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PoI.cs
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using LavishScriptAPI;
namespace Vanguard.ISXVG
{
/// <summary>
///
/// </summary>
public class PoI : LavishScriptObject
{
/// <summary>
/// Initializes a new instance of the <see cref="PoI"/> class.
/// </summary>
/// <param name="Args">The args.</param>
public PoI(params string[] Args)
:
base(LavishScript.Objects.GetObject("PoI", Args)) {}
/// <summary>
/// Initializes a new instance of the <see cref="PoI"/> class.
/// </summary>
/// <param name="Copy">The copy.</param>
public PoI(LavishScriptObject Copy)
:
base(Copy) {}
/// <summary>
/// Gets the name of this <see cref="PoI"/>.
/// </summary>
/// <value>The name.</value>
public string Name { get { return GetMember<string>("Name"); } }
/// <summary>
/// Gets the X of this <see cref="PoI"/>.
/// </summary>
/// <value>The X.</value>
public int X { get { return GetMember<int>("X"); } }
/// <summary>
/// Gets the Y of this <see cref="PoI"/>.
/// </summary>
/// <value>The Y.</value>
public int Y { get { return GetMember<int>("Y"); } }
/// <summary>
/// Gets a value indicating whether this <see cref="PoI"/> is visible.
/// </summary>
/// <value><c>true</c> if visible; otherwise, <c>false</c>.</value>
public bool Visible { get { return GetMember<bool>("Visible"); } }
/// <summary>
/// Gets the chunk X of this <see cref="PoI"/>.
/// </summary>
/// <value>The chunk X.</value>
public int ChunkX { get { return GetMember<int>("ChunkX"); } }
/// <summary>
/// Gets the chunk Y of this <see cref="PoI"/>.
/// </summary>
/// <value>The chunk Y.</value>
public int ChunkY { get { return GetMember<int>("ChunkY"); } }
/// <summary>
/// Hides this <see cref="PoI"/>.
/// </summary>
/// <returns></returns>
public bool Hide()
{
return ExecuteMethod("Hide");
}
}
}