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resource.h
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resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by lol2dae.rc
//
#define IDD_LOL2DAE_DIALOG 102
#define IDR_MAINFRAME 128
#define IDB_LOGO 129
#define IDC_LOGO 1000
#define IDC_EDITINPUT 1001
#define IDC_EDITMESH 1001
#define IDC_EDITOUTPUT 1002
#define IDC_BUTTONINPUT 1003
#define IDC_BUTTONMESH 1003
#define IDC_BUTTONOUTPUT 1004
#define IDC_BUTTONCONVERT 1005
#define IDC_STATICINPUT 1006
#define IDC_STATICMESH 1006
#define IDC_STATICOUTPUT 1007
#define IDC_CHECK1 1013
#define IDC_CHECKSKL 1013
#define IDC_INCLUDESKLTEXT 1014
#define IDC_STATICANIMATION 1015
#define IDC_EDITANIMATION 1016
#define IDC_BUTTON1 1017
#define IDC_BUTTONANIMATION 1017
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 130
#define _APS_NEXT_COMMAND_VALUE 32772
#define _APS_NEXT_CONTROL_VALUE 1018
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif