:Special Ability TYPE:RacialTrait DESC:1/4 damage from ballistic, piercing or slashing +Skills at Night OUTPUTNAME:+4 on Intimidate and Sense Motive during the night CATEGORY:Special Ability TYPE:RacialTrait DESC:+4 on Intimidate and Sense Motive during the night +Spot in Darkness OUTPUTNAME:+8 Spot in dusk/darkness CATEGORY:Special Ability TYPE:RacialTrait DESC:+8 Spot in dusk/darkness +Spot in Daylight OUTPUTNAME:+8 species bonus on Spot checks during daylight CATEGORY:Special Ability TYPE:RacialTrait DESC:+8 species bonus on Spot checks during daylight +Sunlight Damage OUTPUTNAME:Direct sunlight causes 50 points damage per round CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Direct sunlight causes 50 points damage per round (Ex) +Tracking by Scent OUTPUTNAME:+4 Survival checks when Tracking by Scent CATEGORY:Special Ability TYPE:RacialTrait DESC:+4 Survival checks when Tracking by Scent ###Block: Creature Type and Subtype Traits # Ability Name Category of Ability Visible Special ABility Description -Aquatic Traits CATEGORY:Special Ability VISIBLE:NO SAB:Can move in water without making Swim checks, and cannot drown in water -Incorporeal Traits CATEGORY:Special Ability VISIBLE:NO SAB:Can be harmed only by other incorporeal creatures/+1 or better weapons/magic SAB:50% chance to ignore any damage from a corporeal source SAB:Can pass through solid objects at will SAB:Attacks pass through armor SAB:Always moves silently -Aberration Traits CATEGORY:Special Ability VISIBLE:NO SAB:Aberrations eat, sleeps, and breathes -Animal Traits CATEGORY:Special Ability VISIBLE:NO SAB:Animals eat, sleeps, and breathes -Fey Traits CATEGORY:Special Ability VISIBLE:NO SAB:Fey eat, sleeps, and breathes -Giant Traits CATEGORY:Special Ability VISIBLE:NO SAB:Giants eat, sleeps, and breathes -Humanoid Traits CATEGORY:Special Ability VISIBLE:NO SAB:Humanoids eat, sleeps, and breathes -Magical Beast Traits CATEGORY:Special Ability VISIBLE:NO SAB:Magical Beasts eat, sleeps, and breathes -Monstrous Humanoid Traits CATEGORY:Special Ability VISIBLE:NO SAB:Monstrous Humanoids eat, sleeps, and breathes -Swarm Traits CATEGORY:Special Ability VISIBLE:NO SAB:Immune to any spell or effect that targets a specific number of creatures, unless the swarm is susceptible to mind-affecting effects SAB:-10 penalty on saving throws against spells or effects that affect an area, or double damage if no save -Shadowkind CATEGORY:Special Ability VISIBLE:NO SAB:Shadowkind SAB:Can only be resurrected within 1d4 hours after death|PRETYPE:1,Humanoid,Dragon DESC:Can only be resurrected within 1d4 hours after death|PRETYPE:1,Humanoid,Dragon +Aquatic Traits CATEGORY:Special Ability DESC:Can move in water without making Swim checks, and cannot drown in water +Incorporeal Traits CATEGORY:Special Ability DESC:Can be harmed only by other incorporeal creatures/+1 or better weapons/magic DESC:&nl;50%% chance to ignore any damage from a corporeal source DESC:&nl;Can pass through solid objects at will DESC:&nl;Attacks pass through armor DESC:&nl;Always moves silently +Aberration Traits CATEGORY:Special Ability DESC:Aberrations eat, sleeps, and breathes +Animal Traits CATEGORY:Special Ability DESC:Animals eat, sleeps, and breathes +Fey Traits CATEGORY:Special Ability DESC:Fey eat, sleeps, and breathes +Giant Traits CATEGORY:Special Ability DESC:Giants eat, sleeps, and breathes +Humanoid Traits CATEGORY:Special Ability DESC:Humanoids eat, sleeps, and breathes +Magical Beast Traits CATEGORY:Special Ability DESC:Magical Beasts eat, sleeps, and breathes +Monstrous Humanoid Traits CATEGORY:Special Ability DESC:Monstrous Humanoids eat, sleeps, and breathes +Swarm Traits CATEGORY:Special Ability DESC:Immune to any spell or effect that targets a specific number of creatures, unless the swarm is susceptible to mind-affecting effects SAB:-10 penalty on saving throws against spells or effects that affect an area, or double damage if no save +Shadowkind CATEGORY:Special Ability DESC:Shadowkind SAB:Can only be resurrected within 1d4 hours after death|PRETYPE:1,Humanoid,Dragon DESC:Can only be resurrected within 1d4 hours after death|PRETYPE:1,Humanoid,Dragon ###Block: Negative Levels # Ability Name Category of Ability Visible Special ABility Define Combat bonus Save bonus Bonus to skill Source Page -Negative Levels CATEGORY:Special Ability VISIBLE:NO SAB:% negative level(s) (-% effective level(s) and loses access to % spell(s) from the highest spell level castable)|NegLevels|NegLevels|NegLevels DEFINE:NegLevels|0 BONUS:COMBAT|TOHIT|-1*NegLevels BONUS:SAVE|Fortitude,Reflex,Will|-1*NegLevels BONUS:SKILL|TYPE=Strength,TYPE=Dexterity,TYPE=Constitution,TYPE=Intelligence,TYPE=Wisdom,TYPE=Charisma|-1*NegLevels SOURCEPAGE:msrdspecialabilities +Negative Levels CATEGORY:Special Ability DESC:%1 negative level(s) (-%1 effective level(s) and loses access to %1 spell(s) from the highest spell level castable)|NegLevels DEFINE:NegLevels|0 BONUS:COMBAT|TOHIT|-1*NegLevels BONUS:SAVE|Fortitude,Reflex,Will|-1*NegLevels BONUS:SKILL|TYPE=Strength,TYPE=Dexterity,TYPE=Constitution,TYPE=Intelligence,TYPE=Wisdom,TYPE=Charisma|-1*NegLevels SOURCEPAGE:msrdspecialabilities ###Block: Standard Immunities # Ability Name Category of Ability Type Visible Special ABility Description -Immunity To Acid CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Acid (Ex) DESC:You never take Acid damage -Immunity To Cold CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Cold (Ex) DESC:You never take Cold damage -Immunity To Fire CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Fire (Ex) DESC:You never take Fire damage -Immunity To Electricity CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Electricity (Ex) DESC:You never take Electricity damage -Immunity To Sonic CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Sonic (Ex) DESC:You never take Sonic damage +Immunity To Acid CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Acid (Ex) DESC:You never take Acid damage +Immunity To Cold CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Cold (Ex) DESC:You never take Cold damage +Immunity To Fire CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Fire (Ex) DESC:You never take Fire damage +Immunity To Electricity CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Electricity (Ex) DESC:You never take Electricity damage +Immunity To Sonic CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Sonic (Ex) DESC:You never take Sonic damage ###Block: Other Immunities # Ability Name Category of Ability Type Visible Special ABility Description -Immunity To Ability Damage CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Ability Damage (Ex) -Immunity To Affects that Require Fortitude Saves CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to any affect that requires a fortitude save unless it affects objects or is harmless (Ex) -Immunity To Ballistic CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Ballistic (Ex) DESC:You never take ballistic damage -Immunity To Bludgeoning CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Bludgeoning (Ex) DESC:You never take bludgeoning damage -Immunity To Critical Hits CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Critical Hits (Ex) -Immunity To Disease CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Disease (Ex) -Immunity To Energy Drain CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Energy Drain (Ex) -Immunity To Feat CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Feat (Ex) -Immunity To Flanking CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Flanking (Ex) -Immunity To Force Effects CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Force Effects (Ex) -Immunity To Gaze Attacks CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Gaze Attacks (Ex) -Immunity To Hold CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Hold (Ex) DESC:You are never effected by Hold effects -Immunity To Magic CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Magic (Ex) DESC:You are never effected by magic -Immunity To Massive Damage CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Massive Damage (Ex) -Immunity To Mind-Affecting CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Mind-Affecting (Ex) DESC:You are never subject to mind-affecting effects -Immunity To Mind-Influencing Effects CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Mind-Influencing Effects (Ex) -Immunity To Necromantic Effects CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Necromantic Effects (Ex) -Immunity To Nonlethal Damage CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Nonlethal Damage (Ex) -Immunity To Paralysis CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Paralysis (Ex) -Immunity To Piercing CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Piercing (Ex) DESC:You never take piercing damage -Immunity To Petrification CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Petrification (Ex) -Immunity To Poison CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Poison (Ex) DESC:You never take poison damage -Immunity To Radiation CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Radiation (Ex) -Immunity To Slashing CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Slashing (Ex) DESC:You never take slashing damage -Immunity To Sleep CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Sleep (Ex) -Immunity To Stunning CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Stunning (Ex) -Immunity To Subdual Damage CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to Subdual Damage (Ex) -Immunity To Visual Illusions CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity VISIBLE:NO SAB:Immunity to visual illusions, and other attacks that rely on sight (Ex) +Immunity To Ability Damage CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Ability Damage (Ex) +Immunity To Affects that Require Fortitude Saves CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to any affect that requires a fortitude save unless it affects objects or is harmless (Ex) +Immunity To Ballistic CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Ballistic (Ex) DESC:You never take ballistic damage +Immunity To Bludgeoning CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Bludgeoning (Ex) DESC:You never take bludgeoning damage +Immunity To Critical Hits CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Critical Hits (Ex) +Immunity To Disease CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Disease (Ex) +Immunity To Energy Drain CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Energy Drain (Ex) +Immunity To Feat CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Feat (Ex) +Immunity To Flanking CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Flanking (Ex) +Immunity To Force Effects CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Force Effects (Ex) +Immunity To Gaze Attacks CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Gaze Attacks (Ex) +Immunity To Hold CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Hold (Ex) DESC:You are never effected by Hold effects +Immunity To Magic CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Magic (Ex) DESC:You are never effected by magic +Immunity To Massive Damage CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Massive Damage (Ex) +Immunity To Mind-Affecting CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Mind-Affecting (Ex) DESC:You are never subject to mind-affecting effects +Immunity To Mind-Influencing Effects CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Mind-Influencing Effects (Ex) +Immunity To Necromantic Effects CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Necromantic Effects (Ex) +Immunity To Nonlethal Damage CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Nonlethal Damage (Ex) +Immunity To Paralysis CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Paralysis (Ex) +Immunity To Piercing CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Piercing (Ex) DESC:You never take piercing damage +Immunity To Petrification CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Petrification (Ex) +Immunity To Poison CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Poison (Ex) DESC:You never take poison damage +Immunity To Radiation CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Radiation (Ex) +Immunity To Slashing CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Slashing (Ex) DESC:You never take slashing damage +Immunity To Sleep CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Sleep (Ex) +Immunity To Stunning CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Stunning (Ex) +Immunity To Subdual Damage CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to Subdual Damage (Ex) +Immunity To Visual Illusions CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Immunity DESC:Immunity to visual illusions, and other attacks that rely on sight (Ex) ###Block: Standard Resistances # Ability Name Category of Ability Visible Define Ability @@ -355,85 +355,85 @@ Resistance To Sonic CATEGORY:Special Ability VISIBLE:NO DEFINE:SonicResistanceB ###Block: Resistances Output # Ability Name Output Name Category of Ability Type Visible Special ABility Description -Resistance To Acid Output OUTPUTNAME:Resistance To Acid CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Resistance VISIBLE:NO SAB:Resistance To Acid %|AcidResistanceBonus DESC:You may ignore %1 points of Acid damage each time you take Acid damage|AcidResistanceBonus -Resistance To Cold Output OUTPUTNAME:Resistance To Cold CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Resistance VISIBLE:NO SAB:Resistance To Cold %|ColdResistanceBonus DESC:You may ignore %1 points of Cold damage each time you take Cold damage|ColdResistanceBonus -Resistance To Fire Output OUTPUTNAME:Resistance To Fire CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Resistance VISIBLE:NO SAB:Resistance To Fire %|FireResistanceBonus DESC:You may ignore %1 points of Fire damage each time you take Fire damage|FireResistanceBonus -Resistance To Electricity Output OUTPUTNAME:Resistance To Electricity CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Resistance VISIBLE:NO SAB:Resistance To Electricity %|ElectricityResistanceBonus DESC:You may ignore %1 points of Electricity damage each time you take Electricity damage|ElectricityResistanceBonus -Resistance To Sonic Output OUTPUTNAME:Resistance To Sonic CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Resistance VISIBLE:NO SAB:Resistance To Sonic %|SonicResistanceBonus DESC:You may ignore %1 points of Sonic damage each time you take Sonic damage|SonicResistanceBonus +Resistance To Acid Output OUTPUTNAME:Resistance To Acid CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Resistance DESC:Resistance To Acid %1|AcidResistanceBonus DESC:You may ignore %1 points of Acid damage each time you take Acid damage|AcidResistanceBonus +Resistance To Cold Output OUTPUTNAME:Resistance To Cold CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Resistance DESC:Resistance To Cold %1|ColdResistanceBonus DESC:You may ignore %1 points of Cold damage each time you take Cold damage|ColdResistanceBonus +Resistance To Fire Output OUTPUTNAME:Resistance To Fire CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Resistance DESC:Resistance To Fire %1|FireResistanceBonus DESC:You may ignore %1 points of Fire damage each time you take Fire damage|FireResistanceBonus +Resistance To Electricity Output OUTPUTNAME:Resistance To Electricity CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Resistance DESC:Resistance To Electricity %1|ElectricityResistanceBonus DESC:You may ignore %1 points of Electricity damage each time you take Electricity damage|ElectricityResistanceBonus +Resistance To Sonic Output OUTPUTNAME:Resistance To Sonic CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Resistance DESC:Resistance To Sonic %1|SonicResistanceBonus DESC:You may ignore %1 points of Sonic damage each time you take Sonic damage|SonicResistanceBonus ###Block: Other Resistances # Ability Name Category of Ability Type Visible Special ABility -Resistance To Massive Damage CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Resistance VISIBLE:NO SAB:Resistance to Massive Damage -Resistance To Blows CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Resistance VISIBLE:NO SAB:Resistance to Blows -Resistance To Ballistic Damage CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Resistance VISIBLE:NO SAB:Resistance to Ballistic Damage -Resistance To Piercing Damage CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Resistance VISIBLE:NO SAB:Resistance to Piercing Damage -Resistance To