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Encounter.cs
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using System;
using System.Text;
using InnerSpaceAPI;
using LavishScriptAPI;
namespace Vanguard.ISXVG
{
public class Encounter : LavishScriptObject
{
public Encounter(LavishScriptObject Obj)
: base(Obj)
{
}
public Encounter()
: base(LavishScript.Objects.GetObject("Encounter"))
{
}
public string Name
{
get
{
return GetMember<string>("Name");
}
}
public int PctHealth
{
get
{
return GetMember<int>("PctHealth");
}
}
public int Distance
{
get
{
return GetMember<int>("Distance");
}
}
public int Level
{
get
{
return GetMember<int>("Level");
}
}
public int Difficulty
{
get
{
return GetMember<int>("Difficulty");
}
}
public Pawn ToPawn
{
get
{
LavishScriptObject Obj = GetMember("ToPawn");
return new Pawn(Obj);
}
}
public Pawn TargetOfTarget
{
get
{
LavishScriptObject Obj = GetMember("TargetOfTarget");
return new Pawn(Obj);
}
}
}
}