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Handles.cs
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/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
using System.Collections.Generic;
namespace VSCodeDebug
{
public class Handles<T>
{
private const int START_HANDLE = 1000;
private int _nextHandle;
private Dictionary<int, T> _handleMap;
public Handles() {
_nextHandle = START_HANDLE;
_handleMap = new Dictionary<int, T>();
}
public void Reset()
{
_nextHandle = START_HANDLE;
_handleMap.Clear();
}
public int Create(T value)
{
var handle = _nextHandle++;
_handleMap[handle] = value;
return handle;
}
public bool TryGet(int handle, out T value)
{
if (_handleMap.TryGetValue(handle, out value)) {
return true;
}
return false;
}
public T Get(int handle, T dflt)
{
T value;
if (_handleMap.TryGetValue(handle, out value)) {
return value;
}
return dflt;
}
}
}