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Chunk.cs
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using LavishScriptAPI;
namespace Vanguard.ISXVG
{
/// <summary>
///
/// </summary>
public class Chunk : LavishScriptObject
{
/// <summary>
/// Initializes a new instance of the <see cref="Chunk"/> class.
/// </summary>
/// <param name="Obj">The obj.</param>
public Chunk(LavishScriptObject Obj)
: base(Obj) {}
/// <summary>
/// Initializes a new instance of the <see cref="Chunk"/> class.
/// </summary>
public Chunk()
: base(LavishScript.Objects.GetObject("Chunk")) {}
/// <summary>
/// Gets the ID of this <see cref="Chunk"/>.
/// </summary>
/// <value>The ID.</value>
public uint ID { get { return GetMember<uint>("ID"); } }
/// <summary>
/// Gets the base name of this <see cref="Chunk"/>
/// </summary>
/// <value>The name of the base.</value>
public string BaseName { get { return GetMember<string>("BaseName"); } }
/// <summary>
/// Gets the map name of this <see cref="Chunk"/>
/// </summary>
/// <value>The name of the map.</value>
public string MapName { get { return GetMember<string>("MapName"); } }
/// <summary>
/// Gets the display name of this <see cref="Chunk"/>.
/// </summary>
/// <value>The display name.</value>
public string DisplayName { get { return GetMember<string>("DisplayName"); } }
/// <summary>
/// Gets the short name of this <see cref="Chunk"/>.
/// </summary>
/// <value>The short name.</value>
public string ShortName { get { return GetMember<string>("ShortName"); } }
/// <summary>
/// Gets the X of this <see cref="Chunk"/>.
/// </summary>
/// <value>The X.</value>
public int X { get { return GetMember<int>("X"); } }
/// <summary>
/// Gets the Y of this <see cref="Chunk"/>.
/// </summary>
/// <value>The Y.</value>
public int Y { get { return GetMember<int>("Y"); } }
/// <summary>
/// Gets the sector X of this <see cref="Chunk"/>.
/// </summary>
/// <value>The sector X.</value>
public int SectorX { get { return GetMember<int>("SectorX"); } }
/// <summary>
/// Gets the sector Y of this <see cref="Chunk"/>.
/// </summary>
/// <value>The sector Y.</value>
public int SectorY { get { return GetMember<int>("SectorY"); } }
}
}