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interpreter.c
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interpreter.c
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#include "interpreter.h"
/**
* Creates a new string by copying the contents of another string.
*
* \param [in] data The string to copy.
*
* \return A new string whose contents is a copy of \a data.
*
* \retval NULL Memory allocation failed.
*/
char *copyString(char *data)
{
char *p = malloc(sizeof(char) * (strlen(data) + 1));
if (!p) {
perror("malloc");
return NULL;
}
strcpy(p, data);
return p;
}
/**
* Checks if a string follows the format of a decimal number.
*
* \param [in] data The string to check the format of.
*
* \retval 0 The string is not a decimal number.
*
* \retval 1 The string is a decimal number.
*/
unsigned int isDecString(const char *data)
{
size_t n;
size_t len = strlen(data);
/* Check for an empty string */
if (len == 0) return 0;
/* Check for non-digit, non-hyphen, and non-period characters */
for (n = 0; n < len; n++) {
if (!isdigit(data[n])
&& data[n] != '.'
&& data[n] != '-')
return 0;
}
return 1;
}
/**
* Checks if a string follows the format of a hexadecimal number.
*
* \param [in] data The characters to check the format of.
*
* \retval 0 The string is not a hexadecimal number.
*
* \retval 1 The string is a hexadecimal number.
*/
unsigned int isHexString(const char *data)
{
size_t n;
size_t len = strlen(data);
/* Check for empty string */
if (len == 0) return 0;
/* Check for non-digit and non-A-through-F characters */
for (n = 0; n < len; n++) {
if (!isdigit(data[n])
&& data[n] != 'A'
&& data[n] != 'B'
&& data[n] != 'C'
&& data[n] != 'D'
&& data[n] != 'E'
&& data[n] != 'F'
&& data[n] != 'a'
&& data[n] != 'b'
&& data[n] != 'c'
&& data[n] != 'd'
&& data[n] != 'e'
&& data[n] != 'f')
return 0;
}
return 1;
}
/**
* Evaluates an identifier to produce its name as a string.
*
* \param [in] id The identifier to evaluate.
*
* \param [in] scope The scope to evaluate \a id under.
*
* \return A new string containing the evaluated name of the identifier.
*
* \retval NULL Memory allocation failed.
*/
char *resolveIdentifierName(IdentifierNode *id,
ScopeObject *scope)
{
ValueObject *val = NULL;
ValueObject *str = NULL;
char *ret = NULL;
if (!id) goto resolveIdentifierNameAbort;
if (id->type == IT_DIRECT) {
/* Just return a copy of the character array */
const char *temp = (char *)(id->id);
ret = malloc(sizeof(char) * (strlen(temp) + 1));
strcpy(ret, temp);
}
else if (id->type == IT_INDIRECT) {
ExprNode *expr = (ExprNode *)(id->id);
/* Interpret the identifier expression */
val = interpretExprNode(expr, scope);
if (!val) goto resolveIdentifierNameAbort;
/* Then cast it to a string */
str = castStringExplicit(val, scope);
if (!str) goto resolveIdentifierNameAbort;
deleteValueObject(val);
/* Copy the evaluated string */
ret = copyString(getString(str));
if (!ret) goto resolveIdentifierNameAbort;
deleteValueObject(str);
}
else {
char *name = resolveIdentifierName(id, scope);
error(IN_INVALID_IDENTIFIER_TYPE, id->fname, id->line, name);
free(name);
}
return ret;
resolveIdentifierNameAbort: /* Exception handline */
/* Clean up any allocated structures */
if (ret) free(ret);
if (str) deleteValueObject(str);
if (val) deleteValueObject(val);
return NULL;
}
/**
* Creates a nil-type value.
*
* \return A new nil-type value.
*
* \retval NULL Memory allocation failed.
*/
ValueObject *createNilValueObject(void)
{
ValueObject *p = malloc(sizeof(ValueObject));
if (!p) {
perror("malloc");
return NULL;
}
p->type = VT_NIL;
p->semaphore = 1;
return p;
}
/**
* Creates a boolean-type value.
*
* \param [in] data The boolean data to store.
*
* \return A boolean-type value equalling 0 if \a data equals 0 and 1 otherwise.
*
* \retval NULL Memory allocation failed.
*/
ValueObject *createBooleanValueObject(int data)
{
ValueObject *p = malloc(sizeof(ValueObject));
if (!p) {
perror("malloc");
return NULL;
}
p->type = VT_BOOLEAN;
p->data.i = (data != 0);
p->semaphore = 1;
return p;
}
/**
* Creates a integer-type value.
*
* \param [in] data The integer data to store.
*
* \return An integer-type value equalling \a data.
*
* \retval NULL Memory allocation failed.
*/
ValueObject *createIntegerValueObject(long long data)
{
ValueObject *p = malloc(sizeof(ValueObject));
if (!p) {
perror("malloc");
return NULL;
}
p->type = VT_INTEGER;
p->data.i = data;
p->semaphore = 1;
return p;
}
/**
* Creates a floating-point-type value.
*
* \param [in] data The floating-point data to store.
*
* \return A floating-point-type value equalling \a data.
*
* \retval NULL Memory allocation failed.
*/
ValueObject *createFloatValueObject(float data)
{
ValueObject *p = malloc(sizeof(ValueObject));
if (!p) {
perror("malloc");
return NULL;
}
p->type = VT_FLOAT;
p->data.f = data;
p->semaphore = 1;
return p;
}
/**
* Creates a string-type value.
*
* \param [in] data The string data to store.
*
* \note \a data is stored as-is; no copy of it is made.
*
* \return A string-type value equalling \a data.
*
* \retval NULL Memory allocation failed.
*/
ValueObject *createStringValueObject(char *data)
{
ValueObject *p = malloc(sizeof(ValueObject));
if (!p) {
perror("malloc");
return NULL;
}
p->type = VT_STRING;
p->data.s = data;
p->semaphore = 1;
return p;
}
/**
* Creates a function-type value.
*
* \param [in] def The function definition to store.
*
* \return A function-type value containing \a data.
*
* \retval NULL Memory allocation failed.
*/
ValueObject *createFunctionValueObject(FuncDefStmtNode *def)
{
ValueObject *p = malloc(sizeof(ValueObject));
if (!p) {
perror("malloc");
return NULL;
}
p->type = VT_FUNC;
p->data.fn = def;
p->semaphore = 1;
return p;
}
/**
* Creates an array-type value.
*
* \param [in] parent The optional parent scope to use.
*
* \note \a parent may be NULL, in which case this array is treated as the root.
*
* \return An empty array-type value with parent \a parent.
*
* \retval NULL Memory allocation failed.
*/
ValueObject *createArrayValueObject(ScopeObject *parent)
{
ValueObject *p = malloc(sizeof(ValueObject));
if (!p) {
perror("malloc");
return NULL;
}
p->type = VT_ARRAY;
p->data.a = createScopeObject(parent);
if (!p->data.a) {
free(p);
return NULL;
}
p->semaphore = 1;
return p;
}
/**
* Copies a value.
*
* Instead of actually performing a copy of memory, this function increments a
* semaphore in \a value and returns \a value again. The semaphore gets
* decremented when \a value gets deleted. This way, an immutable copy of a
* value may be made without actually copying its blocks of memory; this reduces
* the overhead associated with copying a value--a fairly common
* operation--while still preserving its usability.
*
* \param [in,out] value The value to copy.
*
* \return A value with the same type and contents as \a value.
*
* \retval NULL The type of \a value is unrecognized.
*/
ValueObject *copyValueObject(ValueObject *value)
{
V(value);
return value;
}
/**
* Deletes a value.
*
* This function decrements a semaphore in \a value and deletes \a value if the
* semaphore reaches 0 (no copies of this value are need anymore). The
* semaphore gets incremented when either the value is created or it gets
* copied. This way, an immutable copy of the value may be made without
* actually copying its memory.
*
* \param [in,out] value The value to delete.
*
* \post The memory at \a value and any of its members will be freed (although
* see note for full details).