Slashing Damage CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Resistance VISIBLE:NO SAB:Resistance to Slashing Damage -Resistance To Radiation CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Resistance VISIBLE:NO SAB:Resistance to Radiation +Resistance To Massive Damage CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Resistance DESC:Resistance to Massive Damage +Resistance To Blows CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Resistance DESC:Resistance to Blows +Resistance To Ballistic Damage CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Resistance DESC:Resistance to Ballistic Damage +Resistance To Piercing Damage CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Resistance DESC:Resistance to Piercing Damage +Resistance To Slashing Damage CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Resistance DESC:Resistance to Slashing Damage +Resistance To Radiation CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Resistance DESC:Resistance to Radiation ###Block: Standard Vulnerabilities # Ability Name Category of Ability Type Visible Special ABility Description -Vulnerability To Acid CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Weakness VISIBLE:NO SAB:Vulnerability To Acid DESC:You take half again as much (+50%%) damage as normal from Acid, regardless of whether a saving throw is allowed, or if the save is a success or failure -Vulnerability To Cold CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Weakness VISIBLE:NO SAB:Vulnerability To Cold DESC:You take half again as much (+50%%) damage as normal from Cold, regardless of whether a saving throw is allowed, or if the save is a success or failure -Vulnerability To Fire CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Weakness VISIBLE:NO SAB:Vulnerability To Fire DESC:You take half again as much (+50%%) damage as normal from Fire, regardless of whether a saving throw is allowed, or if the save is a success or failure -Vulnerability To Electricity CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Weakness VISIBLE:NO SAB:Vulnerability To Electricity DESC:You take half again as much (+50%%) damage as normal from Electricity, regardless of whether a saving throw is allowed, or if the save is a success or failure -Vulnerability To Sonic CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Weakness VISIBLE:NO SAB:Vulnerability To Sonic DESC:You take half again as much (+50%%) damage as normal from Sonic, regardless of whether a saving throw is allowed, or if the save is a success or failure +Vulnerability To Acid CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Weakness DESC:Vulnerability To Acid DESC:You take half again as much (+50%%) damage as normal from Acid, regardless of whether a saving throw is allowed, or if the save is a success or failure +Vulnerability To Cold CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Weakness DESC:Vulnerability To Cold DESC:You take half again as much (+50%%) damage as normal from Cold, regardless of whether a saving throw is allowed, or if the save is a success or failure +Vulnerability To Fire CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Weakness DESC:Vulnerability To Fire DESC:You take half again as much (+50%%) damage as normal from Fire, regardless of whether a saving throw is allowed, or if the save is a success or failure +Vulnerability To Electricity CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Weakness DESC:Vulnerability To Electricity DESC:You take half again as much (+50%%) damage as normal from Electricity, regardless of whether a saving throw is allowed, or if the save is a success or failure +Vulnerability To Sonic CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Weakness DESC:Vulnerability To Sonic DESC:You take half again as much (+50%%) damage as normal from Sonic, regardless of whether a saving throw is allowed, or if the save is a success or failure ###Block: Other Vulnerabilities # Ability Name Category of Ability Type Visible Special ABility -Vulnerability To Sunlight CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Weakness VISIBLE:NO SAB:Vulnerability To Sunlight (Ex) -Vulnerability To Fear CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Weakness VISIBLE:NO SAB:Vulnerability To Fear (Ex) +Vulnerability To Sunlight CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Weakness DESC:Vulnerability To Sunlight (Ex) +Vulnerability To Fear CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary.Weakness DESC:Vulnerability To Fear (Ex) ###Block: Dragon Abilities # Ability Name Category of Ability Type Visible Special ABility Define -Breath Weapon ~ Cone of Acid CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Breath Weapon (Su) - Cone of Acid (% ft long, %d% pts of damage, Ref save (DC %) for half)|BreathWeaponRange|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC DEFINE:BreathWeaponRange|0 DEFINE:BreathWeaponDice|0 DEFINE:BreathWeaponDamageDie|0 DEFINE:BreathWeaponDC|0 -Breath Weapon ~ Cone of Cold CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Breath Weapon (Su) - Cone of Cold (% ft long, %d% pts of damage, Ref save (DC %) for half)|BreathWeaponRange|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC DEFINE:BreathWeaponRange|0 DEFINE:BreathWeaponDice|0 DEFINE:BreathWeaponDamageDie|0 DEFINE:BreathWeaponDC|0 -Breath Weapon ~ Cone of Fire CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Breath Weapon (Su) - Cone of Fire (% ft long, %d% pts of damage, Ref save (DC %) for half)|BreathWeaponRange|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC DEFINE:BreathWeaponRange|0 DEFINE:BreathWeaponDice|0 DEFINE:BreathWeaponDamageDie|0 DEFINE:BreathWeaponDC|0 -Breath Weapon ~ Cone of Paralysis Gas CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Breath Weapon (Su) - Cone of Paralysis Gas (% ft long, Fort save (DC %) or be paralyzed for %d%+% rounds)|BreathWeaponGasRange|BreathWeaponGasDC|BreathWeaponGasDice|BreathWeaponGasDamageDie|BreathWeaponGasBonusDamage DEFINE:BreathWeaponGasRange|0 DEFINE:BreathWeaponGasDice|0 DEFINE:BreathWeaponGasDamageDie|0 DEFINE:BreathWeaponGasDC|0 DEFINE:BreathWeaponGasBonusDamage|0 -Breath Weapon ~ Cone of Repulsion Gas CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Breath Weapon (Su) - Cone of Repulsion Gas (% ft long, Will save (DC %) or move away for %d%+% rounds)|BreathWeaponGasRange|BreathWeaponGasDC|BreathWeaponGasDice|BreathWeaponGasDamageDie|BreathWeaponGasBonusDamage DEFINE:BreathWeaponGasRange|0 DEFINE:BreathWeaponGasDice|0 DEFINE:BreathWeaponGasDamageDie|0 DEFINE:BreathWeaponGasDC|0 DEFINE:BreathWeaponGasBonusDamage|0 -Breath Weapon ~ Cone of Sleep Gas CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Breath Weapon (Su) - Cone of Sleep Gas (% ft long, Will save (DC %) or fall asleep for %d%+% rounds)|BreathWeaponGasRange|BreathWeaponGasDC|BreathWeaponGasDice|BreathWeaponGasDamageDie|BreathWeaponGasBonusDamage DEFINE:BreathWeaponGasRange|0 DEFINE:BreathWeaponGasDice|0 DEFINE:BreathWeaponGasDamageDie|0 DEFINE:BreathWeaponGasDC|0 DEFINE:BreathWeaponGasBonusDamage|0 -Breath Weapon ~ Cone of Slow Gas CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Breath Weapon (Su) - Cone of Slow Gas (% ft long, Fort save (DC %) or be slowed for %d%+% rounds)|BreathWeaponGasRange|BreathWeaponGasDC|BreathWeaponGasDice|BreathWeaponGasDamageDie|BreathWeaponGasBonusDamage DEFINE:BreathWeaponGasRange|0 DEFINE:BreathWeaponGasDice|0 DEFINE:BreathWeaponGasDamageDie|0 DEFINE:BreathWeaponGasDC|0 DEFINE:BreathWeaponGasBonusDamage|0 -Breath Weapon ~ Cone of Weakening Gas CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Breath Weapon (Su) - Cone of Weakening Gas (% ft long, Fort save (DC %) or take % points of temporary Strength damage)|BreathWeaponGasRange|BreathWeaponGasDC|BreathWeaponStrengthDamage DEFINE:BreathWeaponGasRange|0 DEFINE:BreathWeaponGasDC|0 DEFINE:BreathWeaponStrengthDamage|0 -Breath Weapon ~ Line of Acid CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Breath Weapon (Su) - Line of Acid (% ft long, %d% pts of damage, Ref save (DC %) for half)|BreathWeaponRange|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC DEFINE:BreathWeaponRange|0 DEFINE:BreathWeaponDice|0 DEFINE:BreathWeaponDamageDie|0 DEFINE:BreathWeaponDC|0 -Breath Weapon ~ Line of Electricity CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Breath Weapon (Su) - Line of Electricity (% ft long, %d% pts of damage, Ref save (DC %) for half)|BreathWeaponRange|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC DEFINE:BreathWeaponRange|0 DEFINE:BreathWeaponDice|0 DEFINE:BreathWeaponDamageDie|0 DEFINE:BreathWeaponDC|0 +Breath Weapon ~ Cone of Acid CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Breath Weapon (Su) - Cone of Acid (%1 ft long, %2d%3 pts of damage, Ref save (DC %4) for half)|BreathWeaponRange|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC DEFINE:BreathWeaponRange|0 DEFINE:BreathWeaponDice|0 DEFINE:BreathWeaponDamageDie|0 DEFINE:BreathWeaponDC|0 +Breath Weapon ~ Cone of Cold CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Breath Weapon (Su) - Cone of Cold (%1 ft long, %2d%3 pts of damage, Ref save (DC %4) for half)|BreathWeaponRange|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC DEFINE:BreathWeaponRange|0 DEFINE:BreathWeaponDice|0 DEFINE:BreathWeaponDamageDie|0 DEFINE:BreathWeaponDC|0 +Breath Weapon ~ Cone of Fire CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Breath Weapon (Su) - Cone of Fire (%1 ft long, %2d%3 pts of damage, Ref save (DC %4) for half)|BreathWeaponRange|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC DEFINE:BreathWeaponRange|0 DEFINE:BreathWeaponDice|0 DEFINE:BreathWeaponDamageDie|0 DEFINE:BreathWeaponDC|0 +Breath Weapon ~ Cone of Paralysis Gas CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Breath Weapon (Su) - Cone of Paralysis Gas (%1 ft long, Fort save (DC %2) or be paralyzed for %3d%4+%5 rounds)|BreathWeaponGasRange|BreathWeaponGasDC|BreathWeaponGasDice|BreathWeaponGasDamageDie|BreathWeaponGasBonusDamage DEFINE:BreathWeaponGasRange|0 DEFINE:BreathWeaponGasDice|0 DEFINE:BreathWeaponGasDamageDie|0 DEFINE:BreathWeaponGasDC|0 DEFINE:BreathWeaponGasBonusDamage|0 +Breath Weapon ~ Cone of Repulsion Gas CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Breath Weapon (Su) - Cone of Repulsion Gas (%1 ft long, Will save (DC %2) or move away for %3d%4+%5 rounds)|BreathWeaponGasRange|BreathWeaponGasDC|BreathWeaponGasDice|BreathWeaponGasDamageDie|BreathWeaponGasBonusDamage DEFINE:BreathWeaponGasRange|0 DEFINE:BreathWeaponGasDice|0 DEFINE:BreathWeaponGasDamageDie|0 DEFINE:BreathWeaponGasDC|0 DEFINE:BreathWeaponGasBonusDamage|0 +Breath Weapon ~ Cone of Sleep Gas CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Breath Weapon (Su) - Cone of Sleep Gas (%1 ft long, Will save (DC %2) or fall asleep for %3d%4+%5 rounds)|BreathWeaponGasRange|BreathWeaponGasDC|BreathWeaponGasDice|BreathWeaponGasDamageDie|BreathWeaponGasBonusDamage DEFINE:BreathWeaponGasRange|0 DEFINE:BreathWeaponGasDice|0 DEFINE:BreathWeaponGasDamageDie|0 DEFINE:BreathWeaponGasDC|0 DEFINE:BreathWeaponGasBonusDamage|0 +Breath Weapon ~ Cone of Slow Gas CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Breath Weapon (Su) - Cone of Slow Gas (%1 ft long, Fort save (DC %2) or be slowed for %3d%4+%5 rounds)|BreathWeaponGasRange|BreathWeaponGasDC|BreathWeaponGasDice|BreathWeaponGasDamageDie|BreathWeaponGasBonusDamage DEFINE:BreathWeaponGasRange|0 DEFINE:BreathWeaponGasDice|0 DEFINE:BreathWeaponGasDamageDie|0 DEFINE:BreathWeaponGasDC|0 DEFINE:BreathWeaponGasBonusDamage|0 +Breath Weapon ~ Cone of Weakening Gas CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Breath Weapon (Su) - Cone of Weakening Gas (%1 ft long, Fort save (DC %2) or take %3 points of temporary Strength damage)|BreathWeaponGasRange|BreathWeaponGasDC|BreathWeaponStrengthDamage DEFINE:BreathWeaponGasRange|0 DEFINE:BreathWeaponGasDC|0 DEFINE:BreathWeaponStrengthDamage|0 +Breath Weapon ~ Line of Acid CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Breath Weapon (Su) - Line of Acid (%1 ft long, %2d%3 pts of damage, Ref save (DC %4) for half)|BreathWeaponRange|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC DEFINE:BreathWeaponRange|0 DEFINE:BreathWeaponDice|0 DEFINE:BreathWeaponDamageDie|0 DEFINE:BreathWeaponDC|0 +Breath Weapon ~ Line of Electricity CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Breath Weapon (Su) - Line of Electricity (%1 ft long, %2d%3 pts of damage, Ref save (DC %4) for half)|BreathWeaponRange|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC DEFINE:BreathWeaponRange|0 DEFINE:BreathWeaponDice|0 DEFINE:BreathWeaponDamageDie|0 DEFINE:BreathWeaponDC|0 -Tail Sweep CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Tail Sweep (Ex) (% ft radius, %d%+%, Ref Save (DC %) for half)|TailSweepRadius|TailSweepDice|TailSweepDamageDie|TailSweepBonusDamage|TailSweepDC DEFINE:TailSweepRadius|0 DEFINE:TailSweepDice|0 DEFINE:TailSweepDamageDie|0 DEFINE:TailSweepBonusDamage|0 DEFINE:TailSweepDC|0 -Fear Aura CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Fear Aura % ft (Ex) (Will save DC %)|FearAuraRange|FearAuraDC DEFINE:FearAuraRange|0 DEFINE:FearAuraDC|0 -Crush CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Crush %d%+% (Ex) (Ref save DC %)|CrushDice|CrushDamageDie|CrushBonusDamage|CrushDC DEFINE:CrushDice|0 DEFINE:CrushDamageDie|0 DEFINE:CrushBonusDamage|0 DEFINE:CrushDC|0 +Tail Sweep CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Tail Sweep (Ex) (%1 ft radius, %2d%3+%4, Ref Save (DC %5) for half)|TailSweepRadius|TailSweepDice|TailSweepDamageDie|TailSweepBonusDamage|TailSweepDC DEFINE:TailSweepRadius|0 DEFINE:TailSweepDice|0 DEFINE:TailSweepDamageDie|0 DEFINE:TailSweepBonusDamage|0 DEFINE:TailSweepDC|0 +Fear Aura CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Fear Aura %1 ft (Ex) (Will save DC %2)|FearAuraRange|FearAuraDC DEFINE:FearAuraRange|0 DEFINE:FearAuraDC|0 +Crush CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Crush %1d%2+%3 (Ex) (Ref save DC %4)|CrushDice|CrushDamageDie|CrushBonusDamage|CrushDC DEFINE:CrushDice|0 DEFINE:CrushDamageDie|0 DEFINE:CrushBonusDamage|0 DEFINE:CrushDC|0 ###Block: Specific Creature Abilities # Ability Name Output Name Category of Ability Type Visible Special ABility Define Modify VAR -Alien Probe Shock OUTPUTNAME:Shock CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Shock (Ex) - +2d6 points of electricity damage on successful ranged touch attack -Alien Probe Speed OUTPUTNAME:Supersonic Speed CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Supersonic Speed (Ex) - can fly at 4000 ft for up to 6 hours/day -Blood Fiend Breath Weapon OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Breath Weapon (Su) - every 1d4 rounds, 15 ft cone of fire, 2d6 points of fire damage, Ref save (DC %) for half|10+HD/2+CON -Chemical Golem Breath Weapon OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Breath Weapon (Ex) - every 1d4 rounds, 30 ft cone of acid and toxic fumes, 5d6 points of acid damage and 1d4 ponits of Con damage, Fort save (DC %) negates|10+(HD/2) -Mothfolk Fear Aura OUTPUTNAME:Fear Aura CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Fear Aura (Su) - Will save (DC %) or be affected by a fear spell|10+HD/2+CHA -Neothelid Breath Weapon OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Breath weapon (Su) - every 1d4 rounds, 50 ft cone, 14d10 points of acid damage, Ref save (DC %) for half|10+(HD/2)+CON -Night Terror Fear Aura OUTPUTNAME:Fear Aura CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Fear Aura (Su) - Will save (DC %) or be shaken|10+HD/2|CHA -Night Terror Terrify OUTPUTNAME:Terrify CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Terrify (Su) - Will save (DC %) or lose 1d4 points of Wis damage|10+(HD/2)+CHA -Satanic Ichor Immunities OUTPUTNAME:Immune to all weapons except ones that deal energy damage, such as stun guns and kroath dark plasma rifles CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Immune to all weapons except ones that deal energy damage, such as stun guns and kroath dark plasma rifles -Star Doppelganger Fear Aura OUTPUTNAME:Fear Aura CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Fear Aura (Su) - Will save (DC %) or be stunned for 1d4 rounds|10+TL/2+CHA -Star Doppelganger Flesh Transfer OUTPUTNAME:Flesh Transfer CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Flesh Transfer (Ex) - Fort save (DC %) or begin to become a star doppelganger|10+TL/2+CON -Star Doppelganger Immunities OUTPUTNAME:Immunities CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Immunities (Ex) - suffocation, inhaled poisons, and other detrimental atmospheric effects -Thunderbird Breath Weapon OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Breath Weapon (Su) - Every 1d4 rounds, 60' cone of sonic energy that deals %d10 points of damage, Ref save (DC %) for half|TL/2|10+TL/2+CON -Thunderbird Fear Aura OUTPUTNAME:Fear Aura CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Fear Aura (Su) - Will save (DC %) or be shaken for 1d4 rounds|10+TL/2+CHA -Urban Wendigo Rage OUTPUTNAME:Enters rage when wounded, and can not end it voluntarily CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:Enters rage when wounded, and can not end it voluntarily -Wyrm Breath Weapon OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural VISIBLE:NO SAB:Breath Weapon (Su) -Line of Fire every 1d4 rounds %d10 fire (Reflex DC %)|WyrmBreathDice|WyrmBreathDC DEFINE:WyrmBreathDice|0 DEFINE:WyrmBreathDC|0 BONUS:VAR|WyrmBreathDice|3 -Roach Thrall Disguise Checks OUTPUTNAME:+10 species bonus on Disguise checks in human host CATEGORY:Special Ability TYPE:SpecialQuality VISIBLE:NO SAB:+10 species bonus on Disguise checks in human host +Alien Probe Shock OUTPUTNAME:Shock CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Shock (Ex) - +2d6 points of electricity damage on successful ranged touch attack +Alien Probe Speed OUTPUTNAME:Supersonic Speed CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Supersonic Speed (Ex) - can fly at 4000 ft for up to 6 hours/day +Blood Fiend Breath Weapon OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Breath Weapon (Su) - every 1d4 rounds, 15 ft cone of fire, 2d6 points of fire damage, Ref save (DC %1) for half|10+HD/2+CON +Chemical Golem Breath Weapon OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Breath Weapon (Ex) - every 1d4 rounds, 30 ft cone of acid and toxic fumes, 5d6 points of acid damage and 1d4 ponits of Con damage, Fort save (DC %1) negates|10+(HD/2) +Mothfolk Fear Aura OUTPUTNAME:Fear Aura CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Fear Aura (Su) - Will save (DC %1) or be affected by a fear spell|10+HD/2+CHA +Neothelid Breath Weapon OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Breath weapon (Su) - every 1d4 rounds, 50 ft cone, 14d10 points of acid damage, Ref save (DC %1) for half|10+(HD/2)+CON +Night Terror Fear Aura OUTPUTNAME:Fear Aura CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Fear Aura (Su) - Will save (DC %1) or be shaken|10+HD/2|CHA +Night Terror Terrify OUTPUTNAME:Terrify CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Terrify (Su) - Will save (DC %1) or lose 1d4 points of Wis damage|10+(HD/2)+CHA +Satanic Ichor Immunities OUTPUTNAME:Immune to all weapons except ones that deal energy damage, such as stun guns and kroath dark plasma rifles CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Immune to all weapons except ones that deal energy damage, such as stun guns and kroath dark plasma rifles +Star Doppelganger Fear Aura OUTPUTNAME:Fear Aura CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Fear Aura (Su) - Will save (DC %1) or be stunned for 1d4 rounds|10+TL/2+CHA +Star Doppelganger Flesh Transfer OUTPUTNAME:Flesh Transfer CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Flesh Transfer (Ex) - Fort save (DC %1) or begin to become a star doppelganger|10+TL/2+CON +Star Doppelganger Immunities OUTPUTNAME:Immunities CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Immunities (Ex) - suffocation, inhaled poisons, and other detrimental atmospheric effects +Thunderbird Breath Weapon OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Breath Weapon (Su) - Every 1d4 rounds, 60' cone of sonic energy that deals %1d10 points of damage, Ref save (DC %2) for half|TL/2|10+TL/2+CON +Thunderbird Fear Aura OUTPUTNAME:Fear Aura CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Fear Aura (Su) - Will save (DC %1) or be shaken for 1d4 rounds|10+TL/2+CHA +Urban Wendigo Rage OUTPUTNAME:Enters rage when wounded, and can not end it voluntarily CATEGORY:Special Ability TYPE:SpecialQuality DESC:Enters rage when wounded, and can not end it voluntarily +Wyrm Breath Weapon OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:Breath Weapon (Su) -Line of Fire every 1d4 rounds %1d10 fire (Reflex DC %2)|WyrmBreathDice|WyrmBreathDC DEFINE:WyrmBreathDice|0 DEFINE:WyrmBreathDC|0 BONUS:VAR|WyrmBreathDice|3 +Roach Thrall Disguise Checks OUTPUTNAME:+10 species bonus on Disguise checks in human host CATEGORY:Special Ability TYPE:SpecialQuality DESC:+10 species bonus on Disguise checks in human host ###Block: Toxyderm Breath Weapons # Ability Name Output Name Category of Ability Type Visible Special ABility -Chemical Toxyderm Breath Weapon OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Breath Weapon (Ex) ~ 50 ft cone, 15d6 points of damage, Ref save (DC %) for half|10+TL/2+CON -Garbage Toxyderm Breath Weapon OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Breath Weapon (Ex) ~ 50 ft cone, 10d6 points of bludgeoning damage, Ref save (DC %) for half|10+TL/2+CON -Nuclear Toxyderm Breath Weapon OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Breath Weapon (Ex) 100 ft cone of white-hot nuclear slag and full spectrum radiation ,20d6 points of damage to all in its path, Ref save (DC %) for half|10+TL/2+CON +Chemical Toxyderm Breath Weapon OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Breath Weapon (Ex) ~ 50 ft cone, 15d6 points of damage, Ref save (DC %1) for half|10+TL/2+CON +Garbage Toxyderm Breath Weapon OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Breath Weapon (Ex) ~ 50 ft cone, 10d6 points of bludgeoning damage, Ref save (DC %1) for half|10+TL/2+CON +Nuclear Toxyderm Breath Weapon OUTPUTNAME:Breath Weapon CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Breath Weapon (Ex) 100 ft cone of white-hot nuclear slag and full spectrum radiation ,20d6 points of damage to all in its path, Ref save (DC %1) for half|10+TL/2+CON ###Block: Extraterrestial Poisonous Bite # Ability Name Output Name Category of Ability Type Visible Special ABility Description -Extraterrestial Poisonous Bite ~ Cha OUTPUTNAME:Poisonous Bite CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Poisonous Bite, Cha damage (Ex) - 2d4 initial, 2d4 secondary, Fort save (DC %) to negate|10+TL/2+CON DESC:Cha damage - 2d4 initial, 2d4 secondary, Fort save (DC %1) to negate|10+(TL/2)+CON -Extraterrestial Poisonous Bite ~ Con OUTPUTNAME:Poisonous Bite CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Poisonous Bite, Con damage (Ex) - 1d4 initial, 1d4 secondary, Fort save (DC %) to negate|10+TL/2+CON DESC:Con damage - 1d4 initial, 1d4 secondary, Fort save (DC %1) to negate|10+(TL/2)+CON -Extraterrestial Poisonous Bite ~ Dex OUTPUTNAME:Poisonous Bite CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Poisonous Bite, Dex damage (Ex) - 1d6 initial, 1d6 secondary, Fort save (DC %) to negate|10+TL/2+CON DESC:Dex damage - 1d6 initial, 1d6 secondary, Fort save (DC %1) to negate|10+(TL/2)+CON -Extraterrestial Poisonous Bite ~ Paralysis OUTPUTNAME:Poisonous Bite CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Poisonous Bite, Paralysis (Ex) - no initial, 1d6 hours secondary, Fort save (DC %) to negate|10+TL/2+CON DESC:Paralysis - no initial, 1d6 hours secondary, Fort save (DC %1) to negate|10+(TL/2)+CON -Extraterrestial Poisonous Bite ~ Str OUTPUTNAME:Poisonous Bite CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Poisonous Bite, Str damage (Ex) - 1d6 initial, 1d6 secondary, Fort save (DC %) to negate|10+TL/2+CON DESC:Str damage - 1d6 initial, 1d6 secondary, Fort save (DC %1) to negate|10+(TL/2)+CON -Extraterrestial Poisonous Bite ~ Wis OUTPUTNAME:Poisonous Bite CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary VISIBLE:NO SAB:Poisonous Bite, Wis damage (Ex) - 2d4 initial, 2d4 secondary, Fort save (DC %) to negate|10+TL/2+CON DESC:Wis damage - 2d4 initial, 2d4 secondary, Fort save (DC %1) to negate|10+(TL/2)+CON +Extraterrestial Poisonous Bite ~ Cha OUTPUTNAME:Poisonous Bite CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Cha damage - 2d4 initial, 2d4 secondary, Fort save (DC %1) to negate|10+(TL/2)+CON +Extraterrestial Poisonous Bite ~ Con OUTPUTNAME:Poisonous Bite CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Con damage - 1d4 initial, 1d4 secondary, Fort save (DC %1) to negate|10+(TL/2)+CON +Extraterrestial Poisonous Bite ~ Dex OUTPUTNAME:Poisonous Bite CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Dex damage - 1d6 initial, 1d6 secondary, Fort save (DC %1) to negate|10+(TL/2)+CON +Extraterrestial Poisonous Bite ~ Paralysis OUTPUTNAME:Poisonous Bite CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Paralysis - no initial, 1d6 hours secondary, Fort save (DC %1) to negate|10+(TL/2)+CON +Extraterrestial Poisonous Bite ~ Str OUTPUTNAME:Poisonous Bite CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Str damage - 1d6 initial, 1d6 secondary, Fort save (DC %1) to negate|10+(TL/2)+CON +Extraterrestial Poisonous Bite ~ Wis OUTPUTNAME:Poisonous Bite CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:Wis damage - 2d4 initial, 2d4 secondary, Fort save (DC %1) to negate|10+(TL/2)+CON # # End diff --git a/data/pathfinder/paizo/player_companion/harrow_handbook/_harrow_handbook.pcc b/data/pathfinder/paizo/player_companion/harrow_handbook/_harrow_handbook.pcc index 1509b61164f..c8ee583f2b0 100644 --- a/data/pathfinder/paizo/player_companion/harrow_handbook/_harrow_handbook.pcc +++ b/data/pathfinder/paizo/player_companion/harrow_handbook/_harrow_handbook.pcc @@ -43,7 +43,7 @@ SPELL:hh_spells.lst TEMPLATE:hh_templates.lst CLASS:support/hh_classes_acg.lst|PRECAMPAIGN:1,INCLUDES=Advanced Class Guide -CLASS:support/hh_abilities_um.lst|PRECAMPAIGN:1,INCLUDES=Ultimate Magic +ABILITY:support/hh_abilities_um.lst|PRECAMPAIGN:1,INCLUDES=Ultimate Magic # ENTRY DATE: 2018-09 # LST MONKEY: Gwen T. (evilpixie87) diff --git a/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_equipmods.lst b/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_equipmods.lst index 602135c93a5..9a8a33a764a 100644 --- a/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_equipmods.lst +++ b/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_equipmods.lst @@ -106,7 +106,7 @@ Mithral KEY:Material ~ Mithril ~ Shield FORMATCAT:FRONT NAMEOPT:NORMAL TYPE: Mithral KEY:Material ~ Mithril ~ Weapon / Item FORMATCAT:FRONT NAMEOPT:NORMAL TYPE:BaseMaterial.MasterworkQuality.Ammunition.Weapon.Instruments.Tools.Goods COST:WT*500 VISIBLE:QUALIFY ITYPE:Metal.Mithral.Masterwork REPLACES:Special Quality ~ Masterwork ~ Weapon,Special Quality ~ Masterwork ~ Item SOURCEPAGE:p.154 PRETYPE:1,Metal BONUS:EQM|WEIGHTDIV|2|TYPE=Enhancement.REPLACE BONUS:WEAPON|TOHIT|1|TYPE=Enhancement|PRETYPE:1,WEAPON BONUS:WEAPON|TOHIT|1|TYPE=Enhancement|PRETYPE:1,AMMUNITION SPROP:mithral ASSIGNTOALL:NO INFO:hp|30 hp/inch INFO:Hardness|hardness 15 Darkwood KEY:Material ~ Darkwood FORMATCAT:FRONT NAMEOPT:NORMAL TYPE:BaseMaterial.MasterworkQuality.Ammunition.Weapon.Shield COST:WT*10 VISIBLE:QUALIFY ITYPE:Wooden.Darkwood.Masterwork REPLACES:Special Quality ~ Masterwork ~ Armor,Special Quality ~ Masterwork ~ Weapon SOURCEPAGE:p.154 PRETYPE:1,Wooden BONUS:VAR|ArmorCheckPenalty|-2|TYPE=Enhancement BONUS:EQM|WEIGHTDIV|2 BONUS:EQMARMOR|ACCHECK|2|TYPE=Enhancement|PRETYPE:1,SHIELD BONUS:ITEMCOST|TYPE.AMMUNITION|6 BONUS:ITEMCOST|TYPE.WEAPON|300|!PRETYPE:1,Shield BONUS:ITEMCOST|TYPE.SHIELD|150 BONUS:WEAPON|TOHIT|1|TYPE=Enhancement|PRETYPE:1,WEAPON|!PRETYPE:1,Shield SPROP:darkwood ASSIGNTOALL:YES INFO:hp|10 hp/inch INFO:Hardness|hardness 5 Dragonhide KEY:Material ~ Dragonhide FORMATCAT:FRONT NAMEOPT:NORMAL TYPE:BaseMaterial.MasterworkQuality.Armor.Shield COST:BASECOST+300 VISIBLE:QUALIFY ITYPE:Dragonhide.Nonmetal.Masterwork REPLACES:Special Quality ~ Masterwork ~ Armor SOURCEPAGE:p.154 BONUS:VAR|ArmorCheckPenalty|-1|TYPE=Enhancement BONUS:EQMARMOR|ACCHECK|1|TYPE=Enhancement SPROP:dragonhide ASSIGNTOALL:NO INFO:hp|10 hp/inch INFO:Hardness|hardness 10 -Cold Iron KEY:Material ~ Cold Iron FORMATCAT:FRONT NAMEOPT:NORMAL TYPE:BaseMaterial.Ammunition.Weapon COST:0 VISIBLE:QUALIFY ITYPE:Metal.ColdIron SOURCEPAGE:p.154 PRETYPE:1,Weapon,Ammunition PRETYPE:1,Metal BONUS:ITEMCOST|TYPE.WEAPON|(BASECOST)|!PRETYPE:1,Double BONUS:ITEMCOST|TYPE.WEAPON|(BASECOST)/2|PRETYPE:1,Double BONUS:ITEMCOST|TYPE.Enhancement.AMMUNITION|40 BONUS:ITEMCOST|TYPE.Enhancement.WEAPON|2000 SPROP:cold iron ASSIGNTOALL:NO INFO:hp|30 hp/inch INFO:Hardness|hardness 10 +Cold Iron KEY:Material ~ Cold Iron FORMATCAT:FRONT NAMEOPT:NORMAL TYPE:BaseMaterial.Ammunition.Weapon COST:0 VISIBLE:QUALIFY ITYPE:Metal.ColdIron SOURCEPAGE:p.154 PRETYPE:1,Weapon,Ammunition PRETYPE:1,Metal BONUS:ITEMCOST|TYPE.WEAPON|(BASECOST)|!PRETYPE:1,Double BONUS:ITEMCOST|TYPE.WEAPON|(BASECOST)/2|PRETYPE:1,Double BONUS:ITEMCOST|TYPE.Enhancement.AMMUNITION|40 BONUS:ITEMCOST|TYPE.WEAPON|2000|PRETYPE:1,WeaponEnhancement SPROP:cold iron ASSIGNTOALL:NO INFO:hp|30 hp/inch INFO:Hardness|hardness 10 Alchemical Silver KEY:Material ~ Alchemical Silver FORMATCAT:FRONT NAMEOPT:TEXT=Silver TYPE:BaseMaterial.Ammunition.Weapon COST:0 VISIBLE:QUALIFY ITYPE:Metal.Silver SOURCEPAGE:p.155 PRETYPE:1,Weapon,Ammunition PRETYPE:1,Metal !PRETYPE:1,Mithral,Adamantine,ColdIron,Silver BONUS:ITEMCOST|TYPE.AMMUNITION|2 BONUS:ITEMCOST|TYPE.WEAPON|20|PREMULT:2,[PREWIELD:1,LIGHT],[!PRETYPE:1,Double] BONUS:ITEMCOST|TYPE.WEAPON|90|PREMULT:2,[PREWIELD:1,ONEHANDED],[!PRETYPE:1,Double] BONUS:ITEMCOST|TYPE.WEAPON|180|PREMULT:2,[PREWIELD:1,TWOHANDED],[!PRETYPE:1,Double] BONUS:ITEMCOST|TYPE.WEAPON|90|PRETYPE:1,Double BONUS:WEAPON|DAMAGE|-1|TYPE=Enhancement.STACK|PRETYPE:1,PIERCING,SLASHING SPROP:silver ASSIGNTOALL:NO INFO:hp|10 hp/inch INFO:Hardness|hardness 8 ###Block: Charged items diff --git a/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_feats.lst b/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_feats.lst index 03aab42e1b6..790c44356de 100644 --- a/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_feats.lst +++ b/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr_feats.lst @@ -106,7 +106,7 @@ Improved Shield Bash CATEGORY:FEAT TYPE:Combat.AttackOption Improved Sunder CATEGORY:FEAT TYPE:Combat.AttackOption PREABILITY:1,CATEGORY=FEAT,Power Attack PRETOTALAB:1 PREVARGTEQ:PreStatScore_STR,13 DESC:You are skilled at damaging your foes' weapons and armor. BONUS:VAR|CMB_Sunder,CMD_Sunder|2 SOURCEPAGE:p.128 BENEFIT:You do not provoke an attack of opportunity when performing a sunder combat maneuver. In addition, you receive a +2 bonus on checks made to sunder an item. You also receive a +2 bonus to your Combat Maneuver Defense whenever an opponent tries to sunder your gear. Improved Trip CATEGORY:FEAT TYPE:Combat.AttackOption PREABILITY:1,CATEGORY=FEAT,Combat Expertise PREMULT:1,[PREVARGTEQ:PreStatScore_INT,13],[PREVARGTEQ:CombatFeatIntRequirement,13] DESC:You are skilled at sending your opponents to the ground. BONUS:VAR|CMB_Trip,CMD_Trip|2 SOURCEPAGE:p.128 BENEFIT:You do not provoke an attack of opportunity when performing a trip combat maneuver. In addition, you receive a +2 bonus on checks made to trip a foe. You also receive a +2 bonus to your Combat Maneuver Defense whenever an opponent tries to trip you. Improved Two-Weapon Fighting CATEGORY:FEAT TYPE:Combat PREABILITY:1,CATEGORY=FEAT,Two-Weapon Fighting PREMULT:1,[PREVARGTEQ:PreStatScore_DEX,17],[PREVARGTEQ:FeatDexRequirement,17] PRETOTALAB:6 DESC:You are skilled at fighting with two weapons. BONUS:COMBAT|SECONDARYATTACKS|1 SOURCEPAGE:p.128 BENEFIT:In addition to the standard single extra attack you get with an off-hand weapon, you get a second attack with it, albeit at a -5 penalty. -Improved Unarmed Strike CATEGORY:FEAT TYPE:Combat DESC:You are skilled while fighting unarmed. SOURCEPAGE:p.128 BENEFIT:You are considered to be armed even when unarmed-you do not provoke attacks of opportunity when you attack foes while unarmed. Your unarmed strikes can deal lethal or nonlethal damage, at your choice. +Improved Unarmed Strike CATEGORY:FEAT TYPE:Combat DESC:You are skilled while fighting unarmed. BONUS:VAR|UnarmedLethal|1|TYPE=Boolean SOURCEPAGE:p.128 BENEFIT:You are considered to be armed even when unarmed-you do not provoke attacks of opportunity when you attack foes while unarmed. Your unarmed strikes can deal lethal or nonlethal damage, at your choice. Improved Vital Strike CATEGORY:FEAT TYPE:Combat PREABILITY:1,CATEGORY=FEAT,Vital Strike PRETOTALAB:11 DESC:You can make a single attack that deals a large amount of damage. SOURCEPAGE:p.128 BENEFIT:When you use the attack action, you can make one attack at your highest base attack bonus that deals additional damage. Roll the weapon's damage dice for the attack three times and add the results together