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Terrain #54

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4 tasks
jellewie opened this issue Oct 13, 2018 · 0 comments
Open
4 tasks

Terrain #54

jellewie opened this issue Oct 13, 2018 · 0 comments
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enhancement New feature or request help wanted Extra attention is needed

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@jellewie
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jellewie commented Oct 13, 2018

Find a way to make the gourd less flat, but still being able to build on (roughly) flat surfaces.
Some vector grid or something, but the biggest thing is how buildings can still be built (or can't on hills)

  • Find a way to make the ground 3D and editable (while still being compatible)
  • Add different types of ground (all non-changeable while playing)
  • Grass (farms can be built on)
  • Dessert (useless)
  • Stone ore (for stone quarry)
  • Iron ore
  • Water/river
  • low-level water (can be walked on but slow, to cross rivers) (just water with some stones in it)
  • This should be able to be saved to a file by the load/save function
  • Also a moat would still be able to do (a square block half in the ground is also a way)

Steep hill sides where you can't walk on would also be nice.
The terrain generation could either be done by perling noice at random, or we would only support manual made and ballanced maps.

@jellewie jellewie added the enhancement New feature or request label Oct 13, 2018
@jellewie jellewie changed the title Find a way to make the ground 3D Terrain Oct 14, 2018
@jellewie jellewie mentioned this issue Oct 14, 2018
10 tasks
@jellewie jellewie added the help wanted Extra attention is needed label Oct 14, 2018
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Labels
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