*/
void deleteValueObject(ValueObject *value)
{
if (!value) return;
P(value);
if (!value->semaphore) {
if (value->type == VT_STRING)
free(value->data.s);
/* FuncDefStmtNode structures get freed with the parse tree */
else if (value->type == VT_ARRAY)
deleteScopeObject(value->data.a);
free(value);
}
}
/**
* Creates a scope.
*
* Scopes are used to map identifiers to values. Scopes are organized
* hierarchically.
*
* \param [in] parent The optional parent scope to use.
*
* \return An empty scope with parent \a parent.
*
* \retval NULL Memory allocation failed.
*/
ScopeObject *createScopeObject(ScopeObject *parent)
{
ScopeObject *p = malloc(sizeof(ScopeObject));
if (!p) {
perror("malloc");
return NULL;
}
p->impvar = createNilValueObject();
if (!p->impvar) {
free(p);
return NULL;
}
p->numvals = 0;
p->names = NULL;
p->values = NULL;
p->parent = parent;
if (parent) p->caller = parent->caller;
else p->caller = NULL;
return p;
}
/**
* Creates a scope with a specific caller.
*
* \param [in] parent The optional parent scope to use.
*
* \param [in] caller The caller scope to use.
*
* \return An empty scope with parent \a parent and caller \a caller.
*
* \retval NULL Memory allocation failed.
*/
ScopeObject *createScopeObjectCaller(ScopeObject *parent,
ScopeObject *caller)
{
ScopeObject *p = createScopeObject(parent);
if (!p) return NULL;
if (caller) p->caller = caller;
return p;
}
/**
* Deletes a scope.
*
* \param [in,out] scope The scope to delete.
*
* \post The memory at \a scope and any of its members will be freed.
*/
void deleteScopeObject(ScopeObject *scope)
{
unsigned int n;
if (!scope) return;
for (n = 0; n < scope->numvals; n++) {
free(scope->names[n]);
deleteValueObject(scope->values[n]);
}
free(scope->names);
free(scope->values);
deleteValueObject(scope->impvar);
free(scope);
}
/**
* Creates a new, nil-type value in a scope.
*
* \param [in] src The scope to evaluate \a target under.
*
* \param [in,out] dest The scope to create the new value in.
*
* \param [in] target The name of the value to create.
*
* \return The newly-created value.
*
* \retval NULL Memory allocation failed.
*/
ValueObject *createScopeValue(ScopeObject *src,
ScopeObject *dest,
IdentifierNode *target)
{
ScopeObject *parent = dest;
IdentifierNode *child = target;
int status;
unsigned int newnumvals;
void *mem1 = NULL;
void *mem2 = NULL;
char *name = NULL;
/* Traverse the target to the terminal child and parent */
status = resolveTerminalSlot(src, dest, target, &parent, &child);
if (!status) goto createScopeValueAbort;
/* Store the new number of values */
newnumvals = dest->numvals + 1;
/* Look up the identifier name */
name = resolveIdentifierName(target, src);
if (!name) goto createScopeValueAbort;
/* Add value to local scope */
mem1 = realloc(dest->names, sizeof(IdentifierNode *) * newnumvals);
if (!mem1) {
perror("realloc");
goto createScopeValueAbort;
}
mem2 = realloc(dest->values, sizeof(ValueObject *) * newnumvals);
if (!mem2) {
perror("realloc");
goto createScopeValueAbort;
}
dest->names = mem1;
dest->values = mem2;
dest->names[dest->numvals] = name;
dest->values[dest->numvals] = createNilValueObject();
if (!dest->values[dest->numvals]) goto createScopeValueAbort;
dest->numvals = newnumvals;
return dest->values[dest->numvals - 1];
createScopeValueAbort: /* In case something goes wrong... */
/* Clean up any allocated structures */
if (name) free(name);
if (mem1) free(mem1);
if (mem2) free(mem2);
return NULL;
}
/**
* Updates a value in a scope.
*
* \param [in] src The scope to evaluate \a target under.
*
* \param [in,out] dest The scope to update the value in.
*
* \param [in] target The name of the value to create.
*
* \param [in] value The new value to assign.
