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Abbreviations.md

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2021-03-09_20:33:40

Abbreviations

  • CDO: Class Default Object. A default constructed, i.e., with the default C++ constructor, instance of a class that Unreal Engine uses as a template when creating new instances of that class.
  • SCS: Simple Construction Script.
    A graph of Actor Components to instantiate. A Blueprint has one of these to represent all the ActorComponents that has been added in the Blueprint Editor or inherited from the parent class.
    USimpleConstructionScript @ docs.unrealengine.come
    UBlueprint::SimpleConstructionScript
  • UCS: User Construction Script.
    A function in Actor.
    Construction script, the place to spawn components and do other setup.
  • BPGC: Blueprint Generated Class.