Releases: iBowie/BowieD.Unturned.NPCMaker
Releases · iBowie/BowieD.Unturned.NPCMaker
Unturned NPC Maker v.1.15.1
Unturned 3.21.5.0 update
- Added 'Weather_Status' and 'Weather_Blend_Alpha' conditions
- Added message before startup if icons were not generated in game telling what to do to generate them
- Fixed crash upon saving with new conditions (oops)
- Fixed out of bounds exception with invalid last opened tabs
- Fixed new conditions not being parsed
Note: icons are broken in this update, you have to generate them for yourself. To do it you have to open Unturned, go to workshop menu, click F1 on your keyboard and then generate icons.
Unturned NPC Maker v.1.15.0
Asset and Currency Update
1.15.0.0
- Currency tab allowing you to create custom currencies
- Import assets from Unturned to make your life easier! This is completely optional and app can work as before without importing!
- You can select existing assets using RMB, for instance, right click on hat ID textbox and click "Select Hat" from context menu
- More accurate error checks that include checking both Unturned and Workshop ID conflicts
- More accurate simulation, for instance, vendor now has icons, currencies, and dialogues now can refer to vanilla assets without parsing them!
- In some places items will now have icons, some data attached to it and more!
- Export directly to Unturned folder for faster testing
- Some conditions like "Item Reward" now can check if the gun is supporting sight, barrel and etc.
- Find unused IDs
- Automatically converting old Unity colors to new TMP colors due to them being broken in latest Unturned update
- A lot of other changes that directly affect your Quality of Life and that i cannot list here, so go find them :)
1.15.0.1
- Added currency item icons to vendor simulation
- Added descriptions to vendor simulation
- Added icons for equipment and clothing
- Added "Select Dialogue" context menu for "Prev" in message
- Added import configuration to settings
- Added startup check to ensure that user has set UI scale not too high
- Added hints to make tabs more user-friendly
- Added icons to quest simulation
- Tweaked item condition to display item name correctly
- Tweaked asset picker to force search when user hits "Enter"
- Tweaked vendor item, condition, reward and more listable items to be more compact
- Fixed crash in reward editor
- Fixed dialogue simulation not starting without all assets being derived from project
1.15.0.2
- Displaying current progress of import on taskbar
- Fixed crash that occured when Rich Text tried to render color that was empty
1.15.0.3
- Added "Sort by ID" and "Sort by Name" to asset picker
- Coloring items with their rarity
- Highlighting search text in asset picker
- Added ability to disable beforehand thumbnail generation
1.15.0.4
- Toggleable search highlight due to it's perfomance expensive code
- Include more information to crash.txt to make it easier to debug
- Fixed crash with empty asset name
- Tweaked preview version to download next prereleases as well
1.15.0.5
- Happy New Year, everyone!
1.15.0.6
- Fixed invalid unturned directory crash, probably will add some prompt to reset the folder.
Unturned NPC Maker v.1.15.0
Asset and Currency Update
1.15.0.0
- Currency tab allowing you to create custom currencies
- Import assets from Unturned to make your life easier! This is completely optional and app can work as before without importing!
- You can select existing assets using RMB, for instance, right click on hat ID textbox and click "Select Hat" from context menu
- More accurate error checks that include checking both Unturned and Workshop ID conflicts
- More accurate simulation, for instance, vendor now has icons, currencies, and dialogues now can refer to vanilla assets without parsing them!
- In some places items will now have icons, some data attached to it and more!
- Export directly to Unturned folder for faster testing
- Some conditions like "Item Reward" now can check if the gun is supporting sight, barrel and etc.