*
* \return The updated value (will be the same as \a val).
*
* \retval NULL Either \a target could not be evaluated in \a src or \a target
* could not be found in \a dest.
*/
ValueObject *updateScopeValue(ScopeObject *src,
ScopeObject *dest,
IdentifierNode *target,
ValueObject *value)
{
ScopeObject *parent = dest;
IdentifierNode *child = target;
int status;
char *name = NULL;
/* Traverse the target to the terminal child and parent */
status = resolveTerminalSlot(src, dest, target, &parent, &child);
if (!status) goto updateScopeValueAbort;
/* Look up the identifier name */
name = resolveIdentifierName(child, src);
if (!name) goto updateScopeValueAbort;
/* Traverse upwards through scopes */
do {
unsigned int n;
/* Check for existing value in current scope */
for (n = 0; n < parent->numvals; n++) {
if (!strcmp(parent->names[n], name)) {
free(name);
/* Wipe out the old value */
deleteValueObject(parent->values[n]);
/* Assign the new value */
if (value) {
parent->values[n] = value;
}
else {
parent->values[n] = createNilValueObject();
}
return parent->values[n];
}
}
} while ((parent = parent->parent));
{
char *name = resolveIdentifierName(target, src);
error(IN_UNABLE_TO_STORE_VARIABLE, target->fname, target->line, name);
free(name);
}
updateScopeValueAbort: /* In case something goes wrong... */
/* Clean up any allocated structures */
if (name) free(name);
return NULL;
}
/**
* Gets a stored value in a scope.
*
* \param [in] src The scope to evaluate \a target under.
*
* \param [in,out] dest The scope to update the value in.
*
* \param [in] target The name of the value to get.
*
* \return The value in \a dest, named by evaluating \a target under \a src.
*
* \retval NULL Either \a target could not be evaluated in \a src or \a target
* could not be found in \a dest.
*/
ValueObject *getScopeValue(ScopeObject *src,
ScopeObject *dest,
IdentifierNode *target)
{
ScopeObject *parent = dest;
IdentifierNode *child = target;
char *name = NULL;
int status;
/* Traverse the target to the terminal child and parent */
status = resolveTerminalSlot(src, dest, target, &parent, &child);
if (!status) goto getScopeValueAbort;
/* Look up the identifier name */
name = resolveIdentifierName(child, src);
if (!name) goto getScopeValueAbort;
/* Traverse upwards through scopes */
do {
unsigned int n;
/* Check for value in current scope */
for (n = 0; n < parent->numvals; n++) {
if (!strcmp(parent->names[n], name)) {
free(name);
return parent->values[n];
}
}
} while ((parent = parent->parent));
{
char *name = resolveIdentifierName(child, src);
error(IN_VARIABLE_DOES_NOT_EXIST, child->fname, child->line, name);
free(name);
}
getScopeValueAbort: /* In case something goes wrong... */
/* Clean up any allocated structures */
if (name) free(name);
return NULL;
}
/**
* Gets a scope without accessing any arrays.
*
* \param [in] src The scope to evaluate \a target under.
*
* \param [in,out] dest The scope to update the value in.
*
* \param [in] target The name of the value containing the scope to get.
*
* \return The scope contained in the value in \a dest, named by evaluating \a
* target under \a src, without accessing any arrays.
*
* \retval NULL Either \a target could not be evaluated in \a src or \a target
* could not be found in \a dest.
*/
/** \todo Add this definition to interpreter.h */
ScopeObject *getScopeObjectLocal(ScopeObject *src,
ScopeObject *dest,
IdentifierNode *target)
{
ScopeObject *current = dest;
char *name = NULL;
/* Look up the identifier name */
name = resolveIdentifierName(target, src);
if (!name) goto getScopeObjectLocalAbort;
/* Check for calling object reference variable */
if (!strcmp(name, "ME")) {
/* Traverse upwards through callers */
for (current = dest;
current->caller;
current = current->caller);
free(name);
return current;
}
/* Traverse upwards through scopes */
do {
unsigned int n;
/* Check for value in current scope */
for (n = 0; n < current->numvals; n++) {
if (!strcmp(current->names[n], name)) {
free(name);
return getArray(current->values[n]);
}
}
} while ((current = current->parent));
{
char *name = resolveIdentifierName(target, src);
error(IN_VARIABLE_DOES_NOT_EXIST, target->fname, target->line, name);
free(name);
}
getScopeObjectLocalAbort: /* In case something goes wrong... */
/* Clean up any allocated structures */
if (name) free(name);
return NULL;
}
/**
* Gets a value from a scope without accessing its ancestors.
*
* \param [in] src The scope to evaluate \a target under.
*
* \param [in,out] dest The scope to update the value in.
*
* \param [in] target The name of the value to get.
*
* \return The value in \a dest, named by evaluating \a target under \a src,
* without accessing any ancestors of \a dest.
*
* \retval NULL Either \a target could not be evaluated in \a src or \a target
* could not be found in \a dest.
*/
ValueObject *getScopeValueLocal(ScopeObject *src,
ScopeObject *dest,
IdentifierNode *target)
{
unsigned int n;
char *name = NULL;
ScopeObject *scope = NULL;
/* Access any slots */
while (target->slot) {
/*
* Look up the target in the dest scope, using the src scope
* for resolving variables in indirect identifiers
*/
scope = getScopeObjectLocal(src, dest, target);
if (!scope) return 0;
dest = scope;
target = target->slot;
}
/* Look up the identifier name */
name = resolveIdentifierName(target, src);
if (!name) goto getScopeValueLocalAbort;
/* Check for value in current scope */
for (n = 0; n < dest->numvals; n++) {
if (!strcmp(dest->names[n], name)) {
free(name);
return dest->values[n];
}
}
getScopeValueLocalAbort: /* In case something goes wrong... */
/* Clean up any allocated structures */
if (name) free(name);
return NULL;
}
/**
* Gets a scope from within another scope.
*
* \param [in] src The scope to evaluate \a target under.
*
* \param [in,out] dest The scope to update the value in.
*
* \param [in] target The name of the scope to get.
*
* \return The value in \a dest, named by evaluating \a target under \a src,
* without accessing any ancestors of \a dest.
*
* \retval NULL Either \a target could not be evaluated in \a src or \a target
* could not be found in \a dest.
*/
ScopeObject *getScopeObject(ScopeObject *src,
ScopeObject *dest,
IdentifierNode *target)
{
ValueObject *val = NULL;
char *name = NULL;
int status;
int isI;
int isME;
ScopeObject *scope;
/* Look up the identifier name */
name = resolveIdentifierName(target, src);
if (!name) goto getScopeObjectAbort;
/* Check for targets with special meanings */
isI = strcmp(name, "I");
isME = strcmp(name, "ME");
free(name);
name = NULL;
if (!isI) {
/* The function scope variable */
return src;
}
else if (!isME) {
/* The calling object scope variable */
scope = getScopeObjectLocal(src, dest, target);
if (!scope) goto getScopeObjectAbort;
return scope;
}
/* Access any slots */
while (target->slot) {
/*
* Look up the target in the dest scope, using the src scope
* for resolving variables in indirect identifiers
*/
scope = getScopeObjectLocal(src, dest, target);
if (!scope) goto getScopeObjectAbort;
dest = scope;
target = target->slot;
}
val = getScopeValue(src, dest, target);
if (!val) goto getScopeObjectAbort;
if (val->type != VT_ARRAY) {
char *name = resolveIdentifierName(target, src);
error(IN_VARIABLE_NOT_AN_ARRAY, target->fname, target->line, name);
free(name);
goto getScopeObjectAbort;
}
return getArray(val);
getScopeObjectAbort: /* In case something goes wrong... */
/* Clean up any allocated structures */
if (name) free(name);
return NULL;
}
/**
* Deletes a value from a scope.
*
* \param [in] src The scope to evaluate \a target under.
*
* \param [in,out] dest The scope to update the value in.
*
* \param [in] target The name of the value to delete.
