forked from stilldesign/PhysX.Net
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathPhysX.NET.nuspec
55 lines (51 loc) · 2.24 KB
/
PhysX.NET.nuspec
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
<?xml version="1.0"?>
<package>
<metadata>
<id>PhysX4.NET</id>
<version>5.1.0</version>
<authors>StillDesign & jjb</authors>
<owners>jjb</owners>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<description>PhysX.NET is a .NET wrapper for NVIDIA PhysX 4.1.2 (debug configuration), implemented using C++/CLI. This project is a fork of PhysX.Net by stilldesign and contains a fully functional vehicle example.</description>
<tags>Physics PhysX NVIDIA Wrapper</tags>
<frameworkAssemblies>
<frameworkAssembly
assemblyName="System.Numerics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
</frameworkAssemblies>
<references>
<group targetFramework="net8.0">
<reference file="PhysX.NET.dll" />
</group>
</references>
<dependencies>
<group targetFramework="net8.0" />
</dependencies>
<icon>assets\icon.png</icon>
<readme>README.md</readme>
<projectUrl>https://github.com/jjb-pro/PhysX.NET</projectUrl>
<repository type="git" url="https://github.com/jjb-pro/PhysX.NET" />
<license type="expression">MIT</license>
</metadata>
<files>
<file src="PhysX.NET\PhysX.NET\bin\x64\Debug\PhysX.NET.dll" target="lib\net8.0" />
<file src="PhysX.NET\PhysX.NET\bin\x64\Debug\PhysX.NET.pdb" target="lib\net8.0" />
<file src="PhysX.NET\PhysX.NET\bin\x64\Debug\PhysX.NET.dll" target="ref\net8.0" />
<!-- Dependencies -->
<!--
Required to run in 64 bit mode.
If they are not present then a BadImageFormatException will be thrown.
-->
<file src="PhysX.NET\PhysX.NET\bin\x64\Debug\Ijwhost.dll" target="runtimes/win-x64/native" />
<!-- The native PhysX DLL files -->
<file src="PhysX.NET\Assemblies\x64\Debug\*.dll" target="runtimes/win-x64/native" />
<file src="PhysX.NET\Assemblies\x64\Debug\*.pdb" target="pdb" />
<!--
A helper .targets file which will add the required native dlls to the root of a project and set
them to copy to the output dir.
See the README.md on how to use this in your csproj file.
-->
<file src="PhysX.NET\PhysX.NET\RuntimeFiles.targets" target="lib" />
<file src="PhysX.NET\assets\icon.png" target="assets\" />
<file src="README.md" target="\" />
</files>
</package>