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Implement a combat system in GB Studio #98

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ikarth opened this issue Jul 18, 2020 · 2 comments
Open

Implement a combat system in GB Studio #98

ikarth opened this issue Jul 18, 2020 · 2 comments
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@ikarth
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ikarth commented Jul 18, 2020

In order to include an RPG combat system in the generator, we'll have to design one. Implementing it in GB Studio before translating it into Python code is a good strategy for figuring it out.

Some paper prototyping of the design first might also be a good idea.

@ikarth
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ikarth commented Jul 20, 2020

Precursor to #82

@ikarth ikarth marked this as a duplicate and then as not a duplicate of #82 Jul 20, 2020
@ikarth ikarth mentioned this issue Jul 20, 2020
@ikarth
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ikarth commented Jul 20, 2020

There are some existing GB Studio combat implementations out there, and studying how they work will make it easier for us to figure out how to make our own.

Some sources:

@22aronl 22aronl self-assigned this Jul 20, 2020
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