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forge-1.11-13.19.0.2130-changelog.txt
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forge-1.11-13.19.0.2130-changelog.txt
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Changelog:
Build 2130:
LexManos:
Fix build.gradle problems: Installer missing url.png UploadArchives
erroring on local systems due to missing changelog Adding branch name
improperly.
Build 1.11-13.19.0.2129-1.11.x:
LexManos: Fix localizations not loading correctly in legacy resource packs.
Build 1.11-13.19.0.2128-1.11.x:
LexManos: Fix FurnaceRecipy registration.
Build 1.11-13.19.0.2127-1.11.x:
LexManos: Fixed test cases for 1.11 changes.
Build 1.10.2-12.18.2.2125:
cpw: Update to 20161111 mcp names
cpw: regenerate entitylivingbase patch
Build 1.10.2-12.18.2.2124:
mezz: Improve error message from crashes during loading (#3362)
Build 1.10.2-12.18.2.2123:
draco18s: Added events for crop growth (#3320)
Build 1.10.2-12.18.2.2122:
maxanier: Add support for custom entity selectors in commands (#3356)
Build 1.10.2-12.18.2.2121:
latvianmodder: Added PermissionAPI (#3155)
Build 1.10.2-12.18.2.2120:
Choonster.2010: Add hand argument to BlockEvent.PlaceEvent (#3221) (#3270)
Build 1.10.2-12.18.2.2119:
jezzadabomb:
Fixes #3237 and #2752. (#3347)
* Fix #3237 by correctly utilising the keepLooking argument.
* Explain within SimpleNetworkWrapper's javadoc that the execute of the
handler isn't on the main Minecraft thread.
Build 1.10.2-12.18.2.2118:
draco18s: Made default slot implementation respect inventory stack size limit.
Build 1.10.2-12.18.2.2117:
aa1ronham: Fixed Block.setBedOccupied ignoring 'occupied' parameter
Build 1.10.2-12.18.2.2116:
raoulvdberge:
Add Item#getNBTShareTag (#3342)
* Add Item#getNBTShareTag
* Update comment
Build 1.10.2-12.18.2.2115:
bonii-xx:
Call Looting Event on player death and loot table drops (#3275)
* Call Looting Event on player death and loot table drops
* Simplify patches
* More code cleanup: Replace old usage with compact forgehooks
implementation
Build 1.10.2-12.18.2.2114:
LexManos: Fix POTENTIAL issue with Texture Stitcher exceeding max size.
Build 1.10.2-12.18.2.2113:
dawn0966:
Fixed Ore Dictionary replacing the oak boat recipe (#3329)
Fixes the oak boat recipe being able to be crafted with any wood
Build 1.10.2-12.18.2.2112:
rwtema:
Improve the default isItemValid() and getItemStackLimit()
implementations in SlotItemHandler. You can now properly swap the
player's held itemstack with the slot's itemstack. (#3273)
Build 1.10.2-12.18.2.2111:
LexManos:
Fixed texture stitcher not using full texture height before expanding
width.
Build 1.10.2-12.18.2.2110:
LexManos:
Special case not drooping snowballs for water and snow layers. Closes
#3326
LexManos: Update readme to be a little more clear.
Build 1.10.2-12.18.2.2109:
bs2609: Fix MC-105406 (OpenGL leak in View Frustum) (#3308)
Build 1.10.2-12.18.2.2108:
mezz: Fix very laggy mipmap slider MC-64581 (#3305)
Build 1.10.2-12.18.2.2107:
shadowfacts: Add Block#getStateForPlacement (#3129)
Build 1.10.2-12.18.2.2106:
mezz: Add better key modifier behavior for GUI contexts (#3307)
Build 1.10.2-12.18.2.2105:
tterrag1098: Make item repair recipe respect itemstack's getMaxDamage (#3295)
Build 1.10.2-12.18.2.2104:
LexManos: Fix Tabbing issues with config classes.
LexManos: Fix infinite loop in dragon fight when the dragon is over the void.
Build 1.10.2-12.18.2.2103:
LexManos: Initial pass a re-working the configuration system. Work in progress.
Build 1.10.2-12.18.2.2102:
atomicblom+github: Allow all Forge Registries to work with ObjectHolder (#3220)
LexManos: @ObjectHolder will now inject null for dummied objects. Closes #3301
cpw:
Revert "Another fix for registry substitutions. Closes #3212"
This reverts commit ec2977afc919c0f676f59977e6065148ea635f9e.
cpw:
Fix substitutions being broken after freezing - actually store the
original state in registry copies, not the computed state, which is
wrong because it only sees the sub, not the original.
cpw:
Add in missing test runner for a test. Fixes failing tests on jenkins,
hopefully.
Build 1.10.2-12.18.2.2099:
LexManos:
Revert commits related to filtering proxy and Automatic Subscriber
annotations. Broke some existing setups, will require a annotation
definition change in 1.11.
Build 1.10.2-12.18.2.2098:
mezz: Fix proxy injector filtering. (#3300)
Build 1.10.2-12.18.2.2097:
LexManos: Bump version for new Recommended Build.
Build 1.10.2-12.18.1.2096:
LexManos: Small Cleanup in example build.gradle.
LexManos:
Filter out proxy injectors for incorrect mods. Prevents mod classes
being initialized early when multiple mods are in the same source.
LexManos:
Introduce IContextSetter for events. This will set the active mod
container for events using the normal EventBus. Fixes improper warnings
from initializing mods using the new Registry events. Modders, you
should not use this as it has many performance implementations and if
abused will slow down the event bus A LOT. ActiveModContainer is not
thread safe.
Build 1.10.2-12.18.1.2095:
mezz: Fix unbound keybindings are activated by unknown keyboard keys (#3288)
Build 1.10.2-12.18.1.2094:
mmehnert:
caseSensitiveCustomCategories must be set before loading the
configuration file. (#3269)
Otherwise one set with categories in lowercase letters and on case
sensitive
Build 1.10.2-12.18.1.2093:
tterrag1098: Fix typo in sky rendering causing tons of BlockPos allocations (#3267)
Build 1.10.2-12.18.1.2092:
cpw:
Add in registry registration events, new subscription events you can use
to make sure you're registering things at the "best" time.
Build 1.10.2-12.18.1.2091:
LexManos:
Add support for generic filtering of events. Please DO NOT use this in
performance sensitive environments where you will have tons of things
added to the listener list. If that's the case define sub-classes as
they have completely separate lists and will thus be more efficient when
firing the event.
Build 1.10.2-12.18.1.2090:
lukas.tenbrink:
Fix roofed forests posting decoration events for small mushrooms rather
than big (#3259)
Build 1.10.2-12.18.1.2089:
mattmess1221:
Add support for offhand bow aiming animation (#3085)
Vanilla allows you to use a bow in your offhand, but it's not visible to
others or in third person.
Build 1.10.2-12.18.1.2088:
tehgeek:
Remove oredict for Bone Block recipe, stop white dye to bonemeal exploit
(#3255)
Build 1.10.2-12.18.1.2087:
LexManos:
Fixed Biome.platFlower not being called when bonemealing grass. Closes
#3254
Build 1.10.2-12.18.1.2086:
latvianmodder:
Added getCommandMap() & getSortedCommandList() in CommandTreeBase
(#3251)
Build 1.10.2-12.18.1.2085:
atomicblom+github: New event to allow mutating a baby entity based on it's parents (#3227)
Build 1.10.2-12.18.1.2084:
latvianmodder: Added CommandTreeBase (#3193)
Build 1.10.2-12.18.1.2083:
paul.fulham0: Fix debug command creating empty file (MC-103399) (#3218)
Build 1.10.2-12.18.1.2082:
marvinroesch99: Fix universal bucket not being returned in crafting recipes (#3234)
Build 1.10.2-12.18.1.2081:
cpw: Create EnergySystems.md
Build 1.10.2-12.18.1.2080:
LexManos:
Introducing a new standardized energy capability system. Heavily
inspired by the old RedstoneFlux API developed by King Lemming and Team
CoFH.
LexManos: Fix potential shading issue in GuiEditArrayEntries. Closes #3247
Build 1.10.2-12.18.1.2079:
LexManos: Fixed ItemStacks having ForgeCaps tag when no caps are serialized.
Build 1.10.2-12.18.1.2078:
LexManos: Fix Cactus being able top be planted on incorrect soil.
Build 1.10.2-12.18.1.2077:
bloodmc: Fix wrong var being used during getMaxSpawnPackSize check. (#3240)
Build 1.10.2-12.18.1.2076:
LexManos:
Move dismount version of EntityMountEvent to Entity class. Should fix
canceling dismounting. Closes #3226
Build 1.10.2-12.18.1.2075:
LexManos: Yet another fix for stupid stairs. Closes #3224
Build 1.10.2-12.18.1.2074:
LexManos: Make StructureBlock TESRs always render. Closes #3222
Build 1.10.2-12.18.1.2073:
paul.fulham0: Fix item use stats (#3216)
Build 1.10.2-12.18.1.2072:
LexManos:
Fixed decorate event being called with SHROOM type for both convered
trees and large mushrooms. Closes #3215
Build 1.10.2-12.18.1.2071:
LexManos: Another fix for registry substitutions. Closes #3212
Build 1.10.2-12.18.1.2070:
LexManos: Add legacy support for signature change of AddCallback.
LexManos:
Update gradle wrapper to 2.14, reference MC json, and add java6 compat
lines to default MDK build.gradle.
Build 1.10.2-12.18.1.2069:
bonii-xx: Revert changes to ItemTool for binary compatibility (#3211)
Build 1.10.2-12.18.1.2068:
bonii-xx: Expand getHarvestLevel to include player and blockstate (#3192)
Build 1.10.2-12.18.1.2067:
LexManos:
Make enchantment tables spawn particles for any custom energy provider.
Closes #3208
Build 1.10.2-12.18.1.2066:
williewillus: Allow blocks to affect the beacon color (#3205)
Build 1.10.2-12.18.1.2065:
LexManos: Fix armors rendering badly. Closes #3196
Build 1.10.2-12.18.1.2064:
abab9579: Fixed NPE from missing Capabilities (#3191)
Build 1.10.2-12.18.1.2063:
LexManos: Fix World Capabilities NPE when there are no attached capabilities.
Build 1.10.2-12.18.1.2062:
abab9579: Introduced Capabilities for World (#3069)
Build 1.10.2-12.18.1.2061:
LexManos:
Fix vanilla bug in BlockFalling that caused blocks to loose state info
during world gen. Closes #3183
Build 1.10.2-12.18.1.2060:
Gerard Bruwn: Added PlayerBrewedPotionEvent (#3187)
Build 1.10.2-12.18.1.2059:
cpw: Don't crash if you select a fake player
Build 1.10.2-12.18.1.2058:
LexManos:
Skip searching for mods in the JAVA_HOME directory. Closes #2249 and
#2250
Build 1.10.2-12.18.1.2057:
LexManos:
Fix leather armor overlay not rendering when armor is pure white. Closes
#3184
Build 1.10.2-12.18.1.2056:
josephcsible:
Fix test mod IDs, names, and versions (#3122)
Most of our test mods have bad IDs (uppercase) and are missing names or
versions. Forge produces a bunch of warnings in the console about this,
which
Build 1.10.2-12.18.1.2055:
florian:
Make InventoryHelper#spawnItemStack use ItemStack#splitStack to avoid
losing capability data. (#3163)
Build 1.10.2-12.18.1.2054:
sebastian:
Unlike BakedQuad, UnpackedBakedQuad does not propagate the diffuse
lighting flag to Vertex Consumers. Made UnpackedBakedQuad conform to
BakedQuad's behavior. (#3181)
Build 1.10.2-12.18.1.2053:
LexManos:
Set ModelLoader.WHITE's texture size iniatlly instead of defaulting to
zero and being set later.
LexManos: Add RenderTooltipEvent (#3034)
Build 1.10.2-12.18.1.2052:
tehgeek:
Fix #3165 Dispensers with buckets can destroy fluid handler blocks
(#3180)
Build 1.9.4-12.17.0.2051:
tterrag1098: Add RenderTooltipEvent (#3034)
Build 1.10.2-12.18.1.2050:
LexManos: Fix Fire not using getFireSpreadSpeed. Closes #3175
Build 1.10.2-12.18.1.2049:
LexManos: Fix issue with stairs.
Build 1.10.2-12.18.1.2048:
LexManos: Removed unintentional functionality when using the Splash Screen.
Build 1.10.2-12.18.1.2047:
LexManos: Make stair culling use actual state, and be more robust. Closes #3170
LexManos: Fix name in legacy support in registry changes.
LexManos:
Compleetly skip FML handshake for Vanilla connections. Should fix race
condition. Closes #3084
LexManos:
Disable DecorateEventDebug by default. Prevents me thinking that
decoration is broken >.<
Build 1.10.2-12.18.1.2046:
AlgorithmX2:
Fix Vertex Transformer for breaking models (#3132)
* Add setTexture to IVertexConsumer and propagate it.
Build 1.10.2-12.18.1.2045:
LexManos:
Restone binary compatibility with registry substitution rework. Modders
please switch to using the provided RegistryBuilder to ensure more
forward compatbility. Closes #3144
LexManos: Fix Forge fluids not serializing properly. Closes #3152
Build 1.10.2-12.18.1.2044:
LexManos:
Second pass at fixing 'Dissapearing Doors' This now more robustly fixes
ALL uses of get and has slight performance improvements for itterable
states. Closes #3139
Build 1.10.2-12.18.1.2043:
LexManos:
Added config option to disable Forge's fix of Stair/Slab face culling.
Some vanilla resource packs exploit this issue in their custom models
causing unintended rendering issues.
Build 1.10.2-12.18.1.2042:
LexManos:
Fixed 'Dissapearing Doors', An issue where the world would try to save
blockstates that are not serializeable.
Build 1.10.2-12.18.1.2041:
cpw: Allow CommandEvent to change the parameter set. Closes #1762
Build 1.10.2-12.18.1.2040:
cpw:
Another pass at substitutions - now capable of fixing up ItemBlock to
point at the right block when a block is substituted, should also handle
substituting itemblocks. There's some hackery in the way we have to
change the value of ItemBlock.block, but it's not too egregious in my
opinion.
Build 1.10.2-12.18.1.2039:
dakotapierone: Update decorate for biomes to support Decorate event
cpw: Clean up AT file
Build 1.10.2-12.18.1.2038:
cpw:
Fix anvil output slots being wrong by adding new ones. Closes #3121
without breaking existing mod workarounds for the badly ordered slots.
Build 1.10.2-12.18.1.2037:
vincent.lee:
Expose vanilla brewing recipe registration (cherry picked from commit
24bf163)
Build 1.10.2-12.18.1.2036:
cpw:
Clean up some legacy settings, making sure there's translation strings.
Closes #2965 Thanks for the prompt Zaggy!
Build 1.10.2-12.18.1.2035:
vincent.lee: Fix MC-91728 (cherry picked from commit 71f75bf)
cpw: Refresh patch after cherry pick (cherry picked from commit 71f75bf)
Build 1.10.2-12.18.1.2034:
vincent.lee:
Remove sideonly on all other SoundType methods (cherry picked from
commit 46c7cac)
Build 1.10.2-12.18.1.2033:
mnmiller1:
Fixed NeighborNotifyEvent not containing the piston facing direction.
(cherry picked from commit 5637c41)
Build 1.10.2-12.18.1.2032:
AlgorithmX2: Use extended state for breaking models (#3086)
Build 1.10.2-12.18.1.2031:
vincent.lee: No-nonsense getSoundType
cpw: Clean up block patch. Also push json update.
Build 1.10.2-12.18.1.2030:
Creative-Multimedia-Design: Fixed sound paused/resume issue
Build 1.10.2-12.18.1.2029:
alexandre.duponchel: FIX : IndexOutOfBoundException
Build 1.10.2-12.18.1.2028:
cpw: Mark it for actual removal in 1.11
cpw: Tidy up some more todos
cpw:
Fix #3126 - duplicate stat id error - don't use the "universal
iterators" in statbuilding, use the one without the duplicate entries.
(The duplicate entry one is for rendering setup)
Build 1.10.2-12.18.1.2027:
cpw:
Fix a vanilla bug with the blockstate ID map not being properly
symmetric with respect to block.getStateFromMeta - closes #3012 properly
but probably has a random MCJIRA ticket somewhere too.
Build 1.10.2-12.18.1.2026:
vincent.lee: Add ability for custom detector rail output
vincent.lee: Move to a hook in EntityMinecart
vincent.lee: Remove event stuff
Build 1.10.2-12.18.1.2025:
mezz: Force mipmap even if textures are the wrong size
mezz: Add TextureDump forge test mod
Build 1.10.2-12.18.1.2024:
vincent.lee: Add hand-specific render event
vincent.lee: Add missing cancelable
cpw: Rename the event to RenderSpecificHandEvent
Build 1.10.2-12.18.1.2023:
josephcsible: Add CreateFluidSourceEvent to control infinite fluid sources
josephcsible: Add a test for CreateFluidSourceEvent
josephcsible: Use CreateFluidSourceEvent for mod fluids as well
Build 1.10.2-12.18.1.2022:
mezz: Fix hotkey with default modifier loading wrong when modifier set to NONE
Build 1.10.2-12.18.1.2021:
bernhard.bonigl:
Add shouldCauseBlockBreakReset callback to Item. This allows to keep
breaking blocks if the NBT or similar changes.
Build 1.10.2-12.18.1.2020:
Mumfrey: Store member field mappings in the mapping table, possible fix for #3043
Build 1.10.2-12.18.1.2019:
cpw:
Something that needs to happen: warn people about bad modids- if they're
not lowercased, or if they're too long.
Build 1.10.2-12.18.1.2018:
ezterry3:
Fix async race condition on new chunks (closes #3020) (#3090)
This patch fixes a race condition that sometimes caused a just generated
chunk
structures to
generated version
chunk.
This patch ensures when ProvideChunk calls LoadChunk synchronously we
always
condition without
already saved to disk.
Thus this should retain the async functionality from PR #2946 while
preventing
Build 1.10.2-12.18.1.2017:
cpw:
Some test harness stuffs. Time to get the registry manager properly
tested.
cpw:
More tests. Substitutions now work, and a fix is included. *sigh* Closes
too many bugs to count.
cpw: Some more substitution tests. It seems like it's working as it should.
cpw: Some dummy block replacement tests - it seems they work correctly.
cpw: Add the new tests into the suite
cpw:
Some tweaks to ContainedDeps - it should extract to a file in
versionedMods directly, even if the tag in the jar has a subpath
element. It'll also skip if there is a matching filename in the main
mods dir.
Build 1.10.2-12.18.1.2016-failtests:
cpw: Some more substitution tests. It seems like it's working as it should.
cpw: Some dummy block replacement tests - it seems they work correctly.
Build 1.10.2-12.18.1.2014:
LexManos:
Added support for using static methods as event listeners, Register the
.class instead of an instance. And added an improvement to calltime
listener rebuilding.
Build 1.10.2-12.18.1.2013:
cpw: Lets make a half-decent readme. Thanks to Rorax for the install video!
Build 1.10.2-12.18.1.2012:
mezz: Add Forge fluid handler test
Build 1.10.2-12.18.1.2011:
LexManos: Bump version for a RB
Build 1.10.2-12.18.0.2010:
bernhard.bonigl:
Add an event that allows to modify the looting level based on damage
source
Build 1.10.2-12.18.0.2009:
williewillus: Add throwable impact event (#3071)
Build 1.10.2-12.18.0.2007-1.10.0:
LexManos:
Fix hopper extract behavior being broken on edge cases due to
IItemHandler capability. Closes #3062
Build 1.10.2-12.18.0.2006-1.10.0:
LexManos:
Fixed FPS graph and new debug lines not being rendered in Debug screen.
Closes #3054
Build 1.10.2-12.18.0.2005-1.10.0:
diesieben07:
Restore (buggy?) behavior of vanilla BlockPistonMoving and ignore drop
chance (#3052)
Build 1.10.2-12.18.0.2004-1.10.0:
LexManos:
Fix villages generating to high when using a cusom sea level. Closes
#3050
Build 1.10.2-12.18.0.2003-1.10.0:
LexManos:
Forge will now load extra mods from mods/mod_list.json and
mods/mc_version/mod_list.json. As defined by the same json spec as
--modListFile. And now if repositoryRoot is prefixed with absolute: the
path will NOT be relative to the MC directory.
LexManos:
Update build.gradle to have single line for specifying minecraft
version, and will update ForgeVersion.java as needed.
Build 1.10.2-12.18.0.2002-1.10.0:
LexManos:
Fixed MC version number... I could of SWORN we removed this in favor of
a automated system...
Build 1.10.2-12.18.0.2001-1.10.0:
LexManos: 1.10.2 Update
Build 1.10-12.18.0.2000-1.10.0:
diesieben07:
Fix mob-spawners crashing for non-living entities and simply the patch
in the process (#3042)
Build 1.10-12.18.0.1999-1.10.0:
mezz:
Fix legacy handling for ItemBucket subclasses and non-universal buckets
(#3038)
mezz:
Fix milk bucket is fillable with water or lava when milk is unregistered
(#3039)
Build 1.10-12.18.0.1998-1.10.0:
mezz: Remove duplicated universal buckets from the creative list (#3035)
mezz: Fix FluidContainerRegistry handling potions as water bottles (#3037)
Build 1.10-12.18.0.1997-1.10.0:
cpw:
Big warning for recipe types found without being registered, it turns
out this is pretty severe, modders need to fix it.
Build 1.10-12.18.0.1996-1.10.0:
mezz:
Fix comparison stability of the Recipe Sorter with unknown recipes #2962
(#3030)
Build 1.10-12.18.0.1995-1.10.0:
LexManos: Fixed Husks rendering as standard zombies. Closes #3028
Build 1.10-12.18.0.1994-1.10.0:
LexManos: Fixed chests being replaced when trees grew.
Build 1.10-12.18.0.1993-1.10.0:
luacs1998: Simple implementation of a Open/Close container event (#3017)
Build 1.10-12.18.0.1991-1.10.0:
LexManos:
Fixed shifted patch in GameSettings causing settings to not load
properly. Closes #3025 #3022
LexManos: Fixed incorrect variable being sent to doSpecialSpawn. Closes #2986
LexManos: Fix incorrect logic in ChunkCache.isSideSolid. Closes #3026
LexManos: Provide 'cleaner' version of TextureMap.setTextureEntry. Closes #1385
Build 1.9.4-12.17.0.1990:
LexManos: Fixed incorrect variable being sent to doSpecialSpawn. Closes #2986
LexManos: Fix incorrect logic in ChunkCache.isSideSolid. Closes #3026
Build 1.10-12.18.0.1989-1.10.0:
cpw: Fix doors popping off solid sides.
Build 1.10-12.18.0.1988-1.10.0:
cpw: Fix that the Missing blocks/items/registries prompt often got stuck.
Build 1.9.4-12.17.0.1987:
LexManos:
Set ModelLoader.WHITE's texture size iniatlly instead of defaulting to
zero and being set later.
Build 1.10-12.18.0.1986-1.10.0:
cpw: Fix Realms button text to be shorter again. Closes #3019
Build 1.10-12.18.0.1985-1.10.0:
cpw: Fix item pickup dupe bugs. Closes #3015
Build 1.10-12.18.0.1984-1.10.0:
blay09:
[1.10] Fix keys with KeyModifier failing to load (#3018)
Fix key options with KeyModifier failing to load due to
NumberFormatException
Build 1.10-12.18.0.1983-1.10.0:
cpw:
Accept more 1.9.4 version strings. Fix NPE for custom villager types and
their associated zombie spawns. Still needs review.
Build 1.10-12.18.0.1982-1.10.0:
mezz: Fix all guis closing as soon as they are opened (#3013)
Build 1.10-12.18.0.1981-1.10.0:
cpw: Update to 1.10
LexManos: Fix version number.
Build 1.9.4-12.17.0.1980-1.10.0:
cpw: Fix the MDK - it gets the license too!
Build 1.9.4-12.17.0.1979-1.10.0:
cpw:
Update the build.gradle script to ship the new license and stop shipping
the old licenses.
Build 1.9.4-12.17.0.1978-1.10.0:
cpw:
In accordance with our stated goal of relicensing Forge to LGPL v2.1,
this commit enacts that change. Although it is using the 1.9.4 codebase,
it is intended that this branch become public with the 1.10 changes, as
such the license will take effect at that time. The three commits from
persons who have failed to accept the new license, as documented in
#2789, have had their commits reverted. This should complete the license
transition. Commits after the commit date of this commit should be
considered licensed by LGPLv2.1, as indicated in LICENSE-new.txt. All
patches are now considered owned by the Forge project and Forge
Development LLC in particular (note that they will not get the license
boilerplate, as they are machine generated files).
Build 1.9.4-12.17.0.1976:
GirafiStudios:
Made forge-type spawn eggs spawn childs, when right clicking
EntityAgeable again. (#2982)
Build 1.9.4-12.17.0.1975:
shadowfacts: Fix broken EntityItem merging for Items with capabilities
diesieben07:
Make ASMDataTable more useful: (#2911)
- EnumHolder now has getters for it's data
- enum arrays work now
- nested annotations work now outside of being in arrays
(cherry picked from commit f10f750)
Build 1.9.4-12.17.0.1974-1.9.4:
diesieben07:
Make ASMDataTable more useful: (#2911)
- EnumHolder now has getters for it's data
- enum arrays work now
- nested annotations work now outside of being in arrays
Build 1.9.4-12.17.0.1973:
mezz: Fix incorrect FluidUtil doc (#2996)
Build 1.9.4-12.17.0.1972:
mezz: Fix ItemStack deserialization can't clear nbt (#3005)
mezz: Improve the "missing mods" on-screen error message (#2997)
Build 1.9.4-12.17.0.1970:
cpw: Update CONTRIBUTING.md
Build 1.9.4-12.17.0.1969:
cpw: Update CONTRIBUTING.md
Build 1.9.4-12.17.0.1968:
mezz: Fix #2918 Make dispensers with buckets work with modded fluids (#2947)
Build 1.9.4-12.17.0.1967:
LexManos: Fixed brewing stand returning incorrect solts for side inventories.
Build 1.9.4-12.17.0.1966:
LexManos: Fixed villager career display names being off by one.
Build 1.9.4-12.17.0.1965:
diesieben07:
Fix DataParameter mixup when vanilla clients are connected causing CCE
in zombie renderer (#2992)
Build 1.9.4-12.17.0.1964:
williewillus: Fix AnimationItemOverrideList not falling back to super (#2990)
Build 1.9.4-12.17.0.1963:
mezz:
Fix #2961 Capability data is not preserved by fluid handler interactions
(#2976)
Build 1.9.4-12.17.0.1962:
cpw: Slight tweak to early loading, to accommodate FMP
Build 1.9.4-12.17.0.1961:
LexManos:
Fixed Fernflower decompile issue in AnvilChunkLoader.saveExtraData()
Closes #2985
Build 1.9.4-12.17.0.1960:
cpw:
Mute the connection reset by peer exception - it's spamilicious for the
most part.
Build 1.9.4-12.17.0.1959:
cpw: Fix missing IMC message query.
Build 1.9.4-12.17.0.1958:
man.of.j: Read a Update JSON in UTF-8 (#2978)
Build 1.9.4-12.17.0.1957:
williewillus: Add getter for the world to LootContext (#2954)
Build 1.9.4-12.17.0.1956:
gurreja: Fixed arrows not showing in non default AchievementPages (#2968)
Build 1.9.4-12.17.0.1955:
mezz: Add methods to Fluid to allow custom vaporization overrides (#2959)
Build 1.9.4-12.17.0.1954:
fry: Fixes #1984.
Build 1.9.4-12.17.0.1953:
fry:
Modified SimpleModelState to ignore the parts it doesn't know about.
Fixes model part hiding always applying to some models when
transformations are specified in the blockstate json.
Build 1.9.4-12.17.0.1952:
fry:
Pass the GL context back from the splash screen during the
EntityRenderer init.
Build 1.9.4-12.17.0.1951:
cpw:
Fire ChunkWatchEvent.Watch event, closes #2767. Based on @sfPlayer1
patch suggestion. It looks like this logic has shifted relative to 1.8,
so there may be differences in event behaviour now.
Build 1.9.4-12.17.0.1950:
minecrell:
Fix asynchronous chunk loading (#2946)
Since the update to Minecraft 1.9.4 chunks were actually never loaded
asynchronously because a sync request was always made from the
PlayerChunkMap shortly after the chunk had been queued.
- PlayerChunkMapEntry now only loads chunks synchronously *after* the
chunk failed to load asynchronously.
- Fixed some minor bugs that caused "Attempted to dequeue chunk"
messages
- Simplified ChunkProviderServer patch. loadChunk no longer generates
chunks,
so there is no need to handle that.
- Moved loader and provider to ChunkIOProvider so there is no need for
"hashCode abuse"
Build 1.9.4-12.17.0.1949:
mezz:
Make it easier to use FluidTanks that have input/output restrictions
(#2945)
These internal function should NOT be used by anything except the owner
of the tank.
Build 1.9.4-12.17.0.1948:
LexManos: Fixed BiomeProvider.getModdedBiomeGenerators method name. Closes #2937
Build 1.9.4-12.17.0.1947:
williewillus:
Several bugfixes for PlayerInteractEvent (#2943)
* Don't change Result if setCanceled(false) called
* Fix RightClickEmpty firing even when targeting a block or entity
* Add a left click empty event
* Move hook point for EntityInteractSpecific to the right place
* Fix LeftClickBlock not firing clientside in creative, and clarify docs
about creative
Build 1.9.4-12.17.0.1946:
mezz:
Add new IFluidHandler for capabilities. (#2942)
Old fluid system is deprecated and slated for removal in the next
cleanup cycle.
Build 1.9.4-12.17.0.1945:
matti.j.ruohonen:
Add a Slot#isSameInventory() method (#2884)
This fixes shift + double clicking items in Containers that use
SlotItemHandler slots.
Build 1.9.4-12.17.0.1944:
LexManos:
Fixed POTENTIAL issue where mods would query world infrom from TEs
before they are set. Closes #2863
Build 1.9.4-12.17.0.1943:
LexManos:
Fixed client side ticking TileEntites after they are unloaded. Closes
#2852
LexManos:
Expanded custom villagers to Zombies and world gen. Fixed edge cases
where custom professiosn wernt being used correctly. Closes #2862
Build 1.9-12.16.0.1942-1.9:
ljfa-ag: Fix forge:default-tool transformation (#2795)
Build 1.9.4-12.17.0.1941:
LexManos: Fixed position sent to sanSustainPlant from cactus. Closes #2941
Build 1.9.4-12.17.0.1940:
LexManos:
Forge will now warn the user and ask permission to load a world with
unknown registries. Closes #2934
Build 1.9.4-12.17.0.1939:
LexManos: Fix BlockFluidBase having collision. Closes #2932
Build 1.9.4-12.17.0.1937:
LexManos:
1.9.4 Update. Major things to note: Class renames:
https://gist.github.com/LexManos/44dd211f90f498ad4015279b103dff86 Tile
Entities are now packed in the ChunkData packet. Forge intends to work
around this to better support large moded worlds, but for the time being
modders should implement the new function carefully and only send what
data they need to! Minecraft's codebase now has annotations, these are
directly from Mojang and should be adheared to! Added support for
package-info.java's containing @Nullable information for all MC code
base.
LexManos: Update mappoings snapshot to 20160518
cpw: Fix schizophrenia in version numbers.
LexManos: Bump version information for 1.9.4.
LexManos: Update example mod for new mappings.
atomicblom: Add Unit Test to detect mismatches between EnumHelper and Enum ctor
cpw:
Tweak build file slightly - allow passing buildNumber using gradle
parameters (-PbuildNumber=...) and provide a "resetBuildNumber" function
to reset the buildNumber to zero in the ForgeVersion file. Means builds
can be reproducible in-IDE.
tterrag1098: Fix screenshot link paths on Windows (#2886)
LexManos:
Take capabilities into account when comparing ItemStack NBT's. Closes
#2726
LexManos:
Tipped arrows are now not affected by infinite enchantment but are still
effected by creative mode.
LexManos: Set max enchantment ID to Short.MAX_VALUE. Closes #2799
LexManos:
Fix Container.compouteStackSize not respecting stack version of
maxStackSize. Closes #2756
LexManos: Fire playerDestroyItem event's in some cases where we were not.
LexManos: Fix villagers having farmer skin on vanilla servers. Closes #2894
LexManos: Add alternative ItemAxe Constructor
LexManos: Fix paramters for addArmorMaterial, addOption and addGameType.
LexManos:
Make unit test for EnumHelper more robust and less spammy. Now detects
missing accessors as well.
the.f1repl4ce: Switch new constructor to use floats (#2904)
tterrag1098: Add hook for TE data sync on client (#2893)
cpw:
Strip Optional from the class signature as well, since that's loaded by
the TypeToken registry code and might cause a crash.
LexManos:
Fix installer downloading vanilla jar when not needed. And filter some
more known libraries.
LexManos:
Capture interfaces when scanning classes and preload implementations of
ICrashReportDetail.
LexManos: Set Enchantment table's harvest level. Closes #1349
LexManos:
More uniformly apply Configuration.caseSensitiveCustomCategories. Closes
#1353
LexManos:
Close player's inventory to prevent potential dupe issues on some modded
items. Closes #1431
LexManos:
Move getArmorModel hook up two lines so that the attributes and
animation information is set. Closes #1939
LexManos: Fire PopulateChunkEvent Pre and Post in ChunkProviderFlat. Closes #2050
LexManos: Fire LivingSpawnEvents for MobSpawners. Closes #2079
LexManos: Fix javadocs for BiomeColor events. Closes #2093
LexManos:
Fixed EntityRegistry.addSpawn adding duplicate spawn entries. Closes
#2112
LexManos:
Fix setTileEntity causing the world to remove the new and old tile
entities. Closes #2164
LexManos: Add ServerHangWatchdog to TerminalTransformer whitelist. Closes #2203
LexManos: Fixed NBTTagString.toString not properly escaping \'s. Closes #2393
LexManos:
Reinitalize statistics information on Mapping changes. Fixes mismatched
stats to item/block ids. And auto registers stats for modded items.
Closes #2454
LexManos:
Fix Thorns enchantment bypassing ISpecialArmor.damageArmor function.
Closes #2463
LexManos:
Fix tooltip for survival tab in the creative menu not drawing on any but
the first page. Closes #2908 and #2504
LexManos:
Make sure tool-classes for vanilla tools are initialized early. Closes
#2909 and #2525
LexManos:
Fixed FluidUtil.tryEmptyFluidContainerItem not checking if the tank can
accept fluids first. Closes #2527
LexManos:
Fixed potential issue with Chunk.getLightOpacity being called before the
chunk is added to the world map. Closes #2529
LexManos:
Fixed TileEntityBeacon not using position-aware getLightOpacity. Closes
#2530 and #2910
LexManos: Fixed village wells not having their biomes set. Closes #2499
LexManos:
Fixed issue with @ObjectHolder and the new registry system. Closes #2640
Only run static initalizers for classes we need to get the names from
values.
LexManos:
Fixed new ICrashReportDetail loader working with packaged mods by
delaying it until the ModContainer's construct event. Closes #2924
fry: Reordered transformations during LayerHeldItem rendering, fixes #2827.
fry:
Initial support for model visibility system. Implemented it for OBJ, B3D
and normal vanilla models; fixed NPE accessing parent state in B3DModel.
Fixes #2801.
Build 1.9.4-12.17.0.1935-1.9.4:
fry: Initial support for model visibility system. Implemented it for OBJ, B3D and normal vanilla models; fixed NPE accessing parent state in B3DModel. Fixes #2801.
Build 1.9-12.16.1.1934:
mezz:
Improve JavaDoc links, fix some broken JavaDocs (#2833)
Improve JavaDoc links, fix broken JavaDocs
Build 1.9.4-12.17.0.1933-1.9.4:
fry: Reordered transformations during LayerHeldItem rendering, fixes #2827.