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index.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Take Picture Using Front Camera</title>
<style>
body {
font-family: Arial, sans-serif;
text-align: center;
margin: 50px;
}
video {
width: 100%;
max-width: 400px;
}
button {
margin-top: 10px;
padding: 10px 20px;
font-size: 16px;
cursor: pointer;
}
canvas {
margin-top: 20px;
display: none;
}
</style>
</head>
<body>
<h1>Click Image Using Front Camera</h1>
<video id="video" autoplay></video>
<br>
<button id="snap">Take Picture</button>
<br>
<canvas id="canvas"></canvas>
<script>
// Access the video element
const video = document.getElementById('video');
const canvas = document.getElementById('canvas');
const snap = document.getElementById('snap');
const context = canvas.getContext('2d');
// Access the user's front camera
navigator.mediaDevices.getUserMedia({ video: { facingMode: 'user' } })
.then(function (stream) {
video.srcObject = stream;
})
.catch(function (error) {
console.log("Something went wrong!", error);
});
// Take a snapshot when the button is clicked
snap.addEventListener('click', function () {
// Set canvas dimensions equal to the video dimensions
canvas.width = video.videoWidth;
canvas.height = video.videoHeight;
// Draw the current video frame onto the canvas
context.drawImage(video, 0, 0, canvas.width, canvas.height);
// Display the canvas (the captured image)
canvas.style.display = 'block';
});
</script>
</body>
</html>