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EquivalentOfLock.cs
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namespace Synchronization;
class EquivalentOfLock
{
private readonly object _sync = new();
private decimal _total;
private readonly List<string> _saleDetails = [];
public decimal Total
{
get
{
lock (_sync)
{
return _total;
}
}
}
public void AddSale(string item, decimal price)
{
string details = $"{item} sold at {price}";
bool lockWasTaken = false;
object temp = _sync;
try
{
Monitor.Enter(temp, ref lockWasTaken);
{
_total += price;
_saleDetails.Add(details);
}
}
finally
{
if (lockWasTaken)
{
Monitor.Exit(temp);
}
}
}
public string[] GetDetails(out decimal total)
{
bool lockWasTaken = false;
object temp = _sync;
try
{
Monitor.Enter(temp, ref lockWasTaken);
{
total = _total;
return _saleDetails.ToArray();
}
}
finally
{
if (lockWasTaken)
{
Monitor.Exit(temp);
}
}
}
}