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PolygonList.cpp
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PolygonList.cpp
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/*
Copyright (C) 2010-2011 Igor Izyumin
This file is part of xpcb.
xpcb is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
xpcb is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with xpcb. If not, see <http://www.gnu.org/licenses/>.
*/
#include "PolygonList.h"
#include "Polygon.h"
#include "polybool.h"
using namespace POLYBOOLEAN;
PolygonList::PolygonList()
{
}
PolygonList::PolygonList(const PAREA *from)
{
rebuildFromParea(from);
}
PolygonList::PolygonList(const Polygon &from)
{
this->insert(new Polygon(from));
}
PolygonList::PolygonList(const PolygonList &from)
: QSet<Polygon*>::QSet()
{
foreach(const Polygon* p, from)
{
this->insert(new Polygon(*p));
}
}
PolygonList::~PolygonList()
{
removeAll();
}
const PolygonList& PolygonList::operator=(const PolygonList& rhs)
{
// check for self-assignment
if (&rhs == this)
return *this;
removeAll();
foreach(const Polygon* p, rhs)
{
this->insert(new Polygon(*p));
}
return *this;
}
void PolygonList::removeAll()
{
foreach(Polygon* p, *this)
{
delete p;
}
this->clear();
}
void PolygonList::removeElement(Polygon *p)
{
delete p;
this->remove(p);
}
PAREA* PolygonList::toPareaList() const
{
PAREA* ret = NULL;
foreach(Polygon* p, *this)
{
PAREA* pa = p->getParea();
PAREA::JoinLists(&ret, &pa);
}
return ret;
}
void PolygonList::rebuildFromParea(const PAREA* a)
{
removeAll();
// iterate over result polygons
if (a == NULL)
return;
const PAREA *curr = a;
do
{
if (curr->cntr)
{
// add to polylist
this->insert(new Polygon(curr));
}
else
Q_ASSERT(false);
curr = curr->f;
} while(curr != a);
}
PolygonList& PolygonList::operator|=(const Polygon& rhs)
{
// check if rhs intersects anything in the list
foreach(Polygon* p, *this)
{
if (p->intersects(rhs))
{
// found intersection, combine with another poly
this->unite(p->united(rhs));
this->removeElement(p);
return *this;
}
}
// does not intersect any of the polygons in list, just add it
this->insert(new Polygon(rhs));
return *this;
}
PolygonList& PolygonList::operator&=(const Polygon& rhs)
{
return (*this &= PolygonList(rhs));
}
PolygonList& PolygonList::operator-=(const Polygon& rhs)
{
return (*this -= PolygonList(rhs));
}
void PolygonList::doBoolean(const PolygonList &rhs, PAREA::PBOPCODE op)
{
PAREA *pathis = toPareaList();
PAREA *parhs = rhs.toPareaList();
PAREA *result;
PBERRCODE ret = PAREA::Boolean0(pathis, parhs, &result, op);
if (ret != err_ok)
Q_ASSERT(false);
else
rebuildFromParea(result);
PAREA::Del(&pathis);
PAREA::Del(&parhs);
PAREA::Del(&result);
}
PolygonList& PolygonList::operator|=(const PolygonList& rhs)
{
doBoolean(rhs, PAREA::OR);
return *this;
}
PolygonList& PolygonList::operator&=(const PolygonList& rhs)
{
doBoolean(rhs, PAREA::AND);
return *this;
}
PolygonList& PolygonList::operator-=(const PolygonList& rhs)
{
doBoolean(rhs, PAREA::SUB);
return *this;
}
PolygonList& PolygonList::operator|(const PolygonList& rhs) const
{
PolygonList p(*this);
return p |= rhs;
}
PolygonList& PolygonList::operator&(const PolygonList& rhs) const
{
PolygonList p(*this);
return p &= rhs;
}
PolygonList& PolygonList::operator-(const PolygonList& rhs) const
{
PolygonList p(*this);
return p -= rhs;
}
PolygonList& PolygonList::operator|(const Polygon& rhs) const
{
PolygonList p(*this);
return p |= rhs;
}
PolygonList& PolygonList::operator&(const Polygon& rhs) const
{
PolygonList p(*this);
return p &= rhs;
}
PolygonList& PolygonList::operator-(const Polygon& rhs) const
{
PolygonList p(*this);
return p -= rhs;
}