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I've been experimenting with this framework on the past days and I really like the ease of use, specially for the web, but I feel that there is some really useful features that I generally use on Löve that it's not present here:
canvas support (to be possible to make pixel perfect games, some game jams have this as a rule)
missing a circle draw function (there is spry.draw_line_circle but not a spry.draw_filled_circle)
a thickness option for line drawings
a spry.reset_matrix to reset it to the default state while keeping the current stack
gamepad support
a flag on spry.conf to make the window not resizable
The text was updated successfully, but these errors were encountered:
I've been experimenting with this framework on the past days and I really like the ease of use, specially for the web, but I feel that there is some really useful features that I generally use on Löve that it's not present here:
spry.draw_line_circle
but not aspry.draw_filled_circle
)spry.reset_matrix
to reset it to the default state while keeping the current stackspry.conf
to make the window not resizableThe text was updated successfully, but these errors were encountered: