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Releases: joshuaprince/CoordinateOffset

v2.1.2

19 Aug 03:15
4398b5c
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  • Fix glitchy behavior when multiple players are logged into the server with offsets (#4)
    • Entities becoming invisible
    • Multi-blocks (beds, doors) failing to place properly
    • Beds appearing to teleport players into the void

v2.1.1

14 Aug 02:36
c899162
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  • Improve resetOnDistantTeleport in providers to use world view distance to determine when a teleport is "distant"
    • Previously: Teleports over a distance of 2050+ blocks could trigger a re-roll (random providers) or re-center (zero-at-location providers)
    • Now: Teleports over a distance of (2 * (world view distance + 1 chunk)) or further can trigger resets
    • On Paper servers, relative teleports (e.g. /tp ~500 ~ ~500) will no longer trigger a reset
  • Improve API exposure for dependent plugins
  • Support ProtocolLib 5.1.0

v2.1.0

24 Jul 04:30
5ae7195
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  • Support 1.19.4
  • Make world borders visible while an offset is applied, improve border handling and obfuscation
  • Expose and document API for other plugins to get and set offsets

v2.0.0

17 Jul 04:11
e566376
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Initial release of CoordinateOffset.

Changelog from upstream:

  • Rewrite all logic for determining offsets
  • Expose offset configuration per player/world/permission through "providers"
  • Add /offset command (with permission) to query players' current offsets
  • Fix death compasses not pointing to their correct location