LaunchScreen.storyboard in Assets/Graphics
Unity:
- Project Settings -> Player -> Other Settings -> Version = bump
- build for iOS via build settings
Xcode
- drag in icon.png to xcode project left sidebar
- AppIcon already set (see Images.xcassets in left sidebar)
- Signing & Capabilities -> Signing -> Team = Jonathan Zheng
- General -> Identity -> app category = Games - Educational Games
- Display Name = EcoBuilder
- Version = bump
- Build = bump
hit play button in top left to build!
submit to app store: https://developer.apple.com/documentation/xcode/distributing-your-app-for-beta-testing-and-releases
Product -> Archive Window -> Organizer
- Build aab file
- DO NOT LOSE .keystore FILE because you must sign it with the same key to update the same Android app