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ue4.27.2 metahuman面部的动画蓝图读取的是headRoll(Yaw / Pitch)然而app里是headLeft(Right)等。 可能正因如此,Evaluate Live Link Frame无法获得任何一个和head有关的数据。 我想是时候更新力。
The text was updated successfully, but these errors were encountered:
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ue4.27.2 metahuman面部的动画蓝图读取的是headRoll(Yaw / Pitch)然而app里是headLeft(Right)等。
可能正因如此,Evaluate Live Link Frame无法获得任何一个和head有关的数据。
我想是时候更新力。
The text was updated successfully, but these errors were encountered: