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No music in RetroPie #25
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I suggest first verifying that the game was built with Ogg Vorbis support by running this command at a terminal: You should see output like:
If you don't see that, you'll want to install the libvorbis-dev package and use |
Posting to this issue instead of starting a new one since I also am having music issues on RetroPie. Should there be MIDI music if I don't have the OGG tracks? The OGG tracks do work if I have them, I'm just trying to do it without them, if that is even possible. I have built with:
SFX and Ambience work. OGG music works if tracks are present in DATADIR. No music at all if OGG tracks are not present. I've tried building and playing both with and without I'm on Raspberry Pi 4 using Raspbian/Debian 10 lite (terminal, no X/desktop environment.) I have tried it with the |
The Registered version |
Ah, I did not know that, however I still am getting no music even with the shareware version. I have a console log, if it helps. I see these "cannot connect to server socket err" but I don't know what they mean:
(full log at https://pastebin.com/WSC2nYcC) |
FluidSynth tries to use the JACK output driver by default. With FluidSynth version 1.1 you would need to tell it to use ALSA or PulseAudio instead via the
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@jonof this worked with |
I compiled jfsw on a Pi4 running RetroPie 4.7, but although there's sound effects, the music is not playing.
I copied the MUSIC folder to the jfsw folder on my Pi. I understand JFSW expects the music tracks to be in the same folder as the binary so I edited the config file, /home/pi/.jfsw/sw.cfg and added the music folder as below:
OggTrackName = "MUSIC/track??.ogg"
I also tried the default location for the music tracks and reverted the sw.cfg file, but that didn't make any difference.
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