*/
void deleteScopeValue(ScopeObject *src,
ScopeObject *dest,
IdentifierNode *target)
{
ScopeObject *current = NULL;
char *name = NULL;
void *mem1 = NULL;
void *mem2 = NULL;
ScopeObject *scope = NULL;
/* Access any slots */
while (target->slot) {
/*
* Look up the target in the dest scope, using the src scope
* for resolving variables in indirect identifiers
*/
scope = getScopeObjectLocal(src, dest, target);
if (!scope) goto deleteScopeValueAbort;
dest = scope;
target = target->slot;
}
current = dest;
/* Look up the identifier name */
name = resolveIdentifierName(target, src);
if (!name) goto deleteScopeValueAbort;
/* Traverse upwards through scopes */
do {
unsigned int n;
/* Check for existing value in current scope */
for (n = 0; n < current->numvals; n++) {
if (!strcmp(current->names[n], name)) {
unsigned int i;
unsigned int newnumvals = dest->numvals - 1;
free(name);
/* Wipe out the name and value */
free(current->names[n]);
deleteValueObject(current->values[n]);
/* Reorder the tables */
for (i = n; i < current->numvals - 1; i++) {
current->names[i] = current->names[i + 1];
current->values[i] = current->values[i + 1];
}
/* Resize the tables */
mem1 = realloc(dest->names, sizeof(IdentifierNode *) * newnumvals);
if (!mem1) {
perror("realloc");
goto deleteScopeValueAbort;
}
mem2 = realloc(dest->values, sizeof(ValueObject *) * newnumvals);
if (!mem2) {
perror("realloc");
goto deleteScopeValueAbort;
}
dest->names = mem1;
dest->values = mem2;
dest->numvals = newnumvals;
return;
}
}
} while ((current = current->parent));
free(name);
return;
deleteScopeValueAbort: /* In case something goes wrong... */
/* Clean up any allocated structures */
if (name) free(name);
if (mem1) free(mem1);
if (mem2) free(mem2);
if (scope) free(scope);
return;
}
/**
* Creates a returned value.
*
* \param [in] type The type of returned value.
*
* \param [in] value An optional value to return.
*
* \return A pointer to a returned value with the desired properties.
*
* \retval NULL Memory allocation failed.
*/
ReturnObject *createReturnObject(ReturnType type,
ValueObject *value)
{
ReturnObject *p = malloc(sizeof(ReturnObject));
if (!p) {
perror("malloc");
return NULL;
}
p->type = type;
p->value = value;
return p;
}
/**
* Deletes a returned value.
*
* \param [in,out] object The returned value to be deleted.
*
* \post The memory at \a object and all of its members will be freed.
*/
void deleteReturnObject(ReturnObject *object)
{
if (!object) return;
if (object->type == RT_RETURN)
deleteValueObject(object->value);
free(object);
}
/**
* Starting from an initial parent scope and target identifier, traverses down
* until the target identifier is not a scope. Stores the value of the terminal
* child identifier and its parent scope.
*
* \param [in] src The scope to resolve \a target in.
*
* \param [in] dest The scope to retrieve \a target from.
*
* \param [in] target The array slot to traverse.
*
* \param [out] parent The parent of the terminal child identifier of \a target.
*
* \param [out] child The terminal child identifier of \a target.
*
* \return A status code indicating success or failure.
*
* \retval 0 Failed to traverse array.
*
* \retval 1 Succeeded to traverse array.
*
* \post \a parent will point to the parent scope containing the terminal child.
*
* \post \a child will point to the terminal child.
*/
int resolveTerminalSlot(ScopeObject *src,
ScopeObject *dest,
IdentifierNode *target,
ScopeObject **parent,
IdentifierNode **child)
{
ScopeObject *scope = NULL;
/* Start with default values */
*parent = dest;
*child = target;
/* Access any slots */
while (target->slot) {
/*
* Look up the target in the dest scope, using the src scope
* for resolving variables in indirect identifiers
*/
scope = getScopeObjectLocal(src, dest, target);
if (!scope) goto resolveTerminalSlotAbort;
dest = scope;
/* Change the target to the old target's slot */
target = target->slot;
}