- Find unused IDs
- Automatically converting old Unity colors to new TMP colors due to them being broken in latest Unturned update
- A lot of other changes that directly affect your Quality of Life and that i cannot list here, so go find them :)
1.15.0.1
- Added currency item icons to vendor simulation
- Added descriptions to vendor simulation
- Added icons for equipment and clothing
- Added "Select Dialogue" context menu for "Prev" in message
- Added import configuration to settings
- Added startup check to ensure that user has set UI scale not too high
- Added hints to make tabs more user-friendly
- Added icons to quest simulation
- Tweaked item condition to display item name correctly
- Tweaked asset picker to force search when user hits "Enter"
- Tweaked vendor item, condition, reward and more listable items to be more compact
- Fixed crash in reward editor
- Fixed dialogue simulation not starting without all assets being derived from project
1.15.0.2
- Displaying current progress of import on taskbar
- Fixed crash that occured when Rich Text tried to render color that was empty
1.15.0.3
- Added "Sort by ID" and "Sort by Name" to asset picker
- Coloring items with their rarity
- Highlighting search text in asset picker
- Added ability to disable beforehand thumbnail generation
1.15.0.4
- Toggleable search highlight due to it's perfomance expensive code
- Include more information to crash.txt to make it easier to debug
- Fixed crash with empty asset name
- Tweaked preview version to download next prereleases as well
1.15.0.5
- Happy New Year, everyone!
Unturned NPC Maker v.1.14.0
1.14.0.3
- Fixed typo in Spanish translation ('Arcivo' -> 'Archivo')
- Tried to fix app trying to write some files in system directory
1.14.0.2
- Fixed vehicle in vendor not parsing correctly
1.14.0
Templates update
- Templates! Now you can easily create characters, dialogues, vendors, quests, conditions, rewards... Wow... Pretty much everything. But at this moment you can't create templates with the same ease... So the one's that figured that out (including me ofc) now can share them in my discord server.
- Added move buttons to pages.
- Added 'Use comments instead of data' option. This option toggles tab text display.
- Added autosave to root folder, if file is not selected.
- Improved character layout ('Random' buttons now moved and much smaller. yay!)
- Improved animation when you order something.
- Improved context menu for pretty much everything.
- Tweaked 'Delete Page' button to be under the page box.
- Fixed 'Flag_Short_Random' behaving differently from the game.
Unturned NPC Maker v.1.14.0
1.14.0.2
- Fixed vehicle in vendor not parsing correctly
1.14.0
Templates update
- Templates! Now you can easily create characters, dialogues, vendors, quests, conditions, rewards... Wow... Pretty much everything. But at this moment you can't create templates with the same ease... So the one's that figured that out (including me ofc) now can share them in my discord server.
- Added move buttons to pages.
- Added 'Use comments instead of data' option. This option toggles tab text display.
- Added autosave to root folder, if file is not selected.
- Improved character layout ('Random' buttons now moved and much smaller. yay!)
- Improved animation when you order something.
- Improved context menu for pretty much everything.
- Tweaked 'Delete Page' button to be under the page box.
- Fixed 'Flag_Short_Random' behaving differently from the game.
Unturned NPC Maker v.1.13.0
1.13.0
Convenient update
- Tabs! Now you can switch between characters/dialogue/vendors and quests with even greater ease!
- Added copy/paste buttons in some places (conditions and rewards)
1.13.0.1
- Added 'Ignore_NPC' parameter to quest condition
1.13.0.2
- Fixed vendor 'Add tab' button acting like quest 'Add tab' button (Bug report by Longwind)
1.13.0.3
- Added 'Sort tabs' button
- Updated Chinese translation
1.13.0.4
- Hopefully fixed invalid import of some dialogues from original game
1.13.0.5
- Updated "Kills_Zombie" condition to match latest version of the game
1.13.0.6
- Added markdown to update notes to make it more fancy
1.13.0.7
- Added .NET 4.7.1 support (let the crashes be)
- Fixed vendor missing items that were added if you don't open another tab
1.13.0.8
- Now for .NET 4.7.1 support you must create file ignoredotnet in same folder as the executable file
- Console window is now closeable
1.13.0.9
- Added 'Copy', 'Duplicate' and 'Paste' buttons to tabs, conditions, rewards, vendor items
- Added new move shortcuts - hold Shift to move element to bottom or top instantly, hold Control to move element by 5 positions
- Slightly changed drop overlay behaviour
- Slightly improved vendor item editor
- Added 'Ctrl + V' hotkey to main window. It tries to automatically paste object from clipboard to place where it would fit best
- Added icons to most of context menu buttons
1.13.0.10
- Brought back tooltips for conditions and rewards. Hurray?
