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DupHashlist.cs
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using System;
using System.Collections;
namespace MarcNet
{
/// <summary>
/// LargeListDictionary acts the same as a ListDictionary but performs well on large lists
/// while still preserving the order of the list when enumerated over.
/// </summary>
public class DupHashlist : IDictionary, ICollection, IEnumerable
{
private int _maxIndex;
private Hashtable _itemsByKey;
private Hashtable _itemsByIndex;
/// <summary>
/// Creates a LargeListDictionary with the default comparer
/// </summary>
public DupHashlist()
: this(null)
{
}
/// <summary>
/// Creates a LargeListDictionary with a custom comparer
/// </summary>
/// <param name="comparer">IComparer object or null for default comparer</param>
public DupHashlist(IComparer comparer)
{
_itemsByKey = new Hashtable(null, comparer);
_itemsByIndex = new Hashtable();
_maxIndex = -1;
}
#region IDictionary Members
/// <summary>
/// IsReadonly pass-through
/// </summary>
public bool IsReadOnly
{
get { return _itemsByKey.IsReadOnly; }
}
/// <summary>
/// Return a LargeListDictionaryEnumerator
/// </summary>
/// <returns>IDictionaryEnumerator for a LargeListDictionary</returns>
public IDictionaryEnumerator GetEnumerator()
{
return (new DupHashlistEnumerator(_itemsByIndex, _maxIndex));
}
/// <summary>
/// Item accessor
/// </summary>
public object this[object key]
{
get
{
IndexedObject io = null;
foreach (DictionaryEntry de in _itemsByKey)
{
IndexedKey myKey = null;
myKey = (IndexedKey)de.Key;
if (myKey.Key.Equals(key))
{
io = (IndexedObject)de.Value;
break;
}
}
if (io == null)
return null;
else
return io.Object;
}
set
{
IndexedObject io = null;
IndexedKey myKey = null;
foreach (DictionaryEntry de in _itemsByKey)
{
myKey = (IndexedKey)de.Key;
if (myKey.Key.Equals(key))
{
io = (IndexedObject)de.Value;
break;
}
}
if (io == null)
Add(myKey, value);
else
io.Object = value;
}
}
private IndexedKey getIndexedKey(object key)
{
IndexedObject io = null;
foreach (DictionaryEntry de in _itemsByKey)
{
IndexedKey myKey = null;
myKey = (IndexedKey)de.Key;
if (myKey.Key.Equals(key))
{
io = (IndexedObject)de.Value;
break;
}
}
if (io == null)
return null;
else
return io.keyObject;
/*
IDictionaryEnumerator myEnum = this.GetEnumerator();
IndexedObject myObj = null;
DictionaryEntry de = new DictionaryEntry();
while (myEnum.MoveNext())
{
de = (DictionaryEntry)myEnum.Current;
myObj = (IndexedObject)de.Value;
if (myObj.Key.Equals(key))
{
break;
}
}
return myObj.keyObject;
*/
}
/// <summary>
/// getIndexedKeys:
/// return a list of keys;
/// </summary>
/// <param name="key"></param>
private void getIndexedKeys(object key)
{
}
/// <summary>
/// getIndexedObjects:
/// return a list of objects.
/// </summary>
/// <param name="key"></param>
private void getIndexedObjects(object key)
{
}
public IndexedObject getIndexedObject(object key)
{
IndexedObject io = null;
foreach (DictionaryEntry de in _itemsByKey)
{
IndexedKey myKey = null;
myKey = (IndexedKey)de.Key;
if (myKey.Key.Equals(key))
{
io = (IndexedObject)de.Value;
break;
}
}
if (io == null)
{
return null;
}
else
{
return io;
}
/*IDictionaryEnumerator myEnum = this.GetEnumerator();
IndexedObject myObj = null;
DictionaryEntry de = new DictionaryEntry();
while (myEnum.MoveNext())
{
de = (DictionaryEntry)myEnum.Current;
myObj = (IndexedObject)de.Value;
if (myObj.Key.Equals(key))
{
break;
}
}
return myObj;
*/
}
/// <summary>
/// Remove an item by it's key
/// </summary>
/// <param name="key">key of item to remove</param>
public void Remove(object key)
{
// Remove the object from the hashtable, and also remove the corresponding item from the
// key list... adjust all the indexes appropriately
if (Contains(key))
{
IndexedKey io = (IndexedKey)getIndexedKey(key);
_itemsByKey.Remove(io);
_itemsByIndex.Remove(io.Index);
}
}
/// <summary>
/// Returns true if the Dictionary contains the specified key
/// </summary>
/// <param name="key">key of item to check for</param>
/// <returns>true if key is in the dictionary</returns>
public bool Contains(object key)
{
IndexedKey io = (IndexedKey)getIndexedKey(key);
if (io == null)
{
return false;
}
else
{
return _itemsByKey.ContainsKey(io);
}
}
/// <summary>
/// Returns true if the Dictionary contains the specified key
/// </summary>
/// <param name="key">key of item to check for</param>
/// <returns>true if key is in the dictionary</returns>
public bool ContainsKey(object key)
{
return Contains(key);
}
/// <summary>
/// Clears the dictionary
/// </summary>
public void Clear()
{
_itemsByIndex.Clear();
_itemsByKey.Clear();
_maxIndex = -1;
}
/// <summary>
/// Returns an ArrayList of the values in their FIFO sequence
/// </summary>
public ICollection Values
{
get
{
ArrayList result = new ArrayList(this.Count);
foreach (DictionaryEntry de in this)
{
result.Add(de.Value);
}
return result;
}
}
/// <summary>
/// Adds an object to the dictionary
/// </summary>
/// <param name="key">key for the object</param>
/// <param name="value">object to store</param>
public void Add(object key, object value)
{
_maxIndex++;
int newIndex = _maxIndex;
IndexedObject io = new IndexedObject(newIndex, key, value);
_itemsByKey.Add(io.keyObject, io);
_itemsByIndex.Add(io.Index, io);
}
public void Replace(object key, object value)
{
Remove(key);
Add(key,value);
}
/// <summary>
/// Returns an ArrayList of the keys in their FIFO sequence
/// </summary>
public ICollection Keys
{
get
{
ArrayList result = new ArrayList(this.Count);
foreach (DictionaryEntry de in this)
{
result.Add(de.Key);
}
return result;
}
}
/// <summary>
/// IsFixedSize pass-through
/// </summary>
public bool IsFixedSize
{
get { return _itemsByKey.IsFixedSize; }
}
#endregion
#region ICollection Members
/// <summary>
/// IsSynchronized pass-through
/// </summary>
public bool IsSynchronized
{
get { return _itemsByKey.IsSynchronized; }
}
/// <summary>
/// Returns number of items in dictionary
/// </summary>
public int Count
{
get { return _itemsByKey.Count; }
}
/// <summary>
/// Copies the values in FIFO order to an array.
