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Build & Release #184: Commit 89da06b pushed by kaczy93
February 22, 2024 12:34 3m 36s master
February 22, 2024 12:34 3m 36s
Handle null texture for land
Build & Release #183: Commit 5537eed pushed by kaczy93
February 22, 2024 12:30 3m 4s master
February 22, 2024 12:30 3m 4s
Send current pos to the server
Build & Release #182: Commit 40580d1 pushed by kaczy93
February 22, 2024 11:39 3m 25s master
February 22, 2024 11:39 3m 25s
CentrEDClient cleanup on connect()
Build & Release #181: Commit 250c9b2 pushed by kaczy93
February 22, 2024 11:36 2m 43s master
February 22, 2024 11:36 2m 43s
Fix walkable land tiles
Build & Release #180: Commit 040006f pushed by kaczy93
February 21, 2024 10:57 2m 49s master
February 21, 2024 10:57 2m 49s
Fix walkable logic for statics
Build & Release #179: Commit 95be7d7 pushed by kaczy93
February 21, 2024 08:12 2m 55s master
February 21, 2024 08:12 2m 55s
Fix window init
Build & Release #178: Commit 68e1e04 pushed by kaczy93
February 20, 2024 21:28 3m 19s master
February 20, 2024 21:28 3m 19s
Fix config save and load
Build & Release #177: Commit 3e8f8d3 pushed by kaczy93
February 20, 2024 19:39 3m 26s master
February 20, 2024 19:39 3m 26s
Option for legacy mouse scroll behavior
Build & Release #176: Commit b11317c pushed by kaczy93
February 19, 2024 20:38 2m 35s master
February 19, 2024 20:38 2m 35s
Assign default priorityZ for statics
Build & Release #175: Commit 35bd200 pushed by kaczy93
February 18, 2024 22:16 3m 1s master
February 18, 2024 22:16 3m 1s
Fix off by one error in requested blocks range
Build & Release #174: Commit fef6ebd pushed by kaczy93
February 11, 2024 15:08 3m 47s master
February 11, 2024 15:08 3m 47s
Use PriorityZ for terrain overhead check
Build & Release #173: Commit 347d002 pushed by kaczy93
January 30, 2024 10:14 4m 6s master
January 30, 2024 10:14 4m 6s
Update Readme.md
Build & Release #172: Commit c1cf782 pushed by kaczy93
January 22, 2024 15:14 2m 40s master
January 22, 2024 15:14 2m 40s
DebugDrawSelectionBuffer
Build & Release #171: Commit dccb576 pushed by kaczy93
January 21, 2024 22:01 3m 2s master
January 21, 2024 22:01 3m 2s
Get texture id from tiledata
Build & Release #170: Commit f6877f7 pushed by kaczy93
January 21, 2024 21:24 3m 36s master
January 21, 2024 21:24 3m 36s
Improve static filter when land overhead
Build & Release #169: Commit 12b94f7 pushed by kaczy93
January 21, 2024 21:11 2m 49s master
January 21, 2024 21:11 2m 49s
Fix drawing statics under nodraw land
Build & Release #168: Commit 7ab8148 pushed by kaczy93
January 19, 2024 21:20 3m 19s master
January 19, 2024 21:20 3m 19s
Option to show/hide NoDraw tiles
Build & Release #167: Commit 4fdd8bf pushed by kaczy93
January 19, 2024 12:21 2m 43s master
January 19, 2024 12:21 2m 43s
Fix lightlevel initial value
Build & Release #166: Commit 2c79b8f pushed by kaczy93
January 18, 2024 11:05 2m 56s master
January 18, 2024 11:05 2m 56s
Fix light levels
Build & Release #165: Commit 13e964c pushed by kaczy93
January 13, 2024 10:58 2m 43s master
January 13, 2024 10:58 2m 43s
Light Levels
Build & Release #164: Commit 261fdfe pushed by kaczy93
January 13, 2024 10:55 3m 18s master
January 13, 2024 10:55 3m 18s
Sanity checks when fetching tiles
Build & Release #163: Commit c88e22f pushed by kaczy93
January 12, 2024 15:36 2m 41s master
January 12, 2024 15:36 2m 41s
Better minimap
Build & Release #162: Commit 372edc2 pushed by kaczy93
January 11, 2024 10:29 2m 45s master
January 11, 2024 10:29 2m 45s
Fix client initialization
Build & Release #161: Commit 7b726e0 pushed by kaczy93
January 8, 2024 15:20 3m 20s master
January 8, 2024 15:20 3m 20s
Revert "Discard pending data on socket disconnect"
Build & Release #160: Commit 73c1707 pushed by kaczy93
January 8, 2024 07:55 3m 12s master
January 8, 2024 07:55 3m 12s