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ex36.py
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from sys import exit
from time import sleep
energy = False
energy2 = False
sword = False
monster1 = False
monster2 = False
monster3 = False
def empty_any():
print "This room is empty: "
print "You may choose to go 'forward', 'backward', 'left', or 'right'"
next = raw_input("> ")
if next == "forward" and monster3 == False:
monster_room3()
elif next == "forward" and monster3 == True:
room3()
elif next == "right" and monster1 == False:
monster_room1()
elif next == "right" and monster1 == True:
room1()
elif next == "backward":
startover()
elif next == "left" and energy == True:
energy_room_over()
elif next == "left" and energy == False:
energy_room()
else:
dead("You stumble around till you starve.")
def empty_left():
print "This room is empty: "
print "You may choose to go 'forward' or 'left'"
next = raw_input("> ")
if next == "forward" and monster1 == False:
monster_room1()
elif next == "forward" and monster1 == True:
room1()
elif next == "left":
startover()
else:
dead("You stumble around till you starve.")
def empty_right():
print "This room is empty: "
print "You may choose to go 'backward' or 'right'"
next = raw_input("> ")
if next == "backward" and energy == False:
energy_room()
if next == "backward" and energy == True:
energy_room_over()
elif next == "right" and monster3 == False:
monster_room3()
elif next == "right" and monster3 == True:
room3()
else:
dead("You stumble around till you starve.")
def empty_forward():
print "This room is empty: "
print "You can only go 'forward'"
next = raw_input("> ")
if next == "forward":
big_monster()
else:
dead("You stumble around till you starve.")
### energy 2
def energy_room_over2():
print "You have already received the energy"
energy = True
print "You may choose to go 'forward' or 'right'"
next = raw_input("> ")
if next == "forward":
empty_forward()
elif next == "left" and monster3 == False:
monster_room3()
elif next == "left" and monster3 == True:
room3()
elif next == "right" and monster2 == False:
monster_room2()
elif next == "right" and monster2 == True:
room2()
elif next == "backward" and monster1 == False:
monster_room1()
elif next == "backward" and monster1 == True:
room1()
else:
dead("You stumble around till you starve.")
def energy_room2():
print "This room has ENERGY!!"
print "You have recieved a power boost"
energy = True
print "You may choose to go 'forward' 'left', 'backward', or 'right'"
next = raw_input("> ")
if next == "forward":
empty_forward()
elif next == "left" and monster3 == False:
monster_room3()
elif next == "left" and monster3 == True:
room3()
elif next == "right" and monster2 == False:
monster_room2()
elif next == "right" and monster2 == True:
room2()
elif next == "backward" and monster1 == False:
monster_room1()
elif next == "backward" and monster1 == True:
room1()
else:
dead("You stumble around till you starve.")
###
### energy
def energy_room_over():
print "You have already received the energy"
energy = True
print "You may choose to go 'forward' or 'right'"
next = raw_input("> ")
if next == "forward":
empty_right()
elif next == "right":
empty_any()
else:
dead("You stumble around till you starve.")
def energy_room():
print "This room has ENERGY!!"
print "You have recieved a power boost"
energy = True
print "You may choose to go 'forward' or 'right'"
next = raw_input("> ")
if next == "forward":
empty_right()
elif next == "right":
empty_any()
else:
dead("You stumble around till you starve.")
###
def sword_room_over():
print "You have already received the sword."
sword = True
print "You may choose to go 'forward or 'left'"
next = raw_input("> ")
if next == "forward" and monster2 == False:
monster_room2()
elif next == "forward" and monster2 == True:
room2()
elif next == "left" and monster1 == False:
monster_room1()
elif next == "left" and monster1 == True:
room1()
else:
dead("You stumble around till you starve.")
def sword_room():
print "This room has a sword!!"
print "You have recieved the sword"
sword = True
print "You may choose to go 'forward or 'left'"
next = raw_input("> ")
if next == "forward" and monster2 == False:
monster_room2()
elif next == "forward" and monster2 == True:
room2()
elif next == "left" and monster1 == False:
monster_room1()
elif next == "left" and monster1 == True:
room1()
else:
dead("You stumble around till you starve.")
def monster_room1():
print "This room has a monster!"
print "The monster is attacking"
print "You can either laugh or fight:"
next = raw_input("> ")
if next == "fight":
print "The monster is dead"
monster1 = True
print "You may choose to go 'forward', 'backward', 'left', or 'right'"
next = raw_input("> ")
if next == "forward" and energy == False:
energy_room2()
elif next == "forward" and energy == True:
energy_over_room2()
elif next == "backward":
empty_left()
elif next == "left":
empty_any()
elif next == "right" and sword == False:
sword_room()
elif next == "right" and sword == True:
sword_room_over()
else:
dead("You stumble around till you starve.")
# elif next == "laugh":
# dead("The monster killed you!")
def monster_room2():
print "This room has a monster!"
print "The monster is attacking"
print "You can either laugh or fight:"
next = raw_input("> ")
if next == "fight":
print "The monster is dead"
monster2 = True
print "You may choose to go 'forward', 'backward', or 'left'"
next = raw_input("> ")
if next == "forward":
empty_forward()
elif next == "backward" and sword == False:
sword_room()
elif next == "backward" and sword == True:
sword_room_over()
elif next == "left" and energy2 == False:
energy_room2()
elif next == "left" and energy2 == True:
energy_over_room2()
else:
dead("You stumble around till you starve.")
# elif next == "laugh":
# dead("The monster killed you!")
def monster_room3():
print "This room has a monster!"
print "The monster is attacking"
print "You can either laugh or fight:"
next = raw_input("> ")
if next == "fight":
print "The monster is dead"
monster3 = True
print "You may choose to go 'forward', 'backward', 'left', or 'right'"
next = raw_input("> ")
if next == "forward":
empty_forward()
elif next == "left":
empty_right()
elif next == "right" and energy2 == False:
energy_room2()
elif next == "right" and energy2 == True:
energy_over_room2()
else:
dead("You stumble around till you starve.")
# elif next == "laugh":
# dead("The monster killed you!")
def room1():
print "You have defeated the monster"
print "You may choose to go 'forward', 'backward', 'left', or 'right'"
next = raw_input("> ")
if next == "forward" and energy == False:
energy_room2()
elif next == "forward" and energy == True:
energy_over_room2()
elif next == "backward":
empty_left()
elif next == "left":
empty_any()
elif next == "right" and sword == False:
sword_room()
elif next == "right" and sword == True:
sword_room_over()
else:
dead("You stumble around till you starve.")
def room2():
print "You have defeated the monster"
print "You may choose to go 'forward', 'backward', or 'left'"
next = raw_input("> ")
if next == "forward":
empty_forward()
elif next == "backward" and sword == False:
sword_room()
elif next == "backward" and sword == True:
sword_room_over()
elif next == "left" and energy2 == False:
energy_room2()
elif next == "left" and energy2 == True:
energy_over_room2()
else:
dead("You stumble around till you starve.")
def room3():
print "You have defeated the monster"
print "You may choose to go 'forward', 'backward', 'left', or 'right'"
next = raw_input("> ")
if next == "forward":
empty_forward()
elif next == "left":
empty_right()
elif next == "right" and energy2 == False:
energy_room2()
elif next == "right" and energy2 == True:
energy_over_room2()
else:
dead("You stumble around till you starve.")
def big_monster():
print "This is the MONSTER!"
print "THE MONSTER IS ATTACKING!!!"
print "Do you laugh, fight, or use the sword??"
next = raw_input("> ")
if next == "sword":
prize()
def prize():
print "CONGRATULATIONS, You have beaten the game!"
print '''
#################
### ###
### $ ###
### $$$ ###
### $$$$$ ###
### $$$$$$$ ###
### $$$$$$$$$ ###
#################
'''
def dead(why):
print "\n" * 3
print why, "game over"
print "Try again later..."
exit(0)
def startover():
print "You are back at the begining:"
next = raw_input("> ")
if next == "forward":
empty_any()
elif next == "right":
empty_left()
else:
dead("You stumble around till you starve.")
def start():
print '''
##############################################################
### The Maze Game ###
###--------------------------------------------------------###
### ~ Created by Jeff Foster ###
### all of the source code will be available ###
### on my github account https://github.com/jfost00 ###
### ###
### Object: find the end of the maze ###
### _____ _---- ###
### O - |\ /| /\ / | ###
### \|/ - | \ / | /__\ / |----- ###
### / / - | \/ | / \ /____ |_____ ###
### ###
### ###
##############################################################
'''
sleep(3)
print "You have entered the maze: "
print "You may choose to go 'forward' or 'right'"
next = raw_input("> ")
if next == "forward":
empty_any()
elif next == "right":
empty_left()
else:
dead("You stumble around till you starve.")
start()