/// </summary>
/// <param name="array">destination Array</param>
/// <param name="index">index for first item</param>
public void CopyTo(Array array, int index)
{
this.Values.CopyTo(array, index);
}
/// <summary>
/// SyncRoot passthrough
/// </summary>
public object SyncRoot
{
get { return _itemsByKey.SyncRoot; }
}
#endregion
#region IEnumerable Members
/// <summary>
/// Gets a LargeListDictionaryEnumerator
/// </summary>
/// <returns>LargeListDictionaryEnumerator</returns>
IEnumerator System.Collections.IEnumerable.GetEnumerator()
{
return (new DupHashlistEnumerator(_itemsByIndex, _maxIndex));
}
#endregion
#region Subclasses
public class IndexedKey
{
private int _index;
private object _key;
public IndexedKey(int index, object key)
{
_index = index;
_key = key;
}
public object Key
{
get { return _key; }
set { _key = value; }
}
public int Index
{
get { return _index; }
set { _index = value; }
}
}
/// <summary>
/// Struct for storing the key-value pair with an index
/// </summary>
public class IndexedObject
{
private IndexedKey _keyObject;
private object _object;
public IndexedObject(int index, object key, object o)
{
_keyObject = new IndexedKey(index, key);
_object = o;
}
public object Key
{
get { return _keyObject.Key; }
set { _keyObject.Key = value; }
}
public int Index
{
get { return _keyObject.Index; }
set { _keyObject.Index = value; }
}
public object Object
{
get { return _object; }
set { _object = value; }
}
public IndexedKey keyObject
{
get { return _keyObject; }
}
}
/// <summary>
/// Custom enumerator for LargeListDictionary
/// </summary>
public struct DupHashlistEnumerator : IDictionaryEnumerator, IEnumerator
{
private int _currentIndex;
private Hashtable _itemsByIndex;
private int _maxIndex;
/// <summary>
/// Creates an enumerator for LargeListDictionary
/// </summary>
/// <param name="itemsByIndex">Hashtable of the items with the index being the key</param>
/// <param name="maxIndex">maximum index assigned so far to any item in the LargeListDictionary</param>
public DupHashlistEnumerator(Hashtable itemsByIndex, int maxIndex)
{
_itemsByIndex = itemsByIndex;
_currentIndex = -1;
_maxIndex = maxIndex;
}
#region IDictionaryEnumerator Members
/// <summary>
/// Gets the key of the current item
/// </summary>
public object Key
{
get
{
IndexedObject io = (IndexedObject)_itemsByIndex[_currentIndex];
return io.Key;
}
}
public object KeyObject
{
get
{
IndexedObject io = (IndexedObject)_itemsByIndex[_currentIndex];
return io.keyObject;
}
}
/// <summary>
/// Gets the value of the current item
/// </summary>
public object Value
{
get
{
IndexedObject io = (IndexedObject)_itemsByIndex[_currentIndex];
return io.Object;
}
}
/// <summary>
/// Gets the DictionaryEntry of the current item
/// </summary>
public DictionaryEntry Entry
{
get
{
IndexedObject io = (IndexedObject)_itemsByIndex[_currentIndex];
return new DictionaryEntry(io.Key, io);
}
}
#endregion
#region IEnumerator Members
/// <summary>
/// Resets the enumerator
/// </summary>
public void Reset()
{
_currentIndex = -1;
}
/// <summary>
/// Gets the Dictionary entry of the current item
/// </summary>
public object Current
{
get { return this.Entry; }
}
/// <summary>
/// Increments the indexer. For the LargeListDictionary, if items have been removed, the next index (+1) may not
/// have an entry. Continue to increment until an item is found, or the max is reached.
/// </summary>
/// <returns>true if another item has been reached, false if the end of the list is hit.</returns>
public bool MoveNext()
{
while (_currentIndex <= _maxIndex)
{
_currentIndex++;
if (_itemsByIndex.ContainsKey(_currentIndex))
return true;
}
return false;
}
#endregion
}
#endregion
}
}