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Changelog.md

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Changelog

All notable changes will be documented in this file.

v0.4 - In Development

New Tags

  • Alatar's Realm

Mechanics/Content

  • Can now search for and find Lesser Rings, Palantiri, Entwives, Blue Wizards, and Silmarils for various bonuses
  • Isengard content
  • Start of Lothlorien, Stoor Hobbit, Rohan content
  • Arthedain formable

Graphics

  • Redone Mordor provinces and special terrains
  • Redone Harad provinces and special terrains
  • Redone Khand provinces and special terrains
  • Finished adding technology pictures

v0.3 - 20 Aug 2022

New Tags

  • In Eriador: Bombadil, Trollshaws, Barrowwights, Lossoth, Eglain, Ost in Edhil, Trollfells, Suduri, Metraith, Forondir, Nadior, Benglaras, Caranthal, Nidada, Eryn Vorn, Arthedain, Khazadbizar, Thorins Halls, Khagolabbad Faraku, Nogrod, Belegost, Old Sylvana, Harvaneth, Reunited Kingdom
  • In Enedwaith: Caru Luth, Draig Luth, Hebog Luth, Turch Luth, Uch Luth, Haerawreigion, Andrast, Algraig, Gwathirim
  • In Anduin Valley and the North: Annak Khurfu, Melburg, Framsburg, Radagast, the Eagles, Spiders of Mirkwood, Iron Hills, Lake-town, Barukkizdin, Snow Orcs, Lar Huz, Urukdurbzagh
  • In the east and south: Nurunkkhizdin, Shelob, Romenost

Mechanics/Content

  • Lot's of Gondor content: Kin-strife, Andrast, Osgiliath, etc
  • Start of Isengard content
  • Start of Dunedain of the North / Arnor content
  • Arnor, Cardolan, and Reunited Kingdom formable
  • New population map with more detail pretty much everywhere.
  • Added Trolls, Spiders, Eagles, Wights, Anduinmen

Graphics

  • Redone Umbar provinces
  • Umbar special terrains
  • Reworked Misty Mountains
  • More technology pictures

v0.2 - 06 Sep 2021

New Mechanics

  • Dynamic Leader traits
  • The Fellowship of the Ring
  • The One Ring
  • The War(s) of the Ring

Content

  • Slave to you heart's desire! For a realm with some sort of slavery, different options can be set for what pops get enslaved when conquering land.
  • Add filler news: mainly memes

Tweaks

  • Timber production has been increased
  • Rock/cut_stone production/good price has been changed for better balance
  • Some new artisan productions have been added for more interconnectivity of goods
  • External migration has been disabled unless enabled by a settings decision
  • Internal and colonial migration have been slightly increased
  • Shortened construction times for roads, castles and ports
  • Increased "High Quality Goods" MTTH (was spammy)
  • Slightly changed how many research points on are what pops

Graphics

  • Army tech pictures added
  • Unit icons redone

v0.1 - 20 Aug 2021

  • Initial release