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Create a new node called PathScene3D that will instance a PackedScene resource along the path according to a distance or count. Could maybe even go through 3D nodes in the scene and "warp" their relative positions along the curve. It would probably have many similar properties to PathMultiMesh3D.
The text was updated successfully, but these errors were encountered:
Create a new node called
PathScene3D
that will instance aPackedScene
resource along the path according to a distance or count. Could maybe even go through 3D nodes in the scene and "warp" their relative positions along the curve. It would probably have many similar properties toPathMultiMesh3D
.The text was updated successfully, but these errors were encountered: