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operator.h
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operator.h
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#ifndef CAFFE2_CORE_OPERATOR_H_
#define CAFFE2_CORE_OPERATOR_H_
#include <array>
#include <climits>
#include <cstddef>
#include <exception>
#include <set>
#include <typeinfo>
#include <vector>
#include "c10/macros/Macros.h"
#include "c10/util/Registry.h"
#include "caffe2/core/blob.h"
#include "caffe2/core/common.h"
#include "caffe2/core/net.h"
#include "caffe2/core/observer.h"
#include "caffe2/core/operator_gradient.h"
#include "caffe2/core/operator_schema.h"
#include "caffe2/core/tensor.h"
#include "caffe2/core/types.h"
#include "caffe2/core/workspace.h"
#include "caffe2/proto/caffe2_pb.h"
#include "caffe2/utils/proto_utils.h"
#include <ATen/core/Tensor.h>
#include <ATen/core/function_schema.h>
#include <ATen/core/ivalue.h>
namespace caffe2 {
class CAFFE2_API OperatorBase;
typedef ObserverBase<OperatorBase> OperatorObserver;
class CAFFE2_API OperatorBase : public Observable<OperatorBase> {
public:
explicit OperatorBase(const OperatorDef& operator_def, Workspace* ws);
explicit OperatorBase(
const c10::FunctionSchema&,
const std::vector<c10::IValue>&,
const std::vector<c10::IValue*>&);
virtual ~OperatorBase() noexcept {}
/** @brief Return true if the operator was instantiated with OperatorDef
* New operators should be instantiated with FunctionSchema
*/
bool isLegacyOperator() const {
return !fn_schema_;
}
const c10::FunctionSchema& getFunctionSchema() const {
CAFFE_ENFORCE(!isLegacyOperator());
return *fn_schema_.get();
}
/** @brief Checks if the operator has an argument of the given name.
*/
inline bool HasArgument(const string& name) const {
if (isLegacyOperator()) {
CAFFE_ENFORCE(operator_def_, "operator_def was null!");
return ArgumentHelper::HasArgument(*operator_def_, name);
}
return getFunctionSchema().argumentIndexWithName(name).has_value();
}
// Functions that deal with arguments. Basically, this allows us to map an
// argument name to a specific type of argument that we are trying to access.
template <typename T>
inline T GetSingleArgument(const string& name, const T& default_value) const {
if (isLegacyOperator()) {
CAFFE_ENFORCE(operator_def_, "operator_def was null!");
return ArgumentHelper::GetSingleArgument<OperatorDef, T>(
*operator_def_, name, default_value);
}
auto index = getFunctionSchema().argumentIndexWithName(name);
CAFFE_ENFORCE(index.has_value(), "Couldn't get index for argument!", name);
const auto& value = ivalue_inputs_[index.value()];
return value.template to<T>();
}
template <typename T>
inline bool HasSingleArgumentOfType(const string& name) const {
CAFFE_ENFORCE(operator_def_, "operator_def was null!");
return ArgumentHelper::HasSingleArgumentOfType<OperatorDef, T>(
*operator_def_, name);
}
template <typename T>
inline vector<T> GetRepeatedArgument(
const string& name,
const vector<T>& default_value = {}) const {
CAFFE_ENFORCE(operator_def_, "operator_def was null!");
return ArgumentHelper::GetRepeatedArgument<OperatorDef, T>(
*operator_def_, name, default_value);
}
// Get the inputs and outputs as specific types.
template <typename T>
inline const T& Input(int idx) {
static_assert(
!std::is_same<T, Tensor>::value,
"You should use Input<Tensor>(int, DeviceType) for "
"Tensor.");
DCHECK_LT(idx, inputs_.size());
try {
return inputs_.at(idx)->template Get<T>();
} catch (::caffe2::EnforceNotMet& enf) {
if (has_debug_def()) {
enf.AppendMessage(".\nOffending Blob name: ");
enf.AppendMessage(debug_def().input(idx));
enf.AppendMessage(".\n");
}
throw enf;
}
}
// TODO(jerryzh): Remove template
// and the type argument?
// This is to keep the API changes minimal and make refactoring
// a bit easier
template <typename T>
inline const T& Input(int idx, DeviceType type) {
static_assert(
std::is_same<T, Tensor>::value,
"Input(int, DeviceType) is only available for Tensor");
DCHECK_LT(idx, inputs_.size());
try {
// TODO(jerryzh): We'll need to check device type in Get<T>() later
// Get<T>() -> Get<T>(type)
const auto& tensor = inputs_.at(idx)->template Get<T>();
return tensor;
} catch (::caffe2::EnforceNotMet& enf) {
if (has_debug_def()) {
enf.AppendMessage(".\nOffending Blob name: ");
enf.AppendMessage(debug_def().input(idx));
enf.AppendMessage(".\n");
}
throw enf;
}
}
template <typename T>
inline T* Output(int idx) {
static_assert(
!std::is_same<T, Tensor>::value,
"You should use Output<Tensor>(int, DeviceType) for "
"Tensor.");
return outputs_.at(idx)->template GetMutable<T>();
}
// TODO(jerryzh): Remove this template
template <typename T>
inline T* Output(int idx, DeviceType type) {
if (isLegacyOperator()) {
static_assert(
std::is_same<T, Tensor>::value,
"Output(int, DeviceType) is only available for Tensor");
// When you get a Tensor here it is not fully initialized
return BlobGetMutableTensor(outputs_.at(idx), type);
}
auto* ival = ivalue_outputs_[idx];
CAFFE_ENFORCE(
ival->isTensor(),
"Output(int, DeviceType) is only available for IValues that store Tensors");
Tensor tensor = caffe2::Tensor(ival->toTensor());
if (tensor.GetDeviceType() != type) {
// Fix tensor type
tensor = Tensor(type);
auto at_tensor = at::Tensor(std::move(tensor.getIntrusivePtr()));
*ival = IValue(at_tensor);
}
output_tensors_[idx] = caffe2::Tensor(ival->toTensor());
return &output_tensors_[idx];
}
inline Tensor
XOutputTensor(int idx, at::IntList dims, at::TensorOptions options) {
CAFFE_ENFORCE_WITH_CALLER(
options.device_opt() != c10::nullopt,
"device must be provided in option.");
return XBlobGetMutableTensor(outputs_.at(idx), dims, options);
}
inline Tensor*
OutputTensor(int idx, at::IntList dims, at::TensorOptions options) {
if (isLegacyOperator()) {
CAFFE_ENFORCE_WITH_CALLER(
options.device_opt() != c10::nullopt,
"device must be provided in options.");
return BlobGetMutableTensor(outputs_.at(idx), dims, options);
}
auto* ival = ivalue_outputs_[idx];
CAFFE_ENFORCE(
ival->isTensor(),
"Output(int, DeviceType) is only available for IValues that store Tensors");
Tensor tensor = GetSizedTensorWithOptions(
caffe2::Tensor(ival->toTensor()), dims, options);
// assign it back in case it changed
auto at_tensor = at::Tensor(std::move(tensor.getIntrusivePtr()));
*ival = IValue(at_tensor);
output_tensors_[idx] = caffe2::Tensor(ival->toTensor());
return &output_tensors_[idx];
}
// Get output Tensor of the operator and CopyFrom the given Tensor
Tensor* OutputTensorCopyFrom(
int idx,
at::TensorOptions options,
const Tensor& src,
bool async = false) {
CAFFE_ENFORCE_WITH_CALLER(
options.device_opt() != c10::nullopt,
"device must be provided in options.");
// Ouptut Tensor will always have the same data type as `src`
if (!options.has_dtype()) {
options = options.dtype(src.dtype());
}
CAFFE_ENFORCE_WITH_CALLER(
options.dtype() == src.dtype(),
"We don't allow change of src data type in OutputTensorCopyFrom");
Tensor* t = OutputTensor(idx, src.sizes(), options);
t->CopyFrom(src, async);
return t;
}
template <typename T>
inline T* Output(int idx, T* allocated) {
outputs_.at(idx)->Reset(allocated);
return allocated;
}
inline const Blob& InputBlob(int idx) {
return *inputs_.at(idx);
}
inline Blob* OutputBlob(int idx) {
return outputs_.at(idx);
}
// Check whether output j is an alias of input i by comparing Blob pointers,
// note this does not check if the two Blobs points to the same Tensor, or if
// the Tensor pointers point to the same TensorImpl, or if the Storages alias
inline bool IsInputOutputAlias(int i, int j) {
return inputs_.at(i) == outputs_.at(j);
}
template <typename T>
inline bool InputIsType(int idx) {
static_assert(
!std::is_same<T, Tensor>::value,
"You should use InputIsTensorType(int, DeviceType) for "
"Tensor.");
return inputs_.at(idx)->template IsType<T>();
}
inline bool InputIsTensorType(int idx, DeviceType device_type) {
return BlobIsTensorType(*inputs_.at(idx), device_type);
}
template <typename T>
inline bool OutputIsType(int idx) {
static_assert(
!std::is_same<T, Tensor>::value,
"You should use OutputIsTensorType(int, DeviceType) for "
"Tensor.");
return outputs_.at(idx)->template IsType<T>();
}
inline bool OutputIsTensorType(int idx, DeviceType type) {
return BlobIsTensorType(*outputs_.at(idx), type);
}
inline int InputSize() const {
return inputs_.size();
}
inline int OutputSize() const {
return outputs_.size();
}
inline const vector<const Blob*>& Inputs() const { return inputs_; }
inline const vector<Blob*>& Outputs() { return outputs_; }
vector<TensorShape> InputTensorShapes() const;
virtual void WaitEvent(const Event& ev, int /*stream_id */ = -1) {
ev.Finish();
}
inline void Wait(const OperatorBase& other, int stream_id = -1) {
if (!other.IsEventDisabled()) {
WaitEvent(other.event(), stream_id);
}
}
virtual void WaitEvents(
const std::vector<const Event*>& events,
int /*stream_id*/ = -1) {
for (const auto& ev : events) {
ev->Finish();
}
}
virtual void Finish() {
if (event_) {
event_->Finish();
}
}
virtual bool Run(int /* unused */ /*stream_id*/ = 0) {
CAFFE_NOT_IMPLEMENTED;
}
virtual bool HasAsyncPart() const {
return false;
}
virtual bool SupportsAsyncScheduling() const {
return false;
}
// RunAsync, if implemenented by the specific operators, will schedule the
// computation on the corresponding context and record the event in its
// event_ member object. If the specific operator does not support RunAsync,
// it will simply be synchronous as a fallback.
virtual bool RunAsync(int stream_id = 0) {
try {
auto result = Run(stream_id);
if (result) {
if (HasAsyncPart()) {
RecordEvent();
} else {
SetEventFinished();
}
} else {
SetEventFinished(getErrorMsg().c_str());
}
return result;
} catch (EnforceNotMet& err) {
SetEventFinishedWithException(err.what());
throw;
} catch (const std::exception& err) {
SetEventFinishedWithException(err.what());
throw;
} catch (...) {
SetEventFinishedWithException(getErrorMsg().c_str());
throw;
}
}
virtual void AddRelatedBlobInfo(EnforceNotMet* err) {
if (!has_debug_def()) {
return;
}
bool found_input;
if (err->caller() != nullptr) {
for (size_t i = 0; i < inputs_.size(); i++) {
if (inputs_[i]->GetRaw() == err->caller()) {
found_input = true;
err->AppendMessage(
"\n** while accessing input: " + debug_def().input(i));
break;
}
}
for (size_t i = 0; i < outputs_.size(); i++) {
if (outputs_[i]->GetRaw() == err->caller()) {
if (found_input) {
err->AppendMessage("\n OR ");
}
err->AppendMessage(
"\n** while accessing output: " + debug_def().output(i));
break;
}
}
}
}
inline const OperatorDef& debug_def() const {
CAFFE_ENFORCE(has_debug_def(), "operator_def was null!");
return *operator_def_;
}
inline void set_debug_def(
const std::shared_ptr<const OperatorDef>& operator_def) {
operator_def_ = operator_def;
}
inline bool has_debug_def() const {
return operator_def_ != nullptr;
}
public:
void RecordLastFailedOpNetPosition() {
if (net_position_ != kNoNetPositionSet) {
VLOG(1) << "Operator with id " << net_position_ << " failed";
operator_ws_->last_failed_op_net_position = net_position_;
} else {
VLOG(1) << "Failed operator doesn't have id set";
}
}
int net_position() const {
return net_position_;
}
void set_net_position(int idx) {
net_position_ = idx;
}
const DeviceOption& device_option() const {
return device_option_;
}
const Event& event() const {
CAFFE_ENFORCE(event_, "Event is disabled");
return *event_;
}
Event& event() {
CAFFE_ENFORCE(event_, "Event is disabled");
return *event_;
}
void ResetEvent() {
if (event_) {
event_->Reset();
}
}
void DisableEvent() {
event_ = nullptr;
}
bool IsEventDisabled() const {
return !event_;
}
// Internal API invoked by observers. Normal callers shouldn't invoke it.
virtual void SyncDeviceBarrierForObservers() {
CAFFE_NOT_IMPLEMENTED;
}
// Checks whether stream is ready to execute new computation,
// used in stream allocation optimization to skip stream that is currently
// busy. Depends on context and operator's device, returns true by default
virtual bool IsStreamFree(int /* unused */) const {
return true;
}
const std::string& type() const {
return type_;
}
void annotate_engine(const std::string& engine) {
engine_ = engine;
}
const std::string& engine() const {
return engine_;
}
void SetExecutorHelper(ExecutorHelper* helper) {
helper_ = helper;
}
ExecutorHelper* GetExecutorHelper() const {
return helper_;
}
public:
static const int kNoNetPositionSet = -1;
private:
Workspace* operator_ws_;
std::shared_ptr<const OperatorDef> operator_def_;
DeviceOption device_option_;
std::string engine_;
std::string type_;
vector<const Blob*> inputs_;
vector<Blob*> outputs_;
// Preferrably use c10::optional, but nvcc doesn't work
std::unique_ptr<const c10::FunctionSchema> fn_schema_ = nullptr;
vector<c10::IValue> ivalue_inputs_;
vector<c10::IValue*> ivalue_outputs_;
// HACK
// We preserve the fact that Output() returns Tensor*
// by storing Tensor in a vector owned by the
// operator.
vector<caffe2::Tensor> output_tensors_;
int net_position_{kNoNetPositionSet};
ExecutorHelper* helper_ = nullptr;
protected:
virtual void RecordEvent(const char* /*err_msg*/ = nullptr) {
CAFFE_NOT_IMPLEMENTED;
}
void SetEventFinished(const char* err_msg = nullptr) {
if (event_) {
event_->SetFinished(err_msg);
}
}
void SetEventFinishedWithException(const char* err_msg = nullptr) {
if (event_) {
event_->SetFinishedWithException(err_msg);
}
}
std::string getErrorMsg() {
if (has_debug_def()) {
return "Error from operator: " + ProtoDebugString(debug_def());
} else {
return "Error from operator: no op def";
}
}
// An event used by asynchronous execution.
std::unique_ptr<Event> event_;
C10_DISABLE_COPY_AND_ASSIGN(OperatorBase);
};
template <>
inline NetDef OperatorBase::GetSingleArgument<NetDef>(
const std::string& name,
const NetDef& default_value) const {
if (isLegacyOperator()) {
CAFFE_ENFORCE(operator_def_, "operator_def was null!");
return ArgumentHelper::GetSingleArgument<OperatorDef, NetDef>(
*operator_def_, name, default_value);
}
CAFFE_THROW("Cannot get NetDefs from IValue");
return NetDef();
}
// OP_SINGLE_ARG provides a shorter initialization choice for initialization of
// member variables for the class constructors.