before adding bonuses from Strength, weapon abilities (such as flaming), precision-based damage, and other damage bonuses. These extra damage dice are not multiplied on a critical hit, but are added to the total. Improvised Weapon Mastery CATEGORY:FEAT TYPE:Combat PREABILITY:1,CATEGORY=FEAT,Catch Off-Guard,Throw Anything PRETOTALAB:8 DESC:You can turn nearly any object into a deadly weapon, from a razor sharp chair leg to a sack of flour. SOURCEPAGE:p.128 BENEFIT:You do not suffer any penalties for using an improvised weapon. Increase the amount of damage dealt by the improvised weapon by one step (for example, 1d4 becomes 1d6) to a maximum of 1d8 (2d6 if the improvised weapon is two-handed). The improvised weapon has a critical threat range of 19-20, with a critical multiplier of W2. Intimidating Prowess CATEGORY:FEAT TYPE:Combat DESC:Your physical might is intimidating to others. BONUS:SKILL|Intimidate|STR SOURCEPAGE:p.128 BENEFIT:Add your Strength modifier to Intimidate skill checks in addition to your Charisma modifier. From 006939a61f63cf3ebb92124803b9eadd89431727 Mon Sep 17 00:00:00 2001 From: LegacyKing Date: Sat, 7 Sep 2024 15:46:16 -0700 Subject: [PATCH 21/31] DATA-4353 *Fix Included* Ward Speaker Kami Fortune showing for all characters in Class Features --- .../disciples_doctrine/dd_abilitycategories.lst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/pathfinder/paizo/player_companion/disciples_doctrine/dd_abilitycategories.lst b/data/pathfinder/paizo/player_companion/disciples_doctrine/dd_abilitycategories.lst index eb535695d37..f01006b6979 100644 --- a/data/pathfinder/paizo/player_companion/disciples_doctrine/dd_abilitycategories.lst +++ b/data/pathfinder/paizo/player_companion/disciples_doctrine/dd_abilitycategories.lst @@ -4,4 +4,4 @@ # Ability Category Visible Editable? Change Pool? Fractional values? Category of Object Type of Object Specific choices list Plural description for UI Display Location ABILITYCATEGORY:Weapon Familiarity Choice VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:Special Ability TYPE:WeaponFamiliarityChoice PLURAL:Weapon Familiarity Choices DISPLAYLOCATION:Class Features -ABILITYCATEGORY:Ward Speaker Kami Fortune VISIBLE:YES EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:Special Ability TYPE:WardSpeakerKami PLURAL:Ward Speaker Kami Fortunes DISPLAYLOCATION:Class Features \ No newline at end of file +ABILITYCATEGORY:Ward Speaker Kami Fortune VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:Special Ability TYPE:WardSpeakerKami PLURAL:Ward Speaker Kami Fortunes DISPLAYLOCATION:Class Features \ No newline at end of file From 414641cd153fd6e85c331132f16df779511a6cf2 Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Mon, 16 Sep 2024 21:23:37 +1200 Subject: [PATCH 22/31] Bump org.springframework:spring-core from 6.1.12 to 6.1.13 (#7166) Bumps [org.springframework:spring-core](https://github.com/spring-projects/spring-framework) from 6.1.12 to 6.1.13. - [Release notes](https://github.com/spring-projects/spring-framework/releases) - [Commits](https://github.com/spring-projects/spring-framework/compare/v6.1.12...v6.1.13) --- updated-dependencies: - dependency-name: org.springframework:spring-core dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> --- build.gradle | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.gradle b/build.gradle index 03cd04a9b51..ea8aa08ce52 100644 --- a/build.gradle +++ b/build.gradle @@ -226,7 +226,7 @@ dependencies { implementation group: 'org.springframework', name: 'spring-web', version:'6.1.12' implementation group: 'org.springframework', name: 'spring-beans', version:'6.1.12' - implementation group: 'org.springframework', name: 'spring-core', version:'6.1.12' + implementation group: 'org.springframework', name: 'spring-core', version:'6.1.13' implementation group: 'org.apache.commons', name: 'commons-lang3', version:'3.17.0' implementation group: 'xalan', name: 'serializer', version: '2.7.3' implementation('org.apache.xmlgraphics:fop:2.9') From ee27f114f18e2df8b525e9818616f28f1bc81127 Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Mon, 16 Sep 2024 21:24:05 +1200 Subject: [PATCH 23/31] Bump org.springframework:spring-web from 6.1.12 to 6.1.13 (#7167) Bumps [org.springframework:spring-web](https://github.com/spring-projects/spring-framework) from 6.1.12 to 6.1.13. - [Release notes](https://github.com/spring-projects/spring-framework/releases) - [Commits](https://github.com/spring-projects/spring-framework/compare/v6.1.12...v6.1.13) --- updated-dependencies: - dependency-name: org.springframework:spring-web dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> --- build.gradle | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.gradle b/build.gradle index ea8aa08ce52..ad8f1321897 100644 --- a/build.gradle +++ b/build.gradle @@ -224,7 +224,7 @@ dependencies { implementation group: 'commons-io', name: 'commons-io', version:'2.16.0' - implementation group: 'org.springframework', name: 'spring-web', version:'6.1.12' + implementation group: 'org.springframework', name: 'spring-web', version:'6.1.13' implementation group: 'org.springframework', name: 'spring-beans', version:'6.1.12' implementation group: 'org.springframework', name: 'spring-core', version:'6.1.13' implementation group: 'org.apache.commons', name: 'commons-lang3', version:'3.17.0' From 8dc14052b335809313451b602f2925d61a49ef49 Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Tue, 17 Sep 2024 07:44:12 +1200 Subject: [PATCH 24/31] Bump org.springframework:spring-beans from 6.1.12 to 6.1.13 (#7165) Bumps [org.springframework:spring-beans](https://github.com/spring-projects/spring-framework) from 6.1.12 to 6.1.13. - [Release notes](https://github.com/spring-projects/spring-framework/releases) - [Commits](https://github.com/spring-projects/spring-framework/compare/v6.1.12...v6.1.13) --- updated-dependencies: - dependency-name: org.springframework:spring-beans dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> --- build.gradle | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.gradle b/build.gradle index ad8f1321897..28f45457a99 100644 --- a/build.gradle +++ b/build.gradle @@ -225,7 +225,7 @@ dependencies { implementation group: 'commons-io', name: 'commons-io', version:'2.16.0' implementation group: 'org.springframework', name: 'spring-web', version:'6.1.13' - implementation group: 'org.springframework', name: 'spring-beans', version:'6.1.12' + implementation group: 'org.springframework', name: 'spring-beans', version:'6.1.13' implementation group: 'org.springframework', name: 'spring-core', version:'6.1.13' implementation group: 'org.apache.commons', name: 'commons-lang3', version:'3.17.0' implementation group: 'xalan', name: 'serializer', version: '2.7.3' From 698ff38a85a0eeba35674fb77eb5365108b4bafb Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Thu, 19 Sep 2024 17:27:55 +1200 Subject: [PATCH 25/31] Bump commons-io:commons-io from 2.16.0 to 2.17.0 (#7171) Bumps commons-io:commons-io from 2.16.0 to 2.17.0. --- updated-dependencies: - dependency-name: commons-io:commons-io dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> --- build.gradle | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.gradle b/build.gradle index 28f45457a99..c2441072765 100644 --- a/build.gradle +++ b/build.gradle @@ -222,7 +222,7 @@ compileJava { */ dependencies { - implementation group: 'commons-io', name: 'commons-io', version:'2.16.0' + implementation group: 'commons-io', name: 'commons-io', version:'2.17.0' implementation group: 'org.springframework', name: 'spring-web', version:'6.1.13' implementation group: 'org.springframework', name: 'spring-beans', version:'6.1.13' From fc37451b2a89f3c035d62ab6d54567fbb184793f Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Thu, 26 Sep 2024 21:01:56 +1200 Subject: [PATCH 26/31] Bump org.junit.jupiter:junit-jupiter-engine from 5.11.0 to 5.11.1 (#7173) Bumps [org.junit.jupiter:junit-jupiter-engine](https://github.com/junit-team/junit5) from 5.11.0 to 5.11.1. - [Release notes](https://github.com/junit-team/junit5/releases) - [Commits](https://github.com/junit-team/junit5/compare/r5.11.0...r5.11.1) --- updated-dependencies: - dependency-name: org.junit.jupiter:junit-jupiter-engine dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> --- build.gradle | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.gradle b/build.gradle index c2441072765..9088388788f 100644 --- a/build.gradle +++ b/build.gradle @@ -265,7 +265,7 @@ dependencies { testImplementation group: 'org.junit.platform', name: 'junit-platform-launcher', version: '1.11.0' testImplementation group: 'org.junit.jupiter', name: 'junit-jupiter-api', version: '5.11.0' testImplementation group: 'org.junit.jupiter', name: 'junit-jupiter-params', version: '5.11.0' - testRuntimeOnly group: 'org.junit.jupiter', name: 'junit-jupiter-engine', version: '5.11.0' + testRuntimeOnly group: 'org.junit.jupiter', name: 'junit-jupiter-engine', version: '5.11.1' testImplementation group: 'org.hamcrest', name: 'hamcrest', version: '3.0' testImplementation group: 'org.testfx', name: 'testfx-junit5', version: '4.0.18' // TODO openjfx-monocle is no longer updated and chances are openjfx-monocle doesn't work with latest OpenJFX From cc1b59ff2090a963f2a4e6dc3f00945f09ae6f96 Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Thu, 26 Sep 2024 21:02:22 +1200 Subject: [PATCH 27/31] Bump org.junit.jupiter:junit-jupiter-api from 5.11.0 to 5.11.1 (#7175) Bumps [org.junit.jupiter:junit-jupiter-api](https://github.com/junit-team/junit5) from 5.11.0 to 5.11.1. - [Release notes](https://github.com/junit-team/junit5/releases) - [Commits](https://github.com/junit-team/junit5/compare/r5.11.0...r5.11.1) --- updated-dependencies: - dependency-name: org.junit.jupiter:junit-jupiter-api dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> --- build.gradle | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.gradle b/build.gradle index 9088388788f..e4ecbea531d 100644 --- a/build.gradle +++ b/build.gradle @@ -263,7 +263,7 @@ dependencies { testImplementation group: 'org.junit.platform', name: 'junit-platform-runner', version: '1.11.0' testImplementation group: 'org.junit.platform', name: 'junit-platform-launcher', version: '1.11.0' - testImplementation group: 'org.junit.jupiter', name: 'junit-jupiter-api', version: '5.11.0' + testImplementation group: 'org.junit.jupiter', name: 'junit-jupiter-api', version: '5.11.1' testImplementation group: 'org.junit.jupiter', name: 'junit-jupiter-params', version: '5.11.0' testRuntimeOnly group: 'org.junit.jupiter', name: 'junit-jupiter-engine', version: '5.11.1' testImplementation group: 'org.hamcrest', name: 'hamcrest', version: '3.0' From 81dd8be92b7883c94849dc521086c43d4d3de51d Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Thu, 26 Sep 2024 21:05:11 +1200 Subject: [PATCH 28/31] Bump org.junit.platform:junit-platform-runner from 1.11.0 to 1.11.1 (#7178) Bumps [org.junit.platform:junit-platform-runner](https://github.com/junit-team/junit5) from 1.11.0 to 1.11.1. - [Release notes](https://github.com/junit-team/junit5/releases) - [Commits](https://github.com/junit-team/junit5/commits) --- updated-dependencies: - dependency-name: org.junit.platform:junit-platform-runner dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> --- build.gradle | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.gradle b/build.gradle index e4ecbea531d..71c72c94b95 100644 --- a/build.gradle +++ b/build.gradle @@ -261,7 +261,7 @@ dependencies { compileOnly group: 'com.yuvimasory', name: 'orange-extensions', version: '1.3.0' compileOnly group: 'com.github.spotbugs', name: 'spotbugs-annotations', version: '4.8.6' - testImplementation group: 'org.junit.platform', name: 'junit-platform-runner', version: '1.11.0' + testImplementation group: 'org.junit.platform', name: 'junit-platform-runner', version: '1.11.1' testImplementation group: 'org.junit.platform', name: 'junit-platform-launcher', version: '1.11.0' testImplementation group: 'org.junit.jupiter', name: 'junit-jupiter-api', version: '5.11.1' testImplementation group: 'org.junit.jupiter', name: 'junit-jupiter-params', version: '5.11.0' From 42722f7f8d342e79a5dddc8e68307b2f3c04f489 Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Thu, 26 Sep 2024 21:05:53 +1200 Subject: [PATCH 29/31] Bump org.jetbrains:annotations from 24.1.0 to 25.0.0 (#7174) Bumps [org.jetbrains:annotations](https://github.com/JetBrains/java-annotations) from 24.1.0 to 25.0.0. - [Release notes](https://github.com/JetBrains/java-annotations/releases) - [Changelog](https://github.com/JetBrains/java-annotations/blob/master/CHANGELOG.md) - [Commits](https://github.com/JetBrains/java-annotations/compare/24.1.0...25.0.0) --- updated-dependencies: - dependency-name: org.jetbrains:annotations dependency-type: direct:production update-type: version-update:semver-major ... Signed-off-by: dependabot[bot] Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> --- build.gradle | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.gradle b/build.gradle index 71c72c94b95..69ffd70ec43 100644 --- a/build.gradle +++ b/build.gradle @@ -257,7 +257,7 @@ dependencies { // Use if you're working from your local PCGen Formula //implementation files("../pcgen-formula/PCGen-formula/build/libs/PCgen-formula-1.0.jar") - compileOnly group: 'org.jetbrains', name: 'annotations', version:'24.1.0' + compileOnly group: 'org.jetbrains', name: 'annotations', version:'25.0.0' compileOnly group: 'com.yuvimasory', name: 'orange-extensions', version: '1.3.0' compileOnly group: 'com.github.spotbugs', name: 'spotbugs-annotations', version: '4.8.6' From 8df81bff283e39e9ba9d92455fb2d46917c7bbaa Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Thu, 26 Sep 2024 21:08:33 +1200 Subject: [PATCH 30/31] Bump org.junit.jupiter:junit-jupiter-params from 5.11.0 to 5.11.1 (#7176) Bumps [org.junit.jupiter:junit-jupiter-params](https://github.com/junit-team/junit5) from 5.11.0 to 5.11.1. - [Release notes](https://github.com/junit-team/junit5/releases) - [Commits](https://github.com/junit-team/junit5/compare/r5.11.0...r5.11.1) --- updated-dependencies: - dependency-name: org.junit.jupiter:junit-jupiter-params dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> --- build.gradle | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.gradle b/build.gradle index 69ffd70ec43..1613c71c1f5 100644 --- a/build.gradle +++ b/build.gradle @@ -264,7 +264,7 @@ dependencies { testImplementation group: 'org.junit.platform', name: 'junit-platform-runner', version: '1.11.1' testImplementation group: 'org.junit.platform', name: 'junit-platform-launcher', version: '1.11.0' testImplementation group: 'org.junit.jupiter', name: 'junit-jupiter-api', version: '5.11.1' - testImplementation group: 'org.junit.jupiter', name: 'junit-jupiter-params', version: '5.11.0' + testImplementation group: 'org.junit.jupiter', name: 'junit-jupiter-params', version: '5.11.1' testRuntimeOnly group: 'org.junit.jupiter', name: 'junit-jupiter-engine', version: '5.11.1' testImplementation group: 'org.hamcrest', name: 'hamcrest', version: '3.0' testImplementation group: 'org.testfx', name: 'testfx-junit5', version: '4.0.18' From 816c09f53aef669fe72d504a28cc4855b9cdd0bf Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Thu, 26 Sep 2024 21:12:35 +1200 Subject: [PATCH 31/31] Bump org.junit.platform:junit-platform-launcher from 1.11.0 to 1.11.1 (#7177) Bumps [org.junit.platform:junit-platform-launcher](https://github.com/junit-team/junit5) from 1.11.0 to 1.11.1. - [Release notes](https://github.com/junit-team/junit5/releases) - [Commits](https://github.com/junit-team/junit5/commits) --- updated-dependencies: - dependency-name: org.junit.platform:junit-platform-launcher dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> --- build.gradle | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/build.gradle b/build.gradle index 1613c71c1f5..bf82ce93d83 100644 --- a/build.gradle +++ b/build.gradle @@ -262,7 +262,7 @@ dependencies { compileOnly group: 'com.github.spotbugs', name: 'spotbugs-annotations', version: '4.8.6' testImplementation group: 'org.junit.platform', name: 'junit-platform-runner', version: '1.11.1' - testImplementation group: 'org.junit.platform', name: 'junit-platform-launcher', version: '1.11.0' + testImplementation group: 'org.junit.platform', name: 'junit-platform-launcher', version: '1.11.1' testImplementation group: 'org.junit.jupiter', name: 'junit-jupiter-api', version: '5.11.1' testImplementation group: 'org.junit.jupiter', name: 'junit-jupiter-params', version: '5.11.1' testRuntimeOnly group: 'org.junit.jupiter', name: 'junit-jupiter-engine', version: '5.11.1'