- Made optional condition and reward fields much better. Want to have default value? Just untick it.
1.13.0.11
- Added GUID regeneration to project as well
1.13.0.12
- GUID will now regenerate if you duplicate character, dialogue, vendor or quest
- Fixed annoying error that stops app from loading if you decided to not update the app
1.13.0.13
- Fixed localization issue in some countries
- Added vague explanation to holiday value 'Max'
Unturned NPC Maker v.1.12.2
1.12.2
- Added Lean, Pitch and Head_Offset to character configuration
1.12.2.1
- Added tooltips for options
- Added alternative logic translation (ex. '==' -> 'Equal')
- Fixed Spanish translation missing conditions and rewards dictionaries
1.12.2.2
- Improved crash function (now the app will force itself to close)
- Added 'replaceMissingKeysWithEnglish' option (not really useful with English and Russian)
1.12.2.3
- Improved Spanish translation (added all the missing keys)
1.12.2.4
- Improved French translation (added all the missing keys)
1.12.2.5
- Added missing up/down keys to conditions and rewards lists
1.12.2.6
- Improved dialogue tab UI
- Improved ordering of items in lists. All of them now have dynamic buttons instead of static ones.
1.12.2.7
- Added animation to some of manually ordered lists.
1.12.2.8
- Reworked Dialogue storage system in order to improve perfomance, memory and CPU usage and add animations
1.12.2.9
- Made crash in dialogue preview impossible to happen
1.12.2.10
- App will now try to save your current project on app crash to crashSave.npcproj
- Fixed looping issue in dialogues
1.12.2.11
- Rewritten quest conditions and rewards storage system
1.12.2.12
- Rewritten vendor items storage system
1.12.2.13
- Added save confirmation before opening another character/dialogue/vendor/quest
1.12.2.14
- Added Chinese translation by Longwind
1.12.2.15
- Updated Chinese translation
1.12.2.16
- Added two new holiday options (Max and April_Fools)
- Note: i don't know what 'Max' actually does
1.12.2.17
- Added italic and bold tags
1.12.2.18
- Added response collapsing
Unturned NPC Maker v.1.12.0
Changelog
- Added dialogue, vendor and quest preview to better understand how it will work in game without actually launching the game
- Fixed Issue #12
- Small UI improvements
Changes since 1.12.0.0
- Now localization of rewards and conditions will export everywhere
Changes since 1.12.0.1
- Updated Spanish localization
Changes since 1.12.0.2
- Fixed some rewards and conditions missing translations
Changes since 1.12.0.3
- Added French localization by Edwin
Changes since 1.12.0.4
- Updated French localization to fix small mistakes
Changes since 1.12.0.5
- Updated French localization
- UI changes
Unturned NPC Maker v.1.11.2
Changelog:
- Added solutions to every mistake in Mistake List.
- Added new mistakes
- Fixed invalid parsing of 'Reset' tag
- Now app on project load will open previously opened character, dialogue, vendor and quest
Unturned NPC Maker v.1.11.1
Changelog:
- Now almost everything community-related loads from the repository
- Improved crash report window, now it displays some useful information about some exceptions
- Greatly improved 'About' window
- Added 'Guides' tab which contains useful links for starters
Changes since 1.11.1.0
- Added GitHub fallback if package can't be loaded
Changes since 1.11.1.1
- Fixed 'RewardHint' being exported incorrectly
Changes since 1.11.1.2
- Added fallback if log file is busy
Changes since 1.11.1.3
- Fixed spam in console with this fallback added in previous update