Releases: joshuaprince/CoordinateOffset
Releases · joshuaprince/CoordinateOffset
v2.1.2
v2.1.1
- Improve
resetOnDistantTeleport
in providers to use world view distance to determine when a teleport is "distant"- Previously: Teleports over a distance of 2050+ blocks could trigger a re-roll (random providers) or re-center (zero-at-location providers)
- Now: Teleports over a distance of
(2 * (world view distance + 1 chunk))
or further can trigger resets - On Paper servers, relative teleports (e.g.
/tp ~500 ~ ~500
) will no longer trigger a reset
- Improve API exposure for dependent plugins
- Support ProtocolLib 5.1.0
v2.1.0
- Support 1.19.4
- Make world borders visible while an offset is applied, improve border handling and obfuscation
- Expose and document API for other plugins to get and set offsets
v2.0.0
Initial release of CoordinateOffset.
Changelog from upstream:
- Rewrite all logic for determining offsets
- Expose offset configuration per player/world/permission through "providers"
- Add
/offset
command (with permission) to query players' current offsets - Fix death compasses not pointing to their correct location