// This is a workaround for CUDA9.2 and GCC7
#if defined(CUDART_VERSION) && CUDART_VERSION >= 9020 && __GNUC__ >= 7
#define OP_SINGLE_ARG(type, name, variable, default) \
variable(this->template GetSingleArgument<type>(name, (default)))
#else
#define OP_SINGLE_ARG(type, name, variable, default) \
variable(OperatorBase::GetSingleArgument<type>(name, (default)))
#endif
// INPUT_TAGS and OUTPUT_TAGS are optional features to name the indices of the
// operator's inputs and outputs, in order to avoid confusion. For example, for
// a fully convolution layer that has input, weight and bias, you can define its
// input tags as:
// INPUT_TAGS(INPUT, WEIGHT, BIAS);
// And in the code, instead of doing
// auto& weight = Input(1);
// you can now do
// auto& weight = Input(WEIGHT);
// to make it more clear.
#define INPUT_TAGS(first_input, ...) \
enum _InputTags { first_input = 0, __VA_ARGS__ }
#define OUTPUT_TAGS(first_input, ...) \
enum _OutputTags { first_input = 0, __VA_ARGS__ }
// Operator is the class that you usually want to derive, if your operator will
// run on different devices. You should then implement the RunOnDevice()
// function.
template <class Context>
class Operator : public OperatorBase {
public:
explicit Operator(const OperatorDef& operator_def, Workspace* ws)
: OperatorBase(operator_def, ws), context_(operator_def.device_option()) {
// In the constructor, we switch to the device so that the child class
// constructors will run on that device.
context_.SwitchToDevice();
}
explicit Operator(
const c10::FunctionSchema& fn_schema,
const std::vector<c10::IValue>& inputs,
const std::vector<c10::IValue*>& outputs)
: OperatorBase(fn_schema, inputs, outputs) {
// In the constructor, we switch to the device so that the child class
// constructors will run on that device.
context_.SwitchToDevice();
}
~Operator() noexcept override {}
inline const Tensor& Input(
int idx,
DeviceType type = Context::GetDeviceType()) {
return OperatorBase::template Input<Tensor>(idx, type);
}
Tensor XOutput(int idx, at::IntList dims, at::TensorOptions options) {
// We'll default device to the device of the current Operator Context
if (options.device_opt() == c10::nullopt) {
return OperatorBase::XOutputTensor(
idx, dims, options.device(context_.device()));
}
return OperatorBase::XOutputTensor(idx, dims, options);
}
Tensor* Output(int idx, at::IntList dims, at::TensorOptions options) {
// We'll default device to the device of the current Operator Context
if (options.device_opt() == c10::nullopt) {
return OperatorBase::OutputTensor(
idx, dims, options.device(context_.device()));
}
return OperatorBase::OutputTensor(idx, dims, options);
}
inline Tensor* Output(int idx, DeviceType type = Context::GetDeviceType()) {
return OperatorBase::template Output<Tensor>(idx, type);
}
Tensor* OutputTensorCopyFrom(
int idx,
at::TensorOptions options,
const Tensor& src,
bool async = false) {
if (options.device_opt() == c10::nullopt) {
return OperatorBase::OutputTensorCopyFrom(
idx, options.device(context_.device()), src, async);
}
return OperatorBase::OutputTensorCopyFrom(idx, options, src, async);
}
void WaitEvent(const Event& ev, int stream_id = -1) final {
if (stream_id >= 0) {
context_.SwitchToDevice(stream_id);
}
context_.WaitEvent(ev);
}
void WaitEvents(const std::vector<const Event*>& events, int stream_id = -1)
final {
if (stream_id >= 0) {
context_.SwitchToDevice(stream_id);
}
for (const auto& ev : events) {
context_.WaitEvent(*ev);
}
}
// The run function of Operator switches to the device, and then carries out
// the actual computation with RunOnDevice(). You should implement RunOnDevice
// instead of Run().
