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_oasis
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_oasis
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OASISFormat: 0.3
Name: OCaml-Ripple
Version: 1.0
Synopsis: Implement wave superposition with OCaml and GPU programming skill
Authors: Anbu Huang
License: LGPL
BuildTools: ocamlbuild
Plugins: StdFiles (0.3), DevFiles (0.3) META (0.3)
Homepage: https://github.com/wong4ever/OCaml-Ripple
Library glex
Path: src/
Modules: Glex
CompiledObject: byte
CSources: glex_stubs.c
BuildDepends: GL
install: true
Library FBO
Path: src/
Modules: FBO
CompiledObject: byte
CSources: FBO_stubs.c
BuildDepends: GL
install: true
Library glsl_shader
Path: src/
Modules: Glsl_shader
CompiledObject: byte
BuildDepends: GL, glex
install: true
Library texture
Path: src/
Modules: Texture
CompiledObject: byte
BuildDepends: bigarray, GL, glex
install: true
Library model
Path: src/
Modules: Model
CompiledObject: byte
install: true
Library basic
Path: src/
Modules: Basic
CompiledObject: byte
install: true
Library field
Path: src/
Modules: Field
CompiledObject: byte
BuildDepends: VBO, basic
install: true
Library ripple
Path: src/
Modules: Ripple
CompiledObject: byte
BuildDepends: GL, Glu, VBO, glex, FBO, basic, texture, glsl_shader
install: true
Executable superposition
Path: src/
MainIs: main.ml
CompiledObject: byte
BuildDepends: bigarray,
GL,
Glu,
Glut,
vertArray,
VBO,
png_loader,
FBO,
glex,
basic,
texture,
glsl_shader,
model,
field,
ripple
install: false