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bomb.cpp
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bomb.cpp
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#include "bomb.h"
#include <iostream>
using namespace std;
Bomb::Bomb() : Weapon("missile.png", 0, 3)
{
/*xDir = 1;
yDir = 0; */
/*
image.load("bomb.png");
active = false;
rect = image.rect();
rect.translate(10,10); */
//empty
}
Bomb::~Bomb()
{
cout<<"Bomb deleted"<<endl;
}
/*
void Bomb::resetState()
{
rect.moveTo(10,10);
active = false;
}
void Bomb::setPosition(int xDrop, int yDrop)
{
rect.moveTo(xDrop+20, yDrop + 40); //depending on picture size
}
bool Bomb::isActive()
{
return active;
}
void Bomb::setActive(bool b)
{
active = b;
}
QRect Bomb::getRect()
{
return rect;
}
void Bomb::setRect(QRect r)
{
rect = r;
}
QImage & Bomb::getImage()
{
return image;
}
*/
void Bomb::autoMove()
{
rect.translate(xDir, yDir);
if (rect.bottom() > 340)
{
active = false;
}
}
/*
void Bomb::moveBottom(int bottom)
{
rect.moveBottom(bottom);
}
*/