-
Notifications
You must be signed in to change notification settings - Fork 0
/
lines.c
164 lines (142 loc) · 5.25 KB
/
lines.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
/*************************************************************************
* Lines example program using BOV, a wrapper around OpenGL and
* GLFW (www.glfw.org) to draw simple 2D graphics.
*------------------------------------------------------------------------
* Copyright (c) 2019-2020 Célestin Marot <[email protected]>
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would
* be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not
* be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
*************************************************************************/
#include "BOV.h"
#include <math.h>
int main(int argc, char* argv[])
{
bov_window_t* window = bov_window_new(1080,640, argv[0]);
const GLubyte common_msg[] = "rendering points using";
bov_text_t* common_label = bov_text_new(common_msg,
GL_STATIC_DRAW);
bov_text_set_pos(common_label, (GLfloat[2]) {-1.0, 0.9});
// make an array of message
const GLubyte* label_msg[9] = {
(GLubyte[]){"bov_points_draw()"},
(GLubyte[]){"bov_lines_draw()"},
(GLubyte[]){"bov_line_strip_draw()"},
(GLubyte[]){"bov_line_loop_draw()"},
(GLubyte[]){"bov_curve_draw()"},
(GLubyte[]){"bov_fast_points_draw()"},
(GLubyte[]){"bov_fast_lines_draw()"},
(GLubyte[]){"bov_fast_line_strip_draw()"},
(GLubyte[]){"bov_fast_line_loop_draw()"},
};
void (*functions[9])(bov_window_t* window,
const bov_points_t* pts,
GLint start,
GLsizei count) = {
bov_points_draw,
bov_lines_draw,
bov_line_strip_draw,
bov_line_loop_draw,
bov_curve_draw,
bov_fast_points_draw,
bov_fast_lines_draw,
bov_fast_line_strip_draw,
bov_fast_line_loop_draw,
};
const GLubyte* label_msg_with_order[9] = {
(GLubyte[]){"bov_points_draw_with_order()"},
(GLubyte[]){"bov_lines_draw_with_order()"},
(GLubyte[]){"bov_line_strip_draw_with_order()"},
(GLubyte[]){"bov_line_loop_draw_with_order()"},
(GLubyte[]){"bov_curve_draw_with_order()"},
(GLubyte[]){"bov_fast_points_draw_with_order()"},
(GLubyte[]){"bov_fast_lines_draw_with_order()"},
(GLubyte[]){"bov_fast_line_strip_draw_with_order()"},
(GLubyte[]){"bov_fast_line_loop_draw_with_order()"},
};
void (*functions_with_order[9])(bov_window_t* window,
const bov_points_t* pts,
const bov_order_t* order,
GLint start,
GLsizei count) = {
bov_points_draw_with_order,
bov_lines_draw_with_order,
bov_line_strip_draw_with_order,
bov_line_loop_draw_with_order,
bov_curve_draw_with_order,
bov_fast_points_draw_with_order,
bov_fast_lines_draw_with_order,
bov_fast_line_strip_draw_with_order,
bov_fast_line_loop_draw_with_order,
};
// with an array of corresponding labels
bov_text_t* label[9];
bov_text_t* label_with_order[9];
for(int i=0; i<9; i++) {
label[i] = bov_text_new(label_msg[i], GL_STATIC_DRAW);
label_with_order[i] = bov_text_new(label_msg_with_order[i], GL_STATIC_DRAW);
bov_text_set_pos(label[i], (GLfloat[2]) {-1.0 + 23 * 0.025, 0.9});
bov_text_set_pos(label_with_order[i], (GLfloat[2]) {-1.0 + 23 * 0.025, 0.9});
}
GLfloat coord[][2] = {
{-1.0, 0.0},
{-0.8, -0.6},
{-0.7, 0.6},
{-0.5, 0.0},
{-0.2, -0.4},
{ 0.0, 0.8},
{ 0.3, 0.0},
{ 0.5, -0.6},
{ 0.7, 0.6},
{ 0.0, -0.9},
};
bov_points_t* pointset = bov_points_new(coord, 10, GL_STATIC_DRAW);
bov_points_set_color(pointset, (float[4]) {0.05, 0.1, 0.2, 0.6});
bov_order_t* order = bov_order_new((GLuint[10]) {4, 3, 6, 9, 1, 0, 2, 5, 8, 7},
10,
GL_STATIC_DRAW);
unsigned long frameCount = 0;
while(!bov_window_should_close(window)) {
double wtime = bov_window_get_time(window);
bov_text_draw(window, common_label);
unsigned mode = (unsigned) wtime / 2 % 18;
if(mode<9) {
bov_text_draw(window, label[mode]);
functions[mode](window, pointset, 0, BOV_TILL_END);
}
else {
bov_text_draw(window, label_with_order[mode-9]);
functions_with_order[mode-9](window, pointset, order, 0, BOV_TILL_END);
}
bov_window_update(window);
frameCount++;
}
printf("Ended correctly - %.2f second, %lu frames, %.2f fps\n",
bov_window_get_time(window),
frameCount,
frameCount / bov_window_get_time(window));
for(int i=0; i<9; i++) {
bov_text_delete(label[i]);
bov_text_delete(label_with_order[i]);
}
bov_text_delete(common_label);
bov_points_delete(pointset);
bov_window_delete(window);
return EXIT_SUCCESS;
}