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Segmentation fault when usb gamepad is plugged in #15
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I no longer have the gamepad which caused this issue. Additionally the two gamepads I do still have (usb xbone and ps3) do not crash jfsw individually, but will if they are both plugged in simultaneously. Here is an updated backtrace.
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Thanks. I just checked the current codebase with four controllers plugged in simultaneously (PS4, PS3, X360, Logitech Rumblepad 2) and it doesn't crash for me, so the changes I made back in April this year to change over to the SDL2 game controller API would have solved it. |
When trying to start jfsw with an usb xbox 360 controller plugged in, I get a segmentation fault. I don't need it for jfsw and can just unplug it, but I felt this was worth mentioning anyways... :)
os: Slackware64-current
jfsw-54912c4_2016.02.20_master-x86_64-1_git
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