// Note: Run does not update operator's event and can be used only with
// non-async executors that do not rely on events
bool Run(int stream_id = 0) final {
try {
StartAllObservers();
context_.SwitchToDevice(stream_id);
bool result = RunOnDevice();
if (!result) {
this->RecordLastFailedOpNetPosition();
}
context_.FinishDeviceComputation(); // throws on error
StopAllObservers();
return result;
} catch (EnforceNotMet& err) {
if (has_debug_def()) {
err.AppendMessage(
"Error from operator: \n" + ProtoDebugString(debug_def()));
AddRelatedBlobInfo(&err);
}
this->RecordLastFailedOpNetPosition();
StopAllObservers();
throw;
} catch (...) {
this->RecordLastFailedOpNetPosition();
StopAllObservers();
throw;
}
}
bool RunAsync(int stream_id = 0) final {
try {
StartAllObservers();
context_.SwitchToDevice(stream_id);
auto result = RunOnDevice();
if (result) {
if (HasAsyncPart()) {
RecordEvent();
} else {
// Manually set CPU operator's event status to finished,
// unless this is an async CPU operator
SetEventFinished();
}
} else {
SetEventFinished(getErrorMsg().c_str());
this->RecordLastFailedOpNetPosition();
}
StopAllObservers();
return result;
} catch (EnforceNotMet& err) {
if (has_debug_def()) {
err.AppendMessage(
"Error from operator: \n" + ProtoDebugString(debug_def()));
AddRelatedBlobInfo(&err);
}
SetEventFinishedWithException(err.what());
this->RecordLastFailedOpNetPosition();
StopAllObservers();
throw;
} catch (const std::exception& err) {
SetEventFinishedWithException(err.what());
this->RecordLastFailedOpNetPosition();
StopAllObservers();
throw;
} catch (...) {
SetEventFinishedWithException(getErrorMsg().c_str());
this->RecordLastFailedOpNetPosition();
StopAllObservers();
throw;
}
}
bool IsStreamFree(int stream_id) const override {
return context_.IsStreamFree(device_option(), stream_id);
}
virtual bool RunOnDevice() = 0;
// Returns whether operator has async on device part.
// CUDA operators by default have async parts, CPU operators by default
// don't have async parts and are finished after RunOnDevice call.
// Events of operators that don't have async parts are automatically set
// to finished state by RunAsync.
// Defaulting to the value from context (true for CUDA, false for CPU).
// Override in case of async CPU operators
// Async CPU operators are expected to catch all exceptions in async parts
// and set Event to finished/failed state with Event::SetFinished or
// SetFinishedWithException call.
bool HasAsyncPart() const override {
return context_.HasAsyncPartDefault();
}
// Returns whether operator's RunOnDevice schedules async on device part and
// can be run without waiting for parent operator's async part to be finished
// on the same device.
// Note: when true, RunOnDevice must not access the content of the input blobs
// as they might not be computed yet
// Note: when true, operator's device needs to support async scheduling:
// - supports concept of streams: async ops scheduled on the same stream are
// guaranteed to be executed in the same order they were scheduled
// - provides non-blocking cross device/cross stream synchronization
// primitives
//
// By default, assuming an op with an async part can be scheduled
// asynchronously if device supports async scheduling
bool SupportsAsyncScheduling() const override {
return HasAsyncPart() && context_.SupportsAsyncScheduling();
}
void SyncDeviceBarrierForObservers() override {
context_.FinishDeviceComputation();
}
const Context* getContext() const {
return &context_;
}
Context* getContext() {
return &context_;
}
protected:
void RecordEvent(const char* err_msg = nullptr) final {
if (event_) {
context_.Record(event_.get(), err_msg);
}
}
Context context_;
};
#define USE_OPERATOR_BASE_FUNCTIONS \
/* using override */ using OperatorBase::HasArgument; \
/* using override */ using OperatorBase::GetSingleArgument; \
/* using override */ using OperatorBase::HasSingleArgumentOfType; \
/* using override */ using OperatorBase::GetRepeatedArgument; \
/* using override */ using OperatorBase::InputIsType; \
/* using override */ using OperatorBase::InputSize; \
/* using override */ using OperatorBase::Output; \
/* using override */ using OperatorBase::Input; \
/* using override */ using OperatorBase::OutputSize; \
/* using override */ using OperatorBase::IsInputOutputAlias
#define USE_OPERATOR_FUNCTIONS(context) \
USE_OPERATOR_BASE_FUNCTIONS; \
/* using override */ using Operator<context>::context_; \
/* using override */ using Operator<context>::Input; \
/* using override */ using Operator<context>::InputBlob; \
/* using override */ using Operator<context>::Output; \
/* using override */ using Operator<context>::OutputBlob; \
/* using override */ using Operator<context>::OutputTensorCopyFrom
#define USE_OPERATOR_CONTEXT_FUNCTIONS USE_OPERATOR_FUNCTIONS(Context)
#define USE_SIMPLE_CTOR_DTOR(name) \
name(const OperatorDef& operator_def, Workspace* ws) \
: Operator<Context>(operator_def, ws) {} \
virtual ~name() noexcept {}
// Helpers to implement runtime op polymorphism. Often it's convenient to make
// an op work on different input types (e.g. i32 vs i64 indices) or special-case
// it for particular input size (e.g. ScatterWeightedSum for block size of 1
// doesn't need to call Eigen).
//
// DispatchHelper provides compile-time generation of nested "if" statements,
// e.g. `DispatchHelper<FixedValues<1, 4>>::call(this, block_size);`
// unrolls into:
// if (block_size == 1) {
// return DoRunWithValue<1>();
// } else if (block_size = 4) {
// return DoRunWithValue<4>();
// } else {
// return DoRunWithValue<-1>();
// }`
//
// DoRunWithValue implementation can use template arguments to do "if"
// statements
// or proxy to functions in math.h which often provide fixed size
// implementation.
//
// Similarly `TensorTypes<int32_t, int64_t>(this, Input(0))` provides branching
// based on type of the first input and calls DoRunWithType.
//
// Note, that the same instance of Op class is used as the method, not class is
// templated. We might consider adding static class-level polymorphism later.
//
// Convenient macro USE_DISPATCH_HELPER is provided for declaring friendship in
// case DoRunWithValue or DoRunWithType are declared non-public.
#define USE_DISPATCH_HELPER \
template <typename FirstArg, typename... ExtraArgs> \
friend struct DispatchHelper
template <int... Values>
struct FixedValues {};
template <typename... Types>
struct TensorTypes {};
// Special tag that can be listed in TensorTypes to denote that a special
// implementation in 'RunWithOtherType' needs to be called instead of failing
// Obviously this needs to be the last item in lists, e.g.
// TensorTypes<float, double, GenericTensorImplementation>
struct GenericTensorImplementation {};
// Same as TensorTypes but call DoRunWithType2
template <typename... Types>
struct TensorTypes2 {};
template <typename Sizes, typename... ExtraArgs>
struct DispatchHelper;
template <int FirstVal, int... Values, typename... ExtraArgs>
struct DispatchHelper<FixedValues<FirstVal, Values...>, ExtraArgs...> {
template <typename Op>
static bool call(Op* op, int value) {
if (FirstVal == value) {
return op->template DoRunWithValue<ExtraArgs..., FirstVal>();
}
return DispatchHelper<FixedValues<Values...>, ExtraArgs...>::template call<
Op>(op, value);
}
};
template <typename... ExtraArgs>
struct DispatchHelper<FixedValues<>, ExtraArgs...> {
template <typename Op>
static bool call(Op* op, int64_t /*size*/) {
return op->template DoRunWithValue<ExtraArgs..., -1>();
}
};
#define C10_DEFINE_TENSOR_TYPES_DISPATCHER( \
TensorTypes, DoRunWithType, DoRunWithOtherType) \
template <typename FirstType, typename... Types, typename... ExtraArgs> \
struct DispatchHelper<TensorTypes<FirstType, Types...>, ExtraArgs...> { \
template <typename Op> \
static bool call(Op* op, const TypeMeta& meta) { \
static_assert( \
!std::is_same<GenericTensorImplementation, FirstType>::value, \
"GenericTensorImplementation must be the last in TensorTypes list"); \
if (meta.Match<FirstType>()) { \
return op->template DoRunWithType<ExtraArgs..., FirstType>(); \
} \
return DispatchHelper<TensorTypes<Types...>, ExtraArgs...>:: \
template call<Op>(op, meta); \
} \
template <typename Op> \
static bool call(Op* op, const Tensor& tensor) { \
return call<Op>(op, tensor.dtype()); \
} \
template <typename Op> \
static bool call(Op* op, const Blob& blob) { \
return call<Op>(op, blob.meta()); \
} \
}; \
\
template <typename... ExtraArgs> \
struct DispatchHelper<TensorTypes<>, ExtraArgs...> { \
template <typename Op> \
static bool call(Op* /* unused */, const TypeMeta& meta) { \
CAFFE_THROW("Unsupported type of tensor: ", meta.name()); \
} \
template <typename Op> \
static bool call(Op* op, const Tensor& tensor) { \
return call<Op>(op, tensor.dtype()); \
} \
template <typename Op> \
static bool call(Op* op, const Blob& blob) { \
return call<Op>(op, blob.meta()); \
} \
}; \
\
template <typename... ExtraArgs> \
struct DispatchHelper< \
TensorTypes<GenericTensorImplementation>, \
ExtraArgs...> { \
template <typename Op> \
static bool call(Op* op, const TypeMeta&) { \
return op->template DoRunWithOtherType<ExtraArgs...>(); \
} \
template <typename Op> \
static bool call(Op* op, const Tensor& tensor) { \
return call<Op>(op, tensor.dtype()); \
} \
template <typename Op> \
static bool call(Op* op, const Blob& blob) { \
return call<Op>(op, blob.meta()); \
} \
};
C10_DEFINE_TENSOR_TYPES_DISPATCHER(
TensorTypes,
DoRunWithType,
DoRunWithOtherType)
C10_DEFINE_TENSOR_TYPES_DISPATCHER(
TensorTypes2,
DoRunWithType2,
DoRunWithOtherType2)
#undef C10_DEFINE_TENSOR_TYPES_DISPATCHER
// The device type registry. This works in two phases:
// (1) gDeviceTypeRegistry() maps the device types values to the actual operator
// registry function.
// (2) Then, one can call the operator registry function to further create the
// operators.
typedef c10::Registry<
std::string,
std::unique_ptr<OperatorBase>,
const OperatorDef&,
Workspace*>
OperatorRegistry;
typedef c10::Registry<
std::string,
std::unique_ptr<OperatorBase>,
const OperatorDef&,
Workspace*>* (*RegistryFunction)();
CAFFE2_API std::map<DeviceType, OperatorRegistry*>* gDeviceTypeRegistry();
struct CAFFE2_API DeviceTypeRegisterer {
explicit DeviceTypeRegisterer(DeviceType type, RegistryFunction func) {
if (gDeviceTypeRegistry()->count(type)) {
std::cerr << "Device type " << DeviceTypeName(type)
<< "registered twice. This should not happen. Did you have "
"duplicated numbers assigned to different devices?";
std::exit(1);
}
// Calling the registry function to get the actual registry pointer.
gDeviceTypeRegistry()->emplace(type, func());
}
};
#define CAFFE_REGISTER_DEVICE_TYPE(type, registry_function) \
namespace { \
static DeviceTypeRegisterer C10_ANONYMOUS_VARIABLE( \
DeviceType)(type, ®istry_function); \
}
// The operator registry. Since we are not expecting a great number of devices,
// we will simply have an if-then type command and allocate the actual
// generation to device-specific registerers.
// Note that although we have CUDA and CUDNN here, the registerers themselves do
// not depend on specific cuda or cudnn libraries. This means that we will be
// able to compile it even when there is no cuda available - we simply do not
// link any cuda or cudnn operators.
C10_DECLARE_REGISTRY(
CPUOperatorRegistry,
OperatorBase,
const OperatorDef&,
Workspace*);
#define REGISTER_CPU_OPERATOR_CREATOR